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berzerkmonkey posted:Battle mat, you say? Hmmm... Yeah, waiting for confirmation that it is 4x6, it is neoprene for sure though. edit: nope they are 4x4, for $85? no thanks.
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# ? Sep 26, 2016 19:16 |
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# ? Jun 7, 2024 06:20 |
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Ouch, the Goliath is $60. Also, the Broodcoven are the same models from the Deathwatch Overkill set with a premium markup.
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# ? Sep 26, 2016 20:59 |
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Overkill is definitely the method for building an initial GSC army, though a box or two of both Hybrids might be a good idea. Also Chimeras are relatively cheap online so if Goliaths are an issue they'd be a good place to start. Probably going to have to eBay up two to three Goliaths soon enough though. I really do like their look and Acolytes assaulting out after tossing a demolition charge is going to be bonkers.
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# ? Sep 26, 2016 21:04 |
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berzerkmonkey posted:Ouch, the Goliath is $60. Stuff like this is weird considering that the Deathwatch stuff was all either less expensive versions of stuff that exists (Captains and Terminator captains) or fairly reasonable (Overkill Deathwatch models at $65) Maybe the Goliath just has a shitload of bits and whatnot. Though it should be relatively easy to magnetize between the two variants.
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# ? Sep 26, 2016 21:06 |
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berzerkmonkey posted:Battle mat, you say? Hmmm... I'm actually kind of bummed about that. I liked the datacards, and was hoping they'd finally do a set for Chaos Space Marines, since they have multiple alternate sets of tactical objectives with no card support.
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# ? Sep 26, 2016 21:36 |
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Seriously hope they're just gonna do the faction-specific Tactical Objectives by themselves because jfc trying to keep track of them without the cards is like pulling teeth.
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# ? Sep 26, 2016 21:39 |
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berzerkmonkey posted:Battle mat, you say? Hmmm... I'm betting that's because this was probably going to be the last from scratch army release for this edition of 40k. 60bux for the Goliath is a little rough though.
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# ? Sep 26, 2016 22:03 |
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Guess I should use counts-as Genestealers for my Deathskullz.
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# ? Sep 26, 2016 22:13 |
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GreenMarine posted:Guess I should use counts-as Genestealers for my Deathskullz. Yeah, my apocalyptic death-cult of Hive Fleet Dägothulhusothoth will definitely out-Ork my Orks. In other news, I've officially jokingly been accused of being Phil Kelly by some spergs on /tg/. As those dudes have been releasing rules, my excitement has built to a crescendo. I've come all the way back from talking myself out of starting GSC to going in whole-hog. Is there any real visual difference besides clothes or something between vanilla Genestealers and Purestrains? I don't recall Purestrains getting a separate release outside of Overkill, and regular dudes are a dime a dozen on eBay still.
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# ? Sep 26, 2016 22:21 |
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Proletariat Beowulf posted:Yeah, my apocalyptic death-cult of Hive Fleet Dägothulhusothoth will definitely out-Ork my Orks. The "Purestrain Princelings" are standard Genestealers with no clothes or extra bitz in a standard pose, albeit a cool mix of Space Hulk/2nd Ed and newer 4th Ed sculpts. Standard models work just fine. The standard box is what's offered in the store for GSC models.
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# ? Sep 26, 2016 22:24 |
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I have an overkill box already, and probably thirty other genestealers kicking around. I'm thinking two goliaths for the acolytes/hybrids and maybe a squadron of Russes for support. Can't think I'd need much more than that for 1,500-2k? Maybe an Aegis line...
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# ? Sep 26, 2016 23:22 |
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drat you GW and your unit taxes. Just bumped my order up to 2 acolyte & 1 neophyte box so I'll have enough to field a Cult Insurrection detatchment. At least there's already a billion painted 'stealers sitting in the spare room though...
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# ? Sep 27, 2016 00:13 |
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I understand the fluff purpose of Genestealers, but what do they actually do on the tabletop?
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# ? Sep 27, 2016 00:43 |
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mango sentinel posted:I understand the fluff purpose of Genestealers, but what do they actually do on the tabletop? Bodyguard for the Broodcoven?
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# ? Sep 27, 2016 00:44 |
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mango sentinel posted:I understand the fluff purpose of Genestealers, but what do they actually do on the tabletop? In the 'Nid list? Typically die uselessly, maybe luck out against a single squad before getting blown to pieces. Most people I saw take them because either A) They had them laying around and felt the need to use them, or B) Wanted a Troops choice they didn't need to babysit with a Synapse creature. The upgrades the Purestrains get make them so much better it's not even funny.
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# ? Sep 27, 2016 00:52 |
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mango sentinel posted:I understand the fluff purpose of Genestealers, but what do they actually do on the tabletop? IF.
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# ? Sep 27, 2016 00:53 |
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xtothez posted:Also Cult 'stealers are 13pts/model and gain +1A, 5++ invuln, stealth compared to Codex Tyranids. When used with the Cult Insurrection detachment they get Shrouded on the first game turn, and can vanish back into Ongoing Reserves to regain D6 lost models when they return. Gonna be fielding so many of these little fuckers. Yyyup, looks like it's time to field all genestealers at once.
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# ? Sep 27, 2016 01:06 |
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Snollygoster posted:I wonder how much flakk this army can put in the air. It sounds like a pair of Heldrakes can run game on this entire list, but I guess that depends on how big a role aircraft play in your local meta. 50 point twin-linked autocannons can work in a pinch. EDIT: Can't sentinels take flakk missiles? LordAba fucked around with this message at 02:23 on Sep 27, 2016 |
# ? Sep 27, 2016 02:10 |
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Soulfucker posted:
I just saw the page itself. Most of that is true, but they are still 14 points a model.
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# ? Sep 27, 2016 03:43 |
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Does anyone have 1 (one) termiantor-sized base I can buy? All I need is one. But if you have 2 and can sell me them, I'll buy 2 in case I gently caress up the first one.
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# ? Sep 27, 2016 04:14 |
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Genestealer cult design vision: "Let's make characterful rules and models that make this new army greater than the sum of its parts, leverage our existing inventory of plastic kits, and appeal to the 2nd edition grogs and newcomers alike" Ork design vision: https://www.youtube.com/watch?v=asPTAL5xk18
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# ? Sep 27, 2016 04:28 |
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The Sex Cannon posted:Does anyone have 1 (one) termiantor-sized base I can buy? All I need is one. But if you have 2 and can sell me them, I'll buy 2 in case I gently caress up the first one.
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# ? Sep 27, 2016 06:42 |
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Safety Factor posted:The metamorphs are straight out of a horror movie or something. They're a horrible mish-mash of all sort of Tyranid bits; there's even a dude with a little crushing claw. I am going to be really tempted to get my Tyranids out of storage and pick up some of these guys, but I've got more than enough to keep me busy right now. This reminds me of Bucky O'Hare in a really good way
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# ? Sep 27, 2016 06:46 |
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Every time I see the thumbnail I want him to be giving a thumbs up but then he's not.
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# ? Sep 27, 2016 06:52 |
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Hey so getting dragged back in to the hobby by some friends and they want to attend some local tournaments soon. I haven't played since 6th and I got hella poo poo to re-learn, so for Chaos right now is there any must have units? I will have to fill up some gaps as what I got left is 2 landraiders, 2 rhinos, a heldrake, Prince and assorted heroes, and a bunch of CSM.
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# ? Sep 27, 2016 07:06 |
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Man, I hope they give 'stealers similar buffs in the actual Tyranid codex too. For such an iconic critter, they sure are poo poo. Feels kinda weird that they get way better stats when ported to a different codex.
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# ? Sep 27, 2016 09:08 |
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Attestant posted:Man, I hope they give 'stealers similar buffs in the actual Tyranid codex too. For such an iconic critter, they sure are poo poo. Feels kinda weird that they get way better stats when ported to a different codex. Genestealers are good now!* *Except Tyranids
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# ? Sep 27, 2016 09:36 |
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Attestant posted:Man, I hope they give 'stealers similar buffs in the actual Tyranid codex too. For such an iconic critter, they sure are poo poo. Feels kinda weird that they get way better stats when ported to a different codex. The designer's notes video they put up said that the vanguard 'stealers come from better quality biomass than their hive fleet versions. Basically I think they're going to wait until the next Tyranid codex to make changes there.
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# ? Sep 27, 2016 09:39 |
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Evil Canadian posted:Hey so getting dragged back in to the hobby by some friends and they want to attend some local tournaments soon. I haven't played since 6th and I got hella poo poo to re-learn, so for Chaos right now is there any must have units? I will have to fill up some gaps as what I got left is 2 landraiders, 2 rhinos, a heldrake, Prince and assorted heroes, and a bunch of CSM. Landraiders are very expensive points wise. Daemon Princes can be good, but you need to protect them with a screen. Things which I think are good (subjective) Obliterators. Don't bother with Havocs (unless you really need Skyfire which you have from the Heldrake). Models are ugly and a nightmare to assemble so feel free to proxy terminators or use third party models. Helbrutes. Have 4 attacks now so not terrible. Defilers - expensive points wise but very flexible. Spawn with mark of Nurgle. Fast and tough, make for great screens for your warlord Lord on a bike. Stick him with the Spawn. Cultists - they're fluffy and there are these things called formations which can make them fearless or give zealot or let them replenish their numbers. Great for blunting assaults by Death Stars. You could look into Khorne Daemonkin which is a different codex but is very fun and very good and uses a lot of the same models. It fixes a lot of the problems with CSM.
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# ? Sep 27, 2016 10:05 |
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xtothez posted:The designer's notes video they put up said that the vanguard 'stealers come from better quality biomass than their hive fleet versions. Basically I think they're going to wait until the next Tyranid codex to make changes there. Yeah, nice that there's a fluff justification and all, but it still sucks how such an iconic unit is a trap choice in their original codex. I may be tempted to ally with the cult, just to get access to Goodstealers. Never mind the tanks, I just wanna use the tens of stealers I have.
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# ? Sep 27, 2016 11:07 |
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The Sex Cannon posted:Does anyone have 1 (one) termiantor-sized base I can buy? All I need is one. But if you have 2 and can sell me them, I'll buy 2 in case I gently caress up the first one. I got extra of my sanctuary bases if you want a couple of those.
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# ? Sep 27, 2016 13:38 |
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Evil Canadian posted:Hey so getting dragged back in to the hobby by some friends and they want to attend some local tournaments soon. I haven't played since 6th and I got hella poo poo to re-learn, so for Chaos right now is there any must have units? I will have to fill up some gaps as what I got left is 2 landraiders, 2 rhinos, a heldrake, Prince and assorted heroes, and a bunch of CSM. It is my understanding you want to ally in some demons from the demon codex but I am unaware of The Good Ones.
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# ? Sep 27, 2016 15:20 |
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Uroboros posted:I got extra of my sanctuary bases if you want a couple of those. I think SRM and I are gonna meet up next week, so I'm gonna work it out with him. Thanks, though! I finished Yarrick yesterday, and I'll post pictures tonight. He's a very cool model and I'm excited about how he turned out.
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# ? Sep 27, 2016 15:49 |
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SRM posted:My gaming group is unfortunately getting kicked out of our space in Watertown and we're trying to find another space in the Boston area to game. We've got a definite candidate in a sci-fi club in Somerville (I'm biased as it's in my hood and there's a great pub right next door) but we don't have storage space there so we'd have to bring our own terrain, which is kind of a pain in the rear end. While I won't miss gaming above the most depressing bar in the world, it was nice that we had storage space there for all our stuff. I just heard this from Ian - lame. No storage is a wrinkle, especially for the table tops. Let me know how it goes, if it shifts up towards us I am super interested in gaming during the week again, I just couldn't make that crazy drive.
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# ? Sep 27, 2016 16:14 |
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Milotic posted:Landraiders are very expensive points wise. Daemon Princes can be good, but you need to protect them with a screen. Things which I think are good (subjective) Oh I had no idea Khorne is its own army now I will have a look in on that. Thanks for the advice on the units I will look into them. mango sentinel posted:It is my understanding you want to ally in some demons from the demon codex but I am unaware of The Good Ones. So now with Battle Brother status, you can effectively mix and match CSM/Daemons at will it looks like?
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# ? Sep 27, 2016 17:20 |
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Evil Canadian posted:
No, you still need to bring an Allied detachment which is 1 HQ 1 Troop 1 Elite 1 FA 1 HS but they dont have to stay x-inches away from each other without becoming retarded. I think you can also just bring in an allied formation as well.
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# ? Sep 27, 2016 17:39 |
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LumberingTroll posted:No, you still need to bring an Allied detachment which is An Allied detachment is actually: 1 HQ 1-2 Troops 0-1 Elite 0-1 Fast Attach 0-1 Heavy Support For Chaos Daemons you can get away with some very basic builds that really add a lot of flavor and flexibility into a Chaos Space Marine list. Lumbering Troll is correct that Formations from the Chaos Daemons codex can also be added into your army list, but most serve very specific purposes and might not fit your plans. Allying in Chaos Daemons is also a nice way to get around the Warp Storm table, which I personally find fun but it can be very frustrating on occasion. Note that you can still force your army to use the CD special rules if you select a Character or Independent Character from their detachment as your Warlord, but it's much less likely if it's a small list. PierreTheMime fucked around with this message at 17:50 on Sep 27, 2016 |
# ? Sep 27, 2016 17:48 |
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So Cults will be Allies of Convenience with Guard and since Purestrain Genestealers have infiltrate can set up on the first turn using the ambush roll, possibly letting you deploy 3" from any unit on the board and assault first turn. Or, deploy 6" from any unit and run in the movement phase to set up a charge on turn 2.
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# ? Sep 27, 2016 19:27 |
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Macdeo Lurjtux posted:So Cults will be Allies of Convenience with Guard and since Purestrain Genestealers have infiltrate can set up on the first turn using the ambush roll, possibly letting you deploy 3" from any unit on the board and assault first turn. Or, deploy 6" from any unit and run in the movement phase to set up a charge on turn 2. I like the idea of pairing the cult with a deathstrike missile. The cult's doomsday weapon.
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# ? Sep 27, 2016 19:36 |
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# ? Jun 7, 2024 06:20 |
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Hey they actually made a new mini-faction that doesn't suck. Like you can actually run them on their own and they aren't awful. Sorry Harlequins, sorry Deathwatch. pros: Goliaths own, Genestealers own, etc cons: lacking fire support, notably in anti-air. gets totally wrecked by any significant air force
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# ? Sep 27, 2016 19:37 |