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im such a sperg i deleted all the preexisting modules and ships and I'm starting from scratch trying to figure out what alloys are good for thermocouples in my reactors designing modules that work is hard, designing optimal modules must be insane...
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# ? Sep 28, 2016 15:17 |
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# ? Jun 5, 2024 16:37 |
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Saros posted:Okay so after sinking far too many hours into Children of a Dead Earth yesterday here are some impressions. Yeah, I 100% agree with you about missiles + drones being way too much micromanagement. I'd like to be able to save trajectories or something, just to reduce the total clickfest of guiding a missile into a high speed intercept
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# ? Sep 28, 2016 15:22 |
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Nuke delays are awesome, especially with missiles with super-armored fronts. I got a head on retrograde hit at about 2kps and it went in the front of the ship, smashed everything in its line of travel to itty bitty pieces and was intact enough to blow up just as it emerged out the rear. The redundancy in some of these ships is insane, that particular ship is still fighting even though its in a slow tumble to oblivion and the back quarter is just so much slag from the 30 megaton nuke going off at a range of about 10 meters.
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# ? Sep 28, 2016 17:30 |
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Videos? One of the few grog games that make for good watchin'.
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# ? Sep 28, 2016 17:32 |
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https://www.youtube.com/watch?v=gSoVbwyrxDk
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# ? Sep 28, 2016 17:38 |
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I don't actually have and video recording software, what's lightweight cause my laptop ain't the best.
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# ? Sep 28, 2016 17:43 |
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I use OBS to stream and record, easier to use than garbage like fraps and fairly lightweight.
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# ? Sep 28, 2016 17:46 |
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I use garbage like fraps because I just hit a button and it works.
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# ? Sep 28, 2016 17:48 |
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What needs to happen now is the guy who made Rule the waves and the guy who made Children of a Dead Earth need to get together and make some sort of bastard space battleship lovechild of a game.
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# ? Sep 28, 2016 19:08 |
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Saros posted:What needs to happen now is the guy who made Rule the waves and the guy who made Children of a Dead Earth need to get together and make some sort of bastard space battleship lovechild of a game. yes holy poo poo spaceballs
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# ? Sep 28, 2016 19:16 |
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My space balls also have a difference between wet and dry weight of over 100t.
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# ? Sep 28, 2016 19:23 |
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Is there a joke in that they're apparently non-functional?
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# ? Sep 28, 2016 19:29 |
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Saros posted:What needs to happen now is the guy who made Rule the waves and the guy who made Children of a Dead Earth need to get together and make some sort of bastard space battleship lovechild of a game. With a Space Hulk type squad tactical plug-in game where you send boarding parties to take over neutralized enemy vessels and the maps are based on the ship designs.
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# ? Sep 28, 2016 19:33 |
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I would just be happy with a combat mission that doesnt blow
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# ? Sep 28, 2016 19:39 |
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Nenonen posted:With a Space Hulk type squad tactical plug-in game where you send boarding parties to take over neutralized enemy vessels and the maps are based on the ship designs. With a full 4x game around this combat module, gather resources, refine them, build components, fabricate them into ships. Make decisions like if its worthwhile manufacturing components on your mars colony and ferrying them into space vs constructing the components in space entirely. Quickly iterating designs in the sandbox is really quite fun. The module editor has so much depth to it that I'm sure every component I've designed so far could be improved.
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# ? Sep 28, 2016 19:46 |
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Saros posted:What needs to happen now is the guy who made Rule the waves and the guy who made Children of a Dead Earth need to get together and make some sort of bastard space battleship lovechild of a game. we need that guy to work on the aircraft designer in rtw 2
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# ? Sep 28, 2016 19:46 |
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Phi230 posted:I would just be happy with a combat mission that doesnt blow
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# ? Sep 28, 2016 19:53 |
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Saros posted:What needs to happen now is the guy who made Rule the waves and the guy who made Children of a Dead Earth need to get together and make some sort of bastard space battleship lovechild of a game. One of the earliest kickstarters I backed, yet failed was a guy trying to create a space game around ships using high energy reaction thrust engines https://torchships.com/faq/ Seems that he couldn't find the time to keep developing it.
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# ? Sep 28, 2016 20:00 |
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Sorry to spam about this game boom!
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# ? Sep 28, 2016 21:08 |
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What even is the point of the enrichment slider? Do you have to actually set up an in-depth production cycle?
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# ? Sep 28, 2016 21:19 |
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Baloogan the only thing that's going to be any good for is war crimes. 2000x 63kt nukes Jesus Christ.
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# ? Sep 28, 2016 23:03 |
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Stairmaster posted:What even is the point of the enrichment slider? Do you have to actually set up an in-depth production cycle? That slider is mostly useful for nuclear engine / reactor design, for example here is my most commonly used power plant if I go to 32% I get...
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# ? Sep 28, 2016 23:49 |
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Saros posted:Baloogan the only thing that's going to be any good for is war crimes. 2000x 63kt nukes Jesus Christ. Its irking me I can't seem to make a 1000 Gt warhead. .844 Teraton warhead... muah hah hah And... costs as much as a small fleet...
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# ? Sep 28, 2016 23:59 |
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E: Didn't see that it actually is a fusion bomb, it's just the game calls it boosted fission instead Actually, how come you can't make more stages?
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# ? Sep 29, 2016 00:06 |
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Trip report: the AI in War in the Pacific: AE is not very good. Notable information: It's July 8th, 1942. I just took Truk. I have a lot of troops there, and about the same number of troops died trying to land/take Truk. The coastal defense batteries are completely crippling, and I've learned a great deal about launching naval invasions (including set supply fleets as amphibious if you want the supplies to actually unload, always have battleships in fleets invading heavily defended islands, and for the love of god don't shock attack dug in defenders no matter how big the difference in unadjusted AV is). The reason I was able to do this: Lack of enemy carriers remaining: Whereas I lost far fewer, though there are a number that took nasty hits that required repairs. Holding Rabaul against the Japanese I'm sure helped a great deal - I'm not sure if the AI knows how to deal with this, since they continually sent in small transport groups to Rabaul, and not all of them were invasion fleets. Also notable at least 3 enemy carriers ended their turn next to Rabaul, which is where I had a very large contingent of my surface fleet based out of at the time. e: I hope you all don't mind a gigantic text dump about a dumb AI game Baudin fucked around with this message at 01:13 on Sep 29, 2016 |
# ? Sep 29, 2016 00:42 |
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Saros posted:... If you liked Orbiter or KSP you'll probably like this ... *ears perk up* I haven't been following this thread very closely... what is this game and why haven't I heard of it before?
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# ? Sep 29, 2016 02:53 |
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So does that military KSP game have Casaba Howitzers?
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# ? Sep 29, 2016 04:34 |
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When did this threads tone change from "combat mission is dumb and expensive but it is fun to play" to "combat mission bad"
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# ? Sep 29, 2016 04:38 |
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algebra testes posted:When did this threads tone change from "combat mission is dumb and expensive but it is fun to play" to "combat mission bad" It's bad because it could be so much better.
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# ? Sep 29, 2016 04:44 |
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What's the most thrust you can get out of a chemical engine no more than 1m in any dimension, Baloogan? Can you outsperg this? My best attempt so far has 4.15MN of go with a chamber temperature approximately that of a G8 main sequence star:
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# ? Sep 29, 2016 06:39 |
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haha fun challenge!
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# ? Sep 29, 2016 10:31 |
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I forgot the nozzle...
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# ? Sep 29, 2016 10:34 |
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i loving dig this game... gently caress, well that carrier crashes the game when I try to make a scenario with it.
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# ? Sep 29, 2016 10:59 |
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PYF Pictures of Space Ships You Made
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# ? Sep 29, 2016 13:14 |
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https://www.youtube.com/watch?v=yKOitW1jews Less pictures and more that moment when you get the missile intercept juuussst right.
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# ? Sep 29, 2016 15:13 |
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I've been scanning some pages from an 1903 copy of Jane's Fighting Ships for Galaga over in the Rule the Waves thread and saw this advert whilst flicking through. gently caress CMANO, let's play JNWG
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# ? Sep 29, 2016 17:02 |
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Grognard Games Megathread - stop making me want this I do not have £6 6s.
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# ? Sep 29, 2016 17:08 |
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I looked that up in a historic inflation calculator and it told me £6.6s in 1903 is £699.22 or $908.43 today
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# ? Sep 29, 2016 17:12 |
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Nenonen posted:Grognard Games Megathread - stop making me want this I do not have £6 6s. god I want this to be a thing so bad.
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# ? Sep 29, 2016 17:17 |
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# ? Jun 5, 2024 16:37 |
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Megadyptes posted:I looked that up in a historic inflation calculator and it told me £6.6s in 1903 is £699.22 or $908.43 today Fake war. Fake war never changes.
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# ? Sep 29, 2016 17:25 |