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Ah. I thought you were saying that the AoE fire was DoT and I couldn't get it to proc because of low STR.
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# ? Sep 28, 2016 03:07 |
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# ? Jun 8, 2024 09:24 |
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Whole lotta abbr itt imho. Idk it's p confusing but idgaf
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# ? Sep 28, 2016 03:16 |
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Now, now. We don't want to make it too easy~
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# ? Sep 28, 2016 03:16 |
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Chokes McGee posted:Whole lotta abbr itt imho. Idk it's p confusing but idgaf Ok, this made me laugh despite knowing that this was a bit of a gaff towards me. I'll tone it down for a while. I guess I might be a little TOO knowledgeable about the mechanics of this game.
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# ? Sep 28, 2016 03:24 |
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mauman posted:Also, dots of the same type don't stack. So if you have a troll (bleed), imp (arcane), Dryad (frost, poison), or witch (fire, poison) you're being redundant. I'm pretty sure that's not the case. E.g. the AM sorcerer ends up getting two frost DOT-causing spells and they stack.
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# ? Sep 28, 2016 03:29 |
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mauman posted:Ok, this made me laugh despite knowing that this was a bit of a gaff towards me. I think I might have been part of the problem too, but blaming it all on you works for me. :P DGM_2 fucked around with this message at 03:38 on Sep 28, 2016 |
# ? Sep 28, 2016 03:34 |
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EDIT: As much as I'm having fun with this discussion, yeah we might be going to far.DGM_2 posted:I think I might have been part of the problem too, but blaming it all on you works for me. :P Happy to help mauman fucked around with this message at 04:29 on Sep 28, 2016 |
# ? Sep 28, 2016 03:45 |
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mauman posted:Interesting. I know poison/arcane/bleed skills don't stack. They might be considered two separate dots. A few of the skills work wildly weird in this game (see scorch) My memory could totally be faulty here, but yeah I'm pretty sure if it's a different named DOT then it should stack. Not that I disagree about the KM still being better.
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# ? Sep 28, 2016 03:55 |
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mauman posted:yup, especially when the special buff you get crits and you spontaneously get several hundred strength. I got 4 digit damage out of that skill before.
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# ? Sep 28, 2016 03:58 |
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SSNeoman posted:I got 4 digit damage out of that skill before. Yeah so have I. mauman fucked around with this message at 04:28 on Sep 28, 2016 |
# ? Sep 28, 2016 04:04 |
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I really don't care about all the stat nerdery in all honesty. Just keep in mind two things: 1) don't spoil anything by discussing specific Arch Magus abilities 2) don't spoil boss fights. Even "oh man check out boss seven fight three when you get there IT IS SO SICK" because it's not like I knew there WAS a third fight or whatever. No one has violated these rules yet! Just keeping things in the rails, just in case
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# ? Sep 28, 2016 04:19 |
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Also as far as I've been able to tell you can have poison, bleed, scorch, witchfire, and sear all on one target and every single one of them will do damage. It's pretty incredible
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# ? Sep 28, 2016 04:24 |
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Gah! I missed voting! Oh well. I played through with an Arch Magus my first time through this game, and I rolled a Knight Magus this time. Of the two I like the Knight better, although it might just be my memory playing tricks on me with respect to the Arch Magus' usefulness. In either case, a couple of things about paths not taken, since I'm assuming that's fair game - First, the Werewolf is probably the source of the Fire/Ice Blade thing, odd as that sounds, since around about now (as in around this next block, I think?) he learns Fire and Ice Claw, which share every property (Energy cost, cooldown, effects) with the Puppet's version. This is nice because it gives him something to consistently do in boss fights, since his default oraoraoraoraora approach is great for packs and lousy for single targets. Second, Arcane Blade, the Knight Magus's trademark ability (or at least the first one s/he learns) seems like either it's bugged, or the display for its effect is, because while it does do enough damage to make Vlad's big ol' swing hang its head in shame, it also pops up a mysterious blue number, which starts around -50 for me. The only thing I've ever seen that uses blue numbers is the +1 Focus display that pops up at the start of each participant's turn. Soooo...maybe the Knight Magus can nuke enemy Focus pools? I honestly don't know. Like so many things Paper Sorcerer, it is a mystery to me. vdate fucked around with this message at 01:28 on Sep 29, 2016 |
# ? Sep 28, 2016 22:13 |
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vdate posted:Soooo...maybe the Knight Magus can nuke enemy Focus pools? I honestly don't know. Like so many things Paper Sorcerer, it is a mystery to me. That's exactly what it is. Use it on a mage, if the mage survives (somehow) he won't cast spells. Not that this works on bosses as far as I remember. Chokes McGee posted:Also as far as I've been able to tell you can have poison, bleed, scorch, witchfire, and sear all on one target and every single one of them will do damage. It's pretty incredible Oops, not what I meant. I meant two poison skills couldn't stack or two bleed skills. Yes, all of those can stack, and if you're going the magic route it's pretty much your best bet. still nowhere near as good as physical damage though mauman fucked around with this message at 00:11 on Sep 29, 2016 |
# ? Sep 29, 2016 00:03 |
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mauman posted:That's exactly what it is. Use it on a mage, if the mage survives (somehow) he won't cast spells. I've tried and it absolutely doesn't. Either they just have way too huge energy pools or their skills cost a pittance, cause I've never seen 'em unable to use an ability.
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# ? Sep 29, 2016 00:33 |
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Looks like I missed the vote, but I would've voted for Arch Magus anyway just for magic and magic with a side order of more mage with extra magic.
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# ? Sep 29, 2016 01:18 |
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I like the bonus dungeon nature of the puppet. It's neat to see that develop.
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# ? Sep 29, 2016 04:30 |
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Derek Barona posted:Looks like I missed the vote, but I would've voted for Arch Magus anyway just for magic and magic with a side order of more mage with extra magic. This is why I was really hoping you guys would pick it, because hornhead sure as hell isn't going to go "Hmm, you know what I want? To be on the front lines getting punched in the skull!" He's really more the "I'm not lifting a goddamn finger unless it's to turn someone into ash" type.
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# ? Sep 29, 2016 18:37 |
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You guys. You guys you guys you guys. I finally cleared the next floor. It had a plot point that I already knew about it and it was everything I could've hoped for. Nobody spoil anything but we've got fun times coming up in the next four updates. I'll be in Hawaii all of next week though so don't expect it then.
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# ? Sep 30, 2016 21:15 |
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Wow, way to cliff hang
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# ? Sep 30, 2016 23:10 |
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Chocolate Chunk posted:Wow, way to cliff hang
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# ? Oct 1, 2016 05:52 |
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You don't think I saw that Tommy Tutone joke, but I DID.
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# ? Oct 1, 2016 07:12 |
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Chokes McGee posted:Arzy Mafia
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# ? Oct 1, 2016 08:01 |
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hey guys! we're about to leave for Honolulu, and I'll actually have time to work on an update during the flight. Who knows, we may actually get an upda
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# ? Oct 2, 2016 15:40 |
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(Chokes McGee's plane spun into the sea. There were no survivors.)
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# ? Oct 2, 2016 15:40 |
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Chokes McGee posted:(Chokes McGee's plane spun into the sea. There were no survivors.) The only thing found from the wreckage was a small wooden doll.
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# ? Oct 2, 2016 16:21 |
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The doll inexplicably had blades for arms.
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# ? Oct 2, 2016 18:58 |
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And inexplicably on fire despite being submerged in water.
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# ? Oct 2, 2016 19:07 |
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That just raises further questions!
DGM_2 fucked around with this message at 20:33 on Oct 2, 2016 |
# ? Oct 2, 2016 20:25 |
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The wood was also made entirely of wasps.
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# ? Oct 3, 2016 02:48 |
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"Please send help, we tried to remove the things batteries when it kept creepily saying "LP FFL3" when it didn't think we were watching which makes no sense to us as the US Coast Guard and can only assume its cartridge or whatever just got too much salt water and corrupted it from saying what it was designed to, like "I'm Talking Tina, and I'm going to murder you" like any other good normal talking doll would... ...but there are no batteries to this thing!"
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# ? Oct 3, 2016 03:00 |
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: You know that was a good LP. That curse is just magical thinking, I'll start a new Let's Play.
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# ? Oct 3, 2016 03:50 |
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SystemLogoff posted:: You know that was a good LP. That curse is just magical thinking, I'll start a new Let's Play. hahahaha this is really hey wait a minute isn't that my block
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# ? Oct 3, 2016 04:18 |
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Also now seems like a relevant time to bust this back out
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# ? Oct 3, 2016 04:36 |
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Chokes McGee posted:(Chokes McGee's plane spun into the sea. There were no survivors.) Does this mean the LP will now be continued by Col Potter?
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# ? Oct 3, 2016 05:32 |
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Chokes McGee posted:hahahaha this is really hey wait a minute isn't that my block You shouldn't have filled out your address on that internet form, no matter how sad it was.
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# ? Oct 3, 2016 06:07 |
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As someone who lives in Honolulu, I can confirm that simply coming to Honolulu at all is the next strike of the LP curse.
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# ? Oct 3, 2016 12:20 |
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Chokes McGee posted:hahahaha this is really hey wait a minute isn't that my block It isn't your block yet. A couple weeks away from home and the Wasps may have started legal proceedings citing imminent domain. You may have to move between your vacation and the LP's completion.
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# ? Oct 3, 2016 21:19 |
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FeyerbrandX posted:It isn't your block yet. A couple weeks away from home and the Wasps may have started legal proceedings citing imminent domain. You may have to move between your vacation and the LP's completion. I was going to say it's actually "eminent" domain, but the more I think about it, the more "imminent" actually suits...
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# ? Oct 4, 2016 03:43 |
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# ? Jun 8, 2024 09:24 |
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How did I miss this for most of a year? Seriously, Chokes' LPs are the best.
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# ? Oct 4, 2016 04:00 |