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enri
Dec 16, 2003

Hope you're having an amazing day

glitchkrieg posted:

...as well as the new Blood Bowl.

Exactly this. BB and GB are a world apart, practically the only shared attribute is "sports game in a fantasy settings". I'm already knee deep in Guild Ball teams and I play regularly, so won't be picking the set up, but I will be throwing some money at GW for a tarted up Blood Bowl because I lost all my old BB stuff years and years ago.

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Saalkin
Jun 29, 2008

Please don't give GW money.

BENGHAZI 2
Oct 13, 2007

by Cyrano4747

Macdeo Lurjtux posted:

The models on the website are resin, the KS models are board game plastic so there's going to noticeable dip in quality.

Their models are metal, they do small print runs of resin but in the states if you aren't buying directly from them you're getting metal

BENGHAZI 2
Oct 13, 2007

by Cyrano4747
That said yes there is going to be a dip in quality getting the plastic models but it's still by far the cheapest way to get two teams and tokens and a playmat/board

Leperflesh
May 17, 2007

Saalkin posted:

Please don't give GW money.

When GW makes a good product for a reasonable price it is OK to give GW money?

Except of course that GW will find a way to gently caress you over. Such as by deciding not to keep supporting the product. Perhaps after just a year or two.

...so maybe don't give GW money?

Avenging Dentist
Oct 1, 2005

oh my god is that a circular saw that does not go in my mouth aaaaagh

Leperflesh posted:

When GW makes a good product for a reasonable price it is OK to give GW money?

When they show that they can do so consistently for several years, maybe. (This goes beyond just supporting that product for a while, since GW is the kind of company that will gradually make their products worse and more expensive as time goes on, even if they're supporting them.)

Ashcans
Jan 2, 2006

Let's do the space-time warp again!

I think it would be ok to give GW money for a one-time thing. Like I wouldn't buy a game that required ongoing support from them because, well, they have shown how they might treat that. But if they made an actual good stand-alone boardgame that you could buy and never need them again, that might be worthwhile. Or if they have a really good miniature that you want for its own sake and don't need them to support a faction or whatever for the future. Like if someone wanted to be buy Orc-with-Pig (RIP) and they had it a reasonable price, fine, ok.

The problem is that GW basically never sells miniatures at a reasonable price and most of their standalone offerings have been pretty mediocre to terrible.

Doresh
Jan 7, 2015

Joe_Richter posted:

It's one of the designs done in the 70s for star trek phase 2 by the guy who did a lot of concept art for star wars.



If it was already rejected 40+ years ago, why bother now?

(Though the art itself looks a bit better, even if it now reminds me of that old Romulan Warbird/Bird-of-Prey, or whatever ship type that TOS Romulan ship was again.)

Zaphod42 posted:

The Galaxy class always seemed so oddly balanced to me, although aerodynamics not being as big a deal in space is kinda okay. (But then the Enterprise enters atmo all the time?)
It just seems like more of an alien design than a human one, all sweeping curves and stuff.

I like the Soverign class, very similar but the saucer and nacelles are more swept and so it looks... faster? cooler? :cool:

I also really like the Voyager style Intrepid class, with a swept oval saucer that looks more like a jet, and much smaller nacelles. The different proportions make it looks infinitely more stable than the Enterprise-D's thin connections between the saucer and the nacelles. (Although I guess Voyager can't disconnect the saucer section, but that was only useful a couple times :cheeky:)

The only Enterprise that enters atmo is the reboot one. It was even build on the ground for reasons.

(Unless if you count the D's saucer section crashing into a forest in Generations)

The Sovereign is pretty boss. The Intrepid is not bad, but it always looks a bit smallish.

Jeb Bush 2012
Apr 4, 2007

A mathematician, like a painter or poet, is a maker of patterns. If his patterns are more permanent than theirs, it is because they are made with ideas.

Ashcans posted:

I think it would be ok to give GW money for a one-time thing. Like I wouldn't buy a game that required ongoing support from them because, well, they have shown how they might treat that. But if they made an actual good stand-alone boardgame that you could buy and never need them again, that might be worthwhile. Or if they have a really good miniature that you want for its own sake and don't need them to support a faction or whatever for the future. Like if someone wanted to be buy Orc-with-Pig (RIP) and they had it a reasonable price, fine, ok.

The problem is that GW basically never sells miniatures at a reasonable price and most of their standalone offerings have been pretty mediocre to terrible.

space hulk was good if imperfect and at £50 was in reasonable bounds for a big-box boardgame

Guy Goodbody
Aug 31, 2016

by Nyc_Tattoo

Joe_Richter posted:

It's one of the designs done in the 70s for star trek phase 2 by the guy who did a lot of concept art for star wars.



Oh poo poo, I think I know what they were going for with that. The original Enterprise was inspired by early sightings of UFOs. Back in the day, UFOs came in two types, either the traditional flying saucer or long cigar shaped things. They combined the two to make the Enterprise. By the 70s triangular UFOs had become common. I bet that was their attempt to integrate the triangular UFO shape into the Enterprise design

Doresh
Jan 7, 2015

Guy Goodbody posted:

Oh poo poo, I think I know what they were going for with that. The original Enterprise was inspired by early sightings of UFOs. Back in the day, UFOs came in two types, either the traditional flying saucer or long cigar shaped things. They combined the two to make the Enterprise. By the 70s triangular UFOs had become common. I bet that was their attempt to integrate the triangular UFO shape into the Enterprise design

And this is almost the Galaxy-class, if you make everything rounder and flip the sizes of the saucer and the main body.

Kaiju Cage Match
Nov 5, 2012




https://www.youtube.com/watch?v=cFvijBpzD_Y

Sir Teabag
Oct 26, 2007
Tell me more about your Church, I'm listening.

Safety Factor
Oct 31, 2009




Grimey Drawer
What can't opossums do?

Moola
Aug 16, 2006
! DO NOT GIVE GW MONEY !

TTerrible
Jul 15, 2005

Moola posted:

GIVE GW MONEY !

:gonk:

LordAba
Oct 22, 2012

by FactsAreUseless

enri posted:

Exactly this. BB and GB are a world apart, practically the only shared attribute is "sports game in a fantasy settings". I'm already knee deep in Guild Ball teams and I play regularly, so won't be picking the set up, but I will be throwing some money at GW for a tarted up Blood Bowl because I lost all my old BB stuff years and years ago.

Blood bowl is a board game.
Guild Ball is a miniatures game.

There it is!

FrostyPox
Feb 8, 2012

Not gonna lie I really like the Genestealer Cult models and I've always liked the Genestealer Cult, conceptually, even if it's a bit silly. Too bad they're super overpriced for a crummy game by a lovely company and I won't be buying them!


EDIT: I mean I like the mind-control cult infesting the Imperium and its workers and military rising up to overthrow their "oppressors" and greeting their "liberators" with open arms, and then the "liberators" promptly turn them into nutrient sludge to feed the hive. Not so much fond of the weird rapey parts.

FrostyPox fucked around with this message at 02:18 on Oct 6, 2016

hexa
Dec 10, 2004

And the day came when the risk to remain tight in a bud was more painful than the risk it took to blossom

FrostyPox posted:

Not gonna lie I really like the Genestealer Cult models and I've always liked the Genestealer Cult, conceptually, even if it's a bit silly. Too bad they're super overpriced for a crummy game by a lovely company and I won't be buying them!

This is why I'm gonna buy the overpriced Genestealer Cult game, kitbash those miniatures into two Blood Bowl teams and flip the Deathwatch miniatures, for less than it costs to buy a third party Blood Bowl team.

Playing them at their own game, there.

Not a viking
Aug 2, 2008

Feels like I just got laid

LordAba posted:

Blood bowl is a board game.
Guild Ball is a miniatures game.

There it is!

There is what? What's the difference? One has colored figures while the other is gray plastic?

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


Not a viking posted:

There is what? What's the difference? One has colored figures while the other is gray plastic?
BB has a grid board with finite movement. GB has no grid and measured movement. You can bash your way to victory in GB but you have to at least score once in BB to win. GB can use terrain pieces as well while BB doesn't.

I don't fully buy the argument but those are the arguments made.

Jeb Bush 2012
Apr 4, 2007

A mathematician, like a painter or poet, is a maker of patterns. If his patterns are more permanent than theirs, it is because they are made with ideas.
Given how many board games use miniatures it's a bit fuzzy but I'd say the two things that tend to separate board games from miniatures games is a) the discrete board v. measurement stuff above and b) force customisation via buying more miniatures and choosing which ones to use. BB is a board game on one metric and a minis game on the other so ¯\_(ツ)_/¯.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
It's the Battletech conundrum. Battletech wants to market its starter box as a board game. Like Blood Bowl, it has discrete movement, but you can make custom forces and buy models piecemeal.

The other distinguishing factor is that Battletech doesn't have a clear objective. There are no scenarios in the box set. There are just rules that teach you how to make your big machines fight each other. After that, it's up to you.

Blood Bowl and Guild Ball are much more obviously games in the traditional sense. Regardless of the mechanism, you must score points.

Jeb Bush 2012
Apr 4, 2007

A mathematician, like a painter or poet, is a maker of patterns. If his patterns are more permanent than theirs, it is because they are made with ideas.

Atlas Hugged posted:

It's the Battletech conundrum. Battletech wants to market its starter box as a board game. Like Blood Bowl, it has discrete movement, but you can make custom forces and buy models piecemeal.

The other distinguishing factor is that Battletech doesn't have a clear objective. There are no scenarios in the box set. There are just rules that teach you how to make your big machines fight each other. After that, it's up to you.

Blood Bowl and Guild Ball are much more obviously games in the traditional sense. Regardless of the mechanism, you must score points.

That sounds like a game to me, just kind of a crap one

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
Correction, there are three scenarios in the core rules. I never noticed them before.

The distinction I'm trying to make is that board games typically have very specific win conditions for the players and miniature games tend to offer guidelines and more open ended play. Battletech is definitely more like Kings of War than Blood Bowl. Guild Ball might have more than one way to score, but it's still just a victory point race.

Doresh
Jan 7, 2015

Atlas Hugged posted:

Correction, there are three scenarios in the core rules. I never noticed them before.

The distinction I'm trying to make is that board games typically have very specific win conditions for the players and miniature games tend to offer guidelines and more open ended play. Battletech is definitely more like Kings of War than Blood Bowl. Guild Ball might have more than one way to score, but it's still just a victory point race.

If Alpha Strike is anything to go by, the BattleTech has always been a tabletop wargame that just happens to use a more abstract approach for movement, terrain and distances. It even has campaign rules and army building with a point budget and everything.

You could probably get a similar effect by converting Epic to hex maps.

Doresh fucked around with this message at 10:09 on Oct 6, 2016

Wizard Styles
Aug 6, 2014

level 15 disillusionist

Leperflesh posted:

When GW makes a good product for a reasonable price it is OK to give GW money?

Except of course that GW will find a way to gently caress you over. Such as by deciding not to keep supporting the product. Perhaps after just a year or two.

...so maybe don't give GW money?
With Blood Bowl you can also avoid giving GW money, assuming they don't change the rules. There are enough independent suppliers for miniatures, pitches, templates, dice, everything. Some of the miniatures look like poo poo but there's at least one good option for every team I think.

Why you would want to play Blood Bowl if they don't fix the rules is another question, though.

enri
Dec 16, 2003

Hope you're having an amazing day

Wizard Styles posted:

...assuming they don't change the rules

I vaguely recall someone saying they'd decided to not mess with the rules that are floating around out there.

Wizard Styles
Aug 6, 2014

level 15 disillusionist

enri posted:

I vaguely recall someone saying they'd decided to not mess with the rules that are floating around out there.
I remember reading that as well, yeah, but that was some time ago and I don't remember if there was an official source.
It's strange how little information there is about the Specialist Games revival.

Panzeh
Nov 27, 2006

"..The high ground"
I prefer dreadball to bloodbowl or guildball because dreadball isn't a bash fest and ball play is supreme.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

Panzeh posted:

I prefer dreadball to bloodbowl or guildball because dreadball isn't a bash fest and ball play is supreme.

And Dreadball to me just feels way too sterile.

enri
Dec 16, 2003

Hope you're having an amazing day

Wizard Styles posted:

I remember reading that as well, yeah, but that was some time ago and I don't remember if there was an official source.
It's strange how little information there is about the Specialist Games revival.

I think that's just a symptom of GW's 'no leaks' policies I imagine.

moths
Aug 25, 2004

I would also still appreciate some danger.



GW is currently teasing a cast-on-demand service for OOP figures. If this means getting oddball late-cycle Mordheim gangs for less than outrageous eBay scalpers are asking, I'll be enthusiastically giving GW money for a Carnival of Chaos.

(Don't worry, they'll find a way to gently caress this up.)

enri
Dec 16, 2003

Hope you're having an amazing day

moths posted:

GW is currently teasing a cast-on-demand service for OOP figures. If this means getting oddball late-cycle Mordheim gangs for less than outrageous eBay scalpers are asking, I'll be enthusiastically giving GW money for a Carnival of Chaos.

(Don't worry, they'll find a way to gently caress this up.)

I saw this rumour on twitter a few hours back, definitely interested and GW must realise there's a market for older models. cast-on-demand would be a perfect solution. Only if they bring back the epic scale stuff though :v:

TTerrible
Jul 15, 2005
If they bring back the bits service I'll discard my cynicism

moths
Aug 25, 2004

I would also still appreciate some danger.



There were a ton of really great SG models that were barely available. Besides Epic, you had Warmaster Daemons and Dark Elves, the Spyrer Matriarch and Patriarch, and second generation Redemptionists - all of which were direct only and then vanished overnight. Plus you had stuff like the Mordheim Amazons. I'm almost more looking forward to the tears of collectors and ebay barons.

But that's assuming GW even acknowledges those games' existence. This might only be a limited catalog of Bretonians and Tomb Kings. (Which is still a step in the right direction...)

enri
Dec 16, 2003

Hope you're having an amazing day

moths posted:

There were a ton of really great SG models that were barely available. Besides Epic, you had Warmaster Daemons and Dark Elves, the Spyrer Matriarch and Patriarch, and second generation Redemptionists - all of which were direct only and then vanished overnight. Plus you had stuff like the Mordheim Amazons. I'm almost more looking forward to the tears of collectors and ebay barons.

But that's assuming GW even acknowledges those games' existence. This might only be a limited catalog of Bretonians and Tomb Kings. (Which is still a step in the right direction...)

God I'm getting hard thinking about them bringing back the epic scale plastics, that would kill off arseholes on ebay charging £12+ for a single epic tyranid infantry sprue.

They won't bring back those though. The fuckers :(

Roller Coast Guard
Aug 27, 2006

With this magnificent aircraft,
and my magnificent facial hair,
the British Empire will never fall!


TTerrible posted:

If they bring back the bits service I'll discard my cynicism

Now that nearly everything has gone to plastic I'm pretty sure GW aren't going to pay someone to snip random items off the sprues and mail them to you. You're better off using a third party like Bitzbox or Let The Dice Decide to source those random parts, even if bitz orders came back in some form.

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

moths posted:

GW is currently teasing a cast-on-demand service for OOP figures. If this means getting oddball late-cycle Mordheim gangs for less than outrageous eBay scalpers are asking, I'll be enthusiastically giving GW money for a Carnival of Chaos.

(Don't worry, they'll find a way to gently caress this up.)

Though I wonder if they will cast on demand figures from unsupported games?

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moths
Aug 25, 2004

I would also still appreciate some danger.



That might constitute support.

Right now rumors are alternating between "the whole back catalog" and "select figures" (ie: space marines.) There's supposedly an announcement on the 15th, so here's hoping it's everything...

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