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Somfin posted:Like I said earlier, Kreia isn't doing a duality thing. Her point there was "you don't have enough control to actually do good in this horrible universe, isnt that just infuriating, wouldn't it be nice if you did? Oh look at all this Sith literature I dropped everywhere, how clumsy of me." poo poo, that actually makes sense, I might have to give it another run through with that in mind
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# ? Oct 2, 2016 23:22 |
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# ? May 13, 2024 10:37 |
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She doesn't like the Sith any better than the Jedi, she's trying to steer you towards her own way of doing things, which is to see people as tools to manipulate to your own ends- "Use your power, but in its proper place."
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# ? Oct 2, 2016 23:42 |
After I reloaded a choice and she told me I was a fuckhead for choosing either option I concluded that her reason for existing was solely to screw with the player and clown on them the whole game. She was probably my favorite party member.
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# ? Oct 3, 2016 00:31 |
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Nuebot posted:After I reloaded a choice and she told me I was a fuckhead for choosing either option I concluded that her reason for existing was solely to screw with the player and clown on them the whole game. She was probably my favorite party member.
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# ? Oct 3, 2016 00:42 |
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Lunchmeat Larry posted:this is basically the case. Chris Avellone gained terminal irony poisoning by reading too much Star Wars Expanded Universe material in prep for the job and concluded that he hated everything about The Force and the setting in general. Kreia was his outlet. Yep. Kreia is cool because you don't even have to agree with her, just so long as you acknowledge that you'll think over what she said then you usually still get the relationship points and the benefit that comes with it. It makes her constant "actually... " interjections a lot less irritating both from a gameplay and storytelling perspective, since her constantly being devil's advocate to your choices doesn't penalize you for going against her moraliity as long as you acknowledge it.
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# ? Oct 3, 2016 00:55 |
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You can also solve the problem by just not bringing her on any missions with you, at the expense of the game's narrative development of course.
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# ? Oct 3, 2016 01:03 |
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SOM experience: 1st 5 minutes: Holy gently caress balls, No Parry?!. poo poo's gonna be hard Last 3rd hours: *merrily slicing the heads of off orcs, lalalala* I will say that the game got difficult with archers, but that seemed more like a gently caress You to players than an actual challenge.
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# ? Oct 3, 2016 01:13 |
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Jaramin posted:You can also solve the problem by just not bringing her on any missions with you, at the expense of the game's narrative development of course. Doesn't she chime in quite a bit anyway though because of your ~psychic connection~?
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# ? Oct 3, 2016 01:43 |
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there wolf lmao posted:Another thing about shadow of Mordor: the my strongest nemesis is immune to everything - stealth, finishers, beasts, and he takes most of my health in one hit and poisons me down to no health. I just killed him for the first time by arrowidng him like 15 times and interrogating him, but because I can't kill him with a combat finisher to decapitate him (which is only a loving CHANCE to decap uruk) he's probably gonna come back. How the gently caress do I permanently kill him without combat finishers or feeding him to a graug? Elf shot + Grog barrel / Camp fire = Enjoy your Mordorian atom bomb. There is no captain in the game that can withstand you blowing them up twice or so, even ones immune to fire damage will still take a heap of damage from the grog barrel exploding. Got a problem captain? Find the grog.
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# ? Oct 3, 2016 01:48 |
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^^^ Also Wraith Flash. Nothing is immune to that. Though whittling down a regenerating captain using just that and basic attacks can take a while. ^^^Guy Mann posted:Borderlands had an inventory system that was so cramped there wasn't enough space to show all the stats and bonuses for your gun unless you modded it, meaning your gun could have one or two effects you'd have no way of knowing about beforehand. The red text bonuses were always annoying, IMO. On top of saving space, I get that they probably wanted it to be a surprise/punchline when you pulled the trigger on something with a particularly wacky effect (this shotgun shoots rockets???) but there's such a wide variance between simple stat tweaks and completely unique behaviors that it's infinitely simpler to just look that poo poo up on a wiki. John Murdoch has a new favorite as of 03:32 on Oct 3, 2016 |
# ? Oct 3, 2016 03:25 |
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Lord Lambeth posted:Doesn't she chime in quite a bit anyway though because of your ~psychic connection~? She only does that maybe 4-5 times in the whole game, and I think she does for story-related reasons 2-3 of those times. Compare that to taking her as a companion, where she comments at least that much per planet.
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# ? Oct 3, 2016 03:35 |
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kotor 2 with the restored content mod is
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# ? Oct 3, 2016 03:54 |
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So I moved today and had no internet and I played FTL. The first six games went like this. All were with the Zoltan A, so I had the slow charging beam and extra shields: -Game 1: Every ship had the extra shields too, and faster weapons. Twice as fast charging, in fact. And they never missed. They took mine out but I won. I got no scrap from any encounter and just crew. By Sector 2 I couldn't not have things on fire because I couldn't upgrade anything. Game over. -Game 2: Same. -Game 3: Same. -Game 4: Went great to Sector 2, except still got no scrap (got the Flak 2 though), so couldn't upgrade shields, so I immediately ran into a ship that knocked the extra shields out and set engines and weapons on fire. Every shot. Game over. -Game 5: Same but no Flak. -Game 6: Asteroids that missed the enemy and always hit me. Enemy shots hit cockpit and weapons. Game over. This took half an hour. I remembered why I don't play FTL anymore really quickly. e: Not that it's bad or anything, but you really can't do much to push things in your favor if the game's deadset on you losing. RBA Starblade has a new favorite as of 04:19 on Oct 3, 2016 |
# ? Oct 3, 2016 04:02 |
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im pooping! posted:kotor 2 with the restored content mod is They made some weird decisions last time I tried it a couple of years ago, like having a flashback to every single character saying "Malachor V" when you go to Malachor V, or "restoring" a cut scene with Mandalore by having him discuss something with you out of nowhere right before you go to the final boss. They also never found a way around the weird bit right at the end where you say to your friends "I need you to stay here on Malachor V because others will seek this place out and I need you to point them in the right direction"... and then the planet blows up. Man I want to replay KOTOR2 now, I just realised it's been two years.
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# ? Oct 3, 2016 04:04 |
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RBA Starblade posted:e: Not that it's bad or anything, but you really can't do much to push things in your favor if the game's deadset on you losing. No it's definitely bad, and you yourself said why.
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# ? Oct 3, 2016 04:32 |
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Lunchmeat Larry posted:I read an interesting explanation of this once, apparently translators find Japanese text difficult to translate and still fit naturally into the necessary scene times, because Japanese people take forever to say anything. The result is a lot of superfluous time that needs to be filled in with something or other when you translate to English. I bought that new PS4 Digimon game a few months back and haven't beaten it for this very reason. Every time characters interact with one another is just a series of endless rambling sentences that are dull as gently caress. Before I stopped playing I would just mash the button until they were done.
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# ? Oct 3, 2016 06:24 |
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On the other hand, you have games like Tales of Symphonia, where there were long pauses after any cutscene dialogue.
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# ? Oct 3, 2016 07:19 |
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A White Guy posted:SOM experience: But it does have parry. You right click. e: prop 56 is apparently about raising sales tax on tobacco products. loving goons
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# ? Oct 3, 2016 13:14 |
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Boy dragons sure loving suck to fight when I can't blast them out of the sky with endless lightning. No please go breathe on a wolf or something instead of engaging with the player character at all, maybe gently caress off to the other side of that mountain again. This is good.
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# ? Oct 3, 2016 13:28 |
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Gitro posted:Boy dragons sure loving suck to fight when I can't blast them out of the sky with endless lightning. I'm not using any mods, so I cant tell the boy dragons from the girl dragons.
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# ? Oct 3, 2016 16:53 |
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JT Smiley posted:I bought that new PS4 Digimon game a few months back and haven't beaten it for this very reason. Every time characters interact with one another is just a series of endless rambling sentences that are dull as gently caress. Before I stopped playing I would just mash the button until they were done. Cyber Sleuth? Because that game's translation is atrocious. Half the game's dialogue seems to involve Japanese puns and references. And whenever you're given a dialogue prompt, no matter which one you choose, all the characters will get offended by it and you'll have no idea why.
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# ? Oct 3, 2016 17:46 |
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SiKboy posted:I'm not using any mods, so I cant tell the boy dragons from the girl dragons. Perhaps your tastes aren't sophisticated enough to appreciate the immersion provided by realistic dragon genitalia (v2.03), but some of us belong to a better class of gamer.
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# ? Oct 4, 2016 01:56 |
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SiKboy posted:I'm not using any mods, so I cant tell the boy dragons from the girl dragons. There are neither. They are all man dragons. Macho Man dragons.
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# ? Oct 4, 2016 09:40 |
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I'm playing through Uncharted 2 for the first time and overall it's been a fairly enjoyable game but the monastery level is just garbage. Repeatedly having to fight the body armor guys and rpg guys in confined spaces is not even challenging gameplay, it's just bad.
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# ? Oct 4, 2016 19:21 |
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Morglon posted:There are neither. They are all Thomas the Tank Engine dragons.
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# ? Oct 5, 2016 01:53 |
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RBA Starblade posted:Not that it's bad or anything, but you really can't do much to push things in your favor if the game's deadset on you losing.
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# ? Oct 5, 2016 20:13 |
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Between that and the dumb final boss I never found myself very invested in FTL. Cool little game but eh
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# ? Oct 5, 2016 20:37 |
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I don't consider it really bad because a bad run will end quickly (and even a good run will end quickly because it's a short game)- I think that kind of extreme randomness can be okay if the game is quick. Long and random would be a pain. But I may also give it more credit than it deserves since it's a game about flying a spaceship that isn't about trading cargo and mining asteroids so it's already more interesting than 90% of the sci-fi games out there.
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# ? Oct 5, 2016 20:47 |
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Maxwell Lord posted:I don't consider it really bad because a bad run will end quickly (and even a good run will end quickly because it's a short game)- I think that kind of extreme randomness can be okay if the game is quick. Long and random would be a pain. Yeah, that's what currently turning me off of Everspace. It's really pretty and has some promising parts, but each run is long. In each sector you'll spend five to ten minutes just collecting the scattered items before moving on. But at the same time the game absolutely isn't above just throwing you into nigh-unwinnable scenarios whenever, so that makes a random loss even more annoying. If nothing else, FTL is quite decently paced and dense. You warp to a new point, you immediately resolve either an event or an enemy, and then you move on again to the next one. No long waiting or faffing about.
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# ? Oct 5, 2016 21:07 |
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Maxwell Lord posted:I don't consider it really bad because a bad run will end quickly (and even a good run will end quickly because it's a short game)- I think that kind of extreme randomness can be okay if the game is quick. Long and random would be a pain. The runs are long enough to tick me off. Spending over an hour going places and fighting starships only to get randomly slagged by some lucky pirates is the worst feeling. I know there are supposedly ways to stack the deck, but jeeeeeez it's not fun when it does that. Invisible Inc for comparison's sake takes a similar amount of time to play, but it's utterly transparent about screwing you over and even has the rewind feature, so I don't get so ticked off when I put myself into the losing box.
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# ? Oct 5, 2016 23:21 |
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That's why the best roguelite is Nuclear Throne.
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# ? Oct 5, 2016 23:42 |
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Don't get me started on that. I'm 20 hours in and have only killed lil hunter once. I may not be very good at nuclear throne. I do love it though. Oh right my point is that getting randomly blasted by something dumb 20 mins into the run doesn't exactly feel good. But that could be me not being hyper aware in new or unfamiliar areas. KingSlime has a new favorite as of 00:25 on Oct 6, 2016 |
# ? Oct 6, 2016 00:23 |
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KingSlime posted:Don't get me started on that. I'm 20 hours in and have only killed lil hunter once. That's pretty normal. I'm sure I died over a dozen times to Lil Hunter before I killed him once. It took me 50 hours to successfully loop. Now I loop multiple times per session. It's really a game where you will markedly and consistently get better and better at it. Having a solid gameplan for 5-3 and some familiarity with Lil Hunter's attack patterns makes him so much more manageable. He's not an RNG boss.
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# ? Oct 6, 2016 00:26 |
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RyokoTK posted:That's why the best roguelite is WASTED.
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# ? Oct 6, 2016 00:30 |
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RyokoTK posted:That's pretty normal. I'm sure I died over a dozen times to Lil Hunter before I killed him once. It took me 50 hours to successfully loop. Now I loop multiple times per session. It's really a game where you will markedly and consistently get better and better at it. Ahh that's good to hear! Some dumb internet nerds were claiming that they started looping 20 hours in, and many agreed that that was typical. I was like wtf, I'm always (always) a naked ninja in Dark Souls/Bloodborne, how do I suck so bad at this game compared to those cool kids? But yeah Nuclear Throne is my fave of all the rouge-likes I've played. The art style and the music, so loving inspired. BoI ain't got poo poo on it, in my opinion (six million expansions haven't helped keep me interested either I spose).
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# ? Oct 6, 2016 00:35 |
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KingSlime posted:Ahh that's good to hear! Some dumb internet nerds were claiming that they started looping 20 hours in, and many agreed that that was typical. I was like wtf, I'm always (always) a naked ninja in Dark Souls/Bloodborne, how do I suck so bad at this game compared to those cool kids? its ok, the expansions make the game worse because it introduces bosses that have like ten times the health of normal bosses, one of which being the Rag Man, whom you might encounter on the first floor, so if you dont get an item that increases tear damage, well..you're hosed, unless you want to spend the next ten minutes shooting at the boss. They also nerfed an incredibly hard to get item for absolutely no reason.
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# ? Oct 6, 2016 00:41 |
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Fallout 4 survival mode has you die to random bullets sometimes, but not always, as some enemies cause huge spikes of damage (molotovs for instance, are a one shot kill) but that would be less irritating if not for the save system. Because of the irritating save system, where you have to rest to save, you are constantly running down your water/food timer, as well as sometimes picking up random illnesses and curing those means you need to take antibiotics, which, again, empty those two timers. It really is remarkable how they've managed to find a system that combined some of the dumbest and worst aspects of ~hardcore modes~ from various games in this one. I keep comparing it unfavourably now to both STALKER and New Vegas and it's really, really annoying.
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# ? Oct 6, 2016 00:42 |
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Deceitful Penguin posted:Fallout 4 survival mode has you die to random bullets sometimes, but not always, as some enemies cause huge spikes of damage (molotovs for instance, are a one shot kill) but that would be less irritating if not for the save system. Because of the irritating save system, where you have to rest to save, you are constantly running down your water/food timer, as well as sometimes picking up random illnesses and curing those means you need to take antibiotics, which, again, empty those two timers. wait, you cant manually save or quicksave in survival mode?
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# ? Oct 6, 2016 00:44 |
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spit on my clit posted:its ok, the expansions make the game worse because it introduces bosses that have like ten times the health of normal bosses, one of which being the Rag Man, whom you might encounter on the first floor, so if you dont get an item that increases tear damage, well..you're hosed, unless you want to spend the next ten minutes shooting at the boss. They also nerfed an incredibly hard to get item for absolutely no reason. Yeah that doesn't sound fun. On that note, I wanted to try Gungeon cuz it looks slick but the complaints people had were just hitting too many "right" notes for me. It sounds bad.
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# ? Oct 6, 2016 00:44 |
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# ? May 13, 2024 10:37 |
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spit on my clit posted:wait, you cant manually save or quicksave in survival mode? And the most recent patch added 'save on quit' because they didn't think of that originally Because ~the modders will fix everything~ is apparently Bethesdas main plan nowadays
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# ? Oct 6, 2016 00:44 |