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SHY NUDIST GRRL posted:I guess what messes me up with him is i use the shield and great hammer a lot and Victor doesn't have any weapons to wade into a swarm with. His greatsword works for it but so does the rapier if you get swishy with it and time pushes well. Plus if you get the height right you'll get a lot of headshots with it and it does Bad Things to rats with headshots.
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# ? Oct 7, 2016 15:53 |
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# ? May 16, 2024 17:42 |
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The only downside of the rapier is it doesn't look nearly as funny when you're using it yourself as when someone else is using it. He just wobbles this tiny strip of metal around vaguely in the rats' direction and then somehow all their heads just fly off.
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# ? Oct 7, 2016 16:10 |
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Mzbundifund posted:The only downside of the rapier is it doesn't look nearly as funny when you're using it yourself as when someone else is using it. He just wobbles this tiny strip of metal around vaguely in the rats' direction and then somehow all their heads just fly off. Saltzpyre's disapproving glare can decapitate someone, it checks out.
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# ? Oct 7, 2016 16:12 |
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The wizard's tower shouldn't have any illusion for Saltzpyre because killing hundreds of rats is his paradise.
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# ? Oct 7, 2016 16:19 |
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start, 0:00 min ok this seems fine *hangs at PREPARE YOURSELVES when starting a match for a full minute for no reason* "what the poo poo" 10:00 min in Drachenfels for a Rat Ogre quest "Oh the game display looks a bit nicer. Subtitles look professional now, screen and UI seems cleaner, hagbane has a different effect this ain't going so ba-" *super speed crash* That's the Vermintide I know. Why am I not surprised.
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# ? Oct 7, 2016 16:24 |
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I guess I'm lucky because Vermintide always seemed pretty stable to me. Disconnects were a problem early on but I think I've only crashed 3 or 4 times.
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# ? Oct 7, 2016 16:26 |
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Nanomashoes posted:The wizard's tower shouldn't have any illusion for Saltzpyre because killing hundreds of rats is his paradise. I thought that was also Bardin's paradise, judging from his commentary? Now that I think about it, why does the Wizard's Tower show them anything? They're all basically in paradise hacking down rats, with maybe the exception of Kerillan.
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# ? Oct 7, 2016 16:26 |
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LuiCypher posted:I thought that was also Bardin's paradise, judging from his commentary? Bardin's is a giant treasure room full of gold,
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# ? Oct 7, 2016 16:27 |
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LuiCypher posted:I thought that was also Bardin's paradise, judging from his commentary? Hacking down rats is only 1/3 of the holy dorf trifecta. It needs more gold and beer.
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# ? Oct 7, 2016 16:33 |
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dwarven legal systems in warhammer literally have allotments for gold driving an otherwise respectable dwarf temporarily insane so this checks out as well
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# ? Oct 7, 2016 16:34 |
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Game soft locked when turning in a quest. Restart, same thing Turning in a rat ogre kill quest with the reward of 1h increased stagger time. Why does the game have to pause for a loving minute when starting a map from the inn? AI still as bad as ever, somehow feels way worse. wow they hosed with the level design on drachenfels a bit. getting stuck in certain places more. Lunethex fucked around with this message at 16:56 on Oct 7, 2016 |
# ? Oct 7, 2016 16:40 |
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Night10194 posted:Hacking down rats is only 1/3 of the holy dorf trifecta. It needs more gold and beer. Fatshark please mod Bardin's paradise to be a room full of gold with fountains of beer. tia.
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# ? Oct 7, 2016 16:54 |
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SHY NUDIST GRRL posted:Yeah I got an orange one of those too. It's slow and doesn't sweep everything in front of you so I haven't figured out how to get anything done with it. Rapier is no poo poo a legit good weapon though? The spam attack is super fast and hits a fairly good number of rats in a swing, allowing you to stunlock shitlings with it (which is way more important in the harder difficulties than you would think). It has a super fast charge attack which, when combined with Headshot actually makes it good at dealing with armored enemies like Stormvermin. Like, the only bad melee weapon Saltzpyre has is the hand axe, and that's more a factor of it being bat at killing slaverats by the dozen, it's actually really good for turbo murdering stormvermin and the roger. For the ranged options, the only bad option he's got is the repeater pistol, since it does what the brace does only shittier. If it had Armor piercing or something that'd be a different story. The crossbow (both for him and for the dwarf) get poo-pooed a lot because it's not the coach gun murdersniper, but it does as much damage and pierces enemies and reloads faster than the handgun, so I actually find it a bit more versatile in general use situations. Salty's claymore is really good too, the charged attack has excellent sweep to it and it, like the hammers for the dwarf and sergeant, can be used to great effect once you get a feel for the cadence of the charge attacks. DeathSandwich fucked around with this message at 17:11 on Oct 7, 2016 |
# ? Oct 7, 2016 17:08 |
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Victor's problem is he doesn't get the trueflight longbow so basically remove the elf from the game and it's great.
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# ? Oct 7, 2016 17:09 |
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Crossbows do not do equal damage to handguns. Compared to an orange handgun, an orange crossbow on nightmare takes another bodyshot to kill every kind of special except hook rats, and I believe two extra body shots for gas rats. It doesn't even knock off gutter runners that are on someone, unlike almost every other ranged weapon in the game (but weirdly, it can stagger gunners out of firing). But its still way better than the repeater and brace of pistols once you get master crafted and ammunition holder on it. Gets about equal fire rate as the brace's left click with multiple hits of built in penetration and far more damage.
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# ? Oct 7, 2016 17:19 |
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SHY NUDIST GRRL posted:I guess what messes me up with him is i use the shield and great hammer a lot and Victor doesn't have any weapons to wade into a swarm with. Victor is a little different than a sword and board character. He's a hit-and-run character, relying on dash and parry to avoid damage. 'Wading' into swarm with Victor is not a fantastic idea; instead you want to stick to the edges, stunning rats with rapid whacks of the rapier and poking specials directly in the skull with a charge attack. The rapier being one of the fastest weapons in the game, Victor is very good at locking rats down and grouping them together and I find that he pairs fabulously with the pyromancer.
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# ? Oct 7, 2016 17:30 |
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Wading into the swarm is always a good idea, are you kidding me? Though to be fair when you're not hosting it's got potential to be bad and then there are really bad weapons like the 1h axe which prevent this but using weapons without good crowd control is a bad idea.
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# ? Oct 7, 2016 17:32 |
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Lunethex posted:Wading into the swarm is always a good idea, are you kidding me? I saw you with the glaive on the elf bitch, don't try to deny it.
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# ? Oct 7, 2016 17:34 |
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Well it was fun to play again after so long but the quest board is unusable for me. Turns out it's not just turning it in that caused it, if I load the quest board, leave the board, then open it again, it gets stuck in an infinite loop. I also still can't venture a guess as to why when you start the game up and load up the first map of the session, it pauses at "prepare yourselves' for a good minute. It doesn't happen on subsequent Inn-to-map selections. It has nothing to do with load time, that's for sure. Also people tried to join during that and I got hit with the "so and so has joined the game > so and so has left the game" spam. Shame. I really wanted to see how the boons worked
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# ? Oct 7, 2016 18:01 |
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I'm really having fun with this game but it's crashed back the PSN dashboard 4 times since I bought it Monday night. Same for my buddy
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# ? Oct 7, 2016 18:10 |
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I love the brace of pistols as much as anyone, but it really loses effectiveness on Nightmare and Cataclysm, when you can no longer one-shot clan rats with it. For dedicated Stormvermin killing (burst) and the Rat Ogre (normal shots) the repeater pistol is better.
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# ? Oct 7, 2016 18:24 |
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You can one shot clan rats with a bodyshot on nightmare with a brace of pistols/rapier pistol. Still completely serviceable there.
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# ? Oct 7, 2016 18:28 |
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To whoever asked about the framerate on the console version. It runs perfectly fine. At least i've not run into any problems with it yet.
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# ? Oct 7, 2016 20:58 |
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sounds like the console release and this game in general is a loving disaster
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# ? Oct 7, 2016 21:17 |
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It's real fun to play.
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# ? Oct 7, 2016 21:19 |
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lunethex is running a beta thing on a pc made from hobo parts and heroin or something
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# ? Oct 7, 2016 21:34 |
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just got console(ps4) version. it runs well enough but there a decent amount of screen cut off(text cutoff and some weapon cut off and no screen slider) that and just hickups all the time. other then that and some sluggeshness its fine.
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# ? Oct 7, 2016 21:34 |
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Yeah I ran the beta with no crashes or hangs.
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# ? Oct 7, 2016 21:47 |
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Lunethex has posted about getting multiple crashes an hour before while I've gotten maybe 2 crashes total in the last several months of regular playing, which seems to be about what most people experience
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# ? Oct 7, 2016 21:51 |
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been experimenting a bit with weapons recently. Since someone mentioned the 1h mace (no shield edition) for the soldier, I gave that a whirl. The charge attack is solid for picking off stormvermin and other single targets, but the normal attack wasn't doing much for me, mostly due to the swing combination-- the first two swings in the combo do a really good job of knocking back swarms, but the next two swings are mostly vertical and so wind up hitting only a single target, and then there's enough of a pause to restart the attack combo that you can't do nearly as well staggering swarms as with either the greathammer or the sword/shield. Which is a shame, really, since I thought the whole point of the mace was to be a high knockback weapon to stagger groups of enemies. Mixing in blocks/pushes to reset the combo to be able to repeat those first two swings helped, but I still felt it was weaker than my greathammer or sword/shield. I tried the 2-handed sword on Victor, and couldn't really make it work for me. I really want to like it for the high damage sweeping attacks, but with Victor's height coupled with the angle of the swing, I felt like aiming for headshots on the charge attack meant that I was swinging over rats heads, and aiming lower resulted in not dealing enough damage to mow through hordes. Right now on Victor I'm running a rapier/volley crossbow setup that I'm really liking. Rapier has scavenger, regrowth on normal attack, and perfect balance, volley has extra capacity, regrowth, and hail of doom. Volley crossbow also benefits from the bug where hail of doom shots do not consume ammunition, and between that and have 21 arrows to work with per reload, you can absolutely murder roger. Also, with scavenger and the rapier's bonus pistol, I find myself using ranged attacks for general purpose far more often, rather than being in the mindset of "better save this for roger/just in case bad stuff happens," which I think helps a fair bit overall. Couple things on the rapier: you can run at full speed while swinging the normal attack, which makes it great for being the rear guard, or changing position during fights. Against swarms, I find myself letting Kruber/Bardin more or less hold the center with their big crowd control weapons, while I work to kill rats sneaking in from the sides. Also, on brightwizard, I swapped flaming sword for normal sword, and noticed an immediate improvement. Normal sword charged attacks are just a fraction quicker, and that seems to make all the difference in the world. Also, headshot is probably more effective overall than setting everything on fire, with the unfortunate downside of not setting everything on fire. And yeah, orange brace of pistols does kill clans in one hit on nightmare, but I think the blue does not.
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# ? Oct 7, 2016 21:51 |
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Dapper_Swindler posted:just got console(ps4) version. it runs well enough but there a decent amount of screen cut off(text cutoff and some weapon cut off and no screen slider) that and just hickups all the time. other then that and some sluggeshness its fine. Yeah I had a similar issue, had to adjust my TV's settings to fix it
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# ? Oct 7, 2016 21:54 |
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drrockso20 posted:Yeah I had a similar issue, had to adjust my TV's settings to fix it I already have it a 1080p and max.
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# ? Oct 7, 2016 22:14 |
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The game crashed a lot less for me when I started cooling my graphics card better.
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# ? Oct 7, 2016 22:21 |
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Dapper_Swindler posted:just got console(ps4) version. it runs well enough but there a decent amount of screen cut off(text cutoff and some weapon cut off and no screen slider) that and just hickups all the time. other then that and some sluggeshness its fine. Same experience here, playing elf I really wish someone else would handle the armored rats.
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# ? Oct 7, 2016 23:00 |
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I keep wanting to handle the armored rats but then someone owns them right away.
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# ? Oct 7, 2016 23:04 |
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I do alright charge stabbing them in the head with rapier but I definitely don't try to tank them with that.
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# ? Oct 7, 2016 23:29 |
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Liver Disaster posted:Same experience here, playing elf I really wish someone else would handle the armored rats. Play with a dorf who uses the blue coach gun (me). He will ruin the poo poo out of every stormvermin's day and give zero fucks about them. Then you can have fun killing everything else!
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# ? Oct 7, 2016 23:36 |
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What's the best way to handle Rat Ogres? It seems like they way way waaaaay to much health to get down in a quick amount of time.
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# ? Oct 7, 2016 23:40 |
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HOOLY BOOLY posted:What's the best way to handle Rat Ogres? It seems like they way way waaaaay to much health to get down in a quick amount of time. Drink a strength potion (do it first because it boosts all damage), throw a bomb to stun it, dump in with your ranged weapons or melee if you have a good one.
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# ? Oct 7, 2016 23:43 |
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# ? May 16, 2024 17:42 |
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The easiest way to kill roger is to shut him down with bullshit fast enough that it doesn't actually matter whether you're good at fighting him or not. To shut him down quickly:
If none of these conditions apply (like if you have no hagbane and roger attacked 1 minute into the game before you have any items) then dig in for the long haul:
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# ? Oct 8, 2016 00:52 |