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His playthrough of Anatomy is worth a watch. It's all fun and games until reality decides it hates you.
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# ? Oct 8, 2016 01:21 |
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# ? Jun 11, 2024 03:56 |
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Lord Zedd posted:Looked it up, the game was Nighttime Visitor That was a great couple of videos because HC tends to have two types of videos, hilarious rage against lovely games and legit creeped out by good games. Nighttime Visitor was hilarious once he actually saw the monster. So far he's one of the only LP people I can stand who plays horror games because I can't stand people screaming like loving idiots at the most minor of jump scares. I mean I get it, something spooky happened and made you jump but the shrieking that most YT horror game LP people do is obnoxious. Anyone else play the demo for Outlast 2? Because man it was not good. It doubled down on all the try hard bullshit from the first game and not a single jump scare worked on me, although admittedly I don't like the original game (although I played it yesterday and met Trager and he is the best thing in that game without question. BUDDY!), but I tried to go in with an open mind and was honestly just bored by the whole thing. The final scene of the demo was easily one of the most amusing moments though.
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# ? Oct 8, 2016 01:31 |
Scott Cawthon is a menace and must be stopped. Mouse drift is kind of becoming a problem for me, during the breaker puzzle where it was wandering all over the buttons.
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# ? Oct 8, 2016 04:58 |
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Managed to find a no commentary run of sister location Night 1: https://www.youtube.com/watch?v=ECGr4PJ_MPY Night 2: https://www.youtube.com/watch?v=wq559kiefv4 Night 3: https://www.youtube.com/watch?v=6Xk1LOhhFAg Night 4: https://www.youtube.com/watch?v=Hqbgcd38OEA Night 5: https://www.youtube.com/watch?v=rFzuKTm4JJg
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# ? Oct 8, 2016 05:07 |
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Not directed at anyone in the thread, but while I'm not a fan of the FNAF games as in playing them myself, the creator is such a super nice guy and the games themselves always have a clear ruleset so I really think that's the one dumb horror game series that so far hasn't really deserved any criticism at all. They are just what they are, well made horror puzzle/strategy games that punish you with jumpscares and honestly I'm cool with that! Probably the one thing I enjoy watching more than playing myself since I feel like I'm about to get a heart attack each time I fail It's just a thing where I feel the success is super deserved and the guy should really keep milking that stone until it breaks. Hell, there hasn't been one game in the series so far that's been the same. e: I'm looking at sister location now and holy gently caress does it seem weird, different and interesting. Guy has a lot of creativity in him. smuh fucked around with this message at 06:12 on Oct 8, 2016 |
# ? Oct 8, 2016 05:45 |
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smuh posted:Stuff EDIT: He also turned a negative into a positive and I admire the hell out of that. People critiqued his pervious games as having creepy, animatronic-like animals in it and that was bad. He took that critique, rolled with it, and made it a strength, made it a franchise. That's loving awesome. VoidBurger fucked around with this message at 05:53 on Oct 8, 2016 |
# ? Oct 8, 2016 05:51 |
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smuh posted:Not directed at anyone in the thread, but while I'm not a fan of the FNAF games as in playing them myself, the creator is such a super nice guy and the games themselves always have a clear ruleset so I really think that's the one dumb horror game series that so far hasn't really deserved any criticism at all. They are just what they are, well made horror puzzle/strategy games that punish you with jumpscares and honestly I'm cool with that! Probably the one thing I enjoy watching more than playing myself since I feel like I'm about to get a heart attack each time I fail I've played a little bit of the first game, and for what it is, it isn't awful. Sure the graphics aren't the prettiest and it's very simple gameplay but it nails that panic of "Oh gently caress there's going to be a jump scare if I gently caress up" and if you let yourself get pulled in its genuinely creepy and kinda scary. On the surface the rest of the series feels like "Same poo poo, different graphics" but he has added new bits and ideas in each game and that's awesome. So good on him for being so crazy successful with such a simple premise and game. My frustration comes from the imitators (not Scott's fault) and the obnoxious fan base. I thought the Silent Hill fan base was crazy and obnoxious, but sweet baby Jesus are there some FNAF fans that put even the craziest of the SH fandom to shame. Not to mention the theories about the story. Jeezus. And now because FNAF succeeded as being a "Loud noise thing in your face" jump scare game, it seems like there a billion god drat imitators who missed the part where the rules of how to survive are clearly explained and some actual thought was put into the whole premise and set up (insert long winded hate filled rantings about Emily Wants to Play and how much I hate that stupid game). Sure, possessed Chuck E Cheese animatroncis doesn't sound that scary on the surface but I'll be honest I was at a CEC about a year ago for a friend's daughters party and those things are actually loving unnerving, especially after spending about an hour playing FNAF many months previous. I'd actually love for Scott to release a book that clearly tells the story of the games and all the lore because the bits and pieces we get in the games is interesting but like I said, the theories from the fan base can get really convoluted and weird and I'd rather just see what the creator sees the lore as. I did buy the FNAF novel on a lark on Kindle but i only got about a chapter in because the writing is not good. I should probably try to tough it out to see if it actually pays off but man is it rough going. joylessdivision fucked around with this message at 07:03 on Oct 8, 2016 |
# ? Oct 8, 2016 06:56 |
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joylessdivision posted:I did buy the FNAF novel on a lark on Kindle but i only got about a chapter in because the writing is not good. I should probably try to tough it out to see if it actually pays off but man is it rough going. It's honestly terrible, but there are a few moments that shine in it.
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# ? Oct 8, 2016 06:59 |
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Kokoro Wish posted:It's honestly terrible, but there are a few moments that shine in it. Yeah that first chapter was such a slog. I've read bad horror novels before but it felt like barely a step up from glorified fan fiction in the quality of the writing, but what do you expect from a cash grab novel based on an indie game.
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# ? Oct 8, 2016 07:04 |
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What is the ritual Reality game referred to earlier about a girl in a bathroom?
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# ? Oct 8, 2016 07:17 |
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joylessdivision posted:Sure, possessed Chuck E Cheese animatroncis doesn't sound that scary on the surface but I'll be honest I was at a CEC about a year ago for a friend's daughters party and those things are actually loving unnerving, especially after spending about an hour playing FNAF many months previous. I honestly wonder if Chuck E. Cheese has experienced loss of revenue due to FNAF or if they've approached Scott for a licensing deal over Halloween.
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# ? Oct 8, 2016 07:22 |
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Chuck E. Cheese doesn't have any profit that isn't directed towards the Atari guy snorting coke and trying not to think about cool & hip rodents.
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# ? Oct 8, 2016 07:27 |
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Can someone break down the Emily Wants To Play hate? I've seen that pop up as a bad example in this thread lately, and having not seem much of it I'd be interested in hearing how it fails at what it sets out to do.
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# ? Oct 8, 2016 07:42 |
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1stGear posted:I honestly wonder if Chuck E. Cheese has experienced loss of revenue due to FNAF or if they've approached Scott for a licensing deal over Halloween. It's not Chuck E. Cheese, but FNaF is having a live event in Las Vegas at something called The Fright Dome, apparently.
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# ? Oct 8, 2016 07:43 |
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joylessdivision posted:That was a great couple of videos because HC tends to have two types of videos, hilarious rage against lovely games and legit creeped out by good games. Nighttime Visitor was hilarious once he actually saw the monster. So far he's one of the only LP people I can stand who plays horror games because I can't stand people screaming like loving idiots at the most minor of jump scares. HC is really the only one I watch regularly for this very reason. When he's terrified he is legit terrified and doesn't play it up, and I'll give a game a try if it spooked him. But I think his videos really shine when he is just so drat angry at how bad a game is for similar reasons. He's got a real honesty in his presentation, and I laugh my rear end off when he is deeply frustrated with a terrible game. It's the MST3K of bad Unity projects.
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# ? Oct 8, 2016 07:54 |
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The Bee posted:Can someone break down the Emily Wants To Play hate? I've seen that pop up as a bad example in this thread lately, and having not seem much of it I'd be interested in hearing how it fails at what it sets out to do. You're thrown in an enclosed space with little information and made to play literal children's games with killer dolls. It's presented at first as a harmless "don't do this thing!" which will get you killed, you're supposed to do it so already the game is trolling you from the start. You're playing stuff like freeze tag and red-light-green-light with the enemies who move super fast and come at you rapidly as the game progresses. Getting caught flashes to the badguy screaming in your face at +20db higher than what you set your volume at. I think it's an interesting concept, playing games with monsters, but it really is the worst of the low effort jump scare non-games that streamers can pretend to be frightened at. Even from a game design standpoint there's nothing really redeeming. Catching one of the enemies will just force them to disappear or they'll magically turn off the lights then spawn 2 feet behind you.
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# ? Oct 8, 2016 08:04 |
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there's an FNAF book? what?
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# ? Oct 8, 2016 08:22 |
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All endings to Sister Location (that we know of) can be seen here: https://www.youtube.com/watch?v=mtCzicuNhZ4 If you do the correct things you get a true final boss where you have to evade a new animatronic FNAF 1 style. One of the ways its unlocked is by figuring out the hidden victory condition in the death minigame (which has an, uh, interesting ending) Hidden victory condition here: https://www.youtube.com/watch?v=M8jBQxx-tj4&t=277s
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# ? Oct 8, 2016 08:26 |
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Tired Moritz posted:there's an FNAF book? what? Must be a pop-up book.
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# ? Oct 8, 2016 08:26 |
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Outlast 2 sure is more Outlast. I'm utterly convinced the crazy mumbling is the exact same sound as in Resi 4 though.
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# ? Oct 8, 2016 10:26 |
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wow, I am bad at videogames and Sister Location. Can't find the bowtie button at all at night 3
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# ? Oct 8, 2016 10:47 |
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Tired Moritz posted:there's an FNAF book? what? And a film coming soon.
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# ? Oct 8, 2016 11:59 |
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Tired Moritz posted:wow, I am bad at videogames and Sister Location. Can't find the bowtie button at all at night 3 don't shine the light at bonnie directly, just stay on the side and watch him rise until you can press the button
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# ? Oct 8, 2016 12:07 |
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Fojar38 posted:Managed to find a no commentary run of sister location You are a treasure.
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# ? Oct 8, 2016 15:38 |
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Sister Location definitely feels more like a puzzle game than the plate spinning simulator of before. The transition from night 3 to night 4 especially...
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# ? Oct 8, 2016 15:40 |
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Too Shy Guy posted:It's time. I love these, they really make this whole season better, and I get to find out about some games I'd otherwise probably never touch. I started playing Outlast: Whistleblower finally, I had it for a while but made the mistake of trying to get into it right after Alien: Isolation, and it's unfair to compare the two because production values were so much higher, but it was inevitable when trying to play through them so close together. Given it some time now and starting back up yesterday, it still has the capability for me to instill that nightmare feeling of being chased, which was the original's biggest strength. That and the camera gimmick which I still really like. I really liked reading through the discussion of the past few pages as well, it's good to see others' perspectives. Outlast is definitely a tricky game to analyze critically, and I have a hard time defending it as anything other than cheap horror movie exploitation, but I enjoy it on that level.
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# ? Oct 8, 2016 16:39 |
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Tired Moritz posted:there's an FNAF book? what? There is. Five Nights at Freddy's: The Silver Eyes https://www.amazon.com/dp/133813437X/ref=cm_sw_r_sms_awd_x_uur-xb3GBZ1YB Don't remember who is supposed to be producing the movie, but they really need to get the ball rolling on that before the FNAF train derails. And with regard to whoever was asking about Emily Wants to Play, it dumps you into the house with little to no instructions as to what you're supposed to be doing, which is how Emily eneded up killing me fairly early on because I went exploring before I was supposed to I guess? The rules are not explained, the house itself is not that interesting a location, and the back story stuff you find is OK I guess but it's cliché. Also audio levels, holy Christ, the audio levels. Things are either too quiet or loud as hell. The audio logs you find were a tad difficult to hear clearly, but every jump scare is louder than anything else in the game. It was an infuriating experience to play.
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# ? Oct 8, 2016 16:56 |
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RightClickSaveAs posted:Oh poo poo, is it October already? Aww, thanks! Yeah, I love doing this series in particular because despite the loads of indie crap out there, there's still a load of really good, really creative games to pick out, too. Like this one, even if it's starting to show its age. 1. DISTRAINT 2. Shadowgate 3. Miasmata 4. SOMA 5. Haunt the House: Terrortown 6. Oxenfree 7. Vlad the Impaler 8. Condemned: Criminal Origins I feel disgusting. I've been beating homeless people and torture victims to death with a shovel in the ruins of a special ed school. This is so I can find a man missing an arm and part of his face so he can tell me about who did that to him, so I can find the guy hunting THAT guy. I might go back and do it all again, too, because I only found five of the six rotten bird carcasses hidden in that particular building. Welcome to Condemned: Criminal Origins, the most grotesque window into urban decay masquerading as a game I've ever experienced (and yes I've played Kingpin). You play FBI special agent Ethan Thomas as he tracks down a serial killer known as the Match Maker through the derelict underbelly of what I can only assume is Detroit. Your quest will take you through offices, schools, libraries, and estates, each one in an incredible state of disrepair. These ruins are populated with murderous hobos of all shapes and sizes, representing a mysterious psychosis affecting the city in relation to a plague of dead birds. If that all sounds insane, you've got a good idea of what you're getting into. The game starts with a clever forensics scene where you get to use a spread of investigative tools to extract clues from the Match Maker's latest tableaux. Immediately thereafter the game shifts to skulking through dark halls and clubbing people with rebar. You'll come across plenty more opportunities to use your forensics tools, of course, but those moments are islands in a sea of hobo blood. There are also simple puzzles to solve, often by finding a specific weapon like a crowbar or fire axe to pass a roadblock. Again, you're going to have to kill a dozen people to find it, though. Combat-heavy games are usually light on horror, but Condemned is a remarkable exception to that rule. The vast majority of combat is hand-to-hand, with firearms being rare and brief escapes from bludgeoning foes. You'll be armed just as your enemies are, with pipes pulled from walls or tools scrounged from garbage piles. Opponents often approach silently, lie in wait behind corners, and attack in groups, putting you at all sorts of disadvantages. But more than that, combat itself can be a tense and horrifying endeavor. Your character is fully modeled, meaning you have feet you can watch that slow you down when you turn or try to navigate stairs. This adds weight and a delay to your actions, along with a palpable sense of vulnerability. Hits also have weight to them, a sickening one at that, and your enemies grow more twisted as the game progresses. The atmosphere of acute urban decay becomes one of the most effective parts of the horror, when you have gaunt, deranged vagrants crawling out of sewer grates and breaking down rotten walls to crack your skull open. Condemned does a fantastic job of making you feel alone and threatened in a world that SHOULD be benign. A subway station after hours becomes a nest of crawling degenerates, with creepy treks down the darkened tracks and desperate searches just to get past a jammed door or turnstile. The sound design contributes in a big way, filling the air with subtle, ambient dread and holding back stingers until they're most effective. The few problems I do have with Condemned stem from its age. As good as the design is across disciplines, the graphics have aged rather poorly. The major characters are blurry, lumpy figures that resemble reskinned Gears of War characters for how bulky and hunched they are. You'll also be seeing a lot of the same garbage piles copy-pasted throughout the lengthy levels. And while you'll get a few chills out of seeing enemies scamper past the next doorway, they literally never stop using that spook and it actually starts to kill tension around the 30th time you see it. There's a lot more to recommend about Condemned than to criticize, of course. Both the horror and the combat are top-notch, the investigations are a great change of pace, the sound design is incredible (especially the voice overs, unexpectedly so), and the story helps keep you rolling forward even if it does end in a pretty weird place. It's far from the prettiest game out there, and some of the design is very clearly from earlier FPSes, but if that won't bother you there's six to eight hours of spooks and splatter to enjoy. Condemned did a rare thing for me, which was scare me in a way I wanted more of, and it deserves plenty of praise and attention for that.
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# ? Oct 9, 2016 01:30 |
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Condemned is the game I'm hoping RE7 is most like.
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# ? Oct 9, 2016 01:36 |
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Anyone have any advice for (Sister Location Night 4)keeping these little shitlords off me? I always manage to get to about 2:30 in (I read somewhere it was a roughly three minute stint) before a little fucker jumps me and I'm not sure why. I don't know if there's a specific animation for if I go full-on Springtrap or if I just don't get the little-fucker mechanics but god dang I know I'm close, I just keep failing on this last bit I also can't tell if any of the fuckers climbing up the center into your suit actually matter. It only seems to be the ones on the sides that jump you. EDIT: (night two and beyond spoilers)it LITERALLY just got patched as I posted that I absolutely do not get bragging rights, I am a giant baby Danaru fucked around with this message at 02:41 on Oct 9, 2016 |
# ? Oct 9, 2016 02:36 |
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Too Shy Guy posted:Aww, thanks! Yeah, I love doing this series in particular because despite the loads of indie crap out there, there's still a load of really good, really creative games to pick out, too. Like this one, even if it's starting to show its age. i was a shooter kiddie and condemned p. much got me into horror
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# ? Oct 9, 2016 02:47 |
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I played through the Outlast 2 demo. Here's a video: https://www.youtube.com/watch?v=p2ydiW3r2Bk Honestly didn't have too high of expectations for this since I wasn't a huge fan of the first game, but i thought this was a really slick, well-paced demo. Love the setting WAAAAY more than the first one especially. The return of dick and balls chopping at the end kind of had me rolling my eyes but what are you gonna do. Probably gonna pick up this game based on how much fun I had with this demo. Also I'm continuing Until Dawn in case anyone has actually been watching those. part 3 and part 4, finally getting some good scares in here. And as much hate as I know this'll get me.... #TeamEmily all the way.
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# ? Oct 9, 2016 03:09 |
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Jmcrofts posted:I played through the Outlast 2 demo. Here's a video: Well I'm glad you dug the Outlast 2 demo. It didn't grab me but it's cool to hear what worked for the people who enjoyed it. I guess weird redneck cults just don't do much for me.
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# ? Oct 9, 2016 03:39 |
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joylessdivision posted:Well I'm glad you dug the Outlast 2 demo. It didn't grab me but it's cool to hear what worked for the people who enjoyed it. I guess weird redneck cults just don't do much for me. Maybe it's because RE4 is my favorite game, but I'm pretty into the whole Deliverance meets Wicker Man meets Dawn of the Dead vibe.
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# ? Oct 9, 2016 03:42 |
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Anyone know if the end credits music on the last fnaf is a custom song or if there's more like it somewhere ? I love this sound A LOT.
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# ? Oct 9, 2016 08:16 |
I keep hearing great things about Anatomy from all y'all but I haven't seen it around the internet. Could someone post a store link? VVV Cheers! CuddleCryptid fucked around with this message at 17:28 on Oct 9, 2016 |
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# ? Oct 9, 2016 08:23 |
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DreamShipWrecked posted:I keep hearing great things about Anatomy from all y'all but I haven't seen it around the internet. Could someone post a store link? Link to Anatomy
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# ? Oct 9, 2016 09:14 |
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Jmcrofts posted:Maybe it's because RE4 is my favorite game, but I'm pretty into the whole Deliverance meets Wicker Man meets Dawn of the Dead vibe. That's a very interesting choice of movies to describe it. I dunno, Christian horror themed stuff (or Christian cult stuff) doesn't do much for me in general so maybe that's why I didn't like it. The controls were still kinda iffy and I got caught on stuff like I did in the original which is annoying as hell. Granted, it's a demo so maybe they'll fix that by release.
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# ? Oct 9, 2016 17:59 |
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Just bought FNAF 2-4 and Sister Location on steam today because my best friend won't stop bugging me about doing a LP of them. That and watching the game play of the new one actually got me interested in giving the franchise a real shot.
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# ? Oct 9, 2016 20:35 |
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# ? Jun 11, 2024 03:56 |
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joylessdivision posted:Just bought FNAF 2-4 and Sister Location on steam today because my best friend won't stop bugging me about doing a LP of them. That and watching the game play of the new one actually got me interested in giving the franchise a real shot. The first one is the best one! Don't skip it.
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# ? Oct 9, 2016 20:46 |