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Kylra
Dec 1, 2006

Not a cute boy, just a boring girl.

CaptainPsyko posted:

Fair enough - you can probably still get more Mag out of one of your surplus of white mages than Tyro. Like, at level 80, Celes literally has fifty two more Mag than Tyro. And she can use that +holy Rod with 40 less Mag. I can't emphasize this enough, don't have Tyro be your hope BSB user.

And don't underestimate that Braska robe of yours. It's literally the best Faithga item in the game if you have some other source of Haste. And if you don't have some other source of haste, it's still nearly equivalent to something like sheepsong thanks to fastcast. I'd honestly prioritize it over leveling Eiko because you got her burst, and maybe even Beatrix.
You're probably right. I was getting caught up on having Memento Mori. Also, now that I am looking at it without synergy bonuses from the dungeon I was in, I realized I screwed up decalculating the synergy and Vanille's staff is the same mag as the other WHM items, a bit higher than I thought. SO.

Right now my Celes has 149 base mag, 50 more than Tyro. And she's my highest base mag character by a good margin (Lenna is second at 124). Taking out Memento Mori and adding in Mana's Paen puts Celes at 427 and +40% (can't take attunement because I need Mog's for song) vs 434 and +40% for Tyro. So I think that would work out well and give me back having 2 magic blinks I can use without interrupting the burst damage fest.

My magic hones are terrible right now, so +Mag doesn't have a lot of general applicability to me right at this exact moment. By now I do have Quistis's Mighty Guard whip, and exdeath's magic blink SSB in addition to Braska's robe though. So I could probably put together a somewhat cohesive sb set for a mage team if I did have better blm hones. I could even add in Yuffie probably for a grand total of 3 magic blink SBs and 1 physical blink SB. This is all my black magic right now for reference:


Also thanks for all the help everyone.

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Chevy Slyme
May 2, 2004

We're Gonna Run.

We're Gonna Crawl.

Kick Down Every Wall.

Kylra posted:

You're probably right. I was getting caught up on having Memento Mori. Also, now that I am looking at it without synergy bonuses from the dungeon I was in, I realized I screwed up decalculating the synergy and it is the same as the other WHM items, a bit higher than I thought. SO.

Right now my Celes has 149 base mag, 50 more than Tyro. And she's my highest base mag character by a good margin (Lenna is second at 124). Taking out Memento Mori and adding in Mana's Paen puts Celes at 427 and +40% (can't take attunement because I need Mog's for song) vs 434 and +40% for Tyro. So I think that would work out well and give me back having 2 magic blinks I can use without interrupting the burst damage fest.

My magic hones are terrible right now, so +Mag doesn't have a lot of general applicability to me right at this exact moment. By now I do have Quistis's Mighty Guard whip, and exdeath's magic blink SSB in addition to Braska's robe though. So I could probably put together a somewhat cohesive sb set for a mage team if I did have better blm hones. I could even add in Yuffie probably for a grand total of 3 magic blink SBs and 1 physical blink SB. This is all my black magic right now for reference:


Also thanks for all the help everyone.


Yuffie with Fire Veil, whatever dance Tyro isn't carrying and that Hope boomerang will absolutely own the poo poo out of whatever leftover non burst DPS you need and bring a magic blink for good measure on this fight. Recommended.

Attestant
Oct 23, 2012

Don't judge me.

Grizzled Patriarch posted:

Considering using one or two mythril this weekend to restore stamina and blast through the sundaily in the hopes of being able to finish the Ultimate battles in the FF7 event before it goes away, but I'm curious - do you lose any stamina you have left when you refresh it, or does "overflow" and add whatever you had left on top of maxing it?


It overflows if you refresh with mythril or money.

Kylra
Dec 1, 2006

Not a cute boy, just a boring girl.

CaptainPsyko posted:

Yuffie with Fire Veil, whatever dance Tyro isn't carrying and that Hope boomerang will absolutely own the poo poo out of whatever leftover non burst DPS you need and bring a magic blink for good measure on this fight. Recommended.

Here's what I'm thinking now:

Celes: Drain Strike, Diaga, Maria's Song (Mog'd)
Selphie: Memento of Prayer, Curaga, Dreamstage
Tyro: Haste, Faith, Keeper's Tome (Mog'd)
Lenna: -res dance, Curaga, Pride of Tycoon
Yuffie: -mag dance, Fire Veil, Gauntlet

And I'll give Yuffie the Skycutter, which should get close to softcapping the veil too with the buffs. Also attunement.

NaanViolence
Mar 1, 2010

by Nyc_Tattoo

Panic! at Nabisco posted:

I would argue that Papalymo's Ley Lines on Minfilia 1 is a better Faithga than Braska's, and one of the many, many reasons to multipull on that banner.

e: Oh, IF you have a separate haste. Disregard.

Also it's not in the game.

Chevy Slyme
May 2, 2004

We're Gonna Run.

We're Gonna Crawl.

Kick Down Every Wall.

Kylra posted:

Here's what I'm thinking now:

Celes: Drain Strike, Diaga, Maria's Song (Mog'd)
Selphie: Memento of Prayer, Curaga, Dreamstage
Tyro: Haste, Faith, Keeper's Tome (Mog'd)
Lenna: -res dance, Curaga, Pride of Tycoon
Yuffie: -mag dance, Fire Veil, Gauntlet

And I'll give Yuffie the Skycutter, which should get close to softcapping the veil too with the buffs. Also attunement.

Keep in mind that Burst Mode grants haste and your dancers don't really need haste, and honestly your healer probably doesnt either.

Otherwise looks good.

Kylra
Dec 1, 2006

Not a cute boy, just a boring girl.

CaptainPsyko posted:

Keep in mind that Burst Mode grants haste and your dancers don't really need haste, and honestly your healer probably doesnt either.

Otherwise looks good.
I figure it's worth building magic/physical blink faster just in case after the faiths are dispensed.

Chevy Slyme
May 2, 2004

We're Gonna Run.

We're Gonna Crawl.

Kick Down Every Wall.

Kylra posted:

I figure it's worth building magic/physical blink faster just in case after the faiths are dispensed.

You'll get more blinks in less time by giving Tyro wrath or lifesiphon or something for dead turns.
Edit: well, not lifesiphon, but probably a spell or ninja spell that hits fire or lightning.

Kylra
Dec 1, 2006

Not a cute boy, just a boring girl.

CaptainPsyko posted:

You'll get more blinks in less time by giving Tyro wrath or lifesiphon or something for dead turns.
Edit: well, not lifesiphon, but probably a spell or ninja spell that hits fire or lightning.
Lifesiphon is expensive anyway!

Probably better to have quicker charging medica than refreshing protect/shell faster though.

Hogama
Sep 3, 2011


He's finally become a man.

ETB
Nov 8, 2009

Yeah, I'm that guy.

Hogama posted:



He's finally become a man.

The question is, is it even useful?

LornMarkus
Nov 8, 2011

Hogama posted:



He's finally become a man.

The question is how sad and weak is it?

Schwartzcough
Aug 12, 2009

Don't tease the Octopus, kids!

LornMarkus posted:

The question is how sad and weak is it?

It's 6 single-target wind hits, attach wind, and a higher multiplier depending on the number of 5* dragoons in the party. They keep trying to push this "party of dragoons" angle, but dragoons get almost no ability diversity. I mean, they're better than monks, but as far as I know there's no White 4, Support 5, or other important skillsets on a dragoon.

NaanViolence
Mar 1, 2010

by Nyc_Tattoo
How much of an upgrade are the four star spellblade skills over their three star cousins?

I know it's common advice to hone up the three star ones when you're new and orbs are scarce, but I have a lot more orbs than I used to and honing the fours is no longer a laughable proposition. Is there any reason not to do this?

EDIT: Also - is there a list of characters that can hit five attacks with Thief's Revenge? I'm wondering if crafting it for Faris is a good idea.

NaanViolence fucked around with this message at 07:47 on Oct 13, 2016

Hogama
Sep 3, 2011
In other news on the new II event, Firion and Maria get OSBs, Emperor gets a BSB and an SSB, Leila and Gordon get BSBs.
Not all that many new relics over the Guy event, but Banner 1 is stacked high for Firion with his OSB, BSB, and SSB on it.


New Thief 5* coming, too.

QuantaStarFire
May 18, 2006


Grimey Drawer
Decided to pull the trigger. As predicted, ended up with more XIII synergy (2 of Hope's Airwing, Lightning's Guardian Corps uniform) and...Desch's Gauntlets. I'm not at all sure if ATK/DEF +35% is worth losing 50% maxHP. Like, I can picture queuing it up during a U++ or something only for Desch to take a huge hit and then subsequently kill himself afterwards. At least it's III synergy, and I guess it's also a native Boostga.

Chevy Slyme
May 2, 2004

We're Gonna Run.

We're Gonna Crawl.

Kick Down Every Wall.

NaanViolence posted:

How much of an upgrade are the four star spellblade skills over their three star cousins?

I know it's common advice to hone up the three star ones when you're new and orbs are scarce, but I have a lot more orbs than I used to and honing the fours is no longer a laughable proposition. Is there any reason not to do this?

EDIT: Also - is there a list of characters that can hit five attacks with Thief's Revenge? I'm wondering if crafting it for Faris is a good idea.

Everyone that can use TR other than Tyro, Leila, and Vaan can get five hits at level 80. None can at 65 AFAIK. Vaan can with synergy or during Burst mode. They all can at level 99 except for Tyro I think. (Might be due to a forthcoming Leila buff. Don't remember.)

Panic! at Nabisco
Jun 6, 2007

it seemed like a good idea at the time
God, I want Thief's Revenge...but I also want to hone Dark Zone.

Why are there not more major dark orbs :qq:

Attestant
Oct 23, 2012

Don't judge me.

NaanViolence posted:

How much of an upgrade are the four star spellblade skills over their three star cousins?

I know it's common advice to hone up the three star ones when you're new and orbs are scarce, but I have a lot more orbs than I used to and honing the fours is no longer a laughable proposition. Is there any reason not to do this?

You could make them, but I'd consider them a really low priority. The potency difference is very low (can't remember exactly how much, but think only about 25% weaker), and generally if you're hitting a weaknesses when under a boostaga, you're probably hitting for 8k+ anyways.

I do have each at r3, but I only bring them if I have several spellblades, or have to use one without a realm synergy weapon.

the Orb of Zot
Jun 25, 2013

Apport: the Orb of Zot
The orb shrieks as your magic touches it!
Yoink! You pull the item towards yourself.
You see here the Orb of Zot.
Ok, this is my planned CM team, because I may as well at least TRY before giving up and throwing the A-team at the problem.

Kuja (LV75) | Devotion | Oak Staff (5* RS)/Magician Robe+++ (3*+++ RS)/Silver Pinion (5* RS) | Chain Firaga R3*/Meltdown R1 (SB: none)
Garnet (LV80) | Blood of the Summoner | Storm Staff (5* RS)/White Robe (5* RS)/Cat's Bell | Valefor R4/Alexander R4 (SB: Shared Raise SB from White Robe...?)
Beatrix (LV76) | Dragoon's Determination | Defender (5* RS)/Thunder Gloves (5* RS)/Squall's Necklace | Banishing Strike R3/Saint Cross R3 (SB: Rose of May)
Quina (LV75) | Ace Striker | Candle Rod/Healer's Robe/Gauntlets | Magic Breakdown R4/Full Break R2 (SB: Shared AOE heal SB from Candle Rod)
Eiko (LV77) | Battleforged | Fairy Flute+ (5*+ RS)/Adamant Vest (5* RS)/Poison Ring | Curaja R4/Shellga R1 (SSB: Flames of Rebirth)

*planned level of honing once I get it

RW: Sheepsong

Anything I should change?

EDIT: Switched Eiko and Garnet's roles.

the Orb of Zot fucked around with this message at 15:57 on Oct 13, 2016

Sprite141
Feb 7, 2009

I should really just
learn to stop talking.
Quick question, can the breakdowns affect diamond weapon when his core is closed? I really need to buff up aeris and caitsith from level 50, as well as equip fire resist gear, but apart from that I should be ok.

If that isn't good enough, then it looks like I'll be avoiding this cid missiom as well. But it appears that I can easily do enough damage to kill diamond weapon. Maybe I should start leveling dudes past 65...

Nah.

QuantaStarFire
May 18, 2006


Grimey Drawer

Sprite141 posted:

Quick question, can the breakdowns affect diamond weapon when his core is closed? I really need to buff up aeris and caitsith from level 50, as well as equip fire resist gear, but apart from that I should be ok.

If that isn't good enough, then it looks like I'll be avoiding this cid missiom as well. But it appears that I can easily do enough damage to kill diamond weapon. Maybe I should start leveling dudes past 65...

Nah.

My understanding is that Break(down) effects that aren't the dances have to deal damage to take effect, and since even stuff like Faris' BSB will miss DW, well...

Attestant
Oct 23, 2012

Don't judge me.

Sprite141 posted:

Quick question, can the breakdowns affect diamond weapon when his core is closed? I really need to buff up aeris and caitsith from level 50, as well as equip fire resist gear, but apart from that I should be ok.

If that isn't good enough, then it looks like I'll be avoiding this cid missiom as well. But it appears that I can easily do enough damage to kill diamond weapon. Maybe I should start leveling dudes past 65...

Nah.

80 is the new 65. Get on with the times. :colbert:

As far as Breadowns, I'm not 100% sure, but I believe they miss like any other melee attack. Use dances instead, since the realm has Yuffie with 4* and Caith Sith with 5* dancer.

Sprite141
Feb 7, 2009

I should really just
learn to stop talking.

Attestant posted:

80 is the new 65. Get on with the times. :colbert:

As far as Breadowns, I'm not 100% sure, but I believe they miss like any other melee attack. Use dances instead, since the realm has Yuffie with 4* and Caith Sith with 5* dancer.

Yeah but I have lunatic howl, which if I'm rw'ing hope's bsb is my only source of hastega. I guess I'll just try and deal with only the full break dance. Once I get that fire resist, his absurd damage should be far more manageable.

Attestant
Oct 23, 2012

Don't judge me.

Sprite141 posted:

Yeah but I have lunatic howl, which if I'm rw'ing hope's bsb is my only source of hastega. I guess I'll just try and deal with only the full break dance. Once I get that fire resist, his absurd damage should be far more manageable.

Here's what I used on my run, also a Hope BSB strat:



Basically I ignored the need for a Hastega entirely, and had Cait Sith manually haste the three other characters that didn't get it from the burst.

IcePhoenix
Sep 18, 2005

Take me to your Shida

Attestant posted:

Here's what I used on my run, also a Hope BSB strat:



Basically I ignored the need for a Hastega entirely, and had Cait Sith manually haste the three other characters that didn't get it from the burst.

To piggyback on this, I gave Vincent the +holy damage RM instead of blood of the summoner (do Hope's BSB commands even count as summon attacks?), had way less synergy, gave Cait Sith Curaga instead of Haste, and Yuffie a ninja magic instead of one of the dances (I had the magic reduction one), and I still mastered it.

SageAcrin
Apr 23, 2014

there was a mean thing here before, but now there is a dog
Personally, while I didn't CM(so I had a really good Medica in Rosa's and, helping out with the facestomps, Wall), I didn't bother with Haste.

I find Haste the most ditch-able part of the trinity, mostly because Bursts grant it. Hastega damage/mitigation/etc. estimates tend to be vastly misleading due to that-that one character really will do a vast majority of your damage and the only real reason you want more speed is "somewhat fast heals", and Hastega doesn't really help you keep up with that as well as I'd have hoped, most times.

Chevy Slyme
May 2, 2004

We're Gonna Run.

We're Gonna Crawl.

Kick Down Every Wall.

Sprite141 posted:

Yeah but I have lunatic howl, which if I'm rw'ing hope's bsb is my only source of hastega. I guess I'll just try and deal with only the full break dance. Once I get that fire resist, his absurd damage should be far more manageable.

There's absolutely no need for a hastega. Dances last long enough that there's no need to haste them and burst mode grants haste. I had Aeris with an autobaste RM for faster heals and that was plenty.

Attestant
Oct 23, 2012

Don't judge me.

IcePhoenix posted:

To piggyback on this, I gave Vincent the +holy damage RM instead of blood of the summoner (do Hope's BSB commands even count as summon attacks?), had way less synergy, gave Cait Sith Curaga instead of Haste, and Yuffie a ninja magic instead of one of the dances (I had the magic reduction one), and I still mastered it.

No, that RM certainly does nothing of value. The reason for that RM, and the +Mag gear on Yuffie, is that they are leftovers from a failed Sheepsong based run I tried before that screenshot. I ended up failing a few times due to running out of hones, and swapped to the Hope BSB plan instead.

I just got lazy about my setup at that point. :v:

Attestant fucked around with this message at 18:13 on Oct 13, 2016

ApplesandOranges
Jun 22, 2012

Thankee kindly.

Schwartzcough posted:

It's 6 single-target wind hits, attach wind, and a higher multiplier depending on the number of 5* dragoons in the party. They keep trying to push this "party of dragoons" angle, but dragoons get almost no ability diversity. I mean, they're better than monks, but as far as I know there's no White 4, Support 5, or other important skillsets on a dragoon.

You have to Dive for Dragoon 5*, but Mog can do the White/Dancer role.

Freya can do Breakdowns, and Kimahri can do that too if you Dive him.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

ApplesandOranges posted:

You have to Dive for Dragoon 5*, but Mog can do the White/Dancer role.

Freya can do Breakdowns, and Kimahri can do that too if you Dive him.

So a typical Goon Squad would look like:

Mog (Dragoon 5* sphere'd, used for WHM coverage)
Freya (for Support 4* and Enwind/Sky High synergy)
Gilgamesh (Knight coverage)
RicardNamed Core Dragoon (since it's his SSB we're talking about)
and Cid VII (for his Shout clone/Machinist access)

It's... passable. Requires a decent amount of relics to get working well, though. Kimahri could sub for Freya if you need Magic Blink and Kain/Luneth/Fang could sub wherever for DPS.

Grozz Nuy
Feb 21, 2008

Welcome to Moonside.

Wecomel to Soonmide.

Moonwel ot cosidme.
It's a shame, because the rest of that banner is really good (somewhat depending on what the burst commands are for the Emperor and Leila I guess) but a Ricard relic is a serious trap draw. Golden Armor wouldn't help me much either because I already have Apocalypse Shield. We'll see if II synergy is worth caring about in 6 months, I guess.

LornMarkus
Nov 8, 2011

Grozz Nuy posted:

It's a shame, because the rest of that banner is really good (somewhat depending on what the burst commands are for the Emperor and Leila I guess) but a Ricard relic is a serious trap draw. Golden Armor wouldn't help me much either because I already have Apocalypse Shield. We'll see if II synergy is worth caring about in 6 months, I guess.

Yeah, I was pretty much planning on skipping it and saving up for the Celes & Locke banner to follow. I've got better Synergy for VI already but I also feel like I'm more likely to generally just use my VI characters, and also I wouldn't mind picked up another soul break of some kind for Terra to compliment the OSB I have for her.

YoshiOfYellow
Aug 21, 2015

Voted #1 Babysitter in Mushroom Kingdom

Grozz Nuy posted:

It's a shame, because the rest of that banner is really good (somewhat depending on what the burst commands are for the Emperor and Leila I guess) but a Ricard relic is a serious trap draw. Golden Armor wouldn't help me much either because I already have Apocalypse Shield. We'll see if II synergy is worth caring about in 6 months, I guess.

Leila's BSB is basically a poison version of Locke's:

1x ST Poison/Non Attack + Mug ATK/MND -20%
4x ST Poison/Non Attacks w/ Short Cast Time

Emperor's BSB commands:

4x ST Dark/Wind Magic Attacks + Medium Stun Chance
1x ST Dark/Wind Magic Attack + Absorb % of damage as HP

Both are at least pretty solid workhorse tier BSBs. Dark/Wind is an interesting combo for Emperor, wondering if he'll actually get access to any wind abilities in his skillset.

What's weird is the ATK/MND Mug on Leila. The only real use of the MND stat to her is to buff her hastega duration a bit from Captain's Command and as far as I'm aware the situations where you'd want a stacking MND break are incredibly rare. If nothing else it's yet another stacking ATK buff/debuff though.

YoshiOfYellow fucked around with this message at 19:20 on Oct 13, 2016

Killing Vector
May 3, 2009

NaanViolence posted:

How much of an upgrade are the four star spellblade skills over their three star cousins?

I know it's common advice to hone up the three star ones when you're new and orbs are scarce, but I have a lot more orbs than I used to and honing the fours is no longer a laughable proposition. Is there any reason not to do this?

The 4* spellblades have 210 potency vs 180 for the 3*s (so 420 vs 360 when hitting weakness). They are low priority, but if you're satisfied with your Breakdown/Lifesiphon/-ja spell/etc hones, you should be fine spending orbs on them.

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

For those considering spending all your mythril on the Celes/Locke banners in next week's event in Japan, don't forget that we're getting a World of Final Fantasy cross-promotion event with new characters and new relics for those characters the following week. As a reminder, the last two times an event has introduced a pair of new characters for a brand new realm, we got the first FF14 banner and the first FFT banner. I expect them to push the envelope again for WoFF.

And if the WoFF banner turns out to be a bust after all, the Celes/Locke banners will still be active.

U-DO Burger
Nov 12, 2007




Holy poo poo Mug Bloodlust is amazing and turns your thief into a DPS machine. I can't wait to hone this sucker

LornMarkus
Nov 8, 2011

Zurai posted:

For those considering spending all your mythril on the Celes/Locke banners in next week's event in Japan, don't forget that we're getting a World of Final Fantasy cross-promotion event with new characters and new relics for those characters the following week. As a reminder, the last two times an event has introduced a pair of new characters for a brand new realm, we got the first FF14 banner and the first FFT banner. I expect them to push the envelope again for WoFF.

And if the WoFF banner turns out to be a bust after all, the Celes/Locke banners will still be active.

Ah, thanks for the heads up on that, I hadn't considered that aspect of it. Absolute worst case just means I do an extra two or three draws on the Celes/Locke banners later on and if there's good poo poo on them there's nothing wrong with that.

Sprite141
Feb 7, 2009

I should really just
learn to stop talking.
Son of a bitch. Everyone who doesn't use hastega for this ultimate ++ is insane. It absolutely means life or deth if you can't heal at least once in between attacks when you have a stupidly strong boss poo poo out aoes. I'm gonna forgo shellga as I didn't realize it was all resistance piercing, and instead give caitsith a natural hastega with a haste. Also put the power breakdown dance on yuffie, that stamp out is nuts.

Edit: Or just outright replace reno with redxiii and use his hastega. Wow, why didn't I do that earlier? Thankfully I have a magic boosting pin he can use.

Sprite141 fucked around with this message at 19:55 on Oct 13, 2016

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Chevy Slyme
May 2, 2004

We're Gonna Run.

We're Gonna Crawl.

Kick Down Every Wall.

Sprite141 posted:

Son of a bitch. Everyone who doesn't use hastega for this ultimate ++ is insane. It absolutely means life or deth if you can't heal at least once in between attacks when you have a stupidly strong boss poo poo out aoes. I'm gonna forgo shellga as I didn't realize it was all resistance piercing, and instead give caitsith a natural hastega with a haste. Also put the power breakdown dance on yuffie, that stamp out is nuts.

Magic Breakdance, Full Breakdance and everyone in the back row should be more than enough mitigation to keep all of his hits manageable. Power Breakdance can help if Stamp Out is wrecking you. An auto Haste on your healer isn't a bad idea. Hastega is not going to help much.

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