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NuminaXLT posted:Wrong crow avatar person, I believe. Haha, oh yeah, crow and I both have bird avatars now. Now it'll be even more confusing!
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# ? Oct 18, 2016 21:01 |
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# ? May 25, 2024 13:39 |
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HOOLY BOOLY posted:A shame it's only the first time you kill a codex that it drops the Avatar progress. Those things are annoying enough to warrant a drop every time. IDK, plasma snipers with bluescreen rounds drop them in one shot reliably. With Serial, you could have pods of only codices and nobody else would have to do anything.
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# ? Oct 18, 2016 22:04 |
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pun pundit posted:IDK, plasma snipers with bluescreen rounds drop them in one shot reliably. With Serial, you could have pods of only codices and nobody else would have to do anything. Or a close range plasma shotgun, ideally with hit and run and/or implacable. That's consistently been my answer to codices and it works pretty well. In my experience, codices are annoying but not threatening and usually a lower-priority target. I'm also not a fan of bluescreen rounds. They're useful to be sure, but mechanicals aren't that common - you're likely to see one or two every mission, sure, but RNG permitting I prefer more versatile rounds.
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# ? Oct 18, 2016 22:06 |
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I'll pimp one of my favorite root beers, Espresso Root Beer. Which reminds me, I need to ask someone in my family to bring some down next time they make the trip.
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# ? Oct 19, 2016 00:34 |
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That was really close. Good job!
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# ? Oct 19, 2016 01:01 |
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Yeah, that was done by the skin of your teeth. Nicely done Jade.
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# ? Oct 19, 2016 01:26 |
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Talow posted:Yeah, that was done by the skin of your teeth. Nicely done Jade. I'll say, getting the extraction in on the last possible turn is some crazy work. Edit: Guava was right though, your giant robotic crab syndrome is hampering your missions sometimes.
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# ? Oct 19, 2016 01:28 |
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Jade Star posted:Hey! I've said that about Overdrive a couple of times already. Yes, I too believe that CJacobs should update Prince of Persia 2008. Thank you, Jade.
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# ? Oct 19, 2016 01:57 |
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While I feel Jade's pain on wasting ammo I also feel that coming back from a mission with unspent explosives is a loss. The whole thing with the ADVENT facility with no door on that side? Blow out a wall. Got the VIP and need to make a break for the extraction? Blow out the other wall. Leave no buildings standing.
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# ? Oct 19, 2016 03:09 |
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Dynamic entries and exits are the greatest thing.
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# ? Oct 19, 2016 03:17 |
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Operation secret rage refers me to mentally yelling at the screen at every boneheaded move in that mission.
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# ? Oct 19, 2016 03:52 |
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Best drat Root Beer is not. It is poo poo. Not Your Father's Root Beer is nice.
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# ? Oct 19, 2016 04:16 |
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I hope we get to see what happens when soldiers don't make it to the evac in time. That said, it's always great to see a last-second extraction.
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# ? Oct 19, 2016 04:19 |
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My issue with alcoholic root beer is that it's pretty good for the first few pulls, you're happy with it... and then you realize that you still have most of a bottle to slog through.
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# ? Oct 19, 2016 04:42 |
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Doobie Keebler posted:While I feel Jade's pain on wasting ammo I also feel that coming back from a mission with unspent explosives is a loss. The whole thing with the ADVENT facility with no door on that side? Blow out a wall. Got the VIP and need to make a break for the extraction? Blow out the other wall. Leave no buildings standing. But what if you need those explosives during the skyranger trip home?
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# ? Oct 19, 2016 05:14 |
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citybeatnik posted:My issue with alcoholic root beer is that it's pretty good for the first few pulls, you're happy with it... and then you realize that you still have most of a bottle to slog through. That's because most hard root beers are just beers that are spiced to taste like regular root beer. You need the good stuff http://www.sprecherbrewery.com/beer.php?cat=9
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# ? Oct 19, 2016 05:25 |
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On the subject of VIPs, I've only seen one VIP die: He was taking cover behind a car, I was the other side of the street, and the aliens blew up the car with a salvo of terrible missed shots. I also on the same mission had my evac point suddenly change on me, so instead of being in the far corner where I was moving to, it was on top of a building near my starting location. Not sure why that happened but it doesn't help if you think you're almost there. The AWC bonus is kind of useful at times, is every skill up for grabs on every class? You guys complained about Blast Padding being uneventful, but one of my rangers managed to get Aim, which is... uhh. Yeah.
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# ? Oct 19, 2016 05:40 |
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Not every skill is in the AWC. It's be a bit poo poo if Salvo for example got put on random people. Somewhere in the code there is a flag for 'can this skill pop up in AWC training' and that determines what you can and can not learn through the AWC. I have also seen at least one skill that is only available from the AWC roulette.
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# ? Oct 19, 2016 05:46 |
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TheDarkFlame posted:On the subject of VIPs, I've only seen one VIP die: He was taking cover behind a car, I was the other side of the street, and the aliens blew up the car with a salvo of terrible missed shots. I also on the same mission had my evac point suddenly change on me, so instead of being in the far corner where I was moving to, it was on top of a building near my starting location. Not sure why that happened but it doesn't help if you think you're almost there. I don't know if *every* skill is up for grabs, but there are actually a few that are *exclusive* to the AWC and are really rare - Lightning Reflexes is still in the game!
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# ? Oct 19, 2016 05:55 |
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drat that was a nail biter, glad to see Jade pull it off, though the immediate retaliation mission right after with some of the squad down must be a kicker.
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# ? Oct 19, 2016 07:38 |
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Jimmy4400nav posted:drat that was a nail biter, glad to see Jade pull it off, though the immediate retaliation mission right after with some of the squad down must be a kicker. That is kind of a pain in the rear end, but on the other side of things, hey I am finally forced to field some soldiers who haven't had much screen time thus far. I just hope I don't run into Unexpected Troubles.
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# ? Oct 19, 2016 10:54 |
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Operation "Jade Star and the gang run into Unexpected Troubles"
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# ? Oct 19, 2016 11:23 |
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Jade Star posted:Not every skill is in the AWC. It's be a bit poo poo if Salvo for example got put on random people. Somewhere in the code there is a flag for 'can this skill pop up in AWC training' and that determines what you can and can not learn through the AWC. I have also seen at least one skill that is only available from the AWC roulette. i have gotten salvo on a ranger before, letting me throw my single grenade without ending turn it loving sucked
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# ? Oct 19, 2016 13:17 |
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Should have put him in a suit with a heavy weapon too then! But yeah, niche potential.
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# ? Oct 19, 2016 13:55 |
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Kinda disappointed nobody else died yet, my dude is so lonely in the memorial
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# ? Oct 19, 2016 14:03 |
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The ufopaedia claims that these are the skills the AWC can't grant: Aid Protocol Medical Protocol Combat Protocol Revival Protocol Haywire Protocol Scanning Protocol Threat Assessment Restoration Capacitor Discharge Slash Blademaster Bladestorm Reaper Squadsight Long Watch Lightning Hands Quickdraw Faceoff Fan Fire So, anything that depends on having a specific piece of equipment - the Gremlin, sword, or pistol. But anything else is fair game.
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# ? Oct 19, 2016 14:12 |
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Given that there are two fresh alien rulers out there, I expect that there will be some new faces in the memorial soon enough.
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# ? Oct 19, 2016 14:13 |
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Well, ruler two is only difficult if you can't run away from him when he does a thing, and ruler three always seemed more preoccupied with killing advent whenever I saw her.
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# ? Oct 19, 2016 14:16 |
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Kurieg posted:Ruler three always seemed more preoccupied with killing advent whenever I saw her. I never had this happen. She was laser-focused on ruining my day.
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# ? Oct 19, 2016 14:25 |
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Kurieg posted:Well, ruler two is only difficult if you can't run away from him when he does a thing, and ruler three always seemed more preoccupied with killing advent whenever I saw her. You've got your rulers flipped! Two is the lady who gets distracted sometimes (although I've never seen it), three is the guy who does a thing (which you can't run away from because he only does it on groups and it happens on his next reaction). Personally I've always found one and three to be the real shitwreckers, even with two pointed at my dudes at all times.
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# ? Oct 19, 2016 15:56 |
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TheDarkFlame posted:On the subject of VIPs, I've only seen one VIP die: He was taking cover behind a car, I was the other side of the street, and the aliens blew up the car with a salvo of terrible missed shots. I also on the same mission had my evac point suddenly change on me, so instead of being in the far corner where I was moving to, it was on top of a building near my starting location. Not sure why that happened but it doesn't help if you think you're almost there. Does the bug where the VIP dies if the car blows up even if he's nowhere nearby still happen? I've never experienced it myself, but the main XCOM thread had something like that back when I still followed it. Also the evac point change usually means the original one got blown up somehow, though I have had it happen at the start of a mission because it spawned on top of an enemy pod.
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# ? Oct 19, 2016 16:11 |
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Iny posted:You've got your rulers flipped! Two is the lady who gets distracted sometimes (although I've never seen it), three is the guy who does a thing (which you can't run away from because he only does it on groups and it happens on his next reaction). The lady ruler announced her presence by killing the rest of the pods she spawned with allowing me to rupture/burn/acid her and laugh as she tried to charge my elevated position. It was honestly kind of sad. The remaining dude ruler attacked me while I was doing a supply run and several things exploded.
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# ? Oct 19, 2016 16:16 |
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Green Intern posted:I never had this happen. She was laser-focused on ruining my day. Cythereal posted:So, anything that depends on having a specific piece of equipment - the Gremlin, sword, or pistol. But anything else is fair game. That's how it worked in the first game too, IIRC.
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# ? Oct 19, 2016 18:47 |
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Well, I do note that the next mission is a Retaliation mission. It would suck to have Big Momma show up, kill enough civvies to make Jade fail the mission, and then run away with half health...
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# ? Oct 19, 2016 19:03 |
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I'm pretty sure they can't show up the very next mission after one has already shown up.
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# ? Oct 19, 2016 19:28 |
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Some nice AWC skills there: Shredder on a sniper: outstanding. Hail of bullets on a specialist: who needs Combat Protocol? Blast padding on a ranger: well, uhh, it's like Bulwark except it doesn't cause Guavamoment to whine about accidentally granting full cover to the bad guys. But the best bonus skill pick-up here is Hunter's Instinct in the gorilla tactics school. It's unlocked by getting a ranger to Captain, and while the Hulkster is on a long vacation, all rangers can benefit from it. +3 shotgun damage means even minimum shotgun damage can be a guaranteed kill against weaker enemies, and that's before it starts getting silly with specialized ammo and Rapid Fire.
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# ? Oct 19, 2016 20:51 |
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Lunethex posted:I'm pretty sure they can't show up the very next mission after one has already shown up. Are there any missions/mission types they can't show up on?
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# ? Oct 19, 2016 20:53 |
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White Coke posted:Are there any missions/mission types they can't show up on? They can't show up in the Shen's Last Gift mission. They also can't show up in Gatecrasher or in the tutorial missions. That's about it. I think the way it works is: any time the game makes a viper (or one of the other two spoilery alien types), it might make the appropriate ruler instead.
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# ? Oct 19, 2016 21:14 |
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zyxophoj posted:They can't show up in the Shen's Last Gift mission. They also can't show up in Gatecrasher or in the tutorial missions. That's about it. They can even show up in the Avenger Defense mission by default which is just There's a mod to disable that but it can also disable the rulers showing up entirely.
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# ? Oct 19, 2016 21:15 |
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# ? May 25, 2024 13:39 |
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monster on a stick posted:They can even show up in the Avenger Defense mission by default which is just There's a mod to disable that but it can also disable the rulers showing up entirely. Can Subject Beta complete the mission failure requirements? 'Cause I tend to keep a lot of people on defense near the mission failure point.
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# ? Oct 19, 2016 21:28 |