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Lord Twisted posted:So... I'm not sure how you missed it, they can trade the spears for swords and the swords have the bolt caster built in. The bolt casters are Assault so they can fire them and charge the same turn. And bolters are Rapid Fire, no one can shoot them and charge.
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# ? Oct 22, 2016 21:19 |
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# ? Jun 8, 2024 09:31 |
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The Guardian spear says they can use it for both a boltgun and attacking in an assault phase in the same turn but I'm not sure if that's the same as shoot and charge.
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# ? Oct 23, 2016 03:15 |
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Sivores posted:The Guardian spear says they can use it for both a boltgun and attacking in an assault phase in the same turn but I'm not sure if that's the same as shoot and charge. That is definitely what it says. (You can shoot and charge)
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# ? Oct 23, 2016 03:22 |
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Its a pity you can't charge after firing a rapid fire weapon without Relentless.
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# ? Oct 23, 2016 03:29 |
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Means you can use it for overwatch, or any trickery that lets you fire during the enemy's turn (or give yourself relentless, I'm sure it can be done)
Fashionable Jorts fucked around with this message at 03:37 on Oct 23, 2016 |
# ? Oct 23, 2016 03:33 |
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I'm on holiday for like a month with no internet and what the gently caress is all this oh poo poo there's so much to paint when I'm back
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# ? Oct 23, 2016 06:19 |
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Don't worry the actual rules will be way different in our golden leafed and alagator skinned propsero books
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# ? Oct 23, 2016 08:29 |
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When I'm spending $120/book the rules had better be a little more thought out. They never are, but I can at least pretend.
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# ? Oct 23, 2016 09:24 |
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30K Custodes rules will actually be in next week's White Dwarf.
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# ? Oct 23, 2016 15:26 |
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I got to feel up the Prospero sprues at my local Warhammer store today. The detail on them is incredible; I won't be replacing my Forgeworld Mk. III's with them or anything, but drat they're lovely models.
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# ? Oct 24, 2016 06:05 |
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Finally finished these dudes:
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# ? Oct 24, 2016 06:27 |
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SRM posted:I got to feel up the Prospero sprues at my local Warhammer store today. The detail on them is incredible; I won't be replacing my Forgeworld Mk. III's with them or anything, but drat they're lovely models. Are the resin arms smaller or larger than the plastic ones?
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# ? Oct 24, 2016 06:49 |
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Dived in Dark Sphere on my way home from an appointment to pick up some test pots for my Chaos Terminators. They had a Prospero unboxed. It really does look great. Oh, I also browsed very swiftly through the rules. The different sized dice seem mainly for resolving damage. You make opposed rules to do damage, if attacker beats defender that's a wound. Standard Bolter and Power Armour are both D6. Then Plasma, Melta, Power Fists etc move up through D8, D10 etc for the attack role as they get deadlier. Ditto for the defence roll. Moving up in size through Terminator Armour, Storm Shields, Kine shields etc. They also are used for Psychic Powers, but I didn't have any more time to look through those rules.
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# ? Oct 24, 2016 12:01 |
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So the rules for custodes are v different in 30K. Not my shite pic but it gives the idea.
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# ? Oct 24, 2016 12:06 |
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Other pic. Copied from a mate: "Spear Custodes have Preturnatural Skill, The Sodalitym Inviolable Psyche and Bulky special rules. Preturnatural Skill: +1 to Initiative in the Assault if their WS is equal or above the majority WS of the unit or units they are fighting. Sodality: Units made up of models with this rule get a unit coherancy of 3 inches instead of 2. They can also attempt to regroup with an unmodified Leadership test regardless of casualties taken or other effects. Inviolable Psyche: Immune to Fear and can re-roll deny the witch. Armour has 2+ Save and 5+ Invuln. Guardian Spears have the Lightning Blows rule, meaning on 6s they generate extra attacks. Those attacks don't generate new ones. Shield guys have Praesidium Shields, 4+ re-rollable Invuln (reroll able only in combat I think?) Spears are Str User but +1 on charge, 3 AP but 2 on the charge, Specialist weapon, Warblades are User Stre, 3 AP, Rending and specialist weapon. There's going to be a bunch more of SoS and Custodes and other stuff in a FW book Horus Heresy 7: Talons of the Emperor. These guys being available to any Loyalist faction using "Agents of the Emperor" line of the Age of Darkness Allies chart." Lord Twisted fucked around with this message at 12:11 on Oct 24, 2016 |
# ? Oct 24, 2016 12:06 |
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Triple post but sue me, LOOK AT IT. E: Open days 5/6 Nov. CALADIUS GRAV TANK. Lord Twisted fucked around with this message at 14:53 on Oct 24, 2016 |
# ? Oct 24, 2016 14:11 |
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I don't know what the gently caress that is but I know I want it and if it's Custodes only I'll cry.
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# ? Oct 24, 2016 14:38 |
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Caladius Grav-Tank. Custodes only yeah. Expect more from the chassis. I'd trade in my javelins for that thing in a heartbeat.
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# ? Oct 24, 2016 14:59 |
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People have always said that the Javelin is a throwback to the Rogue Trader deoderant tank, but that right there is definitely the true throwback to it. I think it looks like someone strapped two dickbikes together and put a Sicaran turret on top of it; I like it but I don't love it like everyone else seems to.
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# ? Oct 24, 2016 15:21 |
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Lord Twisted posted:Triple post but sue me, LOOK AT IT. This is great but I demand a Rhino with dickbikes strapped to it for levitation instead of tracks for full wish fulfillment
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# ? Oct 24, 2016 15:38 |
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I love the hovertank and it gives me hope that hover land raiders are on the horizon.
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# ? Oct 24, 2016 15:50 |
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I bet they nerfed sicarans because all custodes vehicles are skimmers
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# ? Oct 24, 2016 16:56 |
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Is that the modern update of the Deodorant Stick tank from decades back?
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# ? Oct 24, 2016 17:43 |
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Agents of the Emperor still cant go into sworn brothers transports, can they?
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# ? Oct 24, 2016 18:50 |
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Lord Twisted posted:Triple post but sue me, LOOK AT IT. I'm going to the open day.
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# ? Oct 24, 2016 19:59 |
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Meanwhile I've decided to say 'gently caress it' and am going to do my own god drat warsmith, tyrants, and havocs. I'm going to go for a more Chaos feel so that when it's all done in 3-4 years it'll be fitting the later heresy timeline.DJ Dizzy posted:Agents of the Emperor still cant go into sworn brothers transports, can they? Right. Even heresy battle bros can't ride in the same clown cars.
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# ? Oct 24, 2016 20:13 |
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With Calth and soon Prospero coming out, I'd like to hop on the Heresy train (apart from painting the occasional test model and skimming the rules). I play 40k Blood Angels, and I am getting sick of bringing chainswords to a bolter fight. Which Legion works best as the polar opposite of them? I'm talking mass firepower and slowly but inevitably sweeping across the table. Iron Warriors seem like a good fit, but I don't want to jump on another army that feels like it's always a step behind its peers. Edit- Looking at it now, Death Guard seems pretty tempting. ThNextGreenLantern fucked around with this message at 20:43 on Oct 24, 2016 |
# ? Oct 24, 2016 20:34 |
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ThNextGreenLantern posted:With Calth and soon Prospero coming out, I'd like to hop on the Heresy train (apart from painting the occasional test model and skimming the rules). I play 40k Blood Angels, and I am getting sick of bringing chainswords to a bolter fight. Which Legion works best as the polar opposite of them? I'm talking mass firepower and slowly but inevitably sweeping across the table. Iron Warriors seem like a good fit, but I don't want to jump on another army that feels like it's always a step behind its peers. Imperial Fists. One true legion. BS5 on all bolt weapons, stubborn when in fortifications. Painting yellow makes you a true ham.
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# ? Oct 24, 2016 20:38 |
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Weird how the rules turn out better when the person writing them gives half a poo poo. I guess this means I can build my five Custodes with spears as intended. The sword/shield dudes look fine, but the spear is way more iconic. We haven't seen 30k rules for the Sisters yet so I'm guessing they're not covered in the new White Dwarf. Whatever, they're going to all get swords because they're rad. Lord Twisted posted:Triple post but sue me, LOOK AT IT. ThNextGreenLantern posted:I'm talking mass firepower and slowly but inevitably sweeping across the table.
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# ? Oct 24, 2016 20:42 |
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Fists or death guard. Bs5 bolt-everything, free tank hunter on heavy squads is gross. DG can get troop heavy squads and grave wardens are brutal.
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# ? Oct 24, 2016 20:44 |
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Safety Factor posted:You pretty much just described the Death Guard. This is an actual useful answer. Death Guard models are rad as gently caress, that helps. To expand, as others have mentioned fists get free tank hunter on heavy support squads. You're also one of only two legions that can teleport deep strike. One of the ROWs (hammer of something, I forget the exact name) lets you add teleportation deep strike to troops for 10pts per squad or 15pts per character. Acquire a copy of this book - it contains all of the special rules and units for the legions so far. See what you like the look of. TTerrible fucked around with this message at 20:48 on Oct 24, 2016 |
# ? Oct 24, 2016 20:44 |
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Safety Factor posted:You pretty much just described the Death Guard. Hencoe posted:Fists or death guard. Bs5 bolt-everything, free tank hunter on heavy squads is gross. DG can get troop heavy squads and grave wardens are brutal. TTerrible posted:This is an actual useful answer. Death Guard models are rad as gently caress, that helps. Well, 7 is my favorite number, and I was hoping for a Traitor force. Any other advice for starting Death Guard?
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# ? Oct 24, 2016 20:47 |
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Are you a fan of scythes?ThNextGreenLantern posted:With Calth and soon Prospero coming out, I'd like to hop on the Heresy train (apart from painting the occasional test model and skimming the rules). I play 40k Blood Angels, and I am getting sick of bringing chainswords to a bolter fight. Which Legion works best as the polar opposite of them? I'm talking mass firepower and slowly but inevitably sweeping across the table. Iron Warriors seem like a good fit, but I don't want to jump on another army that feels like it's always a step behind its peers. There really aren't any legion that's a step behind the others. Havocs are amazing, and Ironfire is a bitching RoW. Perturabo is also a p. good primarch, letting you do reserves from turn 1. An army with all drop pods coming down turn 1 is now possible. DJ Dizzy fucked around with this message at 20:52 on Oct 24, 2016 |
# ? Oct 24, 2016 20:48 |
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Iron Warriors are very good, the bad half of Wrack and Ruin just causes some people to black out.
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# ? Oct 24, 2016 21:28 |
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ThNextGreenLantern posted:With Calth and soon Prospero coming out, I'd like to hop on the Heresy train (apart from painting the occasional test model and skimming the rules). I play 40k Blood Angels, and I am getting sick of bringing chainswords to a bolter fight. Which Legion works best as the polar opposite of them? I'm talking mass firepower and slowly but inevitably sweeping across the table. Iron Warriors seem like a good fit, but I don't want to jump on another army that feels like it's always a step behind its peers. Death Guard, Iron Hands, and Iron Warriors are basically the attrition warfare specialists. World Eaters are too, but they do it through chain axes and not really firepower. Fists aren't really an attrition specialist imo, but they have solid all arounder rules with an emphasis on bolters. People already covered DG, but they're basically the silent grim motherfuckers who slowly march at you while their heavy support dudes blow you apart and their phosphex/chemical weapons turn your lines into a wasteland. They like shenanigans like reducing toughness values of their enemies and moving through cover. Some of the best use of flamers in the game. They're probably the least flexible of these three legions. Iron Hands are the stone cold semi mechanical bastards who's answer to "we should run away sir!" is "if you're not dieng you're not doing your job". They're legion isn't exceptional, but it's still really strong due to how tough everything is. Against shooting attacks all your infantry are effectively T5 and you can give any character +1 to their invulnerable saves. That means 4++ breacher sergeants and 3++ consuls are easy to get and very survivable. They like armour and machines, so they get really good synergy with admech and make solid armoured lists. Their unique units are very mediocre, but this is made up by getting one of the best ROW in the game along with two really good characters. They are slow and not very flexible and are a bit vulnerable in melee. Iron Warriors are the bitter WW1 legion shoveing guys over the trenchs into enemy machineguns while their artillery blows the crap out of everything and their lovely leadership tells them to do it again because the casualties weren't high enough. They don't run away from shooting attacks, which is a bigger deal than you might think, so while they aren't relentless or tough like the others, they win wars through attrition. Some of the best special units and one amazing ROW counterbalances their mediocre characters and completely forgettable wargear section. Like the hands they partner up with admech very well and prefer the use of robots. They also like their armour, but it's usually in the form of artillery. They're probably a bit more flexible than the other two, but their lists are a bit less unique.
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# ? Oct 24, 2016 21:45 |
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panascope posted:Iron Warriors are very good, the bad half of Wrack and Ruin just causes some people to black out. And the basically non existent legion unit upgrades like warsmiths, shrapnel shells. It's a short list because that's all there is. The good half of wrack and ruin is stellar though.
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# ? Oct 24, 2016 22:20 |
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ThNextGreenLantern posted:With Calth and soon Prospero coming out, I'd like to hop on the Heresy train (apart from painting the occasional test model and skimming the rules). I play 40k Blood Angels, and I am getting sick of bringing chainswords to a bolter fight. Conversely I've been thinking about Blood Angels. Taking Veterans and not giving them the ubiquitous Sniper but Weapon Master instead. Forget kitting out the Sergeant. Just put 2-3 Power Axes into the squad and get base 3 attacks, WS5, wounding on a 2+ (because of the +1 to wound) to wreck other infantry. Plus Assault Cannon's on everything that can carry them.
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# ? Oct 24, 2016 22:40 |
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Imperial Fists also get options for Assault Cannons or Storm Shields on their Terminators. Basically, IF get 40k Terminators minus ATSKNF and Storm Bolters.
Aesaar fucked around with this message at 22:59 on Oct 24, 2016 |
# ? Oct 24, 2016 22:49 |
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I don't like their Yellow scheme.
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# ? Oct 24, 2016 22:57 |
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# ? Jun 8, 2024 09:31 |
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Hencoe posted:And the basically non existent legion unit upgrades like warsmiths, shrapnel shells. It's a short list because that's all there is. SRM posts pictures of his pretty man dolls and I am mad he has man dolls for all his special mans. At least the new direction they are taking is consistent and looks good.
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# ? Oct 24, 2016 22:58 |