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i finished the game and i still dont know why its called root double
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# ? Oct 22, 2016 03:34 |
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# ? Jun 6, 2024 03:46 |
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To be honest my opinion about Louise is that they could have completely removed her from the story and it would have been better for it.
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# ? Oct 22, 2016 04:57 |
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Heavy neutrino posted:To be honest my opinion about Louise is that they could have completely removed her from the story and it would have been better for it.
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# ? Oct 22, 2016 08:38 |
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Ohh, Professor Takeshi...!!
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# ? Oct 22, 2016 08:44 |
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Hey I've got an idea. Let's discuss and then live out the Pygmalion story.
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# ? Oct 22, 2016 08:50 |
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Raxivace posted:I haven't played this Root Double game but this post made me immediately think of the Sora route in Ever17. For those who don't know, here is an accurate summary of Sora's route.
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# ? Oct 22, 2016 09:40 |
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Heavy neutrino posted:To be honest my opinion about Louise is that they could have completely removed her from the story and it would have been better for it. I liked her except for the fact that somehow she's 13 years old and can beat the poo poo out of Watase even though she's been shot and is much smaller than him.
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# ? Oct 22, 2016 10:41 |
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I don't think that's too unreasonable actually. She does have perfect knowledge of martial arts and I can imagine there are some kid prodigies who can beat adults in a fight. Although she actually loses almost every fight she gets into, even the one against Watase in Area N where she has the advantage of a weapon and radiation protection.
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# ? Oct 22, 2016 12:24 |
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Irony Be My Shield posted:I don't think that's too unreasonable actually. She does have perfect knowledge of martial arts and I can imagine there are some kid prodigies who can beat adults in a fight. Although she actually loses almost every fight she gets into, even the one against Watase in Area N where she has the advantage of a weapon and radiation protection. Eh, I suppose, it's just that it feels much more like "you need a kung-fu loli to sell well".
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# ? Oct 22, 2016 16:35 |
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But they actually explain that (final route spoilers) since she's revealed to be another test subject and was used sorta like a storage case for most of the infomation Nagisa had and that includes all the brain information for genius in various fields like math and various martials arts so of course she can put up a fight with a adult. but even then Watase and even Kazami can beat her just as much as she beats them, the only time Salyu actually is stronger is when she gets Watase and others by suprise, all the other times Watase can beat her and hell in the normal ending of the After route he actually kills her on accident because despite her being good at various martial arts her body is still of a 13 year old so yeah.
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# ? Oct 22, 2016 19:59 |
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HerpicleOmnicron5 posted:I liked her except for the fact that somehow she's 13 years old and can beat the poo poo out of Watase even though she's been shot and is much smaller than him. Beyond the silliness of her character I just don't feel like she adds much to the story. She starts out as some sort of autistic Mary Sue character who just tags along with Natsuhiko, is off-screen doing nothing much for 90% of the LABO incident, and is later revealed to not actually be a Mary Sue character... to not much effect. Her status as a test subject in some grotesque human experiment is not used to much effect as the game ends after the LABO escape, and the true ending handwaves away the greater political conflict that sparked the incident. What's the point of including her in the story?
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# ? Oct 22, 2016 21:39 |
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Heavy neutrino posted:Beyond the silliness of her character I just don't feel like she adds much to the story. She starts out as some sort of autistic Mary Sue character who just tags along with Natsuhiko, is off-screen doing nothing much for 90% of the LABO incident, and is later revealed to not actually be a Mary Sue character... to not much effect. Her status as a test subject in some grotesque human experiment is not used to much effect as the game ends after the LABO escape, and the true ending handwaves away the greater political conflict that sparked the incident. What's the point of including her in the story? I think she adds a lot to the interactions between Mashiro and Natsuhiko. Their interactions with her really help characterize them, and the chemistry between the three along with their development throughout Route B is what makes that route entertaining.
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# ? Oct 22, 2016 22:42 |
I really enjoyed Analogue: A Hate Story. Is Hate+ a sequel to it? I didn't want to google it incase of spoilers.
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# ? Oct 23, 2016 02:21 |
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Cuntellectual posted:I really enjoyed Analogue: A Hate Story. Is Hate+ a sequel to it? I didn't want to google it incase of spoilers. The same author also made two other games that are freeware. Digital: A Love Story is quite good. don't take it personally, babe, it just ain't your story I've never quite known what to do with but its free I guess. She also put out a new game recently, Ladykiller in a Bind. I haven't played that one but apparently it is not an all-ages visual novel by any means. Raxivace fucked around with this message at 02:33 on Oct 23, 2016 |
# ? Oct 23, 2016 02:23 |
Raxivace posted:Yeah it's a full sequel. Yeah I liked Digital (though not as much) and I read the LP of DTIPBIJAYS (flows right off the tounge. )] I feel kind of bad that the first 'ending' I got for Analogue was being too rude to *Hyun-ae. It's not even the most common achievement. I'll try and figure out the proper endings before I try Hate+, at any rate. At any rate I was kinda surprised by how much I liked it. I was a little leery of trying it at first because it seemed kinda hamfisted with it's social commentary but the characters were pretty endearing and the story's been really interesting.
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# ? Oct 23, 2016 02:54 |
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Raxivace posted:She also put out a new game recently, Ladykiller in a Bind. I haven't played that one but apparently it is not an all-ages visual novel by any means. Yeah, Ladykiller's straight up porn.
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# ? Oct 23, 2016 22:57 |
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It's also the dev's reaction to playing most dating games, which was something like "Y'know, when you play a dating game, all you do is try and pick the right options to end up dating one person. It's really kind of sociopathic, so I figured, why not make a game where the purpose is to explicitly manipulate the other characters' thought and opinions of you?" Which is interesting and all, but I certainly don't do that while playing relationship-based games. Why would I be interested in seeing the plot about somebody dating a character I have no strong feelings about? John Lee fucked around with this message at 23:22 on Oct 23, 2016 |
# ? Oct 23, 2016 23:12 |
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That's like, the whole subtext of the Persona 3/4 Social Link system.
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# ? Oct 23, 2016 23:18 |
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food court bailiff posted:That's like, the whole subtext of the Persona 3/4 Social Link system. 3 more so than 4, I'd say, but yeah. The protagonist of Persona 3 is very deliberately always whatever the person they're talking to wants to see.
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# ? Oct 23, 2016 23:30 |
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My post was, amusingly, like twice as long originally, just to talk about the rivalry I have with a buddy of mine regarding Social Links in Persona 3/4. I disagree, though; I think the subtext is precisely opposite. I think that manipulating the other person to raise your SL level is... not 'playing wrong' exactly, but it's not engaging with the story in an honest way. If your main character was actually just playing along with Bill the Mechanic (or whatever), and didn't REALLY agree with his views on the social structure and economic systems (or whatever), then you don't have a Rank 10 friendship with him that you'll both remember forever, do you? The whole point of the Social Links is to quantify how close you are with another person. You don't have to be friends with them, or even like them, but if you were just manipulating these 11 (or whatever) people for stat boosts, then you aren't linked socially with them. I got by just fine telling the guy on the Student Council that he was a tool and his methods were misguided at nearly every opportunity. He didn't stab me for it or anything. Like, if you want to have your own headcanon where your main character is a Master Manipulator, that's fine. But I think that's a less defensible interpretation than that the main character is an earnest and truthful guy.
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# ? Oct 23, 2016 23:31 |
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The whole series is about accepting who you are inside, represented by your Persona. The MC, who is mute and therefore receives a personality as a reflection of what other characters do and say, is the only character that can switch personas based on the situation at hand. Every enemy in both games is wearing a mask. These aren't exactly subtle themes here that you're missing. e: I'm pretty sure the true final boss of P4 basically calls you out directly for this and points out that the only true friendships you have are with the Scooby Gang fighting alongside you, but it's been a REALLY long time since I've beaten it. Rockman Reserve fucked around with this message at 23:48 on Oct 23, 2016 |
# ? Oct 23, 2016 23:44 |
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John Lee posted:Like, if you want to have your own headcanon where your main character is a Master Manipulator, that's fine. But I think that's a less defensible interpretation than that the main character is an earnest and truthful guy. For the later games they did tone this down; the P4 protagonist and to a lesser extent the P3P female protagonist both have concrete personalities, goals and attitudes, so it's much easier to argue that their interactions are genuine and that some of the social links come more naturally to them than others. But for the original game I think there's clear evidence that this is what they were going for.
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# ? Oct 24, 2016 02:50 |
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NRVNQSR posted:In the case of Persona 3's male protagonist, at least, I'd disagree. (Major Persona 3 spoilers)P3's protagonist is explicitly not a person; he comes into existence immediately before the start of the game. Okay, no, this is 100% wrong. It's explicitly shown that the MC existed 10 years before the start of the game, when his parents died during Aigis's fight with Death, so he's almost certainly an ordinary human!
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# ? Oct 24, 2016 03:14 |
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Frankly, I would no-joke love to get into huge effortposts about Persona lore/theories, but I think it's only like 30% appropriate for the thread at most.
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# ? Oct 24, 2016 08:08 |
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It's possible I'm misremembering the spoilered detail; I haven't played the game in almost ten years, after all. Unrelated, has anyone played Cold Case Investigations yet? How long is it?
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# ? Oct 24, 2016 10:01 |
Does anyone know if there's higher res versions of the Analogue: A Hate Story icons? I feel like the rainbow connection one would make a great avatar. John Lee posted:It's also the dev's reaction to playing most dating games, which was something like "Y'know, when you play a dating game, all you do is try and pick the right options to end up dating one person. It's really kind of sociopathic, so I figured, why not make a game where the purpose is to explicitly manipulate the other characters' thought and opinions of you?" I find that to be the weirdest thing, when people complain about video game romances. "I don't pick the options I want to, I pick the options I know I need to for them to get their baps out." Well uh, yeah, that's one thing you can do, but why would you? It's like cheating at Solitaire. John Lee posted:Frankly, I would no-joke love to get into huge effortposts about Persona lore/theories, but I think it's only like 30% appropriate for the thread at most. Nobody plays Persona for the gameplay, though.
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# ? Oct 25, 2016 03:45 |
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Cuntellectual posted:I read the LP of DTIPBIJAYS (flows right off the tounge. )]
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# ? Oct 25, 2016 04:18 |
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Is there anywhere you can buy Rose Guns Days? Witch Hunt seems to say it's not being sold any more?
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# ? Oct 25, 2016 12:56 |
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Redmark posted:Is there anywhere you can buy Rose Guns Days? Witch Hunt seems to say it's not being sold any more? They had the Japanese download version on MangaGamer but they pulled that for some reason. Now the only way to buy it is a physical copy. Thankfully Rose Gun Days is pretty cheap, but good luck finding a store that will ship outside of Japan. There are proxy services which will buy stuff from Japan and ship it to you, though. So here's Rose Gun Days for about $20 (only one copy left), and then Tenso's Buyee service claims to be able to get that to you for about $5 more. Not sure if that's the cheapest option for RGD, it's just the first one I found.
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# ? Oct 25, 2016 22:06 |
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I wonder if ryuukishi will Make Me Cry again. I know Rose Guns Days is finished, so I dunno what he's up to at the moment.
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# ? Oct 25, 2016 22:24 |
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umineko really resonated with me
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# ? Oct 25, 2016 22:25 |
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Sea Sponge Run posted:I wonder if ryuukishi will Make Me Cry again. I know Rose Guns Days is finished, so I dunno what he's up to at the moment. He did a route in Rewrite which should get an English release here at some point. Other than that he had some project cooking about a girl and 3 different worlds or something. Edit: It's called TriAnthology and apparently it's already out: http://trt.07th-expansion.net Getsuya fucked around with this message at 22:50 on Oct 25, 2016 |
# ? Oct 25, 2016 22:47 |
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Trianthology I believe is a collection of three stories written by Rewrite's three writers, Ryukishi07 (Umineko, Higurashi), Tanaka Romeo ( Humanity Has Declined, Cross Channel), and that other guy no one actually likes, the one who did the awful Chihaya and Shizuru routes.
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# ? Oct 25, 2016 22:56 |
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And it has RK07 doing the art for some, but not all, of the characters. I've always been a big defender of Ryuukishi's art in Higurashi and Umineko for its expressiveness, but... damnit, somehow he's actually gotten worse since RGD! e: Seamless.
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# ? Oct 25, 2016 23:21 |
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if its any consolation rose gun days is really boring so youre not missing much if you decide its not worth the effort remember all the political bullshit behind the villian of higurashi, ie the worst part of the story that went on way too long? put that in a game without any interesting characters, mystery or plot to redeem it and you have rose gun days Stexils fucked around with this message at 00:39 on Oct 26, 2016 |
# ? Oct 26, 2016 00:20 |
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Cuntellectual posted:Does anyone know if there's higher res versions of the Analogue: A Hate Story icons? I feel like the rainbow connection one would make a great avatar. Cuntellectual posted:I find that to be the weirdest thing, when people complain about video game romances. "I don't pick the options I want to, I pick the options I know I need to for them to get their baps out." I think people who say that are getting at something real. Even if they don't understand it, what they mean is "I feel compelled to ignore what I want to say and tell everyone what they want to hear, because that's what the game incentivises me to do." Games absolutely do reward that kind of behaviour, and if the game encourages you to play it in a way that isn't fun, that's the game's fault. It's not the player's responsibility to change the way they react to it.
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# ? Oct 26, 2016 01:20 |
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I don't know what Ryukishi can even do at this point. As a writer whose forte is magnificent clusterfucks, what do you write after Umineko, once and future king of clusterfucks? Though tbh if he gets dai and zts aboard to write the soundtrack he could just print lorem ipsum a thousand times
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# ? Oct 26, 2016 01:47 |
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If there is another WTC game I hope it has another radical tonal/narrative-style shift and also actual aliens.
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# ? Oct 26, 2016 01:51 |
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FractalSandwich posted:The best person to ask is probably Christine Love herself. Her Twitter and email are on her website. Yeah, but so does real life. Also, this argument: FractalSandwich posted:if the game encourages you to play it in a way that isn't fun, that's the game's fault. It's not the player's responsibility to change the way they react to it. is valid in many cases, but one I feel is pretty overused, and I don't think it's really relevant here. It's not a black-and-white thing, for one; MOST people don't feel the need to play a game for 600 hours to get the "beat the whole game with every possible equipment loadout" achievement, but the game 'incentivizes' you to do so with a little GOT ACHIEVEMENT tag. That's not really enough for the vast majority of the population, though. The issue under discussion is games that are entirely story-based. You, the player, are the one who decides that you want to date Roger the music store clerk, so claiming that the game shouldn't 'force' you to give specific answers to get that result is kind of missing the point. The dialogue choices and raising visible or invisible stats/relationship values IS the game (again, we're talking about storygames with choice and mostly dating games from that subtype). Saying you want to date Roger and then spending time sussing out the numbers to do so is a perfectly acceptable thing to do. Saying you hope your virtual relationship with Yumiko works out and RPing a character (to the limits the game allows) is also acceptable. Saying that the game should change because sussing out the numbers in question isn't what you want to do, but the game is encouraging you to do otherwise by rewarding you with story... is less so. You get story either way. Even if you decide to be chill, answer however you want, and then the game ends early because you didn't date anybody, it's still story. You're not being encouraged to do non-fun things unless the only thing that you have fun with is seeing some kind of specific YOU WIN screen, which these games usually don't have. (Compare Long Live The Queen, which absolutely has number-sussing as an important mechanic, and rewards you with story for doing all kinds of different things, including some quite interesting failure events and states.)
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# ? Oct 26, 2016 02:11 |
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# ? Jun 6, 2024 03:46 |
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I feel this has been answered a million times over already but I don't want to dig through the thread for fear of spoilers - does Umineko spoil Higurashi? Also, are the iOS ports of Higurashi any good? I know they're way behind but honestly I'd probably rather read it on my phone.
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# ? Oct 26, 2016 02:44 |