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I thought it'd been implied several times that the Tyranids were running from something, maybe I'm mixing it up with something else.
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# ? Oct 26, 2016 11:52 |
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# ? Jun 4, 2024 02:31 |
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*ranting about Tyranids and Mega orks being poo poo*
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# ? Oct 26, 2016 12:34 |
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DOWN JACKET FETISH posted:hungry man walks across room to table on which a delicious plate of steak rests. that's not how this would work though, because if the golden throne is turned off, the Emperor would die, and there wouldn't be a beacon anymore. what you should have said was "hungry man starts walking towards the steak, then someone throws them into a garbage disposal, man goes looking for food elsewhere"
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# ? Oct 26, 2016 15:08 |
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robziel posted:I thought it'd been implied several times that the Tyranids were running from something, maybe I'm mixing it up with something else.
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# ? Oct 26, 2016 15:09 |
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Carebearz posted:that's not how this would work though, because if the golden throne is turned off, the Emperor would die, and there wouldn't be a beacon anymore. Idgi, can you please explain it as a car analogy
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# ? Oct 26, 2016 15:39 |
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Pharmaskittle posted:Idgi, can you please explain it as a car analogy hmmmmm, let me try, but seeing that my extent of knowledge about cars is that they go vroooom-vrooooom, it might be a little iffy. Guy wants to buy a really nice car, sees the nice car he wants but as he walks over to it, someone puts a sold sign on it, guy goes looking at different dealerships
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# ? Oct 26, 2016 15:53 |
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I'm putting together a regiment for SWAT Enforcers and this is pretty fun. Not as well equipped as Arbites but much better off than typical cops or even most Guard. Shotguns, shields and a Chimera with a ram
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# ? Oct 26, 2016 16:06 |
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Skellybones posted:I'm putting together a regiment for SWAT Enforcers and this is pretty fun. Not as well equipped as Arbites but much better off than typical cops or even most Guard. Shotguns, shields and a Chimera with a ram Good luck with that. I did that once. didn't last too long I'm afraid. Wrong time I think.
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# ? Oct 26, 2016 16:55 |
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Skellybones posted:I'm putting together a regiment for SWAT Enforcers and this is pretty fun. Not as well equipped as Arbites but much better off than typical cops or even most Guard. Shotguns, shields and a Chimera with a ram I'd play in an OW game like this, especially if you made every character a stereotypical 80's/90's cop movie character.
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# ? Oct 26, 2016 17:41 |
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Carebearz posted:that's not how this would work though, because if the golden throne is turned off, the Emperor would die, and there wouldn't be a beacon anymore. yes. i actually made a post to that very effect Skellybones posted:I'm putting together a regiment for SWAT Enforcers and this is pretty fun. Not as well equipped as Arbites but much better off than typical cops or even most Guard. Shotguns, shields and a Chimera with a ram do you have them using non-lethal weapons? you should have them using non-lethal weapons. and then put them up against a Carnifex
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# ? Oct 26, 2016 17:48 |
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While his wife begs them not to hurt him, he's a big softy really.
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# ? Oct 26, 2016 19:36 |
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DOWN JACKET FETISH posted:do you have them using non-lethal weapons? Is he modeling them on american cops? Also SWAT isn't exactly a less-than-lethal outfit. By the way, there's a boardgame currently on kickstarter which is about having giant mecha and gunships, and trying not to kill too many people
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# ? Oct 26, 2016 19:56 |
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For those who've used the Rogue Trader Apocalypse ruleset, how is it? I took a look at the documents and they seem kind of all over the place (for example, character creation refers to some parts of the sheet which aren't currently there) but it seems like it could be a lot of fun. What works, what doesn't, what could use a little tweaking?
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# ? Oct 26, 2016 21:26 |
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Skellybones posted:I'm putting together a regiment for SWAT Enforcers and this is pretty fun. Not as well equipped as Arbites but much better off than typical cops or even most Guard. Shotguns, shields and a Chimera with a ram I always thought that "Assault Guards" was a kickass name for a heavy police unit
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# ? Oct 26, 2016 23:33 |
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i, too, think things
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# ? Oct 27, 2016 01:18 |
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It would vary from planet to planet but I assume the majority of imperial worlds have PDF who wait around to be drafted into the Guard and Enforcers who actually do policing. Of course since its 40k it could get super convoluted. The Enforcers discover a crime scene that links into a separatist or chaos/xeno cult? Well the PDF will possibly get involved because it's a matter of planetary security. The Arbites will stick their heads in because crimes against the Imperium is their thing. A noble might have their own private military/security company that has legal precedent to handle some aspect of it. An Inquisitor gets word of it and starts shuffling people around. Local Sisters of Battle convent insists on interfering because they're dying to purge some heretics. Adeptus Mechanicus has a shrine nearby and they heard a machine spirit cry so they want in too. A Guard regiment is resupplying on world so their commander goes on alert and the Commissar starts flogging people just to be sure. A Rogue Trader is in orbit and starts scamming everyone involved with outrageously priced security and transport contracts. Then the Blood Ravens show up for some reason, everyone starts killing each other and we have a new DoW game.
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# ? Oct 27, 2016 04:54 |
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Skellybones posted:It would vary from planet to planet but I assume the majority of imperial worlds have PDF who wait around to be drafted into the Guard and Enforcers who actually do policing. This is the most accurate description of law enforcement in Warhammer 40,000.
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# ? Oct 27, 2016 06:21 |
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Rockopolis posted:Eye of Terror? I don't know if sending all the hive fleets into the eye of terror would be a great thing, or a terrible thing. Knowing 40k, probably terrible.
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# ? Oct 27, 2016 13:24 |
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slaanesh would get some p upsetting new ideas, nurgle would love the whole new toxins thing, tzeentch would get a rock on for the constant mutagenic shifting of the tyranid phenotype, khorne would have a bunch of new exciting skulls to collect, malal would be all "yes, the main 4's servants are getting wrecked this is amazing", gork and mork would get new friends, emperor starchild would be all "brilliant, they're not attacking my dudes anymore", the eldar gods would love it as they get some breathing room really it's the only logical choice for everyone to win. kill the emperor. throw the switch.
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# ? Oct 27, 2016 13:26 |
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Yeah, I'm not really keen on seeing Khorne taking a shine to a Hive Lord and sending it out again as a daemon prince.
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# ? Oct 27, 2016 13:27 |
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Don't Chaos, Tyranids, and the Necrons have a rock paper scissors thing going on? Like I remember Tyranids going out of their way to avoid necrons, Necrons not liking chaos, and chaos fleeing tyranids cause of the shadow of the warp.
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# ? Oct 27, 2016 13:50 |
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Everyone goes out of their way to avoid necrons. Tyranids don't really bother with them because they aren't edible, so there's no reason to waste a bunch of biomass trying to munch of metal men.
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# ? Oct 27, 2016 17:55 |
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I seem to remember a thing about Tyranids disliking blanks, but the Necrons don't do that any more.
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# ? Oct 27, 2016 19:06 |
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Necrons use the obelisks on Cadia to made Eye smaller, channel the bleed-off from the closing to shatter Tyranid hivemind. Or something. It's not the worst fan (read: my) idea, especially considering the alt-40Ks that /tg/ is producing nowadays.
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# ? Oct 27, 2016 20:05 |
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let's not pretend /tg/ has the monopoly on ridiculous alt-40ks
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# ? Oct 27, 2016 20:43 |
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Felime posted:Everyone goes out of their way to avoid necrons. Tyranids don't really bother with them because they aren't edible, so there's no reason to waste a bunch of biomass trying to munch of metal men. Same with Chaos demons
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# ? Oct 27, 2016 20:49 |
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DOWN JACKET FETISH posted:let's not pretend /tg/ has the monopoly on ridiculous alt-40ks In my defense, I don't know anything outside of /tg/ and, well, here. I have only heard rumors of places like dakkadakka and reddit
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# ? Oct 27, 2016 21:09 |
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Skellybones posted:I'm putting together a regiment for SWAT Enforcers and this is pretty fun. Not as well equipped as Arbites but much better off than typical cops or even most Guard. Shotguns, shields and a Chimera with a ram
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# ? Oct 27, 2016 22:50 |
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SardonicTyrant posted:The 87th Lethal Weapons. A true servant is never too old for this poo poo.
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# ? Oct 27, 2016 22:56 |
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On the plus side, nobody ever dies with just a few days left until retirement. Because only in death does duty end, you see.
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# ? Oct 27, 2016 23:13 |
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Dachshundofdoom posted:On the plus side, nobody ever dies with just a few days left until retirement. still more lenient than Sea Org I guess
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# ? Oct 27, 2016 23:51 |
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The Raid: Redemption hive-scaled. Better yet, you're the Adeptus Astra Telepathica's law enforcement arm, charged with policing psykers and maintaining order - the Thought Police.
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# ? Oct 28, 2016 02:11 |
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Psykers ferreting out heresy wherever it may hide - the Dream Police.
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# ? Oct 28, 2016 02:33 |
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genestealer cults.
is it me or does it make a whole lot more sense to go in reverse?
the cult has an impetus to constantly expand (needs more 1st gen input to get population of purestrains up) and, more importantly, won't be making GBS threads out mutant hellfreaks within about ten months of getting started, thus going HEY INQUISITOR OVER HERE while they're still at the stage of being Raising Arizona with lasguns. the cult also has a load of basically-human infiltrators at the point where it needs to start infiltrating, and once it's been around for a while, it starts churning out shock troops for its actual takeover plus this way it's sort of thematically "the genes are getting more genestealery" rather than having the weird jump from bald people to 300kg six-limbed murder machines thoughts? comments?? mods???
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# ? Oct 28, 2016 20:58 |
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I always thought they did go that way.
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# ? Oct 28, 2016 22:23 |
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DOWN JACKET FETISH posted:genestealer cults. Yeah reading the GSC codex I couldn't stop thinking the same thing. Have humans that slowly warp into aliens through Alien style body horror, like facehuggers. The end result is aliens with human DNA that are fit to live on the planet the humans were on. Instead its reversed... and somehow flips from almost-full-human to fully-genestealer at the last stage? WHAT? That reversal makes little sense. They play it off saying "The 4th gen don't see their children for what they are, they see them as beautiful babies because of mental conditioning" but uhhhh okay guys. I guess. Zaphod42 fucked around with this message at 22:41 on Oct 28, 2016 |
# ? Oct 28, 2016 22:39 |
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They go the first way because it means there's always opportunities for brave imperial investigators to uncover the hideous monsters lurking in their midst (or in the undercity, or whatever) and as the cult reaches critical mass it has a large number of basically undetectable infiltrators with which to completely sabotage the planet's defenses. I guess it shows that Tyrannids are constantly adapting and optimizing for whatever role they need to perform, which in this case is to blend in and get employed in the PDF, which 4th gen hybrids are good at, and act as shock troops when during the invasion which the others hybrids are okay at but purestrains are great at.
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# ? Oct 28, 2016 22:40 |
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i guess the 1st and 2nd generations are useful at being idiot goddamn hellfuckers that hang around in the basement all day with their multiple arms in case anyone sees them e: so as not to be totally glib - it's implied that the cult goes through a couple of cycles of hybrids -> purestrains, as evinced by the fact that a Primus only shows up (presumably to play the south park theme song) after a few generations of purestrains. so having the first/second generations be three-armed special ed cases doesn't really have much benefit Inexplicable Humblebrag fucked around with this message at 22:54 on Oct 28, 2016 |
# ? Oct 28, 2016 22:48 |
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I thought the fluff for that was that because the corruption starts with a genestealer that "implants" a human. The 1st gens are half human-half straight up genestealer. The first generation being horrible monsters is an inescapable flaw in the plan. Its like one of those old monster movie slow transformations that is stuck in the middle. The fact that the resulting hybrids can pass for humans within two generations or so is a testament to the adaptive ability of the tyranids. Presumably the Patriarch or whatever can direct the hybrids to not have any 5th generation offspring until the time is almost right. It is a messy mixture of biology and
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# ? Oct 29, 2016 04:43 |
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# ? Jun 4, 2024 02:31 |
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Didn't the genestealers start out before nids? You could even have Chaos-worshipping stealers back then. I have no problem with current stealer MO. You start with a few stealers and a few people who got a facefull of alien wing-wang. Those folks give birth to circus freaks, which are not that hard to hide in the mutant-strewn Imperial underground. Eventually you more normal babies that later generations/blood/broodbrothers can help infiltrate. You are also replenishing the stock of original stealers who might be lost to ageing/Imperial disregard for OSHA. Eventually the cult stages an uprising and purestrains gtfo off the planet so as not to get nommed/perpetuate the cycle. Of course, the new fluff might contradict it. The baby handwave is not surprising considering that its basically the same explanation you get for Flesheater courts/ghouls.
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# ? Oct 29, 2016 06:44 |