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bloodysabbath posted:The Xbox One would like a word. The xbone is fine it's just that the PS4 is better. Honestly, in my case I think that I'd only have use for the former due to the 4K BluRay capabilities. Maybe. When I get a 4K something.
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# ? Oct 27, 2016 04:40 |
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# ? May 25, 2024 01:31 |
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Windows holographic is basically UWP apps anyway. Otherwise you have to use something like unity and wrap it in something that will allow it to launch on the hololens. Its just a lot of jank for not a lot of benefit. The biggest downside to the hololens right now is the FOV. Looks like they took this to heart and decided to back VR as well as that basically kills all the negatives of having some crazy AR solution that doesn't work 100% well in reality. Also if these HMDs are using the same tech the holo-lens does, it might be a trip to barfsville as the current update rate/latency on the hololens is really bad for keeping up with positioning.
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# ? Oct 27, 2016 05:18 |
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I gotta wonder what the chances are that those headsets get OpenVR support too. Seems like a no-brainer but I gotta wonder if licensing tracking tech from Microsoft comes with a few restrictions on implementation.
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# ? Oct 27, 2016 07:03 |
So I picked up a PSVR today. Is there currently any way to do 3D movies in it?
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# ? Oct 27, 2016 07:19 |
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Vince MechMahon posted:So I picked up a PSVR today. Is there currently any way to do 3D movies in it? Weirdly, no. It's capable but they haven't released anything that can do so.
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# ? Oct 27, 2016 07:21 |
SwissCM posted:Weirdly, no. It's capable but they haven't released anything that can do so. Well, that's dumb. Do we know why they haven't? What's the odds of some third party like Plex patching something like that into a video player other than the official one?
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# ? Oct 27, 2016 07:23 |
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SwissCM posted:Weirdly, no. It's capable but they haven't released anything that can do so. How the gently caress does sony, sony the living room blu-ray box, sony the media company, sony the glasstron hmd company not have a way to view frickin' 3d movies in the god drat PSVR??
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# ? Oct 27, 2016 07:31 |
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Tom Guycot posted:How the gently caress does sony, sony the living room blu-ray box, sony the media company, sony the glasstron hmd company not have a way to view frickin' 3d movies in the god drat PSVR??
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# ? Oct 27, 2016 07:33 |
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That's closed platforms for you. It shouldn't be long until someone throws together an OpenVR/OSVR driver for the PSVR so you can do whatever you want with it.
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# ? Oct 27, 2016 07:34 |
SwissCM posted:That's closed platforms for you. Would this be a way to just plug it straight into my computer and have it work? Would I need the breakout box still, in this hypothetical situation? How would it do head tracking without the camera? Sorry for all the questions, brand new to this.
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# ? Oct 27, 2016 07:38 |
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Vince MechMahon posted:Would this be a way to just plug it straight into my computer and have it work? Would I need the breakout box still, in this hypothetical situation? How would it do head tracking without the camera? Unsure. As I understand it the PSVR HMD is pretty standard equipment, USB and HDMI. It should be a matter of getting the optics dialed in right and re-implementing the glyph tracking they're using. People have already gotten the move controllers working. I doubt the breakout box will be necessary. The camera might be. I think the hardest part to end users is probably the keyed USB plug they're using as you'd probably have to botch something together to get it to plug into a standard USB port. The signalling should be compatible though, so only a passive adaptor would be required. SCheeseman fucked around with this message at 07:53 on Oct 27, 2016 |
# ? Oct 27, 2016 07:50 |
SwissCM posted:Unsure. As I understand it the PSVR HMD is pretty standard equipment, USB and HDMI. It should be a matter of getting the optics dialed in right and re-implementing the glyph tracking they're using. People have already gotten the move controllers working. Any chance they'd be able to get it working with a non Sony camera?
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# ? Oct 27, 2016 07:57 |
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Vince MechMahon posted:Any chance they'd be able to get it working with a non Sony camera? I guess it would depend on the camera. The Sony one is stereoscopic which would make it considerably better at measuring distance.
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# ? Oct 27, 2016 07:58 |
Honestly if they could get just the looking to work I'd be fine with the depth not working. I kind of just wanna gently caress around with 3D and 360 video with it.
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# ? Oct 27, 2016 08:18 |
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Arguably it's the most important thing to nail, as any drift forwards and backwards can make you feel real queasy.
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# ? Oct 27, 2016 08:20 |
SwissCM posted:Arguably it's the most important thing to nail, as any drift forwards and backwards can make you feel real queasy. Well I'd just want it disabled, honestly. Don't really need it in video.
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# ? Oct 27, 2016 08:28 |
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Bremen posted:Holopoint is pretty much the king of exercise games, though it doesn't really do music (there is music in game, but it's just the in-game stuff) GlyphGryph posted:What;s the best VR game for working up a sweat, preferable to a beat? Is it still audioshield, or is there something better? https://www.youtube.com/watch?v=KyjS5joZpGQ
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# ? Oct 27, 2016 10:03 |
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Vince MechMahon posted:Well I'd just want it disabled, honestly. Don't really need it in video.
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# ? Oct 27, 2016 10:17 |
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SwissCM posted:Unsure. As I understand it the PSVR HMD is pretty standard equipment, USB and HDMI. It should be a matter of getting the optics dialed in right and re-implementing the glyph tracking they're using. People have already gotten the move controllers working. https://github.com/emoRaivis/MacMorpheus
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# ? Oct 27, 2016 13:53 |
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Man, it's too bad Microsoft poo poo the bed with their Hololens because now there's even less reason for Magic Leap to release. Hell, just give me Google Glass2 so I can geek out, without having to access my phone or look at my wrist whenever I need something.
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# ? Oct 27, 2016 14:14 |
SwissCM posted:You kinda do, well okay maybe I kinda do. I can't stand VR without positional tracking. Do any videos even do depth?
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# ? Oct 27, 2016 16:28 |
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Audioshield is fun but also so bad, I mean it is missing like 90% of the basic conveniences I would expect from a rythm game, wow. You cant even queue up songs and most songs seem full of boring deadspace even when there is music playing. I would really love the notes to stop coming from so high up the in the air all the time, and for there to be a shield style that doesnt involve a weird garbage grip angle...
GlyphGryph fucked around with this message at 16:42 on Oct 27, 2016 |
# ? Oct 27, 2016 16:35 |
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GlyphGryph posted:What;s the best VR game for working up a sweat, preferable to a beat? Is it still audioshield, or is there something better? Soundboxing is perfect for this. I haven't played audioshield again since downloading SB. You punch beats to a song, punch harder for more points. Beat maps are user generated, so typically see 300-1000 punches per song.
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# ? Oct 27, 2016 17:49 |
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Vince MechMahon posted:Do any videos even do depth? A lot of 180/360 videos have depth. Positional tracking won't work with any 180/360 videos though, since it always projects you at the center of the video sphere. If you watch something like a 3D blu ray (not sure if that's possible with the PSVR yet) on a virtual screen though, it gets a lot less sickening with positional tracking on.
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# ? Oct 27, 2016 17:52 |
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Tom Guycot posted:How the gently caress does sony, sony the living room blu-ray box, sony the media company, sony the glasstron hmd company not have a way to view frickin' 3d movies in the god drat PSVR?? This is the same company that decided that their 4K output capable, blu-ray equipped console refresh doesn't need to play 4K blu-rays. The latest evolution of the format they developed and pushed so hard that they paid off the competing format's main developer to give up. Somehow they decided that wasn't worth supporting even though the competition had confirmed they would be supporting it. I guess it's just not proprietary enough anymore, it's not the Sony way. (mostly joking but kinda not)
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# ? Oct 27, 2016 23:01 |
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Geez thats a bit of a mess.
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# ? Oct 28, 2016 02:42 |
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Piling on the "microsoft makes great hardware" train; the sculpt keyboard is the best non-clicky keyboard I've ever used; I have one at the office and one at home, it's fantastic.SwissCM posted:That's closed platforms for you. Well that's impressive
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# ? Oct 28, 2016 02:45 |
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Any of you guys feel like gambling? http://www.ebay.com/itm/252600211773 They have 8 Touch's available.
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# ? Oct 28, 2016 04:41 |
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Regarding those Touch's on Ebay, it seems that you need to have a developer account to get the drivers for them to function, so they would be useless anyway. Alas.
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# ? Oct 28, 2016 09:43 |
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Poetic Justice posted:Regarding those Touch's on Ebay, it seems that you need to have a developer account to get the drivers for them to function, so they would be useless anyway. Alas. I'm pretty sure anyone can get a developer account. You had to do one if you wanted to purchase the DK2.
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# ? Oct 28, 2016 14:45 |
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Poetic Justice posted:Any of you guys feel like gambling? I think if they were real they'd have an actual picture of something. Usually an account gets hacked and someone posts something like this, withdraws the money from Paypal and runs.
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# ? Oct 28, 2016 15:08 |
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Kid posted:Soundboxing is perfect for this. I haven't played audioshield again since downloading SB. God drat I wish I'd seen this post before I wasted money on audioshield. Audioshield is garbage, soundboxing is amazing. Thank you so much!
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# ? Oct 28, 2016 16:39 |
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quote:Soundboxing is a VR music video kickboxing game where you create the beats! quote:kickboxing quote:kick wat
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# ? Oct 28, 2016 16:52 |
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w00tazn posted:I'm pretty sure anyone can get a developer account. You had to do one if you wanted to purchase the DK2. From what I've read Oculus has to flag your account on Home, it doesn't just carry over from the DK 2 days.
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# ? Oct 28, 2016 19:00 |
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http://www.polygon.com/2016/10/28/13462260/oculus-zenimax-lawsuit-expertquote:Oculus VR representatives may have lied under oath and presented inaccurate expert reports as part of the company’s defense in a federal lawsuit filed by ZeniMax Media surrounding the creation of the Oculus Rift VR headset, according to court filings.
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# ? Oct 29, 2016 01:23 |
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Can you give this to me in political-meme form?
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# ? Oct 29, 2016 03:00 |
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KakerMix posted:Can you give this to me in political-meme form? Uh... Oculus lied... Zenimax.... got paid maybe?
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# ? Oct 29, 2016 03:05 |
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KakerMix posted:Can you give this to me in political-meme form?
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# ? Oct 29, 2016 03:05 |
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Has copyright gone too far??? Realtalk, Zenimax should bugger off imo. Carmack left before the facebook buyout, I'm pretty sure they could have made him a better offer than oculus at the time, if they wanted him to actually stay. Then when Oculus got facebook'd, they were suddenly angry af that he left
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# ? Oct 29, 2016 03:40 |
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# ? May 25, 2024 01:31 |
Truga posted:Has copyright gone too far??? On the other hand, gently caress Oculus for unrelated reasons, I hope Zenimax sues them into oblivion (heh).
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# ? Oct 29, 2016 04:02 |