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MikeJF posted:Nah. Everyone rags on the Galaxy-Class but they held up to Bad poo poo better than any other starfleet ship Didn't the Tamarians almost one-shot the Enterprise into oblivion?
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# ? Oct 30, 2016 17:47 |
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# ? May 14, 2024 00:45 |
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dont even fink about it posted:Basically the design for the bridges in Star Trek starting in TNG have always been terrible from a basic utility/tactical standpoint. I feel like if you asked in the late 80s the Star Trek office would have said "oh yeah if the turbolifts went out they could just go down the conference room ramp and get to corridors and utility ladders/stairs from there, nobody's getting ~stuck on the bridge~ like we did in TOS" or something. Disaster is a bit ridiculous in how it's all "oh man EVERYTHING'S SOOOO BROKEN" and yet nobody in any of the shuttlebays decides to pry a door open and get a couple of shuttlecraft pawing around the ship. Honestly I suspect a lot of TNG writers resented how big and capable the Enterprise-D was supposed to be. The_Doctor posted:I never understood why there wasn't a seat there. All these standing consoles are terrible for people's backs. If I remember right that was one of the factors that led to Denise Crosby wanting to get out - they'd shoot scenes from front to back, meaning she'd have to be standing there all drat day. And then of course most of those scenes wouldn't even have any material for her to work with. Timby posted:Didn't the Tamarians almost one-shot the Enterprise into oblivion? Not quite one-shot, but yeah they definitely way overmatched the Enterprise. Also the Enterprise got punked by two clunker Birds of Prey in Rascals. Ron Moore even wrote that one too! That battle's a hoot because the music and camerawork and effects are all "i guess this is a problem, maybe?" but the dialogue by itself makes it sound like they've got scores of people dying and the ship's about to blow up. On the other side of the spectrum, a Cardassian warship got the drop on the Enterprise and managed to do minimal damage despite landing a couple of unshielded hits, before getting quickly and completely owned by the Enterprise. Honestly I think something TNG doesn't get enough credit for is that they generally reserved pyrotechnics on the bridge for when the ship was *really* getting hosed up. DS9 and Voyager got silly with how quickly they'd start lighting up the fireworks.
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# ? Oct 30, 2016 18:31 |
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Since you guys were wonderbling{ It's kind of a mess. The viewscreen is above the computer pit, and the side with two chairs is the life support station I think?
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# ? Oct 30, 2016 18:53 |
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Arglebargle III posted:Since you guys were wonderbling{ USS Escher.
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# ? Oct 30, 2016 19:29 |
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They were able to shoot much better scenes around that situation table though. The characters can actually stand next to or opposite each other. Ron Moore stole that poo poo straight to BSG.
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# ? Oct 30, 2016 19:42 |
While it's certainly better visually and no doubt economized on sets, why in the name of Kahless did the paranoid Stasi spoonheads put what appears to be their primary transporter pad in their loving bridge? I mean put a drop bar in front of it or something. Maybe this is just the Cardassian equivallent of the exploding panels.
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# ? Oct 30, 2016 19:58 |
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If they need to get somewhere, it's good to have a pad there. Quick and to the point. The Federation has to waste its time running to the transporter room when a savvy Gul can just walk to the nearby pad and transport to where he is needed.
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# ? Oct 30, 2016 20:01 |
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Cojawfee posted:If they need to get somewhere, it's good to have a pad there. Quick and to the point. The Federation has to waste its time running to the transporter room when a savvy Gul can just walk to the nearby pad and transport to where he is needed. Like site to site beaming doesn't exist.
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# ? Oct 30, 2016 20:03 |
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Cojawfee posted:If they need to get somewhere, it's good to have a pad there. Quick and to the point. The Federation has to waste its time running to the transporter room when a savvy Gul can just walk to the nearby pad and transport to where he is needed. From what we see across the franchise, I don't really get the point of having pads and a dedicated transporter room when apparently people can be beamed anywhere from anywhere. Yeah yeah, I know the obvious answer: They just wanted an excuse to isolate O'Brian away from everyone else, clearly.
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# ? Oct 30, 2016 20:04 |
WickedHate posted:From what we see across the franchise, I don't really get the point of having pads and a dedicated transporter room when apparently people can be beamed anywhere from anywhere. I imagine in TNG they had a transporter room because there was one in TOS, and I suppose also they may have had, in universe, a need for the central transporter equipment for a big ol ship. DS9 was meant to be docked with and so forth.
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# ? Oct 30, 2016 20:09 |
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I like to think it was so Cardassians coming or going had to do so through station command and under the glare of Dukat. Nobody takes unauthorized trips on Terok Nor, you must get your welcoming in-brief and passive-aggressive outbrief from the station commander.
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# ? Oct 30, 2016 20:23 |
Blade_of_tyshalle posted:I like to think it was so Cardassians coming or going had to do so through station command and under the glare of Dukat. Nobody takes unauthorized trips on Terok Nor, you must get your welcoming in-brief and passive-aggressive outbrief from the station commander.
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# ? Oct 30, 2016 20:25 |
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Zurui posted:They were able to shoot much better scenes around that situation table though. The characters can actually stand next to or opposite each other. Ron Moore stole that poo poo straight to BSG. They did the same thing with the pool table in Engineering on TNG.
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# ? Oct 30, 2016 20:27 |
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I assume there's tons of transporter rooms all over the station, that's just a little small personal one for OPs, seems like a good thing to have very close at hand.
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# ? Oct 30, 2016 20:28 |
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Ops is weird in general because when we see the exterior shots of the station, there clearly should be a pretty big "top" to it above the promenade, but Ops itself is just this camped little room and the only door leads to Sisko's office. What else is on "top" of the station? How do you get there? Shouldn't the operations center for a huge space station have work spaces for more than like six people?
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# ? Oct 30, 2016 20:46 |
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It's weird that people come off ships straight into the promenade when the station layout diagrams don't show any docking ports that connect to it.
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# ? Oct 30, 2016 21:13 |
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I can promise you all that if I was ever put in charge of some sort of science fiction franchise I would make sure that the layout of the ship/station was consistent and matched the outside. If anything I'd see what the budget was like for sets and only finalize the exterior once the interior sets are underway, and make sure everything fits and makes sense. Even if there were never built or used, I'd have a map of the whole thing all done up in basic 3d and used as a reference for writing. "cargo bay 8 is on the left side of the ship, right behind the hydroponic area, so if the script calls for the out of control plant monster to grow into an adjoining area, it would b cargo bay 8". I know the average viewer doesn't even pick up on that stuff, but I think it's worth the tiny bit of extra work.
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# ? Oct 30, 2016 21:22 |
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Timby posted:They did the same thing with the pool table in Engineering on TNG. Yeah, I enjoyed how they did that a lot more as the series went on. If Data and Geordi need to troubleshoot something let them do it around a set piece instead of sitting in a meeting room. Add 1-2 other characters for exposition-related questions, background extras as needed.
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# ? Oct 30, 2016 21:29 |
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Farmer Crack-rear end posted:I feel like if you asked in the late 80s the Star Trek office would have said "oh yeah if the turbolifts went out they could just go down the conference room ramp and get to corridors and utility ladders/stairs from there, nobody's getting ~stuck on the bridge~ like we did in TOS" or something. Disaster is a bit ridiculous in how it's all "oh man EVERYTHING'S SOOOO BROKEN" and yet nobody in any of the shuttlebays decides to pry a door open and get a couple of shuttlecraft pawing around the ship. Well, it's a show about the greatest ship humanity has ever designed. To humans of the 1980s, this meant a luxury cruise liner with enough weaponry to glass a planet.
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# ? Oct 30, 2016 21:31 |
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dont even fink about it posted:Well, it's a show about the greatest ship humanity has ever designed. To humans of the 1980s, this meant a luxury cruise liner with enough weaponry to glass a planet. Like they say on Sigma Iotia II, "you can get much farther with a kind word and a gun than you can with a kind word alone"
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# ? Oct 30, 2016 21:33 |
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dont even fink about it posted:a luxury cruise liner with enough weaponry to glass a planet I think it's time for a new thread title, don't you?
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# ? Oct 30, 2016 21:36 |
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Cojawfee posted:If you got time to lean, you got time to clean. Loose hips destroy ships. https://www.youtube.com/watch?v=lMHAZwR-BdQ
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# ? Oct 30, 2016 21:39 |
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Zurui posted:Yeah, I enjoyed how they did that a lot more as the series went on. If Data and Geordi need to troubleshoot something let them do it around a set piece instead of sitting in a meeting room. Add 1-2 other characters for exposition-related questions, background extras as needed. They did this really well in The First Duty. Duckbag posted:Ops is weird in general because when we see the exterior shots of the station, there clearly should be a pretty big "top" to it above the promenade, but Ops itself is just this camped little room and the only door leads to Sisko's office. Yeah, it's definitely a weird set and it took talented directors to really make it work (unlike almost every other bridge set ever, as I recall, Ops was only partially wild, which led to even more challenges for directors usually experienced with Trek). James Conway was one of the best at getting creative with angles and making effective use of his limited space; for example, when the Klingons board Ops in The Way of the Warrior, Conway shoots it in such a way that makes the set feel about five times bigger. I know he had been considered to direct First Contact but Paramount went with Frakes (both to make Stewart happy and because Frakes' episodes always came in on-time and under-budget) -- I bet he would have come up with some really intriguing visuals. Timby fucked around with this message at 22:13 on Oct 30, 2016 |
# ? Oct 30, 2016 22:08 |
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Duckbag posted:Ops is weird in general because when we see the exterior shots of the station, there clearly should be a pretty big "top" to it above the promenade, but Ops itself is just this camped little room and the only door leads to Sisko's office. What else is on "top" of the station? How do you get there? Shouldn't the operations center for a huge space station have work spaces for more than like six people? And there's no doors, that's what the Ops transporter is for.
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# ? Oct 30, 2016 22:21 |
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Knormal posted:Ops has a windowless basement where all the boring jobs like docking coordination sit. Did they ever explain that little room on the E that Picard showed Lily in FC?
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# ? Oct 30, 2016 22:49 |
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That's waste management obviously. Who else would need a door to space?
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# ? Oct 30, 2016 23:01 |
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Mister Kingdom posted:Did they ever explain that little room on the E that Picard showed Lily in FC? The one with his little ships?
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# ? Oct 30, 2016 23:19 |
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That room with the little ships looked like the E's conference room.
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# ? Oct 30, 2016 23:23 |
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Gonz posted:That room with the little ships looked like the E's conference room. Yep, you very, very briefly see the display case when Picard is delivering Starfleet's orders about patrolling the Neutral Zone at the beginning of the film.
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# ? Oct 30, 2016 23:28 |
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Astroman posted:The one with his little ships? The they had to crawl through an opening to get to. It had the force field window.
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# ? Oct 30, 2016 23:37 |
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Looks like i've got some fresh reading to do this week.
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# ? Oct 30, 2016 23:52 |
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Gonz posted:Looks like i've got some fresh reading to do this week. I got these on audiobook, I'm 11 hours in and they are just wrapping up talking about Undiscovered Country.
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# ? Oct 31, 2016 00:07 |
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Duckbag posted:Ops is weird in general because when we see the exterior shots of the station, there clearly should be a pretty big "top" to it above the promenade, but Ops itself is just this camped little room and the only door leads to Sisko's office. What else is on "top" of the station? How do you get there? Shouldn't the operations center for a huge space station have work spaces for more than like six people? There's actually a little oval window at the top of the ops pod which is Sisko's office. There's just another deck under it and then a deck of escape pods.
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# ? Oct 31, 2016 01:59 |
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Mister Kingdom posted:Did they ever explain that little room on the E that Picard showed Lily in FC? I don't think anyone ever explained it. My take on it is that it's an umbilical access hatch that would be used when the ship is docked.
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# ? Oct 31, 2016 02:55 |
Farmer Crack-rear end posted:I don't think anyone ever explained it. My take on it is that it's an umbilical access hatch that would be used when the ship is docked. Could also be for exterior access. Put on an environmental suit, decompress the room, step outside for a bit to work on something.
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# ? Oct 31, 2016 03:00 |
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Farmer Crack-rear end posted:I don't think anyone ever explained it. My take on it is that it's an umbilical access hatch that would be used when the ship is docked. It's the Employee Transition Room.
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# ? Oct 31, 2016 04:23 |
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Gonz posted:Looks like i've got some fresh reading to do this week. I jumped right into the DS9 section and it's great. It's amazing hearing how hard everyone worked and they're really proud of the show but also aware of what worked an didn't work. Then loving berman pipes in now and again and has some barely veiled hatred towards the show because it wasn't on a spaceship. I mean how is it trek if they aren't exploring? Cause they totally didn't explore in ds9. Ds9 was a show about a station and stations don't move so nothing can happen and that's not real trek.
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# ? Oct 31, 2016 04:46 |
Baronjutter posted:I jumped right into the DS9 section and it's great. It's amazing hearing how hard everyone worked and they're really proud of the show but also aware of what worked an didn't work. Then loving berman pipes in now and again and has some barely veiled hatred towards the show because it wasn't on a spaceship. I mean how is it trek if they aren't exploring? Cause they totally didn't explore in ds9. Ds9 was a show about a station and stations don't move so nothing can happen and that's not real trek.
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# ? Oct 31, 2016 05:19 |
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Baronjutter posted:they're really proud of the show but also aware of what worked an didn't work.
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# ? Oct 31, 2016 05:49 |
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# ? May 14, 2024 00:45 |
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QuantaStarFire posted:Could also be for exterior access. Put on an environmental suit, decompress the room, step outside for a bit to work on something. Didn't the room lack doors, though? It looked like it was a room accessible only via jefferies tubes, with a control panel that opened the wall in front of it into space. It's as though one of the designers designed, like, a back door for himself or something
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# ? Oct 31, 2016 06:12 |