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i dont know how you steam link at all are there packs solely from steam linking
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# ? Nov 1, 2016 20:31 |
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# ? May 10, 2024 00:06 |
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Nope, linking mobile to steam doesn't do anything If you want those free packs, you need to link mobile to G+ or Facebook. As far as I can tell, the Steam client can't link to those accounts at all.
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# ? Nov 1, 2016 20:42 |
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inthesto posted:Nope, linking mobile to steam doesn't do anything Oh. I saw it in the achievements so I thought it was doable.
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# ? Nov 1, 2016 20:48 |
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Ibram Gaunt posted:Oh. I saw it in the achievements so I thought it was doable. link your steam account to mobile link your mobile account to G+ or facebook congrats enjoy your packs
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# ? Nov 1, 2016 20:50 |
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i used the device code option. seemed to work fine
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# ? Nov 1, 2016 21:05 |
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Yeah I think I did the device link from emulated android to steam and got like 7 pack tickets. although maybe it ended up linking to my google account in the process of rerolling the one time idk
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# ? Nov 1, 2016 21:12 |
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Tsurupettan posted:link your steam account to mobile Yeah that was my initial question because it seemed like it could only go mobile - > steam. not steam - > mobile, but I guess I misread.
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# ? Nov 1, 2016 21:36 |
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in take two, i'm luna, and my mother and father are deathbrand and call of the void and odin is the mean guy who won't go on an adventure with me Zoness fucked around with this message at 22:03 on Nov 1, 2016 |
# ? Nov 1, 2016 21:51 |
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My bud turned me on to this for a bit of that CCG kick. I read the OP and see that rerolling to get cool cards is a thing but I'm a lazy bastard and went straight to Steam already oops. What I did get from my burst of card packs though: 2x Tsubaki 1x Alexander 1x Lucifer 1x Mythril Golem The Mythril Golem seems lackluster I think but I see Tsubaki and Alexander are good draws for a Swordcraft deck perhaps. There's something familiar and stressing all at once about the complete feeling of overwhelming when diving into a new CCG.
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# ? Nov 2, 2016 03:48 |
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I'm not sure if there's any functionality for Friends in the game yet, but should we start compiling IDs in the OP anyways? Mine is 591 812 724. Pretty consistently pulling Legendaries rocks. I got a second Skullfane who I melted down to make a pair of Themis' Decrees my deck was missing. YoshiOfYellow posted:My bud turned me on to this for a bit of that CCG kick. I read the OP and see that rerolling to get cool cards is a thing but I'm a lazy bastard and went straight to Steam already oops. Sword is pretty easy to make an aggro deck with, and in that deck Tsubaki is invaluable removal. You really want to hope for an Olivia soon though, since she changes the game if a match lasts long. EDIT: Also wow turn on 60 FPS on Steam if you haven't already! AfroSquirrel fucked around with this message at 04:07 on Nov 2, 2016 |
# ? Nov 2, 2016 04:05 |
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My number is 856 018 820. As far as I can tell, you need to be friended to have a private match, but otherwise it doesn't do anything. No communication tools, for example.
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# ? Nov 2, 2016 04:17 |
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Haven aggro feels so unfair despite being pretty drat simple. I'm glad I'm playing it. I opened Otohime. I know I'd need two more but what's peoples' view on that midrange Sword list? https://shadowverse.gamepress.gg/deck/mid-range-swordcraft Zoness posted:What classes are you drafting? Sword when I can get it (rarely). After that, probably a tie between Forest, Shadow and Rune. Shadow has been my strongest so far but I'm still losing to sword. I feel like most of my decks either rarely get enough early drops and so I'm drawing too many 5s and wasting mana even when I try to prioritize early plays, or I get a good curve and then get blown out of the water by poo poo like Leonidas, Olivia, Otohime, etc. Edit: Just got my first 4-1 in arena! .... I was sword. I lost to sword. I was matched almost exclusively against sword. Nehru the Damaja fucked around with this message at 07:25 on Nov 2, 2016 |
# ? Nov 2, 2016 06:16 |
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Nehru the Damaja posted:
Ok I'm mostly a shadow drafter and that was a problem I was running into when I was starting out, the solution is basically put a very high priority on 2's in shadow. If you get 2's with necromancy or procs don't hesitate to play them on curve anyway. Once shadow stabilizes it's very hard to fall behind. Shadow has very high value 3-5 drops, and even higher value late drops, but ends up meaning that you want to emphasize 2's. Given how strong sword is, you also want to prioritize 2/2's or 2/3's over 2/1's (unfortunately shadow has a lot of 2/1's) Also I just won a haven take two mirror in the best way. 2-0 against someone with the top selector flair. I finally drew my Enstatued Seraph with 3 cards left in my deck, in a position where I couldn't feasibly swing his face to win, so I played it. I have Seraph Lapis, Glory Be out when I draw my last card. My last card was Sister Initiate Although given how countdown works, if I didn't have Sister Initiate in my deck, would I have won or lost? Countdowns tick before the draw but I don't know how Shadowverse's rules engine handles this. Zoness fucked around with this message at 07:41 on Nov 2, 2016 |
# ? Nov 2, 2016 07:29 |
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Oh I know all about keeping a low curve. What I was trying to say is it feels like I just draw my 5s anyway despite going deep on 2s and that leaves me unable to pressure. It's just bad beats whining. Ignore me.
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# ? Nov 2, 2016 08:12 |
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I need some help with Ranked/What to do. I have some parts of an Elana (swapping Oding for Statue) but I miss some cards, among those 2 of Elanas prayer and all of the Decree so it is not very good. I am running the solo maps and doing the dailies for now, doing take two when I have tickets and the occasional ranked for more packs/rupies. Should I make some budget deck first so I can get somewhere in the ranks?
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# ? Nov 2, 2016 11:00 |
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There is a dirt cheap swordcraft deck that's supposed to be decent: https://shadowverse.gamepress.gg/deck/royal-banner-swordcraft Garuda Havencraft is nearly three times that but still maybe half what any other top tier deck would cost. https://shadowverse.gamepress.gg/deck/garuda-havencraft This is just according to what that site says. I don't claim to have any useful knowledge about the meta, but I'll say Garuda Havencraft has me going 16-0 so far on the ladder.
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# ? Nov 2, 2016 12:16 |
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Is it just me, or are the draws in this game significantly more random than Hearthstone? While on the the face of it 3/40 isn't any worse than 2/30, and in fact slightly better, in practice it means that you'll never ever get to the bottom of your deck, and are more likely to draw 3 things you didn't need and 0 that you did. Anecdotally, it feels like I'm screwed by my starting hand way more often.
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# ? Nov 2, 2016 12:50 |
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Preferably you never ever get to the bottom of your deck since there is no fatigue and instead you just insta-lose.
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# ? Nov 2, 2016 12:55 |
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I'm just saying that having ~10 cards that will never see light in any possible game, no matter how long it goes, lowers reliability significantly.
Clarste fucked around with this message at 13:02 on Nov 2, 2016 |
# ? Nov 2, 2016 12:57 |
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Clarste posted:I'm just saying that having ~10 cards that will never see light in any possible game, no matter how long it goes, lowers reliability significantly. MtG has 60 card decks where at least a third of that is just your mana You get used to having games that are well beyond your control
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# ? Nov 2, 2016 13:46 |
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In any strategy card game, the best decks tend to build in functional duplicates to force that consistency. Whether that means packing a Magic burn deck with Lightning Bolt and as many similarly strong damage spells to burn an opponent out or banishing your drek and having lots of card flow in Ascension to hit your best cards repeatedly or a Take Two deck with lots of good turn 2 and 3 plays. That Banner Swordcraft deck uses Maid Leader as cheap tutors for the banner because it's the only commander-tagged card in the deck. Not only does it make it easier to find but you can mull banner away to angle for a better opening curve and have a good chance of finding it once you've got the resources and board state to play it.
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# ? Nov 2, 2016 14:41 |
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milward posted:I need some help with Ranked/What to do. You need at least two Elanas; you can get away without the third early on if you make it up in searchers. Themis is really, really important though. None of your other removal is as cost-effective or as immediate. If you use extra banishers in place of Themis, you'll always be ready for big monsters but aggro decks will just overwhelm you.
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# ? Nov 2, 2016 14:46 |
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I guess having an actual good deck should be my first priority then. Ill finish the solos and see what I lack after that. inthesto posted:MtG has 60 card decks where at least a third of that is just your mana Yeah I like that this "feels" like magic wrt draws. You do get hosed sometimes and sometimes you get the perfect hand but it also let a bad deck with a good start beat a good deck with a bad start.
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# ? Nov 2, 2016 14:47 |
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milward posted:I guess having an actual good deck should be my first priority then. Ill finish the solos and see what I lack after that. That sword deck is insanely cheap, and at low ranks, just playing a good deck can carry you stupid far. I'm not gonna pretend this win streak I've got doesn't in large part have to do with me running a deck that someone much better than me built.
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# ? Nov 2, 2016 15:31 |
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Is this reroll worth keeping? Merlin Bloody Mary Enstatued Seraph Soul dealer Moon Al-mir'aj Lord Atomy
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# ? Nov 2, 2016 16:10 |
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and a 5-0 with the haven deck from above I only won two of the games with seraph though
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# ? Nov 2, 2016 16:32 |
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Here we go. After some re-rolling I think I've got a keeper. Cerberus (animated) Aurelia Bloody Mary Crystalia Tia Lord of the Flies Tsubaki Soul Dealer Sea Queen Otohime
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# ? Nov 2, 2016 16:32 |
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roguemenace posted:Is this reroll worth keeping? It's okkkay, maybe save it and keep rerolling if you want to? Terrene posted:Here we go. After some re-rolling I think I've got a keeper. Yeah that's good
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# ? Nov 2, 2016 17:56 |
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If anyone needs to test against a specific deck add me at 804 990 701.
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# ? Nov 2, 2016 18:53 |
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Am I correct in thinking that before I ever worry about making a good deck that I oughta go through all the story modes? Since they give out story-exclusive class cards and such it seems pertinent to do them, plus it looks to be a decent way to learn how each class works. I haven't played too much yet but I've just been using the default decks and done up to Chapter 4 of Swordcraft.
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# ? Nov 2, 2016 19:46 |
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yeah, though some of the story fights are actually pretty rough if you're just using a completely random pile of cards
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# ? Nov 2, 2016 20:06 |
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YoshiOfYellow posted:Am I correct in thinking that before I ever worry about making a good deck that I oughta go through all the story modes? Since they give out story-exclusive class cards and such it seems pertinent to do them, plus it looks to be a decent way to learn how each class works. I haven't played too much yet but I've just been using the default decks and done up to Chapter 4 of Swordcraft. Swordcraft gets one of its best cards in story mode. Not every class gets something as vital but they want to hurl gold and stuff at you and you should let them.
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# ? Nov 2, 2016 20:15 |
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Does leveling the classes do anything?
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# ? Nov 2, 2016 20:48 |
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rewards every 5 levels, primarily animated playsets of the basic cards that you can't pull from packs it caps out at level 100 and the required xp doesn't scale up very much so you'll get there eventually anyway
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# ? Nov 2, 2016 20:50 |
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Just unlocked Harnessed Glass. I assume there isn't really any reliable way to get Flame and Glass online, right? Other than like cramming otherwise dead cards into a Dimension Shift deck.
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# ? Nov 2, 2016 21:26 |
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Nehru the Damaja posted:Just unlocked Harnessed Glass. I assume there isn't really any reliable way to get Flame and Glass online, right? Other than like cramming otherwise dead cards into a Dimension Shift deck. I looked into it, and the general opinion is that the deck that can do it best (Runecraft) already has a gimmick 7/7 that's more reliable. I'd like to see one done, though!
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# ? Nov 2, 2016 21:59 |
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there's also a swordcraft gimmick to give both flame and glass ambush but that's not very good either.
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# ? Nov 2, 2016 22:01 |
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AfroSquirrel posted:I looked into it, and the general opinion is that the deck that can do it best (Runecraft) already has a gimmick 7/7 that's more reliable. I'd like to see one done, though! that "gimmick" 7/7 is played by approximately 94% of all runecraft players soooo
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# ? Nov 2, 2016 22:09 |
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Yeah, that's why I wrote off the possibility of putting it in runecraft. You can already run a 7/7 without clogging the deck with dead cards. edit: I finally got a Forestcraft deck to a winning record in Take Two, though this was just 3-2 where I got Sword to 4-1. Someone wanna take a look at it and tell me what an ideal Forestcraft draft looks like? I know you don't get to look at the choices I made and that clouds things a bit. https://shadowverse-portal.com/deck...ZvG.61oCW.61SE6 Nehru the Damaja fucked around with this message at 01:01 on Nov 3, 2016 |
# ? Nov 2, 2016 23:41 |
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# ? May 10, 2024 00:06 |
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always funny when they play two prayers but don't get a chance to heal also flame juggernaut is cast for free while flame and glass don't do that, it's not even comparable on that draft nothing stands out since yuel and elven princess mage are at worst a goliath which is fine. I think fairy champion is pretty awful and I think satan is really bad unless of course you had stone unplayables in the other pick. I've never seen satan turn a board around, when satan wins, the player is usually already in a winning position. The apocalypse deck is also really slow to take off without proper low drops to compliment the plays. Zoness fucked around with this message at 01:31 on Nov 3, 2016 |
# ? Nov 3, 2016 01:28 |