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  • Locked thread
Cooked Auto
Aug 4, 2007

mango sentinel posted:

Poor AoS dudes. Is Bloodbowl exclusively fantasy stuff or do will we get Tyranid and Astartes teams?

Guess I'm in no rush to get my elves done since there's nothing neat coming out for them.
Also Bloodbowl is strictly fantasy.

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TheChirurgeon
Aug 7, 2002

Remember how good you are
Taco Defender

Zaphod42 posted:

Wow, you can't get chosen outside of DV? I didn't even realize.

That's so dumb. You actually can get the cultists standalone, although it comes with the aspiring champion or whatever his name is.

I'm fine with boxes having some special figures that you can't get elsewhere (although it'd be better if you could get everything a la carte) but stuff like Aberrants and Chosen being part of the box only is really ridiculous.

It's not as bad as all that. You can't get the Monopose DV Chosen outside of DV, but they're cheap as hell and super-abundant through resellers and Chosen aren't that great generally, since they're overpriced for the cost. Also you can just use standard CSMs as Chosen, which is basically what happened before the new Chosen models came out.



Milotic posted:

Personally I don't mind the plastic CSM kit - at least it is plastic. It's a bit bland, but slap some spare stuff from a spawn kit and you're a good way down the road to being more chaosy. The more more maddening things is that you cannot get the Chosen outside of the DV box. Despite them being troop choices if you field Abaddon, and a couple of formations can use them if I remember correctly. I get having some unique models in the DV kit (e.g. The cultists), but potential troop choices is a little maddening. It's particularly annoying as they're really nice looking.

The Plastic CSM kit is bad. It's slightly undersized, has goofy helmets, and has places that are clearly missing detail in visible spots, like the outside of the left leg. It also has poo poo options, with no plasma gun, no meltagun, and the only heavy weapon option it comes with is a heavy bolter.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

mango sentinel posted:

Poor AoS dudes. Is Bloodbowl exclusively fantasy stuff or do will we get Tyranid and Astartes teams?

Bloodbowl is just fantasy. There's stuff like Nurgle which is kinda cross WFB/W40k, but there's no Astartes or Guard here.

Lizardmen and Skaven are pretty cool though and don't exist in 40k.

TheChirurgeon posted:

It's not as bad as all that. You can't get the Monopose DV Chosen outside of DV, but they're cheap as hell and super-abundant through resellers and Chosen aren't that great generally, since they're overpriced for the cost. Also you can just use standard CSMs as Chosen, which is basically what happened before the new Chosen models came out.

That's true, I was overlooking the ability to just take normal CSM models and fancy them up as chosen.

And yeah, Chosen and Aberrants are both pretty bad units, but that's more reason for GW to work on balance than to just exclude certain models from having their own individual box.

mango sentinel
Jan 5, 2001

by sebmojo

Zaphod42 posted:


Lizardmen and Skaven are pretty cool though and don't exist in 40k.

I was painting my Tau Incubi Darkness but I think it's too dark so now I'm gonna repaint them after the color scheme of the on box Lizardmen.

Also Skaven are indeed pretty cool and the Bloodbowl preview for them looked pretty good.

SteelMentor
Oct 15, 2012

TOXIC

Fingers crossed for a Emperor's Children cult book down the line, though wonder if they're counting Khorne Daemonkin as Khorne's part of this series if these rumours are true. Also, shame about no more AoS releases this year, was looking forward to those Dorfs that got heavily rumoured just after the Global Campaign ends.

Speaking of, if GW are going back to yearly Global Campaigns, surely that means that it'll be 40k's turn in 2017? Wonder if that means all these campaign books are leading into one, like the Realmgate Wars books led into AoS's Season of War.


Has this just happened for US/Aus? We've had this in UK stores for about 3 and a half months now. So useful for pulling up Duncan tutorials on my laptop during painting lessons.

Naramyth
Jan 22, 2009

Australia cares about cunts. Including this one.

Uroboros posted:

battle company dealing with
Fliers
Psykers
Lords of War

The only fliers you have to worry about is flyrants (and fatey). Ignoring them can certainly be an option if you can handle the rest of their game and/or you pull a mysterious skyfire nexus.

Psykers are usually deathstars and MSU is very good against it if you play smart. Go second, sacrifice super hard for maelstroms, don't lose your warlord and make sure to kill theirs if you can. I mean even if you bring an assassin you don't have the shooting to kill a dog block or screamers with grimoire without completely wrecking your positioning game.

Lords of War. You have a ton of meta/grav. And a bunch of it is in pods/mobile/scouting. I don't see the problem.

WhiteOutMouse
Jul 29, 2010

:wom: will blow your mind.
After taking some time to dive into my backlog and paint some of my thunderwolf/juggernaut models I was wondering how I am actually supposed to build my list now. I was using the space wolf book from before the warzone fenris version came out. They have since moved the iron priests over to HQ, cost 20 more points and gave them a few boosted stats and the option to take helfrost versions of their weapons.

The original list was based off the "Champions of Fenris" supplement which offered the "Company of the Great Wolf" detachment which has the requirement of 1-HQ and 2-Elite choices, allowing the detachment to be 100% on thunderwolves. I think the FAQ drafts mentioned you could still take Iron Priests as Elite choices, but I assume they would be stuck in their cheaper but weaker profile?

The breakdown of the list was basically:

Khan escorting-------------------------------------------------------------------------------------5 Thunderwolves (3x storm shield and 1x fist in unit)
Wolfguard Battleleader on Thunderwolf (2+/3++ and fist) escorting--5 white scar bikers (2x Melta)
Wolfguard Battleleader on Thunderwolf (2+/3++ and fist) escorting--5 white scar bikers (2x Grav)
Iron Priest on Thunderwolf (2+ and hammer/servo arm) escorting----5 white scar bikers (2x Grav)
Iron Priest on Thunderwolf (2+ and hammer/servo arm) escorting----5 white scar bikers (2x Melta)
Stormtalon with Missiles
Stormtalon with Missiles
Thunderfire Cannon + Techpriest

The idea was to be a general all-comers type list which could move fast, shoot well, hit hard in CC and be annoying with Hit and Run in every unit. Though looking at the wulfen entry, it's almost better to drop those 5 TWC for TH/SS Wulfen who cost less points...

Is something like this still a legal list? Could the Wulfen be taken in a Company of the Great Wolf detachment? If I take the Wulfen would I then have to use the HQ version of the Iron Priest? The fact that I am getting confused on the issue make me think I should not try to gently caress with older books at all, but it was an idea I wanted to do and it would suck if I just took too drat long to get it all painted.

BirdieBedtime
Apr 1, 2011

GreenMarine posted:

Are any of the Imperial Armour books worth picking up?

IA13 (chaos/lost and damned) is pretty rad if you're into the background of Chaos, though the pictures are so-so. IA4 (guard, marines and nids) has super bitchin art and photography - very Aliens, with lovely shots of the dearly departed Anphelion Base models.

Thundercloud
Mar 28, 2010

To boldly be eaten where no grot has been eaten before!
Back to vlogging chat, as inevitably at some point I'll paint a space marine, I've been looking at Camcorders. I'll be going with HD Camcorder + external mic + USB mixer going into Windows Moviemaker,

https://www.amazon.co.uk/Camcorder-Besteker-Touchscreen-Camcorders-Microspur/dp/B01I9EERYI/ref=cm_cr_arp_d_bdcrb_top?ie=UTF8

Appears to be a decent HD camcorder for the price (before the pound hit the skids this would have been about $140, it is £90).

Can anyone who knows a bit about camcorders give me some advice?

I want to have it on a tripod, focused on a work area where I'm assembling and painting models. I'll graduate to bat reps.

TheChirurgeon
Aug 7, 2002

Remember how good you are
Taco Defender

WhiteOutMouse posted:

After taking some time to dive into my backlog and paint some of my thunderwolf/juggernaut models I was wondering how I am actually supposed to build my list now. I was using the space wolf book from before the warzone fenris version came out. They have since moved the iron priests over to HQ, cost 20 more points and gave them a few boosted stats and the option to take helfrost versions of their weapons.

The original list was based off the "Champions of Fenris" supplement which offered the "Company of the Great Wolf" detachment which has the requirement of 1-HQ and 2-Elite choices, allowing the detachment to be 100% on thunderwolves. I think the FAQ drafts mentioned you could still take Iron Priests as Elite choices, but I assume they would be stuck in their cheaper but weaker profile?

The breakdown of the list was basically:

Khan escorting-------------------------------------------------------------------------------------5 Thunderwolves (3x storm shield and 1x fist in unit)
Wolfguard Battleleader on Thunderwolf (2+/3++ and fist) escorting--5 white scar bikers (2x Melta)
Wolfguard Battleleader on Thunderwolf (2+/3++ and fist) escorting--5 white scar bikers (2x Grav)
Iron Priest on Thunderwolf (2+ and hammer/servo arm) escorting----5 white scar bikers (2x Grav)
Iron Priest on Thunderwolf (2+ and hammer/servo arm) escorting----5 white scar bikers (2x Melta)
Stormtalon with Missiles
Stormtalon with Missiles
Thunderfire Cannon + Techpriest

The idea was to be a general all-comers type list which could move fast, shoot well, hit hard in CC and be annoying with Hit and Run in every unit. Though looking at the wulfen entry, it's almost better to drop those 5 TWC for TH/SS Wulfen who cost less points...

Is something like this still a legal list? Could the Wulfen be taken in a Company of the Great Wolf detachment? If I take the Wulfen would I then have to use the HQ version of the Iron Priest? The fact that I am getting confused on the issue make me think I should not try to gently caress with older books at all, but it was an idea I wanted to do and it would suck if I just took too drat long to get it all painted.

You can take Wulfen in the Company of the Great Wolf detachment; it's just a modified force org chart and not a decurion. You can use whichever version of the Iron Priest you want, according to the Space Wolves FAQ.

On that note, the new FAQs make it so you can't share chapter tactics between chapters, so adding a Khan to TW Cavalry doesn't work--they lose the chapter tactices when he joins. Likewise for the Iron Priests/Wolfguard joining white scar bikers.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

TheChirurgeon posted:


The Plastic CSM kit is bad. It's slightly undersized, has goofy helmets, and has places that are clearly missing detail in visible spots, like the outside of the left leg. It also has poo poo options, with no plasma gun, no meltagun, and the only heavy weapon option it comes with is a heavy bolter.

It got plasma and melta guns in the recut in 4th edition, along with more close combat weapon options for the champion and all the different banners. I used it for all my Iron Warriors and I've used plenty of those special weapons around:

Still a really dated kit though, and the Dark Vengeance and later stuff really shows it up.

Milotic posted:

God help me, but I think this has finally cemented my inner turmoil over whether to go GSC or Orks for my next army. I know Orks are in a bad place right now, but this image speaks to me. It tells me an oil-drenched, smoke filled Waaagh is coming and you either get on board, or get krumped...

So thanks for posting it.

Even with all the doom and gloom about Orks, I still have fun with them every time I play, and I win more often than not. That being said I have a much more casual meta and nobody has problems with Forgeworld units and whatnot. Besides, by the time you've got it painted, we might be in a whole new edition.

TheChirurgeon
Aug 7, 2002

Remember how good you are
Taco Defender

SRM posted:

It got plasma and melta guns in the recut in 4th edition, along with more close combat weapon options for the champion and all the different banners. I used it for all my Iron Warriors and I've used plenty of those special weapons around:

Still a really dated kit though, and the Dark Vengeance and later stuff really shows it up.

Fair enough, I forgot about the plasma/melta additions. Heavy options are still poo poo, though.

TheArmorOfContempt
Nov 29, 2012

Did I ever tell you my favorite color was blue?

Naramyth posted:

The only fliers you have to worry about is flyrants (and fatey). Ignoring them can certainly be an option if you can handle the rest of their game and/or you pull a mysterious skyfire nexus.

Psykers are usually deathstars and MSU is very good against it if you play smart. Go second, sacrifice super hard for maelstroms, don't lose your warlord and make sure to kill theirs if you can. I mean even if you bring an assassin you don't have the shooting to kill a dog block or screamers with grimoire without completely wrecking your positioning game.

Lords of War. You have a ton of meta/grav. And a bunch of it is in pods/mobile/scouting. I don't see the problem.

Spent a lot of time thinking and discussing it. Going to stick with my original White Scars list, but just clean it up a bit more.

Proletariat Beowulf
Jan 7, 2007
I wish meat screamed as I ate it.
I got no responses when I asked this in the painting thread, so:

Does anyone else build after painting? I put together the last bits of models after painting if it looks like they'll block angles I'll need to paint once fully built. The problem this produces often is that some parts of the paint (edges, claws, tongues, etc.) will scrape off despite careful handling. How does anyone who paints while building avoid this?

Crab Dad
Dec 28, 2002

behold i have tempered and refined thee, but not as silver; as CRAB


Magnetize all arms. Problem solved.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Proletariat Beowulf posted:

I got no responses when I asked this in the painting thread, so:

Does anyone else build after painting? I put together the last bits of models after painting if it looks like they'll block angles I'll need to paint once fully built. The problem this produces often is that some parts of the paint (edges, claws, tongues, etc.) will scrape off despite careful handling. How does anyone who paints while building avoid this?

I put models together as much as I can because its easier to paint that way IMO and sometimes I can get it on the table and play a game with it unpainted with a friend (for shame!) and then work on painting over time.

But with lots of models, if you fully assemble them then painting some areas like the chest becomes really really hard, so those I'll assemble partially (put the base figure in the base so I can hold it by the base, but leave off any arms, backpacks or capes) and paint them, and then assemble them the rest of the way and finish painting.

If anything gets messed up during assembly, just do your best to touch it up with paint. If its an area that you can't reach well its also probably an area that's less visible, so doesn't have to be perfect just look pretty good on the table.

WhiteOutMouse
Jul 29, 2010

:wom: will blow your mind.

TheChirurgeon posted:

On that note, the new FAQs make it so you can't share chapter tactics between chapters, so adding a Khan to TW Cavalry doesn't work--they lose the chapter tactices when he joins. Likewise for the Iron Priests/Wolfguard joining white scar bikers.

Oh my, yeah that is a big hit. I think it used to work because space wolves did not use chapter tactics but I guess they fixed that. It makes sense I guess.

Well, I might do it still since I built everything but keep the detachments separate. It would play more deathstar on the wolf side but that might be ok, there is a formation that's a blob of 20+ wolves I could use to stick the characters in, or ride together with the wulfen/TWC.

MrFlibble
Nov 28, 2007

by Jeffrey of YOSPOS
Fallen Rib

Zaphod42 posted:

But with lots of models, if you fully assemble them then painting some areas like the chest becomes really really hard, so those I'll assemble partially (put the base figure in the base so I can hold it by the base, but leave off any arms, backpacks or capes) and paint them, and then assemble them the rest of the way and finish painting.

(assuming a plastic model) Once you've painted the assembled stuff - do you have to use super glue on the rest of it or will plastic glue still work on painted parts? I was just thinking about this with regard to the blood bowl orcs looking like it would be easier to paint the chest without fully assembling them.

berzerkmonkey
Jul 23, 2003

GreenMarine posted:

Are any of the Imperial Armour books worth picking up?

Too add to what BirdieBedtime wrote, it's going to depend on your interests. First off, the IA books are very similar in tone to the Osprey books - less fluffy (like a codex) and more in depth, I suppose. Also, you're going to have to look for books that suit your tastes - for instance, if you are bored with IG, the Vraks books are going to be pretty meh to you.

Also, the books are crazy expensive, though sometimes you can get deals on Ebay, especially on first editions if there is an updated rules edition available.

I find them pretty neat, but as my hobby time becomes more limited, I find them harder to sit down and read due to the fact that they are more like historical books and less like fluffy bolter porn.

MrFlibble posted:

(assuming a plastic model) Once you've painted the assembled stuff - do you have to use super glue on the rest of it or will plastic glue still work on painted parts? I was just thinking about this with regard to the blood bowl orcs looking like it would be easier to paint the chest without fully assembling them.
Plastic glue will not work on painted models, and may cause paint stripping. If you are going to paint before assembly, use super glue.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

MrFlibble posted:

(assuming a plastic model) Once you've painted the assembled stuff - do you have to use super glue on the rest of it or will plastic glue still work on painted parts? I was just thinking about this with regard to the blood bowl orcs looking like it would be easier to paint the chest without fully assembling them.

I use plastic glue. I dunno I can usually tell where the models are going to glue together and that area obviously isn't going to be visible, so I just don't paint that part.

Like the backpacks have a nice notch on them, so I just paint everything but that notch and then put plastic glue on the notch.

Depending on the model you may have to use superglue instead.

Proletariat Beowulf
Jan 7, 2007
I wish meat screamed as I ate it.

MrFlibble posted:

(assuming a plastic model) Once you've painted the assembled stuff - do you have to use super glue on the rest of it or will plastic glue still work on painted parts? I was just thinking about this with regard to the blood bowl orcs looking like it would be easier to paint the chest without fully assembling them.

I use plastic cement (Tamiya Extra Thin owns for this) to make a permanent bond, but it's a poo poo-show if you don't scrape the primer/paint off of the contact points. You also need to be careful since it fuses the plastic not to have it squish out the joint. Really, even super glue will make paint run some and weaken the bond, so I'd go with scraping either way.

Hra Mormo
Mar 6, 2008

The Internet Man

Proletariat Beowulf posted:

I use plastic cement (Tamiya Extra Thin owns for this) to make a permanent bond, but it's a poo poo-show if you don't scrape the primer/paint off of the contact points. You also need to be careful since it fuses the plastic not to have it squish out the joint. Really, even super glue will make paint run some and weaken the bond, so I'd go with scraping either way.

You absolutely have to scrape down to the plastic no matter what you use, unless you want the strength of the bond to be equal to whatever is the worst adhered layer of paint.

TheChirurgeon
Aug 7, 2002

Remember how good you are
Taco Defender

WhiteOutMouse posted:

Oh my, yeah that is a big hit. I think it used to work because space wolves did not use chapter tactics but I guess they fixed that. It makes sense I guess.

Well, I might do it still since I built everything but keep the detachments separate. It would play more deathstar on the wolf side but that might be ok, there is a formation that's a blob of 20+ wolves I could use to stick the characters in, or ride together with the wulfen/TWC.

It doesn't affect the Space Wolves as much because they don't use Chapter Tactics, but since you are depending on the White Scars Chapter Tactics to get Hit & Run, it scuttles that approach. Basically if a unit with Chapter Tactics joins a unit that doesn't have them, or a unit with different Chapter Tactics, they lose all the benefits.

Only registered members can see post attachments!

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

TheChirurgeon posted:

It doesn't affect the Space Wolves as much because they don't use Chapter Tactics, but since you are depending on the White Scars Chapter Tactics to get Hit & Run, it scuttles that approach. Basically if a unit with Chapter Tactics joins a unit that doesn't have them, or a unit with different Chapter Tactics, they lose all the benefits.



Wow, with "do drop pods count as solid walls?" "depends" and "are drop pod doors ignored?" "no- they are part of the model" seem intentionally vague, like GW is trolling the playerbase.

I mean is it just me or is it really obvious what people are wondering with those questions, and that FAQ like goes out of its way to avoid answering the question.

I don't have a drop pod myself but does everybody put the doors on hinges? I've seen people use them with the doors open or on hinges, but is the idea here that if you glued in your doors you could still use the model and then it would block LOS where if you have the doors on hinges and drop them when it lands that means it doens't block LOS? Becuase that's loving dumb.

I would think the proper answer would be "ignore drop pod doors for the purposes of LOS and assume they are lowered once landed"

TheChirurgeon
Aug 7, 2002

Remember how good you are
Taco Defender

Zaphod42 posted:

Wow, with "do drop pods count as solid walls?" "depends" and "are drop pod doors ignored?" "no- they are part of the model" seem intentionally vague, like GW is trolling the playerbase.

I mean is it just me or is it really obvious what people are wondering with those questions, and that FAQ like goes out of its way to avoid answering the question.

I don't have a drop pod myself but does everybody put the doors on hinges? I've seen people use them with the doors open or on hinges, but is the idea here that if you glued in your doors you could still use the model and then it would block LOS where if you have the doors on hinges and drop them when it lands that means it doens't block LOS? Becuase that's loving dumb.

I would think the proper answer would be "ignore drop pod doors for the purposes of LOS and assume they are lowered once landed"

Yeah that got discussed for ages on end following the publishing and everyone agrees it's dumb and terrible. Hopefully they fix it in the final FAQ Release (only drafts have been released so far and this got tons of feedback).

JesusIsTehCool
Aug 26, 2002
Did they ever post any rules for moving the doors up and down though? My friends and I think the doors counting as part of the model is dumb so we ignore it but I when I read the FAQ I wondered if you can move the doors up and down or do all the doors have to go down and stay down?

Proletariat Beowulf
Jan 7, 2007
I wish meat screamed as I ate it.

Zaphod42 posted:

Wow, with "do drop pods count as solid walls?" "depends" and "are drop pod doors ignored?" "no- they are part of the model" seem intentionally vague, like GW is trolling the playerbase.

I mean is it just me or is it really obvious what people are wondering with those questions, and that FAQ like goes out of its way to avoid answering the question.

I don't have a drop pod myself but does everybody put the doors on hinges? I've seen people use them with the doors open or on hinges, but is the idea here that if you glued in your doors you could still use the model and then it would block LOS where if you have the doors on hinges and drop them when it lands that means it doens't block LOS? Becuase that's loving dumb.

I would think the proper answer would be "ignore drop pod doors for the purposes of LOS and assume they are lowered once landed"

It's already being abused in tournaments; just not the smart ones. Yeah, the awful rulings in the FAQ have plenty of people REALLY FIRED UP :orks: . Long-time rules interpretations that made different units worth taking at all suddenly made them worthless (here's looking at you, Tankbustas).

mango sentinel
Jan 5, 2001

by sebmojo

JesusIsTehCool posted:

Did they ever post any rules for moving the doors up and down though? My friends and I think the doors counting as part of the model is dumb so we ignore it but I when I read the FAQ I wondered if you can move the doors up and down or do all the doors have to go down and stay down?

Consult the model!

Best part of this was people interpreting it to mean models disembark from the tip of the extended door giving you like an extra five or six inches on movement.

As someone painting every squad different chapter colors, that Chapter Tactics rule may be problematic!

Ilor
Feb 2, 2008

That's a crit.

Proletariat Beowulf posted:

I got no responses when I asked this in the painting thread, so:
Sorry, I missed it over there so I'll answer it here!

Proletariat Beowulf posted:

Does anyone else build after painting? I put together the last bits of models after painting if it looks like they'll block angles I'll need to paint once fully built. The problem this produces often is that some parts of the paint (edges, claws, tongues, etc.) will scrape off despite careful handling. How does anyone who paints while building avoid this?
Ah, this is not so much about gluing as it is about handling. You have two options: first, you can use wine corks and paper-clips and mount all of the bits you'll need to paint such that you'll have something to hang onto without rubbing off the paint on the tiny bit your painting. Or the 2nd (and simpler) method is to wear a nitrile glove on the hand you use to hold minis while you're painting. Since I started doing this, I've had zero problems with rubbing paint off little bits when I handle them.

TheChirurgeon
Aug 7, 2002

Remember how good you are
Taco Defender

mango sentinel posted:

Consult the model!

Best part of this was people interpreting it to mean models disembark from the tip of the extended door giving you like an extra five or six inches on movement.

As someone painting every squad different chapter colors, that Chapter Tactics rule may be problematic!

Painting them different colors isn't the problem, it's using different rules for them. If you give your whole army the same chapter tactics, you're fine.

mango sentinel
Jan 5, 2001

by sebmojo

TheChirurgeon posted:

Painting them different colors isn't the problem, it's using different rules for them. If you give your whole army the same chapter tactics, you're fine.

Ah, great!

Crab Dad
Dec 28, 2002

behold i have tempered and refined thee, but not as silver; as CRAB


As for glueing models once they are painted and particularly arms...

I have a a large drill bit (same one I use to make the holes to drop in my magnets) set in a piece of wood I use to drill out a very shallow dimple in both the arm and body. This accomplishes two things. One it removes the paint from a very nice and tidy area and two it gives the glue someplace to go instead of squishing out the sides.

Also less of a chance to cut yourself if you are a clutz with a razor.

Naramyth
Jan 22, 2009

Australia cares about cunts. Including this one.

Uroboros posted:

Spent a lot of time thinking and discussing it. Going to stick with my original White Scars list, but just clean it up a bit more.

Word. Be hyper efficient, and kill what you love.

Star Man
Jun 1, 2008

There's a star maaaaaan
Over the rainbow
I paint in sub-assembly as much as I can. First I'll dry fit everything and all pieces go into a bag when I'm not painting. I use a sanding sponge to rub off paint or primer on arm joints for space marines. That way there's a bare surface for glue to adhere to.

ijyt
Apr 10, 2012

mango sentinel posted:

Consult the model!

Best part of this was people interpreting it to mean models disembark from the tip of the extended door giving you like an extra five or six inches on movement.

Dang, it takes a special kind of dick to do that. Plus if anyone tries that "but you can't see through solid walls :smug:" then I guess "you can't disembark either :colbert:" is the answer.

e: I don't trust myself to not gently caress up a paint job with the whole paint before assembly thing, especially for infantry, and I prime black anyway. From what you guys have said it sounds like more hassle than it's worth for a part of the model you won't see anyway.

Unless everything you paint is getting entered into a contest where it'll be under intense scrutiny.

ijyt fucked around with this message at 18:47 on Nov 2, 2016

JesusIsTehCool
Aug 26, 2002
All my drop pod doors open and close... would that mean I could open them, move the dudes out from the tip of the ramp, shoot the bolter, then close the doors to block LOS?

If someone ever tried something like this I would pick up my models and never play with them again.

TheArmorOfContempt
Nov 29, 2012

Did I ever tell you my favorite color was blue?
I partial assemble. Some things like drop pod doors are built so precisely that paint adds enough thickness to certain areas of the model to make them not close properly.

Proletariat Beowulf
Jan 7, 2007
I wish meat screamed as I ate it.

ijyt posted:

Dang, it takes a special kind of dick to do that. Plus if anyone tries that "but you can't see through solid walls :smug:" then I guess "you can't disembark either :colbert:" is the answer.

e: I don't trust myself to not gently caress up a paint job with the whole paint before assembly thing, especially for infantry, and I prime black anyway. From what you guys have said it sounds like more hassle than it's worth for a part of the model you won't see anyway.

Unless everything you paint is getting entered into a contest where it'll be under intense scrutiny.

It's less that than some of the angles and such are tough to reach without slipping and smearing paint everywhere around where I want to paint on.


Ilor posted:

nitrile glove

'Bout to eBay the poo poo out of some nitrile gloves. Also a little helper magnifying light, perhaps. Sticky Tack doesn't stick well to wine corks that I've collected from my drunk family onto model bases--I guess pin it with paper clips is what some of y'all were saying? I'll give it a try on my next infantry paint-fest.

Gravitas Shortfall
Jul 17, 2007

Utility is seven-eighths Proximity.


If I'm part assembling before painting, I'll put small dots of sticky tack where joins will be. Then when I've finished painting, all I have to do is carefully peel them off, leaving a patch of bare plastic for glue.

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Ilor
Feb 2, 2008

That's a crit.

Proletariat Beowulf posted:

'Bout to eBay the poo poo out of some nitrile gloves.
Yeah, considering that you can re-use them until they tear, a box of 100 will last you years.

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