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The White Dragon posted:their bonus would be something else like "great generals fortified in a city provide a 100% culture bonus" or "automatically spawn resistance units if a city is razed" The Lost Cause: Gain culture for each of your cities razed.
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# ? Nov 2, 2016 22:12 |
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# ? May 14, 2024 23:57 |
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Okay that makes no sense. I got declared a formal war...by myself! Did the game accidentally put Scythia twice and have them suddenly appear by declaring formal war? I mean Brazil declare war on me even through I have no idea where they even are at, but why am I getting declared war by myself?
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# ? Nov 2, 2016 22:22 |
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Rirse posted:Okay that makes no sense. I got declared a formal war...by myself! Did the game accidentally put Scythia twice and have them suddenly appear by declaring formal war? I mean Brazil declare war on me even through I have no idea where they even are at, but why am I getting declared war by myself? 1) Civs can appear twice, yes. 2) If they didn't, this is a known bug where, if you get dow'ed by a country you haven't met yet--like if Egypt is a full buffer between your two countries and brings a friend from the other side of the continent--then the leaderhead you see is your own.
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# ? Nov 2, 2016 22:24 |
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Rirse posted:Okay that makes no sense. I got declared a formal war...by myself! Did the game accidentally put Scythia twice and have them suddenly appear by declaring formal war? I mean Brazil declare war on me even through I have no idea where they even are at, but why am I getting declared war by myself? I believe there is a bug when you haven't met a civ and they are a partner in a joint-war against you it uses your civ's leader for the declaration screen.
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# ? Nov 2, 2016 22:24 |
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After switching to online speed I am enjoying the game substantially more. Also did not realize that harbors granted trade routes. So that sped things up a lot.
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# ? Nov 2, 2016 22:35 |
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i think i was undisappointed by the diplomacy because my expectations were appropriately set. Everyone in V hated me all the time for one reason or another and declared "surprise" wars so i just went in planning on that. but even setting the bar low enough to trip over i cannot understand what they're doing all game or how 3 of them always die to barbarians inside 20 turns.
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# ? Nov 2, 2016 22:37 |
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Sedge and Bee posted:After switching to online speed I am enjoying the game substantially more. Also did not realize that harbors granted trade routes. So that sped things up a lot. The fastest speed is the correct speed to play Civ 5 and Civ 6 on. It de-emphasises the human player advantages (knowing basic military tactics and acquiring tons of promotions as a result) and emphasises the AI advantages (massive economic bonuses through difficulty modifiers).
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# ? Nov 2, 2016 22:41 |
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Antares posted:but even setting the bar low enough to trip over i cannot understand what they're doing all game or how 3 of them always die to barbarians inside 20 turns. You're probably only seeing City States die. As of yet I haven't had any civilizations die to barbarians in 60 hours of game time.
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# ? Nov 2, 2016 22:41 |
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Antares posted:i think i was undisappointed by the diplomacy because my expectations were appropriately set. Everyone in V hated me all the time for one reason or another and declared "surprise" wars so i just went in planning on that.
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# ? Nov 2, 2016 22:43 |
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Antares posted:i think i was undisappointed by the diplomacy because my expectations were appropriately set. Everyone in V hated me all the time for one reason or another and declared "surprise" wars so i just went in planning on that. This is how they die in 20 turns to barbs. That is king difficulty with normal barbarian rules. Sometimes they just come and poo poo all over you. In this civ everyone loving hates you even more so than V, especially if they give you a happy face or offer friendship.
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# ? Nov 2, 2016 22:44 |
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ded posted:This is how they die in 20 turns to barbs. The worst is Barbarossa. "You trained an archer unit and got an envoy for a city-state, I hate you now on turn 20 and will declare against you soon."
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# ? Nov 2, 2016 22:51 |
ded posted:This is how they die in 20 turns to barbs. You walked your first unit in the wrong direction. Better luck next time!
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# ? Nov 2, 2016 22:53 |
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Fastest speed only makes sense on small maps, imo. Larger maps require slower speeds otherwise you could end up winning without even meeting everyone.
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# ? Nov 2, 2016 22:55 |
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Powercrazy posted:Fastest speed only makes sense on small maps, imo. Given that every victory condition is effectively a domination victory, that might be a good game-balance mechanic.
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# ? Nov 2, 2016 22:55 |
logger posted:The worst is Barbarossa. "You trained an archer unit and got an envoy for a city-state, I hate you now on turn 20 and will declare against you soon."
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# ? Nov 2, 2016 22:58 |
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Decrepus posted:You walked your first unit in the wrong direction. Better luck next time! Bah, he shouldn't have walked 4 more turns after getting scouted. Also he can just buy a slinger.
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# ? Nov 2, 2016 23:03 |
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jBrereton posted:Luckily he will lose that war, because you built 1 archer. True, but that was my first game of Civ VI so I quit right away because it was bullshit. The next game I met him in I instantly made a large army and steam-rolled him so easily in the Classical Era with just 5 units so I realized how easy the AI was to beat after that.
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# ? Nov 2, 2016 23:04 |
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ded posted:This is how they die in 20 turns to barbs. Speak for yourself. The Scythia queen was just in love with me from the ancient to information era and never betrayed me. So much so that she was the only civ I decided not to nuke before leaving for mars.
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# ? Nov 2, 2016 23:05 |
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turboraton posted:Bah, he shouldn't have walked 4 more turns after getting scouted. Also he can just buy a slinger. There was no scout. 1 horseman, then the other 2. 2 turns later was 2 more horsemen. I managed to fight them off because for some reason they never attacked my city. DO IT TO IT posted:Speak for yourself. The Scythia queen was just in love with me from the ancient to information era and never betrayed me. So much so that she was the only civ I decided not to nuke before leaving for mars. I met Sparta. They had a -5 because they always have that for first impression for some reason, and a +20 and praised me. 2 turns later they made a joint war against me with another civ I had just met. ded fucked around with this message at 23:17 on Nov 2, 2016 |
# ? Nov 2, 2016 23:14 |
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ded posted:There was no scout. 1 horseman, then the other 2. 2 turns later was 2 more horsemen. I managed to fight them off because for some reason they never attacked my city. If they came from the south, there probably WAS a scout. The encampment probably spawned in the uncovered part of the map here, two tiles away from your borders, the scout probably spawned either on your borders or on a tile that could see the edge of your borders, and because it was already adjacent to the encampment, it was able to phone home instantly and spawned units.
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# ? Nov 2, 2016 23:21 |
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Mad that Sherman isn't a Great General. Fix your drat game Firaxis. Should make a mod that replaces all Barbarians with Confederate names and locations.
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# ? Nov 2, 2016 23:31 |
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Should make a mod that replaces the USA with the CSA because the response from people itt would be hilarious.
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# ? Nov 2, 2016 23:35 |
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Powercrazy posted:Should make a mod that replaces the USA with the CSA because the response from people itt would be hilarious. Not really.
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# ? Nov 2, 2016 23:38 |
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logger posted:I believe there is a bug when you haven't met a civ and they are a partner in a joint-war against you it uses your civ's leader for the declaration screen. You're right, as it was Cleopatha who was the fake copy of me.
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# ? Nov 2, 2016 23:52 |
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I don't know what you guys are talking about, Russia just declared on me in Prince and they have 10+ Spearman swarming my city. I feel lied to by this thread. We were friendly too.
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# ? Nov 3, 2016 00:12 |
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Rirse posted:You're right, as it was Cleopatha who was the fake copy of me. I think there is even a cheevo for beating yourself in a game
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# ? Nov 3, 2016 00:20 |
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Rurutia posted:I don't know what you guys are talking about, Russia just declared on me in Prince and they have 10+ Spearman swarming my city. I feel lied to by this thread. We were friendly too. It's not that they won't come at you with plenty of units, it's that most of them will spend their turns shifting position instead of attacking, and if you kill a couple of them the rest will probably fall back even if they could capture your city if they pushed for just one more turn. And then a few turns after they fall back Russia will dial you up and offer you all of his gold, gpt, luxuries, and maybe some relics for peace. The AI needs to take some risks when at war and they really need to lowball their peace offers, let the player haggle for a little more if they want, don't just offer up everything immediately.
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# ? Nov 3, 2016 00:21 |
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Game is pretty good I played the first one on king difficulty and although england was leading in tech for most of it I've managed to crush them and just have this insanely sick upgraded army rolling around. I like how they've introduced "the stack" back but this time its just one of them balloons an AA guy a medic an army of X and a great general. Ticked off that I can't move alll of them in one escort though. Is there any way to upgrade all units of a type when the time comes? I tend to lose them in the game between wars because it just blends in like mad. What the hell do I do with all my religion points? I've got 20k of them and nothing to do, I didn't found a religion (didn't get one of the guys) and so I just use as many as i need to convert my towns by buying the missionaries but have so many left it's absurd. Facism also seems like a powerful government, I rushed to it basically once I got close and it's great having so many military policies.
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# ? Nov 3, 2016 00:30 |
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flashman posted:Game is pretty good I played the first one on king difficulty and although england was leading in tech for most of it I've managed to crush them and just have this insanely sick upgraded army rolling around. I like how they've introduced "the stack" back but this time its just one of them balloons an AA guy a medic an army of X and a great general. Ticked off that I can't move alll of them in one escort though. Is there any way to upgrade all units of a type when the time comes? I tend to lose them in the game between wars because it just blends in like mad. I always spend all my religious points on great people. Not sure if there is any other use for them if you are not going for a religious victory.
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# ? Nov 3, 2016 00:35 |
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flashman posted:What the hell do I do with all my religion points? I've got 20k of them and nothing to do, I didn't found a religion (didn't get one of the guys) and so I just use as many as i need to convert my towns by buying the missionaries but have so many left it's absurd. Facism also seems like a powerful government, I rushed to it basically once I got close and it's great having so many military policies. Government kinda depends! I didn't have a lot of use for military policies beyond "units cost less maintenance." On the other hand, the constant deluge of great people I got from my wildcard policies was great and really stole a lot of great slingshot opportunities out from under the AI's nose. I think Great Engineers could use a buff, though, +2 Beauty to all tiles fuckin' blows and it's soooooo common. As for spending your faith points, hopefully you got a city state spawn with a suzerain bonus that lets you buy units or buildings with faith. They're out there, you just gotta look for them a little.
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# ? Nov 3, 2016 00:44 |
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I've asked this three times now but I don't know if any of you play multiplayer on large maps. Why is it that Huge and Large are so loving tiny when you're playing multiplayer? It feels like it's stuck on Standard and won't go any bigger.
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# ? Nov 3, 2016 00:50 |
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I'd like to see an expansion on the culture system (world Congress), golden ages somehow, and like that one goon said the orbital layer from BE Other than that game owns, warts and all. Needs a balance patch and UI QOL, but very enjoyable so far.
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# ? Nov 3, 2016 00:59 |
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Aurra posted:I always spend all my religious points on great people. Not sure if there is any other use for them if you are not going for a religious victory. You can buy military units. Very very useful.
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# ? Nov 3, 2016 01:01 |
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If we're talking things we'd like to see, I'd also like a near-future part of the tech tree. Nothing outrageous, but Mission To Mars is the least ambitious space race victory a Civ gave has ever had.
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# ? Nov 3, 2016 01:02 |
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Aurra posted:I always spend all my religious points on great people. Not sure if there is any other use for them if you are not going for a religious victory. Can you do that through the great person menu or what? How many points does it take?
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# ? Nov 3, 2016 01:04 |
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The White Dragon posted:If we're talking things we'd like to see, I'd also like a near-future part of the tech tree. Nothing outrageous, but Mission To Mars is the least ambitious space race victory a Civ gave has ever had. It certainly feels a lot less "end of the world" than in previous games. quote:Can you do that through the great person menu or what? How many points does it take?
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# ? Nov 3, 2016 01:08 |
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PirateBob posted:Let's not pretend like there are legit reasons for omitting slavery from a game like Civilization (except if it doesn't work for balance/gameplay reasons). You're aware that Apple has banned from its app store Civil War-era wargames because a historically-accurate battle flag of the Confederacy was used to denote Confederate units, right?
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# ? Nov 3, 2016 01:36 |
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It's so annoying that the game doesn't take you to cities that can fire. I forget constantly because late game turns take so long and end up losing districts and all sorts.
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# ? Nov 3, 2016 01:57 |
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Byzantine posted:Confederate States of America civ Gets all of the US generic bonus for a late-game Culture civ (film studio and such). BUT their leader gets the ability "The South Shall Rise Again!" which is basically nega-Gorgo: gain culture equal to half of the strength for each unit you LOSE in combat. Congratulations you now have a civ that immortalizes its defeats, turning its dead troops into martyrs. Byzantine posted:The Lost Cause: Gain culture for each of your cities razed. Or this.
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# ? Nov 3, 2016 02:01 |
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# ? May 14, 2024 23:57 |
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Ten turns building a tank corps. It would finish at turn 11 but I get the tech for modern armour that turn which requires uranium. So it just cancels it and I get nothing. I had no idea the game would do that but it's really stupid anyway.
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# ? Nov 3, 2016 02:10 |