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Man Musk posted:EU4 Question: If those events increase influence then they could cause trouble down the line. They can seize power if their influence grows too high.
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# ? Oct 28, 2016 09:15 |
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# ? May 14, 2024 03:35 |
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Most events in EU4 aren't chains, especially when they're ones that come up regularly. In fact I think if it's a chain, it'll usually let you know ahead of time.
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# ? Oct 28, 2016 15:20 |
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Man Musk posted:EU4 Question: Doesn't granting them also nullify them for the other if they currently have them?
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# ? Oct 28, 2016 16:03 |
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Man Musk posted:Yup, it was just an example, should have clarified. The Nobility one just popped up so wasn't sure if it was a theme across the different classes or whatevs. Still, I'm not sure if I should be treating these events mechanically or as some sort of weird RP where I can get something down the line that rewards me for sacrificing ___ tech. Anyone remember those little buttons in CK1 that controlled the relative power of nobles/priests/burghers/peasants? And the events that popped every so often telling you that because you were such a chill dude your country was turning into a peasant paradise (with a terrible army, because acting like a feudal rear end in a top hat unambiguously gave you the best force comp)?
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# ? Oct 28, 2016 17:04 |
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Man Musk posted:EU4 Question: Autonomy can be really damaging actually, so I tend to give up the monarch points. Not sure how good a province has to be for that to be correct tbh.
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# ? Oct 29, 2016 12:24 |
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Dr. Video Games 0031 posted:Autonomy can be really damaging actually, so I tend to give up the monarch points. Not sure how good a province has to be for that to be correct tbh. The big factor is if you are at war or not, if you are at peace then the autonomy ticks are countered by the 'at peace' passive autonomy reduction and nothing really happens. If you are stuck in continual warfare then it can be enormously damaging.
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# ? Oct 29, 2016 12:40 |
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Patrat posted:The big factor is if you are at war or not, if you are at peace then the autonomy ticks are countered by the 'at peace' passive autonomy reduction and nothing really happens. If you are not in continual warfare you may be playing wrong. At least according to DDRJake.
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# ? Oct 29, 2016 16:06 |
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Autonomous Monster posted:Anyone remember those little buttons in CK1 that controlled the relative power of nobles/priests/burghers/peasants? And the events that popped every so often telling you that because you were such a chill dude your country was turning into a peasant paradise (with a terrible army, because acting like a feudal rear end in a top hat unambiguously gave you the best force comp)? A bunch of the expansions are in the Halloween Sale. I went hog wild on them and one expansion adds such a mechanic (estates), heh
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# ? Oct 29, 2016 22:35 |
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"Crosspost from r/relationships" posted:As much as I hate to derail, I looked at the healslut reddit and wtf. Some guy was talking about getting off in CKII as a vassal sub to his dom king. How do you put your normal kink into a weird video game fetish.
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# ? Nov 3, 2016 02:14 |
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Finally, this is the last thing I needed. Now my CV for Pornhub is complete. I've never been prouder of my work.
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# ? Nov 3, 2016 19:31 |
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that would be weird in multiplayer. I would read a LP by that dude tho.
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# ? Nov 3, 2016 19:34 |
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Zombiepop posted:that would be weird in multiplayer. He tried that on Johan once and he dropped him down an elevator shaft
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# ? Nov 3, 2016 19:37 |
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Can someone help me with what Hearts of Iron III DLC is worth it and which are as dumb as sprite packs?
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# ? Nov 4, 2016 04:04 |
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Don't buy HOI3
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# ? Nov 4, 2016 04:07 |
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Stairmaster posted:Don't buy HOI3 yes. but if you did, in some kind of idiot spasm, then still dont buy anything but the big expensive expansion packs because the small dlc literally don't work and are broken
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# ? Nov 4, 2016 04:10 |
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corn in the bible posted:yes. but if you did, in some kind of idiot spasm, then still dont buy anything but the big expensive expansion packs because the small dlc literally don't work and are broken I already have it so should I buy 4 instead and please expound on what expensive is? Like the 5usd ones?
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# ? Nov 4, 2016 04:28 |
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Herr Tog posted:I already have it so should I buy 4 instead and please expound on what expensive is? Like the 5usd ones? I absolutely recommend HoI4 rather than 3. If you want to continue playing 3, depending on how much you value your money, Semper Fi, For the Motherland, and Their Finest Hour are the "big" expansions, and probably the only ones worth getting. That said, don't do it. Get HoI4.
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# ? Nov 4, 2016 04:30 |
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The Narrator posted:I absolutely recommend HoI4 rather than 3. Thank you
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# ? Nov 4, 2016 05:06 |
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Does anyone play the MEIOU and Taxes mod for EU4? I'm having a hard time determining which country to start as and when?
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# ? Nov 4, 2016 08:15 |
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Metz, it's a really cool OPM you should give a try. To help you find it here's an image. Groogy fucked around with this message at 09:33 on Nov 4, 2016 |
# ? Nov 4, 2016 09:30 |
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That's an old version of the mod, the Trois-Eveches province is scattered in more pieces now. I would suggest first picking any country and letting it run for an in-game year. Last time I tried M&T I was on a rather old computer, but even so it ran super slow, so you want to make sure it runs ok for you if you're going to attempt to play it.
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# ? Nov 4, 2016 10:08 |
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YF-23 posted:That's an old version of the mod, the Trois-Eveches province is scattered in more pieces now. not less?
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# ? Nov 4, 2016 10:21 |
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gradenko_2000 posted:not less? Dude there's more than just Trois-Eveches. Here's some screenshots I took when I tried to run M&T a while back. I cannot tell if this is post-Cossacks or post-Mare Nostrum, but in any case it lags a bit behind where we currently are. Also, I think M&T is still only compatible up to 1.17, what with being as huge as it is, it always takes it some time to get compatibility up after a major patch releases. (this one, like T-E has been in parts from EU3 days) Yep, those two are different provinces. YF-23 fucked around with this message at 10:53 on Nov 4, 2016 |
# ? Nov 4, 2016 10:43 |
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YF-23 posted:Dude there's more than just Trois-Eveches. Here's some screenshots I took when I tried to run M&T a while back. I cannot tell if this is post-Cossacks or post-Mare Nostrum, but in any case it lags a bit behind where we currently are. Also, I think M&T is still only compatible up to 1.17, what with being as huge as it is, it always takes it some time to get compatibility up after a major patch releases. I have this strange urge to scream, also I taste copper and my arm is numb.
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# ? Nov 4, 2016 10:58 |
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That's normal.
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# ? Nov 4, 2016 11:00 |
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If there's one thing that gives me confidence in Paradox as a company, it's that they haven't offered jobs to the people behind these kitchen sink, model-every-shirt-button-in-every-division mods. (post ck2) That I know of.
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# ? Nov 4, 2016 12:45 |
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We should hire the people that made VIET mod
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# ? Nov 4, 2016 12:47 |
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Groogy posted:We should hire the people that made Steppe Wolf
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# ? Nov 4, 2016 12:48 |
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Screw your kinky Skyrim mods, this is everything that is wrong about modding. This is what condemns it to hell and damnation.
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# ? Nov 4, 2016 13:25 |
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Fintilgin posted:Screw your kinky Skyrim mods, this is everything that is wrong about modding. This is what condemns it to hell and damnation. * Horse clits now split into three historically accurate portions
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# ? Nov 4, 2016 13:33 |
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Worst part as how the game works (haven't played with the mod myself so I am guessing based on code) that your troops can move to any bordering province of any of those green dots. So distance to move to the french province is 1 move away just like moving to Lorraine province is one move away, even though there is that orange nation in between.
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# ? Nov 4, 2016 13:37 |
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It works like a tiny wormhole, that's very historically plausible.
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# ? Nov 4, 2016 13:54 |
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Obfuscation posted:It works like a tiny wormhole, that's very historically plausible. stellaris take note
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# ? Nov 4, 2016 14:03 |
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wait, are they still using base tax and the old building system?
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# ? Nov 4, 2016 14:47 |
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I said those screenshots are old, I might've underestimated how old. I'm pretty sure they're using development but I don't know exactly what they're doing with that system.
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# ? Nov 4, 2016 15:04 |
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I unironically think that the oases are pretty cool but everything else is dumb and bad especially HRE provinces that look just as stupid as they did in real life.
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# ? Nov 4, 2016 18:25 |
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I think having something to represent the Bedouins and so on in those regions would be good but Oases that let huge armies pass through are pretty dumb, there's hardly a shot of that today let alone in the 16th century.
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# ? Nov 4, 2016 18:34 |
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Why not? Moses did.
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# ? Nov 4, 2016 18:36 |
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well here's to hoping that paradox will add in the messiah trait for generals that lets their armies walk over water
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# ? Nov 4, 2016 18:45 |
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# ? May 14, 2024 03:35 |
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M&T is compatible with 1.18, so I went ahead and took a couple of new screenshots. e; Forgot this Also the country bar is super weird and not very well designed at all e2; Uh e3; Paris has the "Coastal Center of Trade" modifier. YF-23 fucked around with this message at 23:26 on Nov 4, 2016 |
# ? Nov 4, 2016 23:08 |