Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Trivia
Feb 8, 2006

I'm an obtuse man,
so I'll try to be oblique.
If you capture a city, but don't hit the "keep city" button, and then settle peace negotiations, the "cede XX city" won't show up in the list.

This has hosed me.

Adbot
ADBOT LOVES YOU

moot the hopple
Apr 26, 2008

dyslexic Bowie clone
Is there a way to control where great people spawn? My great admiral spawned in a harbor on the other side of my main continent, far away from where my fleet was staging, and blocked off by ice caps.

Fajita Queen
Jun 21, 2012

quote:

Every time a whole race of people has been enslaved it's been a terrible, horrible thing... but maybe, maybe every incredible human achievement in history has been done with slaves.

I could see that as a Sean Bean quote.

Godlessdonut
Sep 13, 2005

Oh look, the religion I founded is missing from my capital (and is thus gone forever) about 5 turns after I founded it. No other civs sent any missionaries, it just magically vanished. What a wonderful bug.

Tony Montana
Aug 6, 2005

by FactsAreUseless

Medieval Medic posted:

Crashes on the same turn every time, no choice but to start anew, which is really bothersome and might just make me end up giving up until the next patch.

Even if you go back the full 10 turns? If that is the case then that sucks and I feel your pain.

Maybe go back 10 turns and do different poo poo?

Kazzah
Jul 15, 2011

Formerly known as
Krazyface
Hair Elf

El Disco posted:

Oh look, the religion I founded is missing from my capital (and is thus gone forever) about 5 turns after I founded it. No other civs sent any missionaries, it just magically vanished. What a wonderful bug.

Supposedly this can happen if your capital grows the same turn as you found the religion. You could load an autosave and found it a turn or two later, I guess.

Godlessdonut
Sep 13, 2005

Krazyface posted:

Supposedly this can happen if your capital grows the same turn as you found the religion. You could load an autosave and found it a turn or two later, I guess.

I just played around with the autosaves and it's worse than that. I use the Great Prophet on the holy site in my cap, pick the religion, and it doesn't show up in my cap at all. Still shows the pantheon like in my other cities. It didn't grow that turn, and I tried using it a turn later and got the same result. All of my cities are very far away from any other religious cities so it isn't pressure doing it. Something in my game is hosed so that my religion never "takes" in my capital. Too bad, that looked to be a good China game where I had a good Petra expand and was able to steal a settler from barbs. :sigh:

Godlessdonut fucked around with this message at 05:22 on Nov 4, 2016

logger
Jun 28, 2008

...and in what manner the Ancyent Marinere came back to his own Country.
Soiled Meat
A fun thing to do when starting next to Monty and have been given recon units from tribal villages is to declare war on him, have your Scouts purposely weaken themselves against Eagle Warriors while having your own Horsemen near, let the Scout be turned into a Builder, then kill Monty's Warrior and get a free Builder.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



LordSloth posted:

Fun thought excercise: what would be the amazing Sean Bean quotes for Slavery?

"I'm a slave for you. I cannot hold it; I cannot control it.
I'm a slave for you. I won't deny it; I'm not trying to hide it." -- Britney Spears

Why is the Ruhr Valley quote about it being a bombed-out wasteland that was in desperate need of national subsidy

CharlieFoxtrot fucked around with this message at 07:11 on Nov 4, 2016

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Holy poo poo, I did what someone else did with previous quotes here and typed "Ruhr Valley quote" into Google and it is literally the first search result from "alphahistory.com"

John F Bennett
Jan 30, 2013

I always wear my wedding ring. It's my trademark.

It almost seems as if the quotes were looked up by a bot and then just fed to Mr. Bean without being checked by a human first.

Also, I hate it that you can't bribe a civ to go to war with someone else anymore. I enjoyed being a puppet master in previous games.

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

Fojar38 posted:

Has anyone else read the historical sections of the Civilopedia and realized that whoever wrote it is an rear end in a top hat?

They definitely talk a whole lot about how this and that were primitive and savage. And not just in the context of caveman ages, from Russia's entry for example:

quote:

The roots of Russia lay in the initial settlement of Novgorod by the Norse and the establishment of the Kievan Rus kingdom around 882 AD by Oleg, who managed to conquer the Ilmen Slavs, Finno-Ugris, Veps and Votes who inhabited the region - but they were all just a bunch of uncivilized savages. So, let's begin with the rise of Grand Duchy of Muscovy.

Also the time periods they cover in regards to civilizations can be super weird, instead of broadly going from their origins to present day, the German entry for example ends in 1815 and the Greek one in 336 BC with a literal "and the rest, as they say, is history" conclusion. Yeah, I'm sure nothing of any significance has happened in Greece for the last 2300 years.

Brannock
Feb 9, 2006

by exmarx
Fallen Rib
Yeah I'm pretty sure whoever wrote the Civilopedia is the same person as who chose the quotes. They're trying very hard to be ironic and offhand and "well I claim they're savages, but obviously that's ironic and racist, the irony is that they weren't actually savages and I am glibly glossing over their history in a manner that might seem to be racist to you but is actually very respectful (if you're in on the joke...)"

It's a very low-effort type of humor, similar to sarcasm, where it's just literally "X, but, psych! Not actually X :xd:"

prefect
Sep 11, 2001

No one, Woodhouse.
No one.




Dead Man’s Band

moot the hopple posted:

Is there a way to control where great people spawn? My great admiral spawned in a harbor on the other side of my main continent, far away from where my fleet was staging, and blocked off by ice caps.

I had a great admiral spawn in a lake where I was building Huey Teocali. He couldn't move off that hex, either.

Ambivalent
Oct 14, 2006

prefect posted:

I had a great admiral spawn in a lake where I was building Huey Teocali. He couldn't move off that hex, either.

Finish the wonder. The Cask of Admiral Tillado

Zopotantor
Feb 24, 2013

...und ist er drin dann lassen wir ihn niemals wieder raus...

Trivia posted:

If you capture a city, but don't hit the "keep city" button, and then settle peace negotiations, the "cede XX city" won't show up in the list.

This has hosed me.

Also, even if you remember to ask for a city to be ceded, if you miss that the other side are asking for that city to be returned, you will return it. The option to cede is not greyed out or hidden, and if you select it the demand to return is not automatically removed.

I just conquered Madrid again, and when Philip refused peace without returning it, I just wiped out his last city and the settler he was trying to sneak out.

special tactics
Oct 13, 2015
I hate maps in the new Civ. For normal game I have to delete 1-3 countries before begin game. Maps are so small.

steinrokkan
Apr 2, 2011



Soiled Meat

Kanfy posted:

They definitely talk a whole lot about how this and that were primitive and savage. And not just in the context of caveman ages, from Russia's entry for example:

Wow, I'm sure writing about other countries firmly from the point of view of an American, bored, post-irony hipster won't backfire at all!

The Human Crouton
Sep 20, 2002

Fojar38 posted:

Has anyone else read the historical sections of the Civilopedia and realized that whoever wrote it is an rear end in a top hat?

This is yet another issue that somehow carried over from the Civ V release. I remember when they introduced the civs online and were showing off the Ottomans. I'm paraphrasing because of memory.

"The Ottomans originated in Asia-minor(most Americans won't know where that is)."

"The United States is a world power(which means it has enough nuclear weapons to destroy the world several times over)"

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
Yeah but at least 5 it felt like it was still trying to be edutainment. This barely tells you any information at all--I mean, it's not like I feel like I've learned everything about chemistry that the Civilopedia has to teach to someone with a barely passing interest in the history of science, it just feels like there's a lot less of it in between the :smug:.

Megazver
Jan 13, 2006


https://www.reddit.com/r/civ/comments/5ao52z/great_5_sugar_now_lets_just_explore_the_coas_oh/

LordSloth
Mar 7, 2008

Disgruntled (IT) Employee
Should I be surprised that Reddit derails almost instantly to incest on a post about civ 6?

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

The Human Crouton posted:

This is yet another issue that somehow carried over from the Civ V release. I remember when they introduced the civs online and were showing off the Ottomans. I'm paraphrasing because of memory.

"The Ottomans originated in Asia-minor(most Americans won't know where that is)."

"The United States is a world power(which means it has enough nuclear weapons to destroy the world several times over)"

V was much better in that regard, it didn't have even nearly as many attempts at dumb quips and overall felt like it was written more professionally and with more respect towards the various things it covered.

For the sake of accuracy, the two quotes you're thinking of went

quote:

Many Americans know very little about the Ottoman Empire (it occupies the blind spot Americans have for pretty much everything between Greece and China). This is a great pity, for the Ottoman Empire was vast, powerful, and extremely interesting.

quote:

The United States of America is a world "super-power" (which more or less means that it possess weapons capable of destroying everything on het planet).

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Kanfy posted:

They definitely talk a whole lot about how this and that were primitive and savage. And not just in the context of caveman ages, from Russia's entry for example:


Also the time periods they cover in regards to civilizations can be super weird, instead of broadly going from their origins to present day, the German entry for example ends in 1815 and the Greek one in 336 BC with a literal "and the rest, as they say, is history" conclusion. Yeah, I'm sure nothing of any significance has happened in Greece for the last 2300 years.

In either the Japan or US entries it put scarequotes around "atrocities" in reference to the Rape of Nanking

Now, I'm glad that this Civilopedia doesn't blatantly suck PRC dick like Civ 5's did but that seems a little far in the opposite direction.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Also on the page for universities the video game history encyclopedia man goes full STEMlord

John F Bennett
Jan 30, 2013

I always wear my wedding ring. It's my trademark.

Just found out there are also unique amenities. I have toys and jeans! :D

I received the toys from a great person but I have no idea where I found the jeans.

Taear
Nov 26, 2004

Ask me about the shitty opinions I have about Paradox games!

The Shortest Path posted:

EDIT2: All are dead to offscreen barbarian horsemen by turn 50. The RNG giveth, the RNG taketh away.

It's so annoying to move a step forward and know that the unit is dead. Settlers should be guarded, yea, but for military units it feels unfair.

Gort
Aug 18, 2003

Good day what ho cup of tea

John F Bennett posted:

I received the toys from a great person but I have no idea where I found the jeans.

A different great person, Levi Strauss.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
Not gonna lie: some of those great person choices, while it's not like they don't necessarily belong there, feel a little excessively tongue-in-cheek.

Though I'd kinda like it if the "hurry wonder" great engineers had the ability like normal where they can spread it twice, but doubly attach their deeds to their unit and let them 100% rush their particular wonder with one of those charges--if you already built it or lost it to someone else, whatever, they're still as useful as any other GE, just they get a bonus for having their wonder in the game. Like Gustave Eiffel, he's in, right?

Fur20 fucked around with this message at 12:18 on Nov 4, 2016

Sanctum
Feb 14, 2005

Property was their religion
A church for one
I'm assuming whoever was saying how easy culture victories are was kidding. I maxxed out the tech/civic tree around turn 300 on standard pace, now I've got 750 tourism per turn with all the civic bonuses and trade routes for 75% more tourism to the major civs. Only 1 other civ is making more than 60 culture or tourism per turn. 25 turns later I am a long way from culture victory conditions, I might as well just capture all the capitals at this rate. Even the weak civs aren't influenced yet. :geno:


Gort posted:

* Factories, power plants, zoos and stadiums affect all cities within 6 tiles of them, and stack endlessly, so ideally you want cities circling an industrial hell-whirlpool full of baseball fields
Definitely go for those overlapping industrial zone placements over some silly adjacency bonuses. Helps if you have toronto.


Sometimes you can really milk the AI for gold via trading a single copy of a luxury multiple times and using spies to get huge pots of gold. Also they give a shitload for any great works


prefect
Sep 11, 2001

No one, Woodhouse.
No one.




Dead Man’s Band

Kanfy posted:

V was much better in that regard, it didn't have even nearly as many attempts at dumb quips and overall felt like it was written more professionally and with more respect towards the various things it covered.

For the sake of accuracy, the two quotes you're thinking of went

Those quotes feel charming to me. (Yes, I am a dumb American.) They're goofing on the big guy.

John F Bennett
Jan 30, 2013

I always wear my wedding ring. It's my trademark.

drat it, wrong thread.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Sanctum posted:

Sometimes you can really milk the AI for gold via trading a single copy of a luxury multiple times and using spies to get huge pots of gold. Also they give a shitload for any great works




Whoa, spies are fuckin' cool. I'm gonna have to play around with them next game, this one I was too focused on just picking up the systems and learning too late how to prevent major barbarian problems.

Magil Zeal
Nov 24, 2008

TASTE THE PAIN!! posted:

People complaining about the AI not upgrading need to have Germany in their game on Immortal and up. They're a real powerhouse and have surprised me in two games rolling around mechanized infantry corps fairly early.

I think one of the AI issues is they generally don't realize how production is king this time around. But Teddy beat me to Ruhr Valley in my current game, so bully for him.

This is pretty much my current situation on my first Immortal Civ VI game (though I'm using a lot of mods to slow down tech progression and also add better UI), I left Germany alive and we were friends for a while, but now he hates me due to different governments and he has Tank armies while I'm still utilizing Cavalry and Biplanes. If there wasn't a huge mountain range right between my Civ and Barbarossa he probably would've caused me a lot of grief.

prefect
Sep 11, 2001

No one, Woodhouse.
No one.




Dead Man’s Band
Yesterday I learned: late-game cities are awfully tough to conquer. You can't just drive tanks down main street. :saddowns:

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

prefect posted:

Yesterday I learned: late-game cities are awfully tough to conquer. You can't just drive tanks down main street. :saddowns:

It's like real life, you have to shell the gently caress out of main street first with your guided missile rocket artillery and some drone spotters to increase their accuracy at range.

Fur20 fucked around with this message at 13:27 on Nov 4, 2016

The Human Crouton
Sep 20, 2002

Since someone brought up spies: has anybody figured out how to recruit partisans? One of the promotions available to my spy upon completing a mission was the ability to recruit partisans at 2 levels higher. I think it was mentioned before the release of the game that the recruit partisans mission allows a spy to spawn barbarians in a city with an encampment, but I've not seen the ability to actually perform this option, nor do I see encampments listed as districts in the spy relocation screen.

Another half-implementation?

Khagan
Aug 8, 2012

Words cannot describe just how terrible Vietnamese are.

The Human Crouton posted:

Since someone brought up spies: has anybody figured out how to recruit partisans? One of the promotions available to my spy upon completing a mission was the ability to recruit partisans at 2 levels higher. I think it was mentioned before the release of the game that the recruit partisans mission allows a spy to spawn barbarians in a city with an encampment, but I've not seen the ability to actually perform this option, nor do I see encampments listed as districts in the spy relocation screen.

Another half-implementation?

The city needs a neighborhood for it. The AI doesn't build anthing outside of the campus, spaceport, or commerce hub. Occasionally you will see a industrial or theatee district but rarely a neighborhood.

Decrepus
May 21, 2008

In the end, his dominion did not touch a single poster.


Sanctum posted:

I'm assuming whoever was saying how easy culture victories are was kidding. I maxxed out the tech/civic tree around turn 300 on standard pace, now I've got 750 tourism per turn with all the civic bonuses and trade routes for 75% more tourism to the major civs. Only 1 other civ is making more than 60 culture or tourism per turn. 25 turns later I am a long way from culture victory conditions, I might as well just capture all the capitals at this rate. Even the weak civs aren't influenced yet. :geno:

Definitely go for those overlapping industrial zone placements over some silly adjacency bonuses. Helps if you have toronto.


Sometimes you can really milk the AI for gold via trading a single copy of a luxury multiple times and using spies to get huge pots of gold. Also they give a shitload for any great works




Have you tried reading the Civelopedia about Tourism?

Adbot
ADBOT LOVES YOU

nimby
Nov 4, 2009

The pinnacle of cloud computing.



Started a game with Kongo on Emperor, as Prince was way too easy and King didn't offer that much improvement.

Met Gandhi pretty early on, took his cities as they were situated on a long pair of rivers and he was busy building Stonehenge.

200 BC I discovered Gunpowder.
170 BC I discovered the Wheel.


Something seems off....

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply