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ChickenWing
Jul 22, 2010

:v:

fnordcircle posted:

If anyone else wants Grombrindal I'll be posting two here in like, 6 hours. I accidentally left them in my wife's car or I'd post them now. I deliberated on whether or not to post this cause I don't want to seem like tease or whatever, but I figured if someone really wanted it they might be spared a trip to WARHAMMER today...

:f5:

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Submarine Sandpaper
May 27, 2007


If you'd pm me one that'd be swell.

goodness
Jan 3, 2012

When the light turns green, you go. When the light turns red, you stop. But what do you do when the light turns blue with orange and lavender spots?
Nah, post in thread and let us battle it out

fnordcircle
Jul 7, 2004

PTUI

Yeah I'm sorry I feel like a dick but if it saves someone a trip to Warhammer then I figure I have a net positive outcome on the universe.

Dongattack
Dec 20, 2006

by Cyrano4747
Do dwarves usually attack you a lot and generally want to fight you as Empire? This is my first Empire game and boy do you have a lot of fronts and enemies as them, but i thought dwarves were supposed to kinda be your buds.

ZarathustraFollower
Mar 14, 2009



People with spare Grom codes, you may want to consider giving them out as a tourney prize/give one to the goon organizing the tourney if they'd like. Figure it might give some goons more incentive to compete. (I don't but that's because I just don't have the time right now).

toasterwarrior
Nov 11, 2011

Dongattack posted:

Do dwarves usually attack you a lot and generally want to fight you as Empire? This is my first Empire game and boy do you have a lot of fronts and enemies as them, but i thought dwarves were supposed to kinda be your buds.

Dwarfs are petty little assholes that will take umbrage over getting underpaid by one copper coin by your great-great-great-great-great-grandfather and blow up your poo poo as revenge.

On a serious note, minor Dwarf holds will occasionally pick fights against neighbors, and this becomes a lot more commonplace the harder the difficulty setting.

Randarkman
Jul 18, 2011

Karak Hirn, a bunch of bastards, the Marienburg of Dwarfkind.

Dandywalken
Feb 11, 2014

ZarathustraFollower posted:

People with spare Grom codes, you may want to consider giving them out as a tourney prize/give one to the goon organizing the tourney if they'd like. Figure it might give some goons more incentive to compete. (I don't but that's because I just don't have the time right now).

This is a good idea

Geisladisk
Sep 15, 2007

Dongattack posted:

Do dwarves usually attack you a lot and generally want to fight you as Empire? This is my first Empire game and boy do you have a lot of fronts and enemies as them, but i thought dwarves were supposed to kinda be your buds.

The main Dwarf faction, and most the smaller factions, are really chill. They basically never go behind your back, and if you make a non-aggression pact with them, that's loving it, they will not attack you for the rest of the game no matter what (unless you break the NAP, in which case, they will never not attack you no matter what).

A couple of the smaller Dwarf factions, notably Kharak Norn and Kharak Hirn, are absolute twats and have a tendency to turn hostile at seemingly random while you're preoccupied elsewhere.

Speaking of dwarves: How do I play the Agrund campaign? The starting province kinda sucks, because it's impossible to defend it all with one stack - And one stack is all you can afford, since you have 50% more upkeep. By turn 40 or so, Skarsnik rolls in from the north, usually with four stacks, including a arachnarok. I then die.

I'm on my fourth try, and I just get owned every time at turn 50 or so.

Dongattack
Dec 20, 2006

by Cyrano4747

toasterwarrior posted:

Dwarfs are petty little assholes that will take umbrage over getting underpaid by one copper coin by your great-great-great-great-great-grandfather and blow up your poo poo as revenge.

The CUNTS

Fine, I'm gonna vassalise them then, this campaign isn't over until I have done so :argh:

Morbidmind
Feb 24, 2013

ZarathustraFollower posted:

People with spare Grom codes, you may want to consider giving them out as a tourney prize/give one to the goon organizing the tourney if they'd like. Figure it might give some goons more incentive to compete. (I don't but that's because I just don't have the time right now).

But then like three goons would win everything. Not that I need a Grom code, just saying not everyone is particularly good at multi in this game.

Nanomashoes
Aug 18, 2012

Ok, I've tried every loving strategy I can think of against Bretonnia as chaos, I've massed chosen, massed chaos marauders, fought them in the air, tried forsaken, tried chaos warriors, but the problem is they'll always have more units than you, there's no easy way to get into their skirmishers, and their loving flying goonsquad is always better than your lords/heroes and can't be grounded if they know what they're doing. It's insanely dumb.

Nanomashoes
Aug 18, 2012

Also peasants rout super loving early and are faster than your units so they always just come back at like 3/4 health even if you win the fight and you can't chase them down without wasting money on a warhound unit that will just be hit by a paladin.

Morbidmind
Feb 24, 2013
Bret peasants are just way too cost effective right now. They're loving peasants in Bretonnia, they should be sickly excuses of men only there to eat a charge while their glorious leaders carry the day on majestic steeds.

Olive Branch
May 26, 2010

There is no wealth like knowledge, no poverty like ignorance.

Dongattack posted:

The CUNTS

Fine, I'm gonna vassalise them then, this campaign isn't over until I have done so :argh:
I consider these canon.

https://www.youtube.com/watch?v=KjHclWPVij0

https://www.youtube.com/watch?v=ydgY5fskwjE

Submarine Sandpaper
May 27, 2007


Geisladisk posted:

The main Dwarf faction, and most the smaller factions, are really chill. They basically never go behind your back, and if you make a non-aggression pact with them, that's loving it, they will not attack you for the rest of the game no matter what (unless you break the NAP, in which case, they will never not attack you no matter what).

A couple of the smaller Dwarf factions, notably Kharak Norn and Kharak Hirn, are absolute twats and have a tendency to turn hostile at seemingly random while you're preoccupied elsewhere.

Speaking of dwarves: How do I play the Agrund campaign? The starting province kinda sucks, because it's impossible to defend it all with one stack - And one stack is all you can afford, since you have 50% more upkeep. By turn 40 or so, Skarsnik rolls in from the north, usually with four stacks, including a arachnarok. I then die.

I'm on my fourth try, and I just get owned every time at turn 50 or so.

Walls, NAP with all the humans, don't auto resolve since it benefits orcs. Go for money over growth, you won't have too much until you start sacking.

John Charity Spring
Nov 4, 2009

SCREEEEE

Geisladisk posted:

Speaking of dwarves: How do I play the Agrund campaign? The starting province kinda sucks, because it's impossible to defend it all with one stack - And one stack is all you can afford, since you have 50% more upkeep. By turn 40 or so, Skarsnik rolls in from the north, usually with four stacks, including a arachnarok. I then die.

I'm on my fourth try, and I just get owned every time at turn 50 or so.

I've only played any campaign on Hard difficulty so I can't really speak to how it works after that, but my strategy as Clan Angrund was to immediately secure the Vaults (barely hired any units to do so, you can do it with your starting lot & a few of the ghost ancestors, easy). I kept one ghost thane deployed in the province and the other 3 ghosts attached to the army. Once the vaults were taken I swung north and took out Crooked Moon with about 15 units in my army (ancestors included). It was a tough battle but I won it after a couple tries and that was that, Skarsnik was no longer an issue. I then defended against some stuff for about 10 turns and around turn 30 I started underway and force-marching a 17-strong army over towards Karak Eight Peaks. I took the undefended settlement next to it, Valaya's Sorrow, and used that as a supply point to hire a bunch of regiments of renown. I had a single turn of losing money, and then I took Karak Eight Peaks by storm in a siege that was far easier than I expected, since dwarfs are loving beasts at siege assaults if you're careful (taking out towers in one area, then moving up the rangers to annihilate stuff on the walls before sending the ghosts in).

Once K8P is taken it's like a weight lifts and you're swimming in money and have no public order problems ever again and can maybe just confederate the main dwarf faction straight away. Taking K8P is priority (along with dealing with Skarsnik, I think) and leaving it too long will ruin you.

Archonex
May 2, 2012

MY OPINION IS SEERS OF THE THRONE PROPAGANDA IGNORE MY GNOSIS-IMPAIRED RAMBLINGS

That sounds like that one Chaos marauder who went around insulting the Dwarves into an unholy rage. I think he even gets a quote in the game.

Also gently caress yes I need a code. Codes for the code god and all that.

Archonex fucked around with this message at 19:23 on Nov 5, 2016

Pendent
Nov 16, 2011

The bonds of blood transcend all others.
But no blood runs stronger than that of Sanguinius
Grimey Drawer

Geisladisk posted:

The main Dwarf faction, and most the smaller factions, are really chill. They basically never go behind your back, and if you make a non-aggression pact with them, that's loving it, they will not attack you for the rest of the game no matter what (unless you break the NAP, in which case, they will never not attack you no matter what).

A couple of the smaller Dwarf factions, notably Kharak Norn and Kharak Hirn, are absolute twats and have a tendency to turn hostile at seemingly random while you're preoccupied elsewhere.

Speaking of dwarves: How do I play the Agrund campaign? The starting province kinda sucks, because it's impossible to defend it all with one stack - And one stack is all you can afford, since you have 50% more upkeep. By turn 40 or so, Skarsnik rolls in from the north, usually with four stacks, including a arachnarok. I then die.

I'm on my fourth try, and I just get owned every time at turn 50 or so.

I just finished up the Angrund campaign I was complaining about last night so I might have a bit of insight.

I found the most important thing was getting non-agression pacts with everyone around you, particularly Tilea and the Border Princes. I think there's probably some benefit in helping Karak Norn deal with their goblin problem and stick around as a buffer since my big issues on defense came from trying to defend both provinces with a single stack. I ended up using Karak Hirn to blunt the worst of the goblin threat from the east and funneled some gold into the main dwarf faction so they could keep the bulk of the greenskins occupied.

It's going to be really key to leverage the ancestor agents on the battle map since they can do a ton of great work and it will be hard to support enough quality troops to take Eight Peaks without them.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.


I thought I liked dwarves because of this. Then I realized they're this big a bunch of assholes to everyone.

Randarkman
Jul 18, 2011

Speaking of K8P, as far as I understand the fluff, that place has a pretty good chance of ending up a Skaven settlement once they are added to the game, I think. Orcs and Dwarfs fought over it until the Dwarfs all fled or died, then Skaven came in and overran the place and mostly took over business.

Dandywalken
Feb 11, 2014

Dont think so. Skarsnik was still using it as his base as of the End Times.

brocretin
Nov 15, 2012

yo yo yo i loves virgins

Dandywalken posted:

Dont think so. Skarsnik was still using it as his base as of the End Times.

Wouldn't be surprising if they changed it from 'Mutinous Gits' to Skaven when they show up, though.

Randarkman
Jul 18, 2011

Dandywalken posted:

Dont think so. Skarsnik was still using it as his base as of the End Times.

Well, the've placed Skarsnik in the Grey Mountains so he does not have it at the start of the campaign.

Randarkman fucked around with this message at 19:44 on Nov 5, 2016

Morbidmind
Feb 24, 2013
Skaven, Greenskins, and Dwarfs have been fighting over owning 8 peaks for a long time in the fluff. I think the idea is all three factions have a foothold of some sort in the Karak and are fighting over the rest of it.

Randarkman
Jul 18, 2011

Skaven occupying K8P would be more interesting in the campaign though.

It should not be the player controlled Skaven faction though, those guys should be down in Skavenblight.

Rookersh
Aug 19, 2010

brocretin posted:

Wouldn't be surprising if they changed it from 'Mutinous Gits' to Skaven when they show up, though.

Which would be great, because right now it's incredibly stupid how the Dwarfs/Greenskins refuse to touch the Mutinous Gits, even as their armies run around the world trying to murder Skarsnik/Belegar.

brocretin
Nov 15, 2012

yo yo yo i loves virgins

Rookersh posted:

Which would be great, because right now it's incredibly stupid how the Dwarfs/Greenskins refuse to touch the Mutinous Gits, even as their armies run around the world trying to murder Skarsnik/Belegar.

The Mutinous Gits seem like an awkward stopgap solution anyways. Karak Eight Peaks is supposed to be a running 3-way conflict and I guarantee CA knows that.

I really want Skaven in this game!!!

toasterwarrior
Nov 11, 2011
Karak Eight Peaks is basically an eternal three-way Conquest game in Battlefield, and no side can manage to cap most of the points at one time.

John Charity Spring
Nov 4, 2009

SCREEEEE

brocretin posted:

Wouldn't be surprising if they changed it from 'Mutinous Gits' to Skaven when they show up, though.

This is what I expect to happen too, and it's going to be yet another little thing that makes the Badlands area much more interesting.

Randarkman
Jul 18, 2011

brocretin posted:

The Mutinous Gits seem like an awkward stopgap solution anyways. Karak Eight Peaks is supposed to be a running 3-way conflict and I guarantee CA knows that.

I really want Skaven in this game!!!

According to that datamined DLC stuff Skaven are planned to be the tenth DLC, released after the Tomb Kings who are number eight, I would also guess that both of them are released after the first expansion, then again we are already at DLC 5 with the upcoming Wood Elves, so we'll see how quickly they'll churn them out.

Pornographic Memory
Dec 17, 2008

Archonex posted:

That sounds like that one Chaos marauder who went around insulting the Dwarves into an unholy rage. I think he even gets a quote in the game.

Also gently caress yes I need a code. Codes for the code god and all that.

he's more awesome than that and not limited to dwarves. wulfrik the wanderer was a chaos champion who got super drunk after a battle and boasted he could kick anybody's rear end. the chaos gods thought he was an arrogant twat for that but decided to let him prove it, and gave him a snake tongue that let him fluently speak any of the world's languages. so he flies around on his flying longship looking for the strongest motherfuckers he can find, and insults them so perfectly in their native languages that they are guaranteed to lose their poo poo every time enough to be compelled to accept a duel with him

brocretin
Nov 15, 2012

yo yo yo i loves virgins

Randarkman posted:

According to that datamined DLC stuff Skaven are planned to be the tenth DLC, released after the Tomb Kings who are number eight, I would also guess that both of them are released after the first expansion, then again we are already at DLC 5 with the upcoming Wood Elves, so we'll see how quickly they'll churn them out.

Technically we're at DLC6 since the Wood Elves were pushed back behind the King and the Warlord :suicide101:

I have had more fun than I probably should have speculating about the development of this big, dumb game.

ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


brocretin posted:

Technically we're at DLC6 since the Wood Elves were pushed back behind the King and the Warlord :suicide101:

I have had more fun than I probably should have speculating about the development of this big, dumb game.

DLC 7 is Heroes of the Old World. DLC 8, Tomb Kings, will be the pre-order DLC for the first expansion. Those are my bets.

brocretin
Nov 15, 2012

yo yo yo i loves virgins

ZearothK posted:

DLC 7 is Heroes of the Old World. DLC 8, Tomb Kings, will be the pre-order DLC for the first expansion. Those are my bets.

I feel like we're a bit early on for the next expansion. Remember, CA is billing them as full games, not expansions (even though they're probably somewhere in between). The next game is gonna need to have naval combat and tons of new assets, so I'd expect it sometime in the first half of next year.

e; especially considering there's no way they'll be able to release for christmas. tomb kings will probably be in ~january

SSJ_naruto_2003
Oct 12, 2012



I feel like this game is going to end up as expensive as tabletop eventually. It's fun so far though.


How do I enter the goon tournamentl

Dongattack
Dec 20, 2006

by Cyrano4747
How do you use Steam Tanks best? Are they best in the thick of the melee or at range shooting into it?

John Charity Spring
Nov 4, 2009

SCREEEEE

Dongattack posted:

How do you use Steam Tanks best? Are they best in the thick of the melee or at range shooting into it?

I like using them as flank anchors a little way ahead of the main line at one end. If they get mobbed up you can turn handgunners/artillery on whatever's clustered round them, and if the AI ignores them you can use them to fire into the melee along your front.

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SSJ_naruto_2003
Oct 12, 2012



That reminds me. How accurate are ranged units and how likely are they to friendly fire(if that's enabled in this game, which I'm pretty sure it is)

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