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Fat Turkey posted:Lost Legion has come in the post so I'm probably going to start building the Mage Knight insert, and it struck me for this and other games I should order a lot of baggies. I like 3x5. Perfect size for most decks of cards and tokens. Not too big, not too small. You only have problems with really big decks or really big cards.
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# ? Nov 5, 2016 23:57 |
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# ? Jun 9, 2024 02:28 |
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burger time posted:I like 3x5. Perfect size for most decks of cards and tokens. Not too big, not too small. You only have problems with really big decks or really big cards. I felt 3*5 or 4*6, btu wasn't sure, thanks. Will buy a few to test them out, thank you!
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# ? Nov 6, 2016 00:38 |
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I'm back from the void. I have 300 pages of thread on which to catch up. You know Tony Stark in Iron Man 3? That's been me, but instead of suits, games. You're all gonna love my Mk42, though. system_CRASH is a 2-10 player hacker fighting game. When I say "hacker fighting game," what I mean to say is that it's a fighting game with no screen where you play as hackers. It took me a month to even figure out how to write the elevator pitch for this monstrosity. It's real-time, but it has turns. It's turn-based, but you can take your turn anytime you want (including simultaneously with other players). It's a social game with no discussion. It's a team game but you can betray your team. It's a deduction game where what you find out makes you a liability. I need playtesters, is what I'm saying. It's feature-complete, but there are some rough edges in the 6-10 player area that I'd like to see ironed out before I start hammering out review copies. Anybody wanna try?
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# ? Nov 6, 2016 01:12 |
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Broken Loose posted:I'm back from the void. I have 300 pages of thread on which to catch up.
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# ? Nov 6, 2016 01:15 |
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Well this sounds like it could never work. Sure, put me in coach. (so how's final attack)
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# ? Nov 6, 2016 01:19 |
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I'd play test that.
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# ? Nov 6, 2016 01:20 |
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Oh-- I forgot to mention, the length is a maximum of X-1 minutes, where X is the number of players. It's not out of the ordinary for the game to be around a minute, though. The minimum length of the game? I had a round once where we started the countdown timer to begin the game, and then all 4 players instantly went at the same time, starting with my brother who killed the rest of us.
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# ? Nov 6, 2016 01:21 |
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Gutter Owl posted:
Congrats! What a time to check the thread. Welcome back! Hell yes i'll try this!! E: skimmed the post, i can't get 6-10 together anytime soon (like maybe january) Fellis fucked around with this message at 01:24 on Nov 6, 2016 |
# ? Nov 6, 2016 01:21 |
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I might be! I like new things and could get 6+ together for the right game. I'd want to read the rules first though to see if it's my thing; if it's not it probably wouldn't be fair to take on playtesting it.
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# ? Nov 6, 2016 01:22 |
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Broken Loose posted:I'm back from the void. I have 300 pages of thread on which to catch up. My group has A) usually 6-8 players but B) does not typically like simultaneous action but C) likes social deduction I'd be welcome to at least try to convince them to give this a shot, but no guarantees
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# ? Nov 6, 2016 01:26 |
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We missed you Broken Loose. How is testing going to work? If it's pnp I'll give it a whirl.
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# ? Nov 6, 2016 01:27 |
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Gutter Owl posted:Well this sounds like it could never work. Sure, put me in coach. FA! is still on hold. The goal of my hermitage was to design a game that was fast, quick to learn, kind of wacky, and easy to market. Of the 30 or so games I've shat out in the last few months, only 3 really hit the golden ratio of all those things enough for me to want to release them. Not to say the other games were bad; they just lacked in areas. A few examples of other poo poo: Stall*Mart, a game about a man going to the store and buying groceries. 1 player is playing the man and attempting to enter the store, buy groceries, and leave. 1 player is playing the groceries, which populate the store shelves and are attempting to be purchased or stolen. 1 player is playing the store, which is trying to remain open until they make a specific amount of money. 1 player is playing the employees, a group of worker pawns who are trying to close the store so they can go home. Finally, 1 player is playing traffic, as a concept, and their goal is to completely halt all game actions for an entire round. Mom And Dad Are Coming, a quirky card game where all the players are siblings waging perpetual war in a house that is in dire need of cleaning. You can do chores for points, goof off to gain resources, or get into fights which break things and create more work for your opponents. There's also lying; lots of it. Here Goes Nothing, an even quirkier language game where all the players have a single word to a grammatically correct sentence, and the goal is to be the first to say the sentence. This one came really close to being The One. dishwasherlove posted:We missed you Broken Loose. How is testing going to work? If it's pnp I'll give it a whirl. I missed you, too! I also had a bunch of tournaments over the summer (and I'm pretty sure at least somebody caught the livestreams), but I always bring my board games with me PNP. Uh.... You'll need 10 blue poker chips, 10 red poker chips, cardstock (to print 30 Dominion-sized cards and 10 jewel case inserts), 10 dry erase markers, and 10 empty CD jewel cases for the PNP version. Also, you can play it without a countdown timer, but holy poo poo does having one help. The other best way to describe the game is "Kirby Samurai Dry Erase Investigation And Also Murder Simulator." Mister Sinewave posted:I might be! I like new things and could get 6+ together for the right game. I'd want to read the rules first though to see if it's my thing; if it's not it probably wouldn't be fair to take on playtesting it. I think it would be MORE fair, actually! Broken Loose fucked around with this message at 01:41 on Nov 6, 2016 |
# ? Nov 6, 2016 01:29 |
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arglebargle
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# ? Nov 6, 2016 01:34 |
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More fair to the game sure, but to me not so much
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# ? Nov 6, 2016 01:45 |
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PM me the game stuff, I actually have a pretty reliable group to play with these days
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# ? Nov 6, 2016 01:57 |
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Welcome back BLoose! I can try getting a bunch of people together for playtesting (there's a bunch of people at the games club who've been helping playtest for a local designer so I can see if they'd be up for it), PM me the info. I look forward to seeing Final Attack make a comeback sometime!
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# ? Nov 6, 2016 02:15 |
Played a couple games today. Clank!: Boring market row deckbuilder. The Clank mechanism would have been interesting if it were a catch up mechanism, but it seemed more of a risk/reward mechanism instead. But the risks themselves were also luck-based, so it either added this push-your-luck element to a deckbuilder or it just didn't matter at all, since the end effect was all or nothing (death). I dunno, I wasn't really feeling it that much. Terraforming Mars: I'm biased against it because we played with the advanced corps, but for some reason didn't draft. One of the players was also one of "those types" who didn't plan ahead on their own turn, opting instead to calculate what they were going to do on their turn instead. It was mostly out of desperation for a group of 4 that he was invited, and I think we're not going to invite him again. But anyway, the game seemed like trash without the draft, since those advanced corps had very specific strategies to favor. Mine, for example, got bonuses on Titanium, but I literally never drew a single Titanium increasing resource. I imagine in another dimension, some parallel world me lamented having all the titanium in the world, but without the cards to spend it on. It really echoed all the worst parts of Race for the Galaxy that I loathed, like having an early game strategy not be supported by late game cards, but without the benefit of something like a high cost card to anchor it all on or Explore cards to draw more, in hopes of getting it. It was a pretty miserable couple hours since it felt so goddamn random. Play with the draft variant!
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# ? Nov 6, 2016 02:15 |
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Broken Loose posted:I'm back from the void. I have 300 pages of thread on which to catch up. I've got two gaming groups I hang out with if you wanna PM me the info.
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# ? Nov 6, 2016 02:21 |
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Fat Turkey posted:What size baggies do people recommend? I have both 3x4 and 4x6 and together they work great. 3x4 gets tokens and small cards, 4x6 gets all the rest. I like using the smallest bag possible for each set of components.
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# ? Nov 6, 2016 02:25 |
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Broken Loose posted:I'm back from the void. I have 300 pages of thread on which to catch up. I am probably going to boardgame and drink my way through election day gimme dat poo poo
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# ? Nov 6, 2016 02:58 |
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Broken Loose posted:I'm back from the void. I have 300 pages of thread on which to catch up. Great to see you back here. I'd volunteer, but I'm not in any position to PnP anything right now. I'm intrigued if nothing else though.
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# ? Nov 6, 2016 03:15 |
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Broken Loose posted:Stall*Mart, a game about a man going to the store and buying groceries. 1 player is playing the man and attempting to enter the store, buy groceries, and leave. 1 player is playing the groceries, which populate the store shelves and are attempting to be purchased or stolen. 1 player is playing the store, which is trying to remain open until they make a specific amount of money. 1 player is playing the employees, a group of worker pawns who are trying to close the store so they can go home. Finally, 1 player is playing traffic, as a concept, and their goal is to completely halt all game actions for an entire round. This reminds me of Vast: The Crystal Caverns but even more absurd and I really want to try it now.
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# ? Nov 6, 2016 03:20 |
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EvilChameleon posted:This reminds me of Vast: The Crystal Caverns but even more absurd and I really want to try it now. Yeah, it's basically an absurdist comedy version of Vast but even more asymmetric somehow. Everybody who volunteered, thank you; you'll get PMs with the kit tonight.
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# ? Nov 6, 2016 03:48 |
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I'm finally getting a chance to play Mechs vs Minions tomorrow with friends! Anything to look out for as we read the rules and do the tutorial? I've only took a peek to make sure nothing looked obviously out of place and waiting to do the full unboxing with the group.
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# ? Nov 6, 2016 03:51 |
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RoboCicero posted:I'm finally getting a chance to play Mechs vs Minions tomorrow with friends! Anything to look out for as we read the rules and do the tutorial? I've only took a peek to make sure nothing looked obviously out of place and waiting to do the full unboxing with the group. Nope. it's one of those "each time you play it they add more mechanics and explain how they work" games.
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# ? Nov 6, 2016 03:54 |
ketchup vs catsup posted:Nope. it's one of those "each time you play it they add more mechanics and explain how they work" games. ...you mean Legacy?
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# ? Nov 6, 2016 03:56 |
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Broken Loose posted:I'm back from the void. I have 300 pages of thread on which to catch up. Welcome back! I'll catch you up. We all agreed that Vlaada is overrated and the best games are Talisman, Cosmic Encounter and Machi Koro in that order.
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# ? Nov 6, 2016 03:59 |
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Broken Loose posted:I'm back from the void. I have 300 pages of thread on which to catch up. I have exactly 6 players in my group, so I can try and help.
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# ? Nov 6, 2016 03:59 |
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silvergoose posted:...you mean Legacy? No, there's nothing you do that can't be undone.
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# ? Nov 6, 2016 04:01 |
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silvergoose posted:...you mean Legacy? Legacy games do that by having you fulfill certain objectives first (first player to use a nuke, failing to cure X disease etc). MvM and some others like Legends of Andor don't assume someone has read the rules before you play. The setup for mission 1 teaches you to play mission 1. Mission 2 adds more mechanics regardless of the outcome of mission 1, etc.
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# ? Nov 6, 2016 04:02 |
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silvergoose posted:...you mean Legacy? That might be more accurately called "Campaign." "Legacy" includes some sort of destruction or permanent change to components.
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# ? Nov 6, 2016 04:02 |
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Bloose! Thread wasn't the same without you. Wb.
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# ? Nov 6, 2016 04:15 |
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Has anyone tried out the new Ted Alspach game Colony? I liked both Suburbia and Castles so I'm tempted to buy it just on pedigree.
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# ? Nov 6, 2016 04:31 |
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PerniciousKnid posted:Welcome back! I'll catch you up. We all agreed that Vlaada is overrated and the best games are Talisman, Cosmic Encounter and Machi Koro in that order. What the gently caress *types gigantic essay on how the top 3 are really Dead of Winter, Munchkin, and Arkham Horror*
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# ? Nov 6, 2016 04:49 |
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GrandpaPants posted:Played a couple games today. I had like three separate people try to push this on me today and their descriptions each made me suspicious of it, so I guess I'm glad to hear that? Curious to hear a little more in depth I guess but I'll just avoid it for know. edit: one of them derailed a discussion about mechs vs minions & pandemic legacy to suggest Clank because we would "definitely enjoy it" [based on the other two] and the more I think about it the more baffling that leap in logic is. Hauki fucked around with this message at 04:58 on Nov 6, 2016 |
# ? Nov 6, 2016 04:55 |
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You guys are crazy, those games are all terrible. Do you even own a deck of dice?!
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# ? Nov 6, 2016 05:00 |
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Today I played Discoveries, which was better than I thought it would be after reading the rules. I also played Imhotep for the second time, this time with 4. Imhotep to me is an odd beast. It was nominated for the Spiel, and I can see how it wasn't very good with 2, but with 4 coming up with strategy seems tough because other players can so easily mess with anything you think up before your turn begins. Some games have too little player interaction, Imhotep seems to have too much player interaction.
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# ? Nov 6, 2016 04:59 |
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Rutibex posted:You guys are crazy, those games are all terrible. Do you even own a deck of dice?! I got one for my Catan set a few years back but I'm missing like half the cards
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# ? Nov 6, 2016 05:04 |
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Broken Loose posted:I'm back from the void. I have 300 pages of thread on which to catch up. Color me interested, though I'll have to work to hit that 6-10 range. Definitely interested, though.
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# ? Nov 6, 2016 05:15 |
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# ? Jun 9, 2024 02:28 |
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Anyone know any good boardgames for android while I wait for this game of CAH to finish?
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# ? Nov 6, 2016 05:16 |