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Cicadas! posted:And it loving counted, somehow! I was able to carve and we got the quest rewards and everything. This is (I think) incredibly rare, but it is also incredibly awesome when it happens. It's a different experience than yours, we didn't get the quest fail music so yours is more baffling, but I had a similar moment happen when a friend and I first fought a Rathian online. I was Aerial styling and managed to Aerial style myself right into the Rathian's big red glowing mouth. Naturally I get blasted with a fireball and die (Completely empty health bar, third cart) but my friend killed it at the same time, so it counted as our win. Maybe it's a slight lag/latency thing that counted it as a successful kill before you died so it synced in their favor? Also I do wish sometimes that this game had voice chat. Nothing is more miserable than fighting a Nakarkos with 2 people after the third guy immediately drops upon starting the quest only to have it end in a fail after 30ish minutes of fighting. I was Lancing it in the mouth as it charged its killer laser beam thing, but I have pretty good defense so I knew I could survive it. The guy whaling on it next to me, on the other hand, could not and had already died twice so all I could do is keep stabbing and wait for the inevitable. I'll be HR8+ one day.
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# ? Nov 7, 2016 07:16 |
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# ? Jun 2, 2024 15:11 |
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Million Ghosts posted:i wish Mizutsune was slightly more threatening because it's design is so awesome.
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# ? Nov 7, 2016 15:02 |
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Cipher Pol 9 posted:This is (I think) incredibly rare, but it is also incredibly awesome when it happens. Yeah, it sounds like a lag thing, they must just kill it in the magic second before your death "takes." Nobody mentioned anything about it after the quest, so it must've all been on my end. Lucky breaks! And if you're not HR8 by the time you read this post, put up a room. I'm sure there's more than a few posters here who wouldn't mind helping out, myself included. I'm kicking myself for picking this up so late, i didn't realize it was actually out already until September and the online scene is so dead by now it's killing me.
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# ? Nov 7, 2016 15:52 |
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How's 4U's online scene? Once day I'll get off my rear end and reach G-Crown.
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# ? Nov 7, 2016 18:40 |
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Cipher Pol 9 posted:This is (I think) incredibly rare, but it is also incredibly awesome when it happens. Related to this, if you get killed in midair, it is possible to get lifepowdered back to life before you hit the ground and officially die.
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# ? Nov 7, 2016 19:13 |
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BMan posted:Related to this, if you get killed in midair, it is possible to get lifepowdered back to life before you hit the ground and officially die. I've always kind of enjoyed that there's a reverse-5 second rule for Hunters.
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# ? Nov 7, 2016 19:15 |
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And Tyler Too! posted:How's 4U's online scene? Once day I'll get off my rear end and reach G-Crown. Last I checked about a month ago, extremely Hispanic. So, set up some spanish messages for all of your stuff.
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# ? Nov 7, 2016 19:33 |
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Guess I have to switch off of French.
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# ? Nov 8, 2016 01:25 |
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Million Ghosts posted:i wish Mizutsune was slightly more threatening because it's design is so awesome. i can't get the waist armour for the set to show up for some reason, though. The thing with the Mizutsune is that it's meant to be a passive monster and you only kill it because it keeps wandering into human territories if I remember correctly. So you're just killing it because you're a jerk.
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# ? Nov 8, 2016 02:13 |
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It'll even give you buffs and healing if you touch the colored bubbles it shoots, and the bubble staus is actually beneficial if you've only got the first stage. It more or less goes easy on you until you enrage it, too. I think the only reason they send you to kill it that one time is that Mizu mating season is happening a little too close to a habitated area and making the villagers antsy. It's a big, pretty, scrubby-brush dragon that just wants everyone to clean up their act, and you murder it in cold blood. Wosh u soul.
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# ? Nov 8, 2016 02:40 |
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I did my first 4 star Rathian village quest earlier and I got a plate after capturing her. What a nice welcome gift after not playing an MH game for 6 years.
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# ? Nov 8, 2016 03:29 |
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I'm not sure if the droprates got buffed or if I'm just extremely lucky but I get a Rathian/Rathalos plate for every 3 hunts, when normally it takes upwards of 10.
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# ? Nov 8, 2016 03:43 |
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And Tyler Too! posted:I'm not sure if the droprates got buffed or if I'm just extremely lucky but I get a Rathian/Rathalos plate for every 3 hunts, when normally it takes upwards of 10. So, were you looking for plates at the time?
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# ? Nov 8, 2016 04:01 |
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Is it worth it to farm Mizutsune in the hopes of getting claws? It was a little rough on the first time through with a Focus set of armor and a Khezu bow lv2, but I really want its bow.
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# ? Nov 8, 2016 04:16 |
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Fridurmus posted:Is it worth it to farm Mizutsune in the hopes of getting claws? It was a little rough on the first time through with a Focus set of armor and a Khezu bow lv2, but I really want its bow. Mizu claws take practically no damage from anything but thunder. You can carve them sometimes, but your best bet is to figure out what you have that does the most thunder damage with no chance of bouncing. A LBG that rapid fires thunder is ideal for this. Edited with more info from kiranico http://mhgen.kiranico.com/monster/mizutsune See 21 cut 21 impact and 10 shot damage, but it takes 35 thunder and 30 dragon. 7c Nickel fucked around with this message at 06:05 on Nov 8, 2016 |
# ? Nov 8, 2016 06:02 |
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A switch axe in sword form doesn't bounce. Grab one with a power phial and go to town.
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# ? Nov 8, 2016 06:33 |
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I just tried to gather abyssal mushrooms in 3* village quests. I'm so mad that I couldn't finish that quest, I was sure I was making some sort of headway.
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# ? Nov 8, 2016 06:44 |
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Sorry to ask a question that I'm sure is answered somewhere in the thread, but do poison (or sleep) attacks (like, for example, The Big Hitter gunlance's attacks) actually poison the target, or is it just another form of damage? I'm trying to decide if I want to build The Big Hitter because it looks cool, but don't want to totally waste all the materials I dumped into my petrified gunlance if poison is lame. Also, what does the little number after the gunlance's type mean? I can guess that Normal 2 is better than Normal 1, but what exactly do I gain from that increase?
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# ? Nov 10, 2016 06:34 |
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USMC_Karl posted:Sorry to ask a question that I'm sure is answered somewhere in the thread, but do poison (or sleep) attacks (like, for example, The Big Hitter gunlance's attacks) actually poison the target, or is it just another form of damage? I'm trying to decide if I want to build The Big Hitter because it looks cool, but don't want to totally waste all the materials I dumped into my petrified gunlance if poison is lame. 1. Status works off a threshold system. A poison weapon, for instance, inflicts a set amount of status damage. Once a certain threshold of poison damage has been reached, the monster starts taking X amount of poison damage for Y seconds. How much damage, how long it lasts, and what the threshold is depends on the individual monster. 2. The number indicates shot level. Higher shot Levels equal more damage. Higher shot levels are always better.
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# ? Nov 10, 2016 07:10 |
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It's like poison/bleed/other effects in the Souls games if you've played them, but you don't get to see the bar.
Saint Freak fucked around with this message at 07:16 on Nov 10, 2016 |
# ? Nov 10, 2016 07:12 |
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Ah, the Souls metaphor works perfectly. Okay then, time to start building The Big Hitter then. I'll just lean on my macerators and twin chainsaws until it gets beefed up enough to be able to poison everything to death. Back to the status effects, so if I use a shotgun blast of 5 bullets with my gunlance, is the status damage scaled appropriately? Or is it just a flat addition to damage?
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# ? Nov 10, 2016 07:24 |
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Also the threshold rises every time you reach it so it will take more hits to trigger a status effect a second time, and even more hits for a third time, and so on.
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# ? Nov 10, 2016 07:31 |
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Status damage is never applied via shelling when you're using a gunlance. Also, it's not quite like souls. In souls you always build bleed/poison/whatever with each hit whereas in this it's RNG whether any particular hit is actually building it. The slow(ish) attack rate of GL mixed in with shells not even having a chance to inflict status makes it kind of questionable overall. If you're using status on a GL it's because the GL with it is great in some other way and the status is just a bonus. As for poison in general, on most monsters it's kind of lame in single player compared to the damage you'd be inflicting with an element throughout the hunt or would be able to inflict during a sleep or paralyze opening. It's almost always lame in multiplayer, compared to paralyze or sleep. New players will often use poison weapons to help them get past monsters they're still learning how to deal with in rage mode. If they'd just be running away or turtling up while a monster rages poison is advantageous because at least then it's possible the monster is taking damage during that period.
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# ? Nov 10, 2016 07:34 |
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Dammit, well there goes that idea. I'll scratch the poison damage then. I tend to be aggressive to a fault, so I don't think the poison will be too helpful for me.
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# ? Nov 10, 2016 07:45 |
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Poison's pretty good against monsters that are big sacks of hp like duramboros
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# ? Nov 10, 2016 07:48 |
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As a general rule the faster a weapon attacks, the more use they get out of elements or status because those apply per attack and how strong the attack actually is doesn't matter. So a sword and shield with good fire damage will shred something weak to fire, but a greatsword won't get much out of it. Gunlance is the outlier in this, as you really need to focus on stabbing to make the most out of any element attached to the weapon. The shells do fixed damage which owns because they'll do the same amount of damage no matter where on the monster you hit (as opposed to hitting a monster in a weak/strong hitzone) so you can go hog wild shelling, but in exchange shell damage is a mix of fixed damage and a bit of fire so monsters weak to that take a bit more damage. I don't have the chart offhand (it's in gaijinhunter's GL tutorial iirc), but shell damage goes normal->long->wide. Normal shots get a bonus to damage during a full burst (unloading all remaining shells during a slam), long gets a bonus to wyvern fire, and wide gets a bonus to charged shots. Full disclosure: I play wide gunlance when I use it so I don't give a poo poo about stabbing and shoot forever so my opinion about elements and status is a bit skewed
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# ? Nov 10, 2016 08:00 |
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Poison is particularly useful against Kushala Daora; not only is it incredibly weak to poison and builds resistance slowly, it can't maintain its black wind of constant tripping while it's poisoned. Other than that I don't bother with it.
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# ? Nov 10, 2016 11:14 |
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A thing to keep in mind about Poison, and Blast, is that they won't decide a battle. They really just shorten it a bit by doing some extra damage.
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# ? Nov 10, 2016 14:08 |
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deadly_pudding posted:A thing to keep in mind about Poison, and Blast, is that they won't decide a battle. They really just shorten it a bit by doing some extra damage. Back in my day...
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# ? Nov 10, 2016 14:30 |
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USMC_Karl posted:Dammit, well there goes that idea. I'll scratch the poison damage then. I tend to be aggressive to a fault, so I don't think the poison will be too helpful for me. In MH4U, I used the rathian gunlance as my normal shot gunlance because it was an awesome weapon. I didn't always apply poison in a fight, but it still happened fairly regularly. You see, extra elemental damage is kinda moot when your weapon isn't great at applying it anyways. When it comes to slower weapons like GS, hammer and gunlance, you really want to be focusing on the raw damage. If there is a status or an element on top of that, then cool. Hell I'd say status damage is better than elemental damage for those weapons, as it's steadily building the status guage for an effect per hit over doing small non-modifying element damage per hit.
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# ? Nov 10, 2016 16:30 |
The guy sitting next to me at the DMV is playing MHGen. If only I thought to bring my 3ds rather than my Kindle. Looks like he's using Adept IG.
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# ? Nov 10, 2016 19:22 |
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Some monsters will shrug off poison, but some monsters take a pretty significant amount of damage from it, like Uragaan and Kushala Daora. Status weapons in single player are alright, but being that one guy with a paralysis weapon in a multi-player hunt is a godsend. If you want to roll with status weapons, use something that can unleash a flurry of attacks like the Sword & Board or the Insect Glaive. There is one exception here, using a Paralysis Hammer/Hunting Horn makes you an utter bastard and if you don't need tail carves you can completely poo poo on any fight with little effort.
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# ? Nov 10, 2016 19:56 |
Can I get some advice on this armor set? I quite like how it looks, but I wonder if I can squeeze more out of it. The charm is a FastCharge +4 with a Sharpness +4 (OOO) gem slotted in. An extra gem in the chest gives me the full points for Focus. I want to keep Tropic Hunter on it because I definitely want to use the Dragonlord's Gaze and I might as well have the skill active. I wish the chest looked just a bit different, that the yellow were a bit more subtle. But I think the outfit has a "severe" look to it that I like a lot. (e: Coloring the Agnaktor waist yellow helps tie the armor together a little better. Makes it look like a longer coat, a little bit.) Electric Lady fucked around with this message at 09:24 on Nov 12, 2016 |
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# ? Nov 12, 2016 08:10 |
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Electric Lady posted:Looks like he's using Adept IG.
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# ? Nov 12, 2016 17:35 |
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I'm trying to do the last upgrade on my ceanataur GS, what's the easiest way to get a quest that gives hyper claw +? I'm thinking it's the ghosts and goblins event quest, which shouldn't be too bad since it's a subquest reward and mounting twice isn't too hard. The other quest I have access to wants me to break hyper mizutsune's claws and that's not happening I thought I was going to be able to get all the materials for this from hyper ceanataur, but apparently despite being made of 60% claw the claws it has aren't good enough. Why are there two tiers of an item that drops off of hyper monsters, anyway? Hyper 'los or hyper tigrex aren't any harder, it just means I have to take an extra step to make my crab sword.
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# ? Nov 14, 2016 02:33 |
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Today I carved a Gendrome head and got another one in the rewards. Gendromes reproduce by budding, confirmed.
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# ? Nov 14, 2016 14:17 |
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I just got back from vacation and downloaded the latest DLC pack. I see they finally released that Palico skill that's supposed to be a straight upgrade to Last Stand. All the try-hard cat builds use it. Meh. I am unimpressed. It requires you to not equip any armor! Half the fun of cats is dressing them up in silly outfits. I'll pass. If I can't Fashion Hunt, I'm not interested!
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# ? Nov 14, 2016 19:02 |
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On the other hand the default cat shirts are the only place you can pick out the exact shade of purple you want.
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# ? Nov 14, 2016 23:30 |
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This is just a dumb post to ignore but I need to vent. Why the gently caress has capcom not put some limits on how often an action can be repeated in this game is legit confusing. Watching a monster do the exact same move 5 times over or just chain retreating back and forth on a map for no reason is straight up baffling, it just gets so tedious and seems an easy fix. But then again I am an idiot so.
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# ? Nov 15, 2016 00:01 |
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# ? Jun 2, 2024 15:11 |
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Uh uh. I know what you're thinking. "Did Khezu do his little electric dome bullshit fourteen times or fifteen?" Well to tell you the truth in all this excitement I kinda lost track myself.
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# ? Nov 15, 2016 00:08 |