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Trast
Oct 20, 2010

Three games, thousands of playthroughs. 90% of the players don't know I exist. Still a redhead saving the galaxy with a [Right Hook].

:edi:
Most of the weapons in Mass Effect had a good look so why change? I'm happy we'll still be rockin' carnifexes!

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Strategic Tea
Sep 1, 2012

The avenger looks like one of those oversized water pistols but I still love it.

The gun that won space :shanxi:

Codependent Poster
Oct 20, 2003

Did they say if saved games would be transferred over between the games or anything?

I'd like to replay them but only if we can use saved content that way I'm not locked out of things.

Deakul
Apr 2, 2012

PAM PA RAM

PAM PAM PARAAAAM!

Codependent Poster posted:

Did they say if saved games would be transferred over between the games or anything?

I'd like to replay them but only if we can use saved content that way I'm not locked out of things.

Going to go out on a limb and say that there's nothing to carry over anymore especially since ME3's ending was pretty much the same no matter what you did.

9-Volt Assault
Jan 27, 2007

Beter twee tetten in de hand dan tien op de vlucht.
It looks like Mass Effect 1 with Saren having a new skin.

Shard
Jul 30, 2005

Keeping on with my tradition of pre-ordering only Bioware games. There were three versions on Origins. I picked up the Deluxe one. But if you wanna drop $100 you can get the Super Deluxe! The only difference looks to be multiplayer items.

tribbledirigible
Jul 27, 2004
I finally beat the internet. The end boss was hard.

"What makes you special?"

The Ryder siblings are the only crossfit trainers that got throught the screening process and only they know how to handle the threat of kettle ball aliens.

Waltzing Along
Jun 14, 2008

There's only one
Human race
Many faces
Everybody belongs here
I was going to PO the game but decided to wait a bit and see if there is a PS4pro bundle.

SgtSteel91
Oct 21, 2010

So now should there be a ME:A thread?

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Getting a 500 error trying to sign in to their site.

9-Volt Assault posted:

It looks like Mass Effect 1 with Saren having a new skin.

Wasn't that their explicit mission statement? They wanted to go back to the fresh start of ME1 with a new setting and do the exploration thing all over again.

Codependent Poster
Oct 20, 2003

Deakul posted:

Going to go out on a limb and say that there's nothing to carry over anymore especially since ME3's ending was pretty much the same no matter what you did.

No, I mean importing things from ME1 and ME2 into ME3 using backward compatibility.

stev
Jan 22, 2013

Please be excited.



I was really hoping the trailer would feel optimistic like the first game was. Kind of a bummer that they went in the 'we tried exploring the universe but we hosed it and we're all hosed'.

Hopefully there's still plenty of good space feelings in the game itself.

wookieepelt
Jul 23, 2009

Codependent Poster posted:

No, I mean importing things from ME1 and ME2 into ME3 using backward compatibility.

Yes, if you have games saved to the cloud.

Beefstew
Oct 30, 2010

I told you that story so I could tell you this one...
I think the actual game is probably gonna be goofy as balls. All the other promotional material seems to suggest such, from the Johnny Cash music to Raccoon Asari's fumbling. ME2 had really grim trailers, and that game is so silly.

Also, Raccoon Asari's name is Peebee.

Shard
Jul 30, 2005

I imagine the trailers will all focus on the conflict but if it's anything like the tone of DA:I then there will be plenty of time for happy times.

Also, optional loyalty missions make a return.

http://www.gameinformer.com/b/news/archive/2016/11/07/loyalty-missions-return-in-mass-effect-andromeda.aspx

dead gay comedy forums
Oct 21, 2011


So, there is a new EXISTENTIAL THREAT (again)?

What happened to "let's explore poo poo"?

SgtSteel91
Oct 21, 2010

Transmetropolitan posted:

So, there is a new EXISTENTIAL THREAT (again)?

What happened to "let's explore poo poo"?

Turns out we're the existential threat, being an "alien" species that suddenly "invaded" the Andromeda galaxy

Shard
Jul 30, 2005

Another great ME Trailer.

https://www.youtube.com/watch?v=FGXNpfAkDLE

dead gay comedy forums
Oct 21, 2011


SgtSteel91 posted:

Turns out we're the existential threat, being an "alien" species that suddenly "invaded" the Andromeda galaxy

I would totally be cool with this and it would own bones BUT, even if Bioware has actually planned for that, I don't think they would pull it off well enough.

Beefstew
Oct 30, 2010

I told you that story so I could tell you this one...

SgtSteel91 posted:

Turns out we're the existential threat, being an "alien" species that suddenly "invaded" the Andromeda galaxy

The have literally already said that this is the case, and it's a game about colonization difficulties.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

If we aren't the existential threat, it's likely we are the ones who wake it up!

edit:

https://www.youtube.com/watch?v=0rFYjSIeUZM

marshmallow creep fucked around with this message at 20:27 on Nov 7, 2016

Beefstew
Oct 30, 2010

I told you that story so I could tell you this one...
I mean, there's literally a line in the trailer with Ryder saying "We're the aliens".

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Stupid alien apes running around pushing buttons without knowing what they do and accidentally dooming the galaxy.

Neon Knight
Jan 14, 2009
The Milky Way is just a bad seed that develops lovely sentient races and the Reapers were protecting the neighbouring galaxies.

moist turtleneck
Jul 17, 2003

Represent.



Dinosaur Gum
Let's just all hope that star kid doesn't hang out in this galaxy too

Trast
Oct 20, 2010

Three games, thousands of playthroughs. 90% of the players don't know I exist. Still a redhead saving the galaxy with a [Right Hook].

:edi:
If someone wants to make a fresh thread for Andromeda N7 day is as good a time as any. This thread can be taken out back and given the Old Yeller treatment it richly deserves. :v:

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

moist turtleneck posted:

Let's just all hope that star kid doesn't hang out in this galaxy too

hoping you come across a race that is right on the verge of completing their first version of a Reaper for Andromeda, and then your only choice is to char their planet from orbit

moist turtleneck
Jul 17, 2003

Represent.



Dinosaur Gum
Still banking on their being slow motion dream sequences where you try to catch children

Kurtofan
Feb 16, 2011

hon hon hon
cribbed this from neogaf, gameinformer info

quote:

Backstory
-Around 2185, at the height of galactic progress, unaware of the impending Reaper invasion, several species band together for the "Andromeda Initiative"
-4 Arks, each carrying a different race, are built, housing thousands of individuals to chart a course to Andromeda
-The Heleus Cluster is noted as having a significant amount of "Golden Worlds", or planets ripe for life
-Each ark is led by a "Pathfinder"
-The Pathfinder, recon teams and others onboard are in cryosleep, unaware of what transpires in the Milky Way after they depart
-You play as either Scott or Sara Ryder, the children of Alec Ryder (pathfinder of the human ark)
-Alec Ryder is voiced by Clancy Brown
-Events at the start of the game occur that pass this role down to you, you are untested and unproven, unlike Commander Shepard of the previous trilogy
-This doesn't mean Mass Effect is Ryder's story from now on, they want the game to feel like a complete story (while teasing other stories that could happen)
-More customization options than previous games
-You can customize your father and your sibling, though not as extensively
-The "Nexus" is basically a forward command center staffed by multiple species that arrives in Andromeda early to pave the way for the Arks
-The Hyperion (humanity's ark) arrives at an incorrect location that's volatile and loses contact with the other arks and Nexus

Inspiration
-The (much improved) Mako of ME1, the loyalty missions of ME2, the multiplayer of ME3

Combat
-Global cooldowns are now replaced by individual timers
-Powers are instead hotkeyed for quick use, no longer pausing to bring up a wheel and aim
-Dynamic cover system (ala TLOU)
-Still a cover based shooter with a goal to get the player moving around the battlefield more
-Jetpack allows for more movement variety; you can quick dash instead of rolling
-Jetpack has a hover function that allows you to hit enemies seeking cover or survey your surroundings
-Less emphasis on linear, clearly telegraphed environments that tell you a combat encounter is coming (though linear areas are still in the game)
-Game Informer's hands on was positive, feel the game has a clearer identity in combat than previous games
-You still queue up attacks, combos, order your squad, etc
-All key elements are still intact but the studio wanted to encourage more experimentation and wider variety of abilities

-Class system is gone; instead you have full access to abilities from all classes, you can mix and match skills from tech, soldier or biotics
-Goal is to allow players to try different approaches to combat without being locked in at the start
-However, you can still specialize once you invest enough points into a category of skills, you unlock a profile that can get you bonuses for your particular play style
-This is where class names like "Vanguard" (invest in combat and biotics) and "Adept" (invest in biotics) resurface
-Invest in multiple categories and you unlock the "Explorer" profile
-There is a narrative reason that allows you to reconfigure your points throughout the game so that you can try out multiple gameplay approaches without making multiple characters
-You can customize your helmet, chest, shoulders, arms and legs, more extensive than previous trilogy
-Many familiar weapons return, as well as new melee options like swords and hammers

-The 'Kett' are the main enemy
-The team wanted players to experience the first time encountering a new alien species vs already having it established in prior games
-Rather than painting them as mortal enemies, BioWare wanted to make them feel foreboding but not ugly as they want you to also empathize with them
-Instead of having "linear slices" of planets that you land on, you explore these planets from the surface to their underbelly
-Critical paths, optional planets, major hubs, loyalty missions return
-Your land vehicle is designated the "Nomad", and the team got special guidance from NFS developers on its handling.
-The Nomad isn't sluggish and cumbersome like the Mako, it's very fast, still boosts and maneuvers much better
-The Nomad doesn't have weapons, you can customize things like its speed and appearance
-BioWare did not want to repeat having things like mineral nodes and multiple identical outposts scattered across planets
-Points of interest include combat encounters, puzzles, narrative beats etc on planets
-One planet, called 'Elaaden', is flagged as a possible habitat zone, however the surface is hazardous (no water, extremely hot); you can be pointed in this direction in multiple ways, for example, a Krogan can request the Pathfinder to find a missing colony ship or you can just choose to land on the planet yourself and see what you find
-On planets, one of your priorities is to scout for drop zones for your crew that drop "forward stations" that establishes a foothold for you
-These stations allow for changing up your loadout, fast travel point, etc
-Planets can have multiple dangers like acid pools, burning wreckage, weather etc that can all kill you
-Most planets have at least one major enemy base
-Planets can have areas, encounters and "super bosses" that are too tough for you to handle at first, encouraging players to come back later
-Since Andromeda is a new galaxy, Ryder can actively scan and discover things in the environments; that gets sent back for analysis and unlocks new technologies for the player
-Scanning and discovering these things also allows you to obtain blueprints to craft weapons and armor for yourself
-You can create a wide array of items, not just ammo types and weapon mods, items that haven't been seen before in the Milky Way (thanks to new alien tech)

Characters
-Peebee: Asari squadmate shown in previous footage.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

Neon Knight posted:

The Milky Way is just a bad seed that develops lovely sentient races and the Reapers were protecting the neighbouring galaxies.

You joke but that is honestly a better explanation than star child and the dangers of robots. It's like the aliens in The World's End trying to civilize earth for the galactic community except on a larger scale

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Trast posted:

If someone wants to make a fresh thread for Andromeda N7 day is as good a time as any. This thread can be taken out back and given the Old Yeller treatment it richly deserves. :v:

If no one else wants to do it, I'll see what I can put together by the end of the day.

Vitamin P
Nov 19, 2013
Probation
Can't post for 4 days!
Put all of each species onto one ship each, nice, good plan, no there is no famous saying about eggs and baskets

SgtSteel91
Oct 21, 2010

The "Nexus" is basically a forward command center staffed by multiple species that arrives in Andromeda early to pave the way for the Arks.

Oh, hey there not!Citadel

moist turtleneck
Jul 17, 2003

Represent.



Dinosaur Gum
Hey, we don't want to get to the new world with some messed up krogan-volus hybrid

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

SgtSteel91 posted:

The "Nexus" is basically a forward command center staffed by multiple species that arrives in Andromeda early to pave the way for the Arks.

Oh, hey there not!Citadel

guessing the non-human/asari/turian/salarian races are gonna be on the Nexus

probably no geth though? Unless they come separately

The Unnamed One
Jan 13, 2012

"BOOM!"

quote:

-Alec Ryder is voiced by Clancy Brown

So... At least an 85% chance that Dad!Ryder is the main villain of the series, then

Bongo Bill
Jan 17, 2012

Vitamin P posted:

Put all of each species onto one ship each, nice, good plan, no there is no famous saying about eggs and baskets

i have put all my eggs into this one basket and life has never been better for me and the eggs that i keep all in this one single basket

Mymla
Aug 12, 2010

Pattonesque posted:

well like, they were in cryosleep for that 600-year journey. they're using what they had in 2185, yeah?

plus BioWare have settled on the Avenger as the "iconic" ME gun

It's quite possibly my least used mass effect gun.

It made me autistically angry whenever shepard used it in cutscenes after I just finished the mission with my 69'th totally sweet 360 quickscope sniper headshot.

Sombrerotron
Aug 1, 2004

Release my children! My hat is truly great and mighty.

Those cheap fuckers, the least you can do is stick a disc inside if you're going to make a PC box at all.

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Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

Mymla posted:

It's quite possibly my least used mass effect gun.

It made me autistically angry whenever shepard used it in cutscenes after I just finished the mission with my 69'th totally sweet 360 quickscope sniper headshot.

it's the starting gun so it's probably everyone's least-used gun

also more from GI:

Squadmates
-Sera Peebee: Asari squadmate shown in previous footage. Went off on her own after arriving on the Nexus and described as having a "bubbly personality". She's smart and not concerned with social norms and "niceties".
-Liam: Arrived with the Pathfinder, former police officer and described as having a "light attitude", bringing levity to situations

The Tempest (Your Ship)
-Important to harken back to the Normandy as it was a fan favorite
-There are no loading screens as you move through the ship
-Galaxy map returns but rather than piloting a mini ship on a map, it is more immersive, you select a planet, the game gives you sense of traveling towards that planet, and when you back out, you're immediately at your destination
-You don't pilot the ship manually, but it feels seamless as you go from planet to planet and see them from your bridge getting closer in the window
-They wanted a seamless experience from picking a planet to walking down to your cargo hold, hopping into the Nomad and landing on a planet. There is a landing sequence and you get off the ship. No more loading screens and instantly popping up on the surface of a planet.

Relationships/Characters
-There are more relationships in the game than any other Bioware game (as they noted fans make a big emphasis on romance in the games)
-The squadmate with the least amount of lines in Andromeda has more lines than the squadmate with the most amount of lines in ME3
-Due to complications in the awakening process, your sibling won't join you in combat but you can interact with them and build a relationship
-Many of these dealings are optional, and discovering more about the Ryder family is a plot thread
-BioWare is confident the details of this story are what differentiates it from a traditional "hero's journey"
-Loyalty missions return but they are not critical to the ending of the game; you can complete them after you complete the main story path for example
-Emphasis that relationships don't just culminate in a sex scene, but rather characters can just want to get in the sack, while others are interested in long term relationships and others still aren't interested at all. Bioware wanted to capture more "shooting bottles with Garrus" moments in the game, of which there are plenty

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