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Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


I can't by any chance vote for research computing AGAIN ( I voted for it in the main round), can I?

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nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
No, let's let somebody who didn't vote on one of those two initially decide.

berryjon
May 30, 2011

I have an invasion to go to.
I didn't vote! Economics please.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Advanced research. You can then use the extra science to get more and better economics. That's the thing about science, at least in games.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Economics it shall be. OK, going to play through the update.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Quick question for the first person to respond- prefer colonisation to the Terran world around Perseo, or a small, barren, ultra-rich world that would serve as an excellent industrial hub despite small populations?

cheetah7071
Oct 20, 2010

honk honk
College Slice
Food is easy to move, industry is hard. Build on the barren world.

my dad
Oct 17, 2012

this shall be humorous

cheetah7071 posted:

Food is easy to move, industry is hard. Build on the barren world.

Yeah. It should be really easy to use it to leapfrog a colony base to the terran planet as soon as the industrial base is up and running.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

my dad posted:

Yeah. It should be really easy to use it to leapfrog a colony base to the terran planet as soon as the industrial base is up and running.

They're in different systems, I want to clarify- I only discovered the ultra-rich in Yhe this update. But what's done is done, and Yhe is colonised.

cheetah7071
Oct 20, 2010

honk honk
College Slice
I'll still take an ultra-rich planet over a terran one any day of the week, especially in a non-industrially-focused race.

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
Are we talking an incredibly, ludicrously rich planet? Let's get it.

my dad
Oct 17, 2012

this shall be humorous

nweismuller posted:

They're in different systems, I want to clarify- I only discovered the ultra-rich in Yhe this update. But what's done is done, and Yhe is colonised.

Replace "colony base" with "colony ship" then. :v: That thing is easily going to become our homeworld's equal in production.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Life in the Machine




In 501, Sedos Voidcraft Drive Systems reported the development of a new line of FTL drives capable of taking advantage of the massive power output of modern fusion drives. At slower-than-light speeds, the new technology would help improve acceleration and maneuverability, but at faster-than-light speeds, the improved power output of the drives should allow for no less than a 50% improvement in travel speeds. Improved travel speeds cut down the time needed for travel and trade, helping knit Narestan civilisation more tightly together across its sprawling breadth, and helping make the Mrrshan somewhat less inaccessible.

Only the following year, the board of the diplomatic consortium worked as go-betweens for negotiations that ended in Mrrshan defense industries transferring plans for advanced electronic warfare suites to Narestan shipbuilders, Narestan agricultural firms sending information and experts to help with training necessary to deploy genetically-engineered fertilisation microorganisms in the Interstellar Union, while Narestan shipbuilding firms arranged to make financial compensation to the agricultural firms involved in the deal. Some analysts expressed hopes that improved agricultural productivity in the Interstellar Union might eventually result in enough economic growth to improve the Union's position as a trade partner.




The systems of Esper and Yhe were explored in that same year of 502. Although Esper was a brown dwarf with no bodies of particular note orbiting it, Yhe possessed a pair of potentially-colonisable planets, one which was notable for immense lodes of heavy metals a short distance under the planetary surface. Yhe II, shortly after dubbed 'Renar', even had bare lodes of metallic tungsten and iron thrusting above the surface in multiple places.



The colony at Sadesal had, for a number of years, served as a port of call for settlers establishing themselves on the first planet of the Vij system, Tanan, and by 506 the population on Tanan had passed a billion, forming a stable, economically-viable population. Investment capital promptly flowed into Tanan's young industries, helping establish the local economy more firmly within its first few years of existence.




Continued contact with the Interstellar Union and study sponsored by the Consortium for Xenogovernmental Negotiations and various companies marketing to Mrrshan clients eventually resulted in the development of a systematic, scientific study of Mrrshan psychology as it differed from Narestan psychology, with expert xenopsychologists on staff in diplomatic and marketing departments. Using the insight provided by these new advisors and the existing history of friendly trade between Narestan civilisation and the Mrrshan, the Consortium for Xenogovernmental Negotiations succeeded in writing up a treaty that was accepted by the Interstellar Union, confirming that the Interstellar Union would not engage in wars against Narestan population centers as long as Narestans refrained from threatening the Interstellar Union.



In 493, the Narestan colonists in the Vij system found themselves contacted through the short hyperspace path between Vij and Ktynga by scouts of another starfaring species, the Meklars, themselves unified under an authoritarian bureaucratic state under an Autarch. The Consortium for Xenogovernmental Negotiations found itself expanding its operations from dealing solely with the Interstellar Union to also handling negotiations with the government of the Autarchy, helping provide some layer of representation comfortable for foreign governments to negotiate with.






Early negotiations with the Meklars resulted in the Autarchy permitting trade and traffic across the borders of the Autarchy, and approving cooperation agreements between researchers and scientists in the two civilisations. Meklar equipment for improved redundancy and reinforcement in ship design and expanded, high-powered scanning arrays that could have application both in long-range information gathering and in tracking movements of nearby targets in realtime were made available to Narestan firms, in exchange for certain Narestan advancements in industrial processes and shipbuilding.

Advanced Damage Control, amusingly, doesn't actually do anything for the Meklars- they repair any damage they take after battle anyhow.



The Meklars are an invertebrate species, naturally both weak and possessing fragile constitutions highly vulnerable to life-threatening cancers. As they finally entered their industrial era, their technological advancement began focusing heavily on prosthetic organ implants that could sustain Meklar life even after organ failures and limb replacements, which helped drive the development of viable cybernetic interfaces for Meklar very early in their technological cycle. Armored cybernetic exoskeletons that protected Meklar against external hazards and boosted their strength grew increasingly more widespread, while many Meklars continued on permanent life support, many of their organs scooped out and replaced with mechanical implants. The Autarchy is descended from a quasi-religious ideology that arose holding that cybernetic augmentation was not only a pragmatic adaptation, but a transformative evolution of Meklar nature that should be aggressively spread to the whole species, which eventually overcame other nation-states that either rejected this ideology, or, in the most reactionary cases, rejected cybernetics altogether.

The modern Autarchy is a ruthlessly pragmatic state that combines ideological education across the population and unquestioned authority centralised in the Autarch with a deliberate policy of academic freedom for researchers and pragmatic allowances for certain amounts of personal and economic freedoms for the general populace so long as they do not threaten the Autarch's authority or the official ideology. Meklar industrial workers can be surprisingly effective, adapting their exoskeletons to specific industrial tasks, while Meklar agricultural needs are sharply curtained given the deliberate policy of replacing many internal organs with artificial life support. Modern Meklar personal naming deliberately takes a mechanical pattern, reflective of their 'advanced', 'evolved' nature.



Two years after the Meklar contact, a colonisation mission to Renar established a new colony on the barren world. Mining operations promptly started, processing the immense mineral wealth of the planet into equipment needed to establish a thriving colony, even as investment capital from other planets in the civilisation began flowing into Renar. The world began developing rapidly.










The years from 515 to 520 saw the Intrepid and Venturer continuing out to further chart the unknown, with four more systems surveyed and catalogued. Gontzol, surveyed in 520, proved to be home to a bizarre crystalline organism that attempted to fling an artificially-induced microsingularity at the Intrepid. The Intrepid, fortunately, avoided the first attack even as the microsingularity decayed into an enormous burst of Hawking radiation, and charged up its FTL systems for an emergency jump into hyperspace back to Narestan space. It seemed likely that Gontzol would not be accessible to the Narestans for some time, despite the evident riches of the system in lush biosystems and mineral wealth.



Meanwhile, the Consortium for Xenogovernmental Negotiations had finished the needed negotiations to establish a hopefully permanent peace between the Autarchy and Narestan civilisation. Hopes were high that trade would continue to benefit both Narestan and Meklar civilisations into the future.

Narestan Civilisation as of 520



The population of Nares has stabilised at approximately sixteen billion, with birth rates dropped to nearly match death rates. What population growth does exist is largely absorbed by emigrants signing on for new colonisation missions to further worlds. A rigorous focus on efficiency in Nares' agricultural sector has seen agricultural employment continue to drop over the past twenty years, now standing at only approximately 200 million. The solid prosperity of the planet makes it the richest in all known space, and an immense center of innovation, invention, and scientific endeavor.



Sedal, like Nares, has a population stabilised, this time at approximately four billion. What population growth it has fuels a slow stream of emigrants that enlist for new colonisation programs. Despite the expenses of survival in the harsh irradiated environment of Sedal, the planet is solidly prosperous, and now serves as the headquarters for several security contracting firms helping provide services to protect the physical and intellectual property of other firms.



Sadesal's population now exceeds three billion, with a notable and active research community and a local shipyard and defensive station nearly completed. Sadesal is a firm linchpin of trade between Narestan worlds, and an important stopover for Mrrshan and Meklar traders to Narestan worlds, the gateway for many exotic goods.



Tanan, although it has completed a major spaceport complex, is as of yet only a minor contributor by value to interplanetary trade, although its agricultural surpluses ensure that Sadesal remains fed. Its industrial base is being steadily built up, while relying heavily on imports from other worlds with sufficiently large economies to maintain the necessary specialty industries to maintain complex modern infrastructure.



Talesen's growing population has helped develop local specialty industries sufficient to maintain its infrastructure, while still trading valuable equipment and goods to other planets. Local hydroponic agriculture can still support the whole population, but agricultural exports have now largely evaporated. Local industry is not up to the first tier of productivity seen in older Narestan worlds, but factory modernisation and increased installation of robotics in its mines is well under way.



Renar maintains a respectable, if basic, infrastructure of local industry, hydroponic agricultural industries, and high-tech industries and basic scientific gathering. The incredibly rich metals deposits here have speeded the productivity of the factories on the surface, helping rapidly assemble spaceport facilities on the planet. Despite its evident bright future, Renar's still-small population demands reliance on the more-established industries of planets further in Narestan territory.



Commerce with the Mrrshan and Meklar species and collaboration with their researchers has provided steadily-growing benefits to Narestan consumers, importers, and exporters, although concerns about the security of corporate property in the presence of their governments has led to the slow growth of a disjointed array of corporate internal security protocols and contractors hoping to safeguard against potential theft. Although this is a significant expense, nonetheless this expense is swamped by the profits of trade beyond Narestan territory.



Growing populations, trade, and development have led to a growing Narestan economy, with a significant flow of investment capital every year and a massive growth in innovation over the past twenty years. Economic studies and refinement of business methods continues year after year, and is likely to have incredibly dramatic effects on the Narestan economy before long.

Investment Proposals

Research Priorities
Breakthroughs in economics are likely help free up capital for other projects in the very near future. Improvements in materials science and industrial waste processing are favored by many heavy industrial concerns, while consumer optronics firms see immense profits in pushing the bounds of consumer hardware even further. Some scientists and research departments, for their part, prefer to focus on developments in optronics focused on massive scientific supercomputers to handle large-data problems of the sort they routinely tackle.
Please vote on Materials Science and Chemistry, Consumer Optronics, or Scientific Optronics for investment. Vote also on more immediate developments in optronics, between high-precision exploratory instruments and improved security technologies available through refinements of current optronic technology.

Meklar Research Data
It is believed that Meklar weapons manufacturers have developed powerful and effective kinetic weapons for space-based use, likely to outperform many other direct-fire weapons that could be developed in the future and likely to be a highly effective weapon system if adapted for attack boats. Improved economic sciences and business methods derived from them may well prove to be sufficient to arrange for this technology to be released to Narestan firms.
Please vote on whether to trade our upcoming Planetary Stock Exchanges for Mass Drivers from the Meklars.

Colonisation Priorities




The two radiation-blasted but metals-rich worlds of the Dunatis system, the lush and Nares-like planet in the Perseo system, and a planet with relatively small oceans and limited rainfall supporting a stable, if water-poor, biosystem around Tur are the most immediately appealing targets for future colonisation. Funds raised for new settlement slowly shape which way the next colonisation mission shall go.

Please vote on the next planet to colonise.

Security and Shipbuilding

Some security contractors believe that establishing an effective space-based presence to respond to potential threats could enhance their value. Many of these look to Renar as an eventual headquarters, given that it is likely to be able to easily support a powerful shipbuilding industry, but establishing temporary security shipbuilding programs around Sadesal may allow for earlier establishment of response forces.

Please vote on whether to start shipbuilding on combat-ready ships soon, or to wait until we get our industrial superworld up and running.

The Narestan people steadily spread across the stars, driven by their vigorous economy and eagerness to exploit the stars, enjoying the fruits of growing trade with strange cultures. It seems, on balance, to be a fine time for the Narestan species.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Any general topics people would be interested in loreposts on? If one of them suggested inspires we, I'll try to work on the topic. Also: please begin discussing thoughts on combat-ready shipbuilding doctrine, if you would.

my dad
Oct 17, 2012

this shall be humorous
Consumer Optronics, improved security technologies (holy poo poo, do we ever need this)

Do not trade a very valuable tech for something we'll get relatively soon anyway for less than a quarter of the research cost.

We grabbed fighters, right? Get some carriers up and running as soon as our super-industry planet is operational. Heavy investment in manufacturing infrastructure is encouraged.



Also, gift hydroponics farms to races that don't have them, to encourage biospheres research.

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


my dad posted:

Consumer Optronics, improved security technologies (holy poo poo, do we ever need this)

Do not trade a very valuable tech for something we'll get relatively soon anyway for less than a quarter of the research cost.

We grabbed fighters, right? Get some carriers up and running as soon as our super-industry planet is operational. Heavy investment in manufacturing infrastructure is encouraged.



Also, gift hydroponics farms to races that don't have them, to encourage biospheres research.

Once again mindlessly agreeing with my dad.

Polybius91
Jun 4, 2012

Cobrastan is not a real country.
So, bets on how long before we get attacked by the Mrrshans and/or Meklar? :v:

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

Polybius91 posted:

So, bets on how long before we get attacked by the Mrrshans and/or Meklar? :v:

We have non-aggression pacts, and 'Aggressive' actually is not that extremely aggressive in MoO2- it's more of a neutral-ish AI personality than the downright nasty ones. We're actually likely to be quite safe from them.

In rough order of threat level, the MoO2 personalities are Pacifist, Honorable, Erratic, Aggressive, Ruthless, and Xenophobe. Pacifists and Honorables are easy to negotiate with, although Honorables are extremely unforgiving if you slight them. Erratics and Aggressives are... fairly middle of the road, but some dedicated effort can usually bring them around. Ruthless personalities are dicey to deal with and Xenophobes are a pain in the rear end to get friendly.

nweismuller fucked around with this message at 05:20 on Oct 21, 2016

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....

my dad posted:

Consumer Optronics, improved security technologies (holy poo poo, do we ever need this)

Do not trade a very valuable tech for something we'll get relatively soon anyway for less than a quarter of the research cost.

We grabbed fighters, right? Get some carriers up and running as soon as our super-industry planet is operational. Heavy investment in manufacturing infrastructure is encouraged.



Also, gift hydroponics farms to races that don't have them, to encourage biospheres research.

Yes.

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker

my dad posted:

Consumer Optronics, improved security technologies (holy poo poo, do we ever need this)

Do not trade a very valuable tech for something we'll get relatively soon anyway for less than a quarter of the research cost.

We grabbed fighters, right? Get some carriers up and running as soon as our super-industry planet is operational. Heavy investment in manufacturing infrastructure is encouraged.



Also, gift hydroponics farms to races that don't have them, to encourage biospheres research.

Paternal wisdom reveals itself once more.

In addition, colonise Perseo 1.

Aeromancia
Jul 23, 2013

my dad posted:

Consumer Optronics, improved security technologies (holy poo poo, do we ever need this)

Do not trade a very valuable tech for something we'll get relatively soon anyway for less than a quarter of the research cost.

We grabbed fighters, right? Get some carriers up and running as soon as our super-industry planet is operational. Heavy investment in manufacturing infrastructure is encouraged.



Also, gift hydroponics farms to races that don't have them, to encourage biospheres research.

Thanks for the good advice Dad!

Added Space
Jul 13, 2012

Free Markets
Free People

Curse you Hayard-Gunnes!
Let's Watch my dad Let's Play MoO

Kidding, the update post writing is still the star of the show.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
I appear to be having minor technical issues uploading images to my host this evening; I'll try again in the morning. Update Soon(tm).

E: Still unable to upload, despite having space in my account. Going to see if rebooting fixes this. If not, update will be delayed until this resolves itself somehow, but I'll try to tide people over with a lorepost or something.

nweismuller fucked around with this message at 21:21 on Nov 7, 2016

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Rebooting has not helped. Going to try and troubleshoot this sometime later. Sorry for the delay.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Historical Files- The Great Wars on Nares

Although modern Narestan society is a peaceful and orderly multiplanetary civilisation, this was not always the case. By approximately 50 YE Narestan society was loosely global, with trade contacts between every major population concentration. The steady process of disintegration of earlier powerful governments which had begun centuries earlier was well under way, as loyalties forged during the early agricultural era eroded as commerce and rationalism advanced. The ability of governments to collect tax revenue from the general population and to enforce effective exclusive control over territory was badly compromised in the more developed portions of Nares by this point in history, forcing governmental power centers into one of two alternate adaptations. Some governments accepted their eroding powers and accepted that further revenues would require making a case to former subjects as clients and customers- several modern security firms still active in Narestan civilisation trace their origins from earlier territorial governments. Others, however, chose to rely on what treasuries, armies, and navies they had to prey on commerce and settlements directly, transitioning from territorial rulers to smaller bands of pirates and robbers establishing fortified strongpoints in the more forbidding and defensible portions of the world.

Local efforts to fight back piracy became a longstanding feature of Narestan civilisation, but nonetheless organised piracy remained a serious problem for well over a century and into the dawn of the industrial age. In 176 YE, a global coalition of militias and security firms dedicated to cooperating against the ongoing problem of piracy was organised, and a major effort to hunt down pirate strongholds and defeat them in detail was launched. While local forces continued to protect transport and shipping in their regions, major forces gathered from all across the world began targeting pirate strongholds one by one, overwhelming them and cutting off their routes of escape. The coalition was finally dissolved in 201 YE, after a force of coal-burning cruisers and destroyers armed with heavy explosive turrets- the latest in shipbuilding technology at the time- mustered by the coalition finally hunted down the last major pirate stronghold on Nares, engaging and destroying a fleet of rather antiquated pirate torpedo boats in the Battle of Nesel Bay. Although outbreaks of criminal extortion and occasional armed skirmishes continued sporadically thereafter, as in any society, the Great War of 176-201 was the last major war fought on Nares.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Hopefully this supplemental post is at least a little interesting while I work out what the problem is with image uploads.

E: Good news, looks like the upload problem fixed itself today, although I'm going to bed now. I should have an update out after I wake or the day following, depending on how things go. Thanks for your patience!

E again: I've also edited some dates in the first post for consistency with this historical supplemental post, from the '280s' to 'late second century', after I ended up revising the dates to 176-201 YE.

nweismuller fucked around with this message at 23:42 on Nov 8, 2016

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
The Years of Isolation




The early years of the 420s saw increasing contact with both the Interstellar Union and the Autarchy. Technology transfers between Narestan civilisation and the Mrrshan gave Narestan shipbuilders access to small high-manuever missiles optimised for interception of large shipkiller missiles, while continued contact allowed full charts of the Interstellar Union's system of Yoth. The prosperity of previous decades, however, was abruptly challenged in 524.



The final collapse of a distant star into a black hole sent gravitational shockwaves propagating through hyperspace, massively increasing the energy required to send ships into hyperspace and stranding almost all traffic where it was. Communications and trade limped on, barely, cut down to only the most critical of shipments at staggering expense. To the extent that local agriculture could pick up the slack, it did so, but the flux in hyperspace threatened to cause the eventual collapse of interstellar civilisation as a united force should it continue for too long.

Honestly, hyperspace fluxes don't do a lot of things they probably should. Cutting off interstellar traffic should probably cut trade, food shipments, and communications to the extent that the ability to play the game is badly compromised, with famine in systems without local food production, no ability to use income in distant systems to cover the needs of other systems, no trade and communications between different empires, et cetera, when honestly all they actually do is halt military ships, exploration, and the ability to send new colony missions out of system. I will attempt to handwave this and present the impact as worse than it actually was.




Despite this disaster, the following year saw the development of new analytic economic methods used to ruthlessly streamline business methods in Narestan civilisation, rendering an economy already highly efficient taking advantage of every possible advance in intraplanetary trade, with essentially no waste. Local planetary economies adapted to the impact of the collapse of interstellar trade, overcoming many of the difficulties presented. Five years later, in 530, security firms working in concert with optronics programming firms developed algorithms for realtime brain scans that could accurately distinguish between truth and falsehood in interrogations. This allowed for significantly more reliable investigations and accurate identification of guilty parties in cases, and the ability to dismiss many persons as persons of interest following brief interviews early in an investigation.




In 537 YE, the disruption to hyperspace finally died down after 13 years of travel disruptions, with large-scale trade and communications resuming rapidly thereafter and the economy of the known galaxy pulling swiftly out of its slump. With communications restored to the Autarchy, technology transfers between the Narestans and Meklars could go forward, with Narestan innovations in industrial robotics and drone design exchanged for Meklar advances in chemical processing of hazardous waste from industrial processes. Many industrial byproducts were able to be treated and broken down into harmless substances, substantially reducing the expense of disposal of hazardous waste once the treatment processes were implemented.





Only two years later, further breakthroughs allowed for the development of 'positronic' computers, making use of tiny quantities of antimatter to speed the generation of photons for information transmission in a standard optronic computer. The increased power and capabilities of optronics using positronic switching led to a remarkable renaissance in computer-mediated art, entertainment, and gaming in Narestan culture, with widespread consumer use of very powerful processors allowing for on the fly calculations that would previously choked any consumer hardware, and with immense quantities of computer power able to be thrown by design studios at the generation of new works. Vivid and convincing holography with lifelike behavior, simulations of vast domain spaces in realtime in gaming, improved artificial intelligence, rapid lookup of local data, and more revolutionised the entertainment industry, even as business productivity tools were likewise upgraded with the new processors. Narestan consumers worked hard to support increasing consumption of entertainment products, aided by improved productivity tools, and labor productivity over every segment of the Narestan economy saw improvement.

Meanwhile, a small charitable foundation established on Nares, the Meded Foundation, quietly compiled information on modern Narestan hydroponic technology and offered plans and advisors free of charge to both Mrrshan and Meklar agronomy ventures, hoping to see alien cultures beyond the borders of Narestan civilisation benefit by more reliable and secure access to food. Although this project was viewed as somewhat impractical by many Narestans, it nonetheless proved a valuable gesture of goodwill, helping to cement the friendship between the Narestan species and its neighbors.

Narestan Civilisation as of 540



Recent technological breakthroughs, rapidly implemented on Nares, have resulted in the planet's economy, already strong, experiencing a massive surge. Quality of life is higher than any before, while chemical processing of industrial waste leaves only a much-reduced quantity for disposal. New colonists are gathering here for yet another mission to a new star system.



Even despite the continual expense of equipment repair on a world bombarded with radiation, Sedal's economic growth over the past decades has led the world to a major economic boom. The planet remains a center for security contracting dedicated to protecting trade secrets of firms across Narestan space.



Sadesal now has its own armed orbital shipyard, along with a local economy fully caught up to modern standards, helping the world thrive. The world's population now exceeds four billion, and is still growing. As with Sedal, Sadesal is a center of training for security contractors helping to protect the property of firms in Narestan space.



Tanan's population now exceeds two billion, with an economy powerful and sophisticated enough to maintain local infrastructure and contribute meaningfully to interplanetary trade, although it no longer can rely on agricultural exports. Its own armed shipyard is in construction, hopefully to secure the world against any unexpected threats.



Talesen's population, now over three billion, supports a modern economy with significant surpluses, even if one dependent on agricultural imports. It too is constructing its own armed shipyard for security in an uncertain galaxy.



Renar, although it has enjoyed development to a fully-modern economy, still suffers from the limited resources of its relatively small population base, not yet two billion. It remains dependent on specialty equipment imports to maintain its infrastructure, although development of a more sophisticated local system of trade as the population grows may likely change this in the near future. As with many other worlds, it is assembling its own shipyard complex to protect the planetary orbit.



Trade volumes with the Meklar have steadily grown, helping increase innovation in Narestan culture and covering the expenses of an expanded security sector responding to alien contact. The Interstellar Union and the Autarchy both regard Narestan civilisation warmly as a valuable trade partner and a reliable friend.



The Narestan economy has grown immensely over the past two decades, surging to its strongest position yet since interstellar trade has been restored. Innovation has seen healthy expansion, which accumulation of investment capital has accelerated dramatically. Qualities of life are high across Narestan civilisation, while a colonisation mission is almost ready to establish a new settlement in the Perseo system.

Investment Proposals

Research Priorities
There are promising developments in several fields available for future research. Breakthroughs in medical technology are likely to lead to longer, healthier lives for Narestans and windfall revenues for the developers, while research into communications methods more economical than the use of communications probes is quietly under way. Development of advanced kinetic weapons for ships and drones in the void or specialised protective measures exploiting certain bizarre quirks of electromagnetic behavior could also be possible.
Please vote between Microbiotics, Tachyon Communications, Mass Drivers, or Class I Shields. Mass drivers and class I shields are mutually-exclusive. Shields are valuable, but mass drivers are the best fighter weapons available for a long time.

Security Budgets
Budgets for informational security and investigation are expected to expand to somewhere between 15 to 20 trillion credits annually, based on risk assessments.
Please vote between 15 or 20 defensive spies as a target to be reached.

Continued Colonisation
It seems likely that Tur II will be the next target for colonisation as the Narestan species spreads amongst the stars.
If you have another preference, say so, based on known planets listed last update.

Despite the struggles presented by instability in hyperspace, Narestan civilisation continues to grow strong. It seems likely peace and prosperity will continue over the following decades.

nweismuller fucked around with this message at 04:38 on Mar 27, 2017

my dad
Oct 17, 2012

this shall be humorous
Mass drivers actually do 1 less damage than fusion beams on fighters. Something, something, hard to miniaturize as much. Still the best early ship-to-ship combat weapon, though.

Also, I'd rather grab battle scanners than tachyon comms, but it's clearly not an option. :v:

edit:

quote:

Meded Foundation

heh

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Mass drivers should do 3 damage on fighters, while fusion beams do 1-3. Fighters mount standard PD weapons. And we already have battle scanners, we snagged them off the Meklars, I believe.

E: Yeah, we traded advanced damage control to the Autarchy for battle scanners when we made first contact in 493. Since Meklars can already self-repair their ships ANYHOW, it seemed a safe trade to me.

nweismuller fucked around with this message at 07:31 on Nov 10, 2016

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Microbiotics, 20 spies

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
If there's anything else people want to see done, let me know. And yes, we implemented holo simulators on all our worlds within one year of getting the technology. For that matter, if there's any topic you'd like to see lore on, I'll see what I can do.

my dad
Oct 17, 2012

this shall be humorous

nweismuller posted:

Mass drivers should do 3 damage on fighters, while fusion beams do 1-3. Fighters mount standard PD weapons. And we already have battle scanners, we snagged them off the Meklars, I believe.

The game lies. They all do (number of fighters times) regular, non-miniaturized max damage +1, except mass drivers which don't have the +1. It just requires the weapon to be capable of miniaturization for it to be a valid fighter weapon.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Huh, really? I'll have to take a close look at damage dealt by fighters when we get a chance for a field test to confirm or deny for myself.

IAmTheRad
Dec 11, 2009

Goddammit this Cello is way out of tune!
Let's get some Shields. While they might not be the best defenses ever, they are worth their weight.
Let's also grab 20 spies.

El Spamo
Aug 21, 2003

Fuss and misery
Expansion and economy is vital in the early stages, and class I shields are crap and there are better things to research while waiting on the workhorse class III later on.

Go for Microbiotics.
I can't see why we'd need more than 15 spies.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Now dealing with some personal issues that have me out of sorts emotionally. Hopefully this will not delay update too long, but I wanted people to know.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
I'm going to cordially request somebody ask me for something to write a lorepost on, if anybody's curious about anything. I could use the distraction now.

RedMagus
Nov 16, 2005

Male....Female...what does it matter? Power is beautiful, and I've got the power!
Grimey Drawer
How do our spies work? Are we bribing people in other societies to betray them, or are out species just that normal a sight to see walking around in another planet?

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


nweismuller posted:

I'm going to cordially request somebody ask me for something to write a lorepost on, if anybody's curious about anything. I could use the distraction now.

The particulars of the Narestan financial system and trade. Currency, banking, taxes, contract law (especially interested how such a business-heavy society with weak central government recognizes and enforces contracts), any quirks/complications you can think of that would arise from trading with fundamentally alien economic systems and psychologies.

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nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

RedMagus posted:

How do our spies work? Are we bribing people in other societies to betray them, or are out species just that normal a sight to see walking around in another planet?

Offensive spies in Master of Orion 2 are implied to operate heavily on two principles, with varying weight depending on the target society. One principle is the cultivation of native intelligence sources through bribery or other means of persuasion. The *other* principle is the use of covert quasi-military missions that physically breach security in a target using stealth and force. Aliens with Unification governments gain +15 to spy defense explicitly on the principle that you can't generate Klackon traitors as part of a eusocial society- this implies both that 'cultivating traitors' is a major tactic of espionage and that there are alternative methods of espionage (i.e., physical security breaches and signal analysis) available even when cultivating traitors is impossible.

Democratic governments, like our own, on the other hand, have a -10 to spy defense on the principle that there do exist tradeoffs to the personal liberties afforded to the citizenry- in this case much more restricted options on how to detect covert actions within our populace. The standard Dictatorship governments we have seen in both the Meklars and Mrrshan get a +10 to spy defense due to rigorous security measures put in place, presumably helping intercept both treason and physical intrusion as espionage tactics.

nweismuller fucked around with this message at 03:56 on Nov 12, 2016

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