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A9N is the most depressing fight to do through duty finder. It usually takes twice as long as it does to do the savage version.
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# ? Nov 11, 2016 20:48 |
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# ? Jun 4, 2024 12:10 |
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I don't think I've wiped more than once in A9N since patch week.
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# ? Nov 11, 2016 20:54 |
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Eopia posted:So I'm pretty sure there's a way to turn off animations from attacks and such of non-party members but I haven't been able to find it, can someone point me towards it? I feel like it'll help a lo to be able to see anything during say Odin fate. I don't want their animations gone, but if there's a way to tone down other party spell effects that would be nice. I figure half my tanking trash dance that I do is just trying to move to where I can see monster ground effect tells through all the flashing garbage.
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# ? Nov 11, 2016 21:23 |
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Rhymenoserous posted:I don't want their animations gone, but if there's a way to tone down other party spell effects that would be nice. I figure half my tanking trash dance that I do is just trying to move to where I can see monster ground effect tells through all the flashing garbage. Character configuration -> Control settings -> Character tab -> Battle Effects Settings
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# ? Nov 11, 2016 21:28 |
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They really do need to hire a UI designer to just point out to them that poo poo like that is normally under graphics configurations.
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# ? Nov 11, 2016 22:07 |
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Duty Finder A11N: Healers let DPS die to prey, then let other DPS die while they frantically try to rez, and it snowballs from there. Last healer alive pops LB3. Everyone congratulates the healers for saving the day and yells at the DPS for dying.
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# ? Nov 11, 2016 22:12 |
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A11N Prey is Bullshit to be fair. Also I've had other DPS kill each other with it more often than not.
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# ? Nov 11, 2016 22:18 |
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Goon A11N isn't all that better... That gauntlet at the end is pretty brutal tbh. You have to know exactly what and when is coming if you hope to keep everyone alive. Raising dudes at that time should absolutely not be a priority though. As a healer main that is poo poo at (but likes playing) BLM, I was completely baffled how easy that fight is as a BLM. I usually struggle to keep my dps decent because I don't BLM often enough and keep loving up enochian, but that fight is literally "stay still for 3/4ths of the fight, then maybe dodge a laser and aetherial behind a thing for wind propeller", where as healer it just keeps getting worse and worse after the fire goes out. Also, yes, DPS often kill each other with prey. Dumbest thing is, I ran as PLD a few times and you can't cover it. Well, you can, but the dps still takes the damage, so it's basically worse than not.
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# ? Nov 11, 2016 22:23 |
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Fister Roboto posted:Character configuration -> Control settings -> Character tab -> Battle Effects Settings ...Control settings, are you kidding me? Whose bright idea was to put it under a completely unrelated category? Speaking of A11N, when I was still running it before I got all the drops I wanted I would always make sure to pop LB2 on the second add, as that thing surviving long enough to use its tankbuster was the cause of most of the wipes I saw, it has even let me recover from only having the tank and myself alive at the time.
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# ? Nov 11, 2016 22:24 |
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My big problem with the last phase of A11N is that there's so much flashy crap going off, even with settings turned down, that I find it hard to parse what's going on. Gotten decent enough at not dying to it though, I guess.
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# ? Nov 11, 2016 22:24 |
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A11S is ironically easier in that regard, because there aren't any AOE tells to distract you.
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# ? Nov 11, 2016 22:28 |
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Apart from prey, there's always only one mechanic at a time: Lasers go out and do one set of lines, then prey effect starts, now is a good time to cast shield/stoneskin. Lasers will go out again as soon as prey starts hitting so just dump a big heal right after your shield/stoneskin finishes casting, it'll hit at the correct time and, you won't be able to get another casted spell off until prey ends. I hope you have lustrate/tetragrammation ready. After lasers it's the big or shiva optic sight aoes, then another lasers going out, but you shouldn't have issue avoiding those since you should already be running to hide from propeller wind, then the optic sight targeted circles which will kill everyone because a bunch of shitheads got confused and are now all stacked. It'll always follow this pattern (unlike other phases that just randomly put in photon at times). Also confusion can be removed, if there's just 1 or two guys with it you can often save the run. As a healer it's even more important to not get confused due to this, imo. The prey is annoying because it starts hitting just as lasers come out again, and you can't afford to get hit by even one, at least in i230 gear, so unless you have some instant heal off cooldown, at least one person is going to die. I guess AST is best for this since their shield casts instantly?
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# ? Nov 11, 2016 22:45 |
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i am currently learning the last phase of 11s, and if anything i've gotten even worse at 11n somehow
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# ? Nov 11, 2016 22:46 |
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What seems to wipe A11N most often for me is people tunnel visioning, forgetting the propeller wind around 20-30%, and then one or two people either die instantly from the damage or kill other people or just run into some other AOE and get ganked, and it's often one of the tanks, healers, or both, so it winds down pretty rapidly from there. I swear I've had more successful pug attempts on Alexander itself than Cruise Chaser though.
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# ? Nov 11, 2016 23:05 |
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It doesn't help when most healers will drop everything and hard cast a rez on the 800 dps ninja who's already on the brink of death, or the offtank when GA-100 is nowhere near. I think 9 times out of 10, a wipe could have been prevented by healers practicing good triage.
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# ? Nov 11, 2016 23:09 |
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It's super easy to tunnel in there as a healer, yeah. I probably personally wiped more than 10 attempts first week by geting propeller'd
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# ? Nov 11, 2016 23:11 |
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A lot of healers also don't realize that you can cleanse the confuse from Propeller Wind.
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# ? Nov 11, 2016 23:18 |
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Speaking of cluttered fights, this week I wiped my first attempt at A9S less than a minute in because I literally couldn't find my generator. Turned out someone was standing in the exact spot it dropped.
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# ? Nov 12, 2016 01:24 |
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TheRagamuffin posted:I'm sure it would have blown me away if it hadn't been interrupted with "sorry bud, IL209 isn't good enough to finish this story." Yeah, I definitely feel that could be at least mitigated by just having the iLevel check before you even start the chain of cutscenes that lead to it.
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# ? Nov 12, 2016 01:50 |
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Since there's basically nothing but automatic cutscenes between Sohr Khai and Final Steps, it is rather odd that they weren't given the same ilvl requirements (and tuned appropriately).
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# ? Nov 12, 2016 01:51 |
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Vil posted:Since there's basically nothing but automatic cutscenes between Sohr Khai and Final Steps, it is rather odd that they weren't given the same ilvl requirements (and tuned appropriately). Sohr Kai (potentially) gives you gear to get above the min ilvl for Final Steps.
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# ? Nov 12, 2016 02:13 |
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Truga posted:Apart from prey, there's always only one mechanic at a time: Lasers go out and do one set of lines, then prey effect starts, now is a good time to cast shield/stoneskin. Lasers will go out again as soon as prey starts hitting so just dump a big heal right after your shield/stoneskin finishes casting, it'll hit at the correct time and, you won't be able to get another casted spell off until prey ends. I hope you have lustrate/tetragrammation ready. After lasers it's the big or shiva optic sight aoes, then another lasers going out, but you shouldn't have issue avoiding those since you should already be running to hide from propeller wind, then the optic sight targeted circles which will kill everyone because a bunch of shitheads got confused and are now all stacked. The most annoying are the lasers that come out immediately after Optical Sights. Yellow lines under screen-filling yellow explosions can be hard to make out sometimes. Wait no, most annoying are the preys that pug healers don't heal through and circles after propeller wind that get you killed because somebody got confused and charged at you. Forward and back.
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# ? Nov 12, 2016 03:09 |
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To be honest, if it's not a "good group" (as defined by the group having sufficient DPS to push past the first floor-plastering optical sight, and not having people go from 100-0 because they can't seem to stay alive) I find more success during gauntlet by "prioritize your own survival, stop healing other people entirely if you have to, healer LB3 everyone while you're hiding behind the thing for Propeller Wind".
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# ? Nov 12, 2016 04:10 |
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vOv posted:A lot of healers also don't realize that you can cleanse the confuse from Propeller Wind. Are there actually any other instances of Confusion in the game that are cleansable, other than the "full HP cleanses" variety in Greg? Just give us some way of telling if an effect is cleansable or not already. Especially paralysis since it's a 50/50 chance of which version it is.
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# ? Nov 12, 2016 07:26 |
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Saigyouji posted:Are there actually any other instances of Confusion in the game that are cleansable, other than the "full HP cleanses" variety in Greg? It would be cool if debuffs had a lit up border or something if they were able to be cleansed.
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# ? Nov 12, 2016 09:12 |
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Saigyouji posted:Are there actually any other instances of Confusion in the game that are cleansable, other than the "full HP cleanses" variety in Greg? Just let Selene find out for you.
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# ? Nov 12, 2016 09:18 |
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Saw something about a ps4 pro patch in December to raise the resolution lot boost performance idk. Would be cool
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# ? Nov 12, 2016 12:47 |
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Nostalgia4Dicks posted:Saw something about a ps4 pro patch in December to raise the resolution lot boost performance idk. Would be cool Isnt that for ffxv? Ffxiv is incredibly cpu demanding and the new pro has a very small increase in cpu power.
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# ? Nov 12, 2016 13:03 |
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ya whoops I'm an idiot but I swore it was in an xiv discussion I'll try to find it
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# ? Nov 12, 2016 13:15 |
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I'd be happy if they just fixed whatever the hell they did to destroy the framerate in Idyllshire on the current PS4. Even on tiny backwater servers during slow hours it can dip down to like 20 FPS.
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# ? Nov 12, 2016 17:13 |
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A11 chat: they prey mechanic as a healer is really hard for a normal fight and will basically require adlo / stoneskin and lustrate / tetra. Even then there's been a few times where it's just too late to get those off.
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# ? Nov 12, 2016 18:10 |
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hobbesmaster posted:Sohr Kai (potentially) gives you gear to get above the min ilvl for Final Steps. That's still poor design since there is nothing else between the two fights and "well they'll go grind for gear before the final battle" is an awful wall to throw up in front of your players for no rhyme or reason.
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# ? Nov 12, 2016 18:20 |
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Evil Fluffy posted:That's still poor design since there is nothing else between the two fights and "well they'll go grind for gear before the final battle" is an awful wall to throw up in front of your players for no rhyme or reason. The infuriating thing is that there's an ilvl wall for Sohr Kai too (200), and this issue would have been so easy to avoid by giving that dungeon and Final Steps the same ilvl requirement
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# ? Nov 12, 2016 19:29 |
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seiferguy posted:A11 chat: they prey mechanic as a healer is really hard for a normal fight and will basically require adlo / stoneskin and lustrate / tetra. Even then there's been a few times where it's just too late to get those off. Really, it's the second set of lasers that come right when the prey is going out that make it frustrating, because 90% of the time, you'll be needing to move out of several of them instead of being able to line up a big heal while prey is ongoing, forcing you to rely on instant casts.
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# ? Nov 12, 2016 19:32 |
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I stole this from the cute thread, but (Fatcat)(Found It!)
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# ? Nov 12, 2016 19:44 |
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TheRagamuffin posted:I'm sure it would have blown me away if it hadn't been interrupted with "sorry bud, IL209 isn't good enough to finish this story." Didn't think of that, yeah that's pretty dumb. It's silly to assume that people were overshooting the ilvl requirement for Sohr Khai by 10.
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# ? Nov 12, 2016 19:47 |
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How does Monk gameplay compare to DRG at 60? I haven't leveled anything for a while and I'm eyeing my 50 DRG, but never put much time into MNK.
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# ? Nov 12, 2016 20:58 |
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nuru posted:How does Monk gameplay compare to DRG at 60? I haven't leveled anything for a while and I'm eyeing my 50 DRG, but never put much time into MNK. Do like pushing a million buttons to do the just a tiny bit better than an equivalent Dragoon or ninja? Then Monks the class for you.
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# ? Nov 12, 2016 21:00 |
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ZenMasterBullshit posted:Do like pushing a million buttons to do the just a tiny bit better than an equivalent Dragoon or ninja? Then Monks the class for you. what monk has half the buttons of dragoon and does way more damage with so few buttons
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# ? Nov 12, 2016 21:27 |
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# ? Jun 4, 2024 12:10 |
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Monk also doesn't have a secondary resource that you need to manage. It's easy to play and you top dps charts. It's the warrior of the dps classes.
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# ? Nov 12, 2016 21:35 |