lite_sleepr posted:Queue the sperglords falling over themselves to angrily correct this guy. Yeah it's obvious that Anor Londo in DS3 is actually Tomb of the Giants from DS1 with the lights turn on. Come on guy.
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# ? Nov 21, 2016 18:23 |
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# ? Jun 5, 2024 20:09 |
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drat I never would have guessed #2 was a thing but it's so obvious in retrospect!
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# ? Nov 21, 2016 20:00 |
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That is fantastic.
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# ? Nov 21, 2016 23:29 |
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I have hundreds of hours in this game and I still get lost and confused in the Farron Keep area. Oh I have 2/3 fires lit? Good luck finding the other one.
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# ? Nov 21, 2016 23:41 |
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If this list I'm reading is correct it's interesting that curved great swords seem the best for chaos and dark infusions. Also that bleed weapons with blood infusion barely gain a few more points of bleed than weapons with out it. So bleed infusion is best for putting bleed on a moveset that doesn't get it.
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# ? Nov 22, 2016 00:26 |
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https://www.youtube.com/watch?v=0sPhbbJwTbI
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# ? Nov 22, 2016 01:47 |
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does DS II still have a PVP community?
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# ? Nov 22, 2016 01:49 |
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The first was good but this is excellent.
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# ? Nov 22, 2016 01:55 |
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Beat the DLC. Holy jeez was it short. I think I found everything there is to find. Two armor sets, the onyx blade, and that livid pyromancer fight was fun. I got his little fireball sentry like what those bird things in the demon ruins use. Literally fought scythe wielding anime waifu and her drunken dad who stumbled around the room smashing his grog bowl all over. My question would be, what happens if you kill the two little girls you find in the game? One upstairs from the bonfire before the boss fight, and one in the big building at the snowy mountain pass bonfire. Does anything happen? At this point I think I'm pretty burnt out on DS 3, and bar another play through as a Londor knight rockin' Vilhelms set and the sable church sword, I think I might try Bloodborne again since that has DLC coming out in a few days. All in all, I guess the DLC was good for two days. Deffo glad I got those 10 free Sonybucks to add to the $5 I didn't know I had. The DLC cost me only $5, which honestly is about all it's worth. lite_sleepr fucked around with this message at 03:02 on Nov 22, 2016 |
# ? Nov 22, 2016 02:59 |
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Bloodborne dlc was last year
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# ? Nov 22, 2016 03:27 |
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The one girl in the chapel just disappears if you kill her (like an illusion, not like a death animation) probably serious lore implications. I don't remember if she comes back or not, I think she does. The girl up the ladder has a death animation and appears back the next time you load the area and her dialogue changes to something like "I cannot die, Ashen One. I have a painting to paint." There's no loot.
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# ? Nov 22, 2016 03:28 |
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lite_sleepr posted:Beat the DLC. Holy jeez was it short. doesent sound like you found the second boss fight yet. i think if you kill the nun nothing really happens besides she says gently caress you and then mysteriously comes back for the boss fight.
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# ? Nov 22, 2016 03:38 |
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Iretep posted:doesent sound like you found the second boss fight yet. i think if you kill the nun nothing really happens besides she says gently caress you and then mysteriously comes back for the boss fight.
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# ? Nov 22, 2016 04:14 |
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The same happens with that lady that gives you the banner/blue covenant seal. You can kill her, but she's scripted to die after you pick up your third lord soul, so she doesn't actually die or comment on it.
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# ? Nov 22, 2016 04:16 |
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Hot drat I just had a rematch with the javelin against twinspears and it was the best match I've ever had. It ended when I put the weapon art in his face and got a weapon shot. His body twirled around as it died too it looked like a unique death animation it was boss as hell
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# ? Nov 22, 2016 04:28 |
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CJacobs posted:The same happens with that lady that gives you the banner/blue covenant seal. You can kill her, but she's scripted to die after you pick up your third lord soul, so she doesn't actually die or comment on it. I'm pretty sure you can kill her to fight the Dancer and get up the ladder super early if you're a crazy person.
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# ? Nov 22, 2016 04:37 |
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Oh yeah that does happen, I forgot about that. Whoops.
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# ? Nov 22, 2016 04:38 |
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On the other hand if you do that, when you kill off your third lord of cinder her voice reaches from beyond the grave to send you back to the Dancer's room
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# ? Nov 22, 2016 04:57 |
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Tarezax posted:On the other hand if you do that, when you kill off your third lord of cinder her voice reaches from beyond the grave to send you back to the Dancer's room Yeah I did this on this playthrough and it was pretty weird to get summoned by no one into an empty room.
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# ? Nov 22, 2016 05:07 |
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lite_sleepr posted:I think I found everything there is to find. Two armor sets, the onyx blade, and that livid pyromancer fight was fun. I got his little fireball sentry like what those bird things in the demon ruins use. Five armor sets (two on corpses, two sold by shrine handmaid, one as random enemy drops), one ring, four spells, two shields, and fourteen weapons (thirteen per playthrough under most circumstances, because soul transposition accounts for two of them). Also some buyable-from-handmaid new ammo to go with one of the new weapons, and three more titanite slabs per playthrough. With the exception of the armor set that comes from random drops, everything is either buyable or a placed item, so the farming is minimal.
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# ? Nov 22, 2016 06:47 |
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SHY NUDIST GRRL posted:Hot drat I just had a rematch with the javelin against twinspears and it was the best match I've ever had. It ended when I put the weapon art in his face and got a weapon shot. His body twirled around as it died too it looked like a unique death animation it was boss as hell As I recall that is the unique kill animation you get when you headshot someone with an arrow so you straight up put a javelin through his dome.
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# ? Nov 22, 2016 09:38 |
How short is the short DLC? I'm having fun dicking around and parrying my way through the main game for now but I want to prepare myself for what's to come.
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# ? Nov 22, 2016 12:52 |
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It's about the size of 2 Undead Settlements, if I had to equate it to the normal game. edit: Granted, that's a pretty rough estimate, and that's actually bigger than it sounds, but it is still much shorter than Souls game DLCs usually are.
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# ? Nov 22, 2016 12:55 |
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Vil posted:Five armor sets (two on corpses, two sold by shrine handmaid, one as random enemy drops), one ring, four spells, two shields, and fourteen weapons (thirteen per playthrough under most circumstances, because soul transposition accounts for two of them). Also some buyable-from-handmaid new ammo to go with one of the new weapons, and three more titanite slabs per playthrough. Yea. I got a whole Follower set, the slave knight and vilhelm's set, and Frieda's set I got off the shrine maiden.
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# ? Nov 22, 2016 14:09 |
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Cavelcade posted:How short is the short DLC? I'm having fun dicking around and parrying my way through the main game for now but I want to prepare myself for what's to come. How are you finding the parrying further on in the game? After coming from the parry heavy blood borne I tried to play that way in ds3 but quickly gave up because roll + 2handing felt more effective.
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# ? Nov 22, 2016 19:06 |
cougar cub posted:How are you finding the parrying further on in the game? After coming from the parry heavy blood borne I tried to play that way in ds3 but quickly gave up because roll + 2handing felt more effective. I'm not really that far yet - heading down the Road of Sacrifices and having fun there. I've been handling npc invasions with parrying pretty alright so far but no proper invasions so far. Two handed the Curse Rotted Oak and Vordt, but I made a point of parrying Gunder even in his second form and it was a drat satisfying way to kill him.
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# ? Nov 22, 2016 19:13 |
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Sunlight Spear hits really hard. Even from range I hit a lothric knight for 900 with it. I've only hit one or two people with it in pvp and it's still over 500 damage. One of those times I thought I was casting Lightning Stake and the guy rolled away and instead ate the spear. I'm doubting about going into NG+ with my paladin just to get Lightning Storm. It's either that, doing ng+ on my quality dude with axes this time around, starting a pyro, starting a bleed build, or just playing something else and doing arena every now and then.
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# ? Nov 22, 2016 19:31 |
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lite_sleepr posted:Yea. I got a whole Follower set, the slave knight and vilhelm's set, and Frieda's set I got off the shrine maiden. There's also the millwood knight set you can buy from the maiden after you give her the new ashes (top of the sniper tower in, not surprisingly, the area with all the millwood knights).
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# ? Nov 22, 2016 19:48 |
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A friendly invader in High Wall dropped my pyromancer Gotthard's swords. The move set is kind of cool so I figured I'd try them out, but they seem to have pretty poor scaling. Should I be infusing them or what?/how do I get the most out of them.
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# ? Nov 22, 2016 21:22 |
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Anyone on PC mind dropping me a spare Gold Serpent Ring and a pile of Coins?
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# ? Nov 22, 2016 22:44 |
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Getting an itch to do a dumb gimmick character. Can you trade the special dragon stones down to new characters? And if yes, do you all have any advice for a good class to start as or weapon category/stat category to go for as a no-armor Flynn ring dragon dude?
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# ? Nov 22, 2016 22:51 |
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For people who've gone back to DS2: What builds have been fun after being used to the faster pace of DS3? Is low level belfry luna still active?
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# ? Nov 22, 2016 23:02 |
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skasion posted:A friendly invader in High Wall dropped my pyromancer Gotthard's swords. The move set is kind of cool so I figured I'd try them out, but they seem to have pretty poor scaling. Should I be infusing them or what?/how do I get the most out of them. They used to be very strong but they've eaten several pretty hefty nerfs. I've only used them on my Pyro where they did great Raw+Enchanted and just fine as Chaos/Dark. If they are going to be your main weapon start them off as Raw or Fire then switch them to Chaos or Dark later. Otherwise they make a great backup/serious-mode weapon if you keep them Raw and use Carthus Flame Arc on them. For non-casters then they do best as Sharp, Refined, or Hollow, depending on your build. Hollow is the highest AR but most stat investment and Sharp is the lowest but lowest stat investment with Refined a bit ahead of Sharp. In terms of how you use them they are a decent, if low AR, straightsword normally. They do have the longest range of any straightsword so that can be cool. Two-handed, they have an awesome rolling attack (that has been nerfed but is still good) and their L1 combo and weapon art both do good damage. They eat up stamina however so investing in End is pretty recommended. As with most dual weapons they make very good use of buffs with their multi-hit attacks on L1 or with the weapon art. AttackBacon fucked around with this message at 23:12 on Nov 22, 2016 |
# ? Nov 22, 2016 23:07 |
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It's a shame that almost all of the dual wield weapon attacks suffer from lack of range, speed or both, on top of the weapons themselves typically lacking damage for their weapon types. The extra damage from doing two weaker hits isn't enough to compensate for these negatives, but they're still cool and fun. The Sellsword Twinblades are the only dual weapon which really stands out as being able to do tons of extra damage and the range on them is absolute rear end.
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# ? Nov 22, 2016 23:30 |
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RabidWeasel posted:It's a shame that almost all of the dual wield weapon attacks suffer from lack of range, speed or both, on top of the weapons themselves typically lacking damage for their weapon types. The extra damage from doing two weaker hits isn't enough to compensate for these negatives, but they're still cool and fun. The Sellsword Twinblades are the only dual weapon which really stands out as being able to do tons of extra damage and the range on them is absolute rear end. Hmm I don't know that it's that bad, I think some of the dual weapons are best-in-class. Onikiri and Ubadachi for example are probably the best Katanas, aside from the Washing Pole dashing R1. Gotthard's were not-so-secretly the best PvP straight swords for a while and are still quite good and still the longest straight swords. While yes, it's a fact that across the board they tend to have a bit less damage, there are advantages to having multi-hit L1's. The most notable is of course Bleed buildup but there is also the increased effect they gain from weapon buffs as well as the fact that most dual attacks tend to be stamina-efficient. Then there's more gimmicky stuff like the Pontiff Rings and the Old Wolf Curved Sword which are situational at best but the dual weapons do make the best use of those effects (as can be seen to devastating effect even in PvP with the Crow Talons). Damage-wise it's not too bad, most of them tend to be just slightly below average. The Crow Quills are even the highest damage thrusting swords (or tied with the Estoc depending on build), although they are an exception. As an amusing aside, although it's extremely impractical, the Dancer's Twin Swords have the highest possible stat-based AR at 862 with 99 in all stats, even higher than the Demon's Greataxe (which is the next highest at 854). So I think that it's definitely possible and even powerful to focus on the dual weapons, although it's not always going to be strictly optimal. With a hybrid caster however, it often will be optimal, as you know with the Sellsword Twinblades.
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# ? Nov 23, 2016 01:01 |
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After the boss at the end of the dlc, i can't help but feel taking fire damage should reduce your frostbite buildup. Decide whether to take the hp hit or risk that meter creeping up a little further.
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# ? Nov 23, 2016 02:17 |
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Shannow posted:After the boss at the end of the dlc, i can't help but feel taking fire damage should reduce your frostbite buildup. Decide whether to take the hp hit or risk that meter creeping up a little further. Yeah, I mean that would make sense. Putting the affected body part into an open flame is a very effective cure for real-life frostbite.
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# ? Nov 23, 2016 02:47 |
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Nonexistence posted:For people who've gone back to DS2: I mean nothing is as fast as DS3 but I've been having a blast with a quick, lightly-armored sword user who uses items and pyromancies to gently caress with people and trip them up. I focused on DEX but you could probably do the same with STR or quality, which gives me a fun pool of weapons to play with, depending on what speed/reach/moveset I want to use. It's fun to try different stuff against human players, so definitely don't lock yourself in to just one type of melee weapon. Remember to pump up AGL a bit! As far as bellfrys go, yeah they both seem fairly active still. PVP is so good in this game, the mechanics feel sound and locked in, and everytime I win I feel like it's due to my ability to read my opponent and react accordingly. Not to say DS3 PVP isn't fun but yeah DS2 is where it's at if you want tight, balanced combat.
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# ? Nov 23, 2016 05:30 |
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AttackBacon posted:Hmm I don't know that it's that bad, I think some of the dual weapons are best-in-class. Onikiri and Ubadachi for example are probably the best Katanas, aside from the Washing Pole dashing R1. Gotthard's were not-so-secretly the best PvP straight swords for a while and are still quite good and still the longest straight swords. While yes, it's a fact that across the board they tend to have a bit less damage, there are advantages to having multi-hit L1's. The most notable is of course Bleed buildup but there is also the increased effect they gain from weapon buffs as well as the fact that most dual attacks tend to be stamina-efficient. Then there's more gimmicky stuff like the Pontiff Rings and the Old Wolf Curved Sword which are situational at best but the dual weapons do make the best use of those effects (as can be seen to devastating effect even in PvP with the Crow Talons). O&U is an exception primarily because of the WA and the Crow Quills dual attacks are so short ranged and/or slow that you're 100% better off just using a shield with it as it's a straight up better rapier. But of course they're not so bad that they're useless, only that even when using those weapons you mostly want to use the regular attacks.
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# ? Nov 23, 2016 09:40 |
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# ? Jun 5, 2024 20:09 |
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I'm still on my first playthrough, and I'm looking at building a PvE focused pyro, which is odd in this game since they dual scale with INT/FTH. Here's my current stat spread and load out. Help me: SL 61 VIG: 12 ATT: 11 END: 20 VIT: 21 STR: 16 DEX: 21 INT: 19 FTH: 19 LUK: 14 Chaos Uchigatana/Chaos Astora Greatsword + Pyroflame + Spirit Tree Crest Shield/Dragon Crest Shield Ring of Favor/Witch's Ring/Carthus Milkring/"Flex Spot" It's unoptimized to hell, and I have no idea in what order I need to be maxing my stats to be useful at each SL for SunBroing.
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# ? Nov 23, 2016 14:53 |