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m2pt5 posted:This, very much this. Guzma's in particular. Speaking of Guzma, I really liked Team Skull's "base". Just some small town filled with graffiti, litter, and a mansion that's completely trashed with only one clean room belonging to a certain big sister. I also like taking my pokemon out for malasadas. I try to that every time I get to a new island or beat a kahuna.
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# ? Nov 26, 2016 15:44 |
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# ? May 27, 2024 21:20 |
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One of Emily's takedowns in Dishonored 2 involves her punting the victim in their groin complete with full slow motion grown and dramatic facial expression.
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# ? Nov 26, 2016 19:28 |
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In the modern era on Civilization 6 the settlers change from tribal people to an RV
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# ? Nov 27, 2016 06:32 |
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I was just thinking about GTA V, particularly Michael's ability to get invincible. I once jumped out of an airplane without a parachute and just used his ability near the ground. It worked out but was distinctly lacking the splatter flattening or Michael-shaped hole in the ground to crawl out of.
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# ? Nov 27, 2016 10:21 |
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Pokemon Sun and Moon: There are a few motels on the islands, and the reception desk will usually have a vending machine next to it. As usual for the series, these vending machines can sell some combination of Fresh Water, Soda Pop, and Lemonade. They're healing items that heal different amounts of HP, but usually can only be purchased one at a time instead of through a nice shop interface. Sometimes you'll even get an extra if you're lucky. But the 'little thing' here is that the motel prices on these machines are jacked to twice what they should be. There're machines in the world that sell the same products at not jacked up prices. The price of convenience when you're staying at a motel, huh. ...well, either that, or the other machine I found sells 'em at a discount. graybook has a new favorite as of 11:10 on Nov 27, 2016 |
# ? Nov 27, 2016 11:00 |
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I believe both System Shock 2 and Bioshock do the same thing for the vending machines in their theater areas.
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# ? Nov 27, 2016 12:52 |
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graybook posted:Pokemon Sun and Moon: There are a few motels on the islands, and the reception desk will usually have a vending machine next to it. As usual for the series, these vending machines can sell some combination of Fresh Water, Soda Pop, and Lemonade. They're healing items that heal different amounts of HP, but usually can only be purchased one at a time instead of through a nice shop interface. Sometimes you'll even get an extra if you're lucky. Ugh, they still don't let you just buy the things in bulk though?
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# ? Nov 27, 2016 14:27 |
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graybook posted:Pokemon Sun and Moon: There are a few motels on the islands, and the reception desk will usually have a vending machine next to it. As usual for the series, these vending machines can sell some combination of Fresh Water, Soda Pop, and Lemonade. They're healing items that heal different amounts of HP, but usually can only be purchased one at a time instead of through a nice shop interface. Sometimes you'll even get an extra if you're lucky. When it comes to price inflation nothing beats the gag in Mario & Luigi: Superstar Saga where you win a bet for 99,999,999,999,999 coins, but since the game takes place outside of the Mushroom Kingdom the exchange rate means you only actually get 99 coins.
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# ? Nov 27, 2016 14:40 |
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RareAcumen posted:Ugh, they still don't let you just buy the things in bulk though? You can get dozens at a time without paying anything for them in the Festival Plaza if you build the facility for it.
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# ? Nov 27, 2016 15:25 |
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That's good to know. If only my guests would like where I took them, I could earn some drat currency...
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# ? Nov 27, 2016 15:39 |
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Guy Mann posted:When it comes to price inflation nothing beats the gag in Mario & Luigi: Superstar Saga where you win a bet for 99,999,999,999,999 coins, but since the game takes place outside of the Mushroom Kingdom the exchange rate means you only actually get 99 coins. Speaking on this, in Paper Mario Colour Splash, the gag with the giant coin in the forest, and after all the build up of recolouring it and being able to finally take it, it make an extremely deep coin collection sound, but still only counted as one had me in stitches. Honestly pretty much everything in Colour Splash could go here. That game was precious.
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# ? Nov 27, 2016 16:17 |
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Danaru posted:Speaking on this, in Paper Mario Colour Splash, the gag with the giant coin in the forest, and after all the build up of recolouring it and being able to finally take it, it make an extremely deep coin collection sound, but still only counted as one had me in stitches. Huey was a much better partner than the one in Sticker Star and the game in general actually got a few laughs out of me. My favorite bit is when he stops you in the canyon to tell you how close you guys are and then a giant chain chomp busts through the wall and he runs off mid -sentence, then you find him again later keeping the hiding space warm for you During the final battle the final boss will announce an attack called the final breath, I failed to block it - but lived and then the final boss did it again later on saying the last final breath was a warm up.
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# ? Nov 27, 2016 19:49 |
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Sponge Baathist posted:I was just thinking about GTA V, particularly Michael's ability to get invincible. I once jumped out of an airplane without a parachute and just used his ability near the ground. It worked out but was distinctly lacking the splatter flattening or Michael-shaped hole in the ground to crawl out of. Actually that's Trevor's ability. Michael has bullet time.
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# ? Nov 27, 2016 20:56 |
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In Pokémon sun and moon if you keep tapping the b button to run your character almost trips themselves trying to keep up.
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# ? Nov 28, 2016 00:33 |
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FauxGateau posted:In Pokémon sun and moon if you keep tapping the b button to run your character almost trips themselves trying to keep up. Also if your spin your character
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# ? Nov 28, 2016 01:00 |
TontoCorazon posted:Also if your spin your character I can only assume that's to gently caress with the age old method of running in a fast circle to catch wild pokemon asap.
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# ? Nov 28, 2016 06:47 |
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TontoCorazon posted:Also if your spin your character Is this only in the demo version or something because I immediately tried it when I saw this gif and it did absolutely nothing.
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# ? Nov 28, 2016 06:57 |
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It only happens if you're walking. Running in a circle by holding B still works normally.
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# ? Nov 28, 2016 07:19 |
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food court bailiff posted:Is this only in the demo version or something because I immediately tried it when I saw this gif and it did absolutely nothing. I can confirm this is in the full retail version. I found it out on accident walking around a pokecenter and so far every place I've tried to use it has worked. If you keep a steady pace it's pretty easy, it's pretty natural to slowly get faster and it's hard to not do so.
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# ? Nov 28, 2016 07:53 |
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RareAcumen posted:I like how everyone's portraits change depending on how much damage you'll do before you confirm an attack in Fire Emblem: Fates. It's a tiny detail that's saved me a few stupid deaths to Vantage enemies!
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# ? Nov 28, 2016 17:03 |
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dordreff posted:They outright admitted it was a bug, and IIRC fixed it for everything except giants, because it was funny. Saint's Row 2 had a similar bug made feature, solely because it was funny. The shock paddles you get for completing the ambulance missions would launch someone laying perfectly flat on their back into space. It was funny enough that Volition released a video showing exactly how to do it every time, which of course I now cannot find.
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# ? Nov 28, 2016 19:54 |
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Control Volume posted:You can do this in all the souls games but Dark Souls has it so pressing down the dodge button makes you roll if you're going to the side or backwards (then youll start running if you hold it) where DS2 and DS3 changed rolling to only happen on button release. I don't remember if bloodborne dodged on press or release but for that game press would definitely be the preferable option. One of my favorite animations in DS1 is when you block an extremely heavy attack with your shield but don't lose all your stamina. You're sent flying a little ways but recover in a flip. You can see it a lot with basically anything Artorias does to you.
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# ? Nov 28, 2016 19:58 |
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Mrs Chu in Sleeping Dogs.
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# ? Nov 28, 2016 21:18 |
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In Dishonoured 2, there's a scene in the silver mine slum area where you encounter two Overseers, one grievously injured and begging for his comrade to put him out of his misery. If you use domino ability on the two, the guy mercy killing him will also kill himself.
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# ? Nov 28, 2016 22:57 |
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Kruller posted:Saint's Row 2 had a similar bug made feature, solely because it was funny. The shock paddles you get for completing the ambulance missions would launch someone laying perfectly flat on their back into space. It was funny enough that Volition released a video showing exactly how to do it every time, which of course I now cannot find. I vaguely remember something like that in Saints Row 3. There is a mission where you are chased out of a bondage club by people in carriages pulled by gimps. In development, Volition forgot to to unflag the carriages and gimps as vehicles, so they would explode whenever they crashed or took a certain amount of damage. The end result was funny enough that they never bothered to fix it.
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# ? Nov 28, 2016 23:13 |
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Sunswipe posted:Mrs Chu in Sleeping Dogs.
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# ? Nov 28, 2016 23:15 |
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Samovar posted:In Dishonoured 2, there's a scene in the silver mine slum area where you encounter two Overseers, one grievously injured and begging for his comrade to put him out of his misery. If you use domino ability on the two, the guy mercy killing him will also kill himself. There's at least a few places you can pull this off. There's another part where a guard pushes a civvy into a wall of light for nefarious reasons, it's a wonderful karma move to tie them...
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# ? Nov 28, 2016 23:23 |
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doing a recruit run of alpha protocol now. all the recruit dialogue choices so far make it sound like michael has an untreated head injury.
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# ? Nov 28, 2016 23:52 |
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In Dishonored 2 there's an achievement called Heartbeat Reaper for killing six people in under a second and a half. The game nudges you towards using exotic powers that freeze time (allowing you to "fire" headshots that all land at once, etc), crowd control enemies for explosives and so on. I thought it was going to be a really tricky one to get but then I realized...just knock six people unconscious, drop them in the same pile and toss a grenade. Voila! It counts as a perfectly valid method and I'm laughing my tits off.
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# ? Nov 29, 2016 00:02 |
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Action Tortoise posted:doing a recruit run of alpha protocol now. He does. Remember waking up from a blackout in the medbay? Aloha Protocol needs to improve its recruitment methods is what I'm saying.
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# ? Nov 29, 2016 00:09 |
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poptart_fairy posted:In Dishonored 2 there's an achievement called Heartbeat Reaper for killing six people in under a second and a half. The game nudges you towards using exotic powers that freeze time (allowing you to "fire" headshots that all land at once, etc), crowd control enemies for explosives and so on. I thought it was going to be a really tricky one to get but then I realized...just knock six people unconscious, drop them in the same pile and toss a grenade. I got it by 'accident' on my no power run tossing a whale oil canister into the middle of Paolo's pub as his gang was still happily playing music and dancing. My favourite little thing from XCOM 2: there's a whole bunch of new features and quality of life improvements that I love but the chief among them for me is that buying the upgrade to the technology level of your gear doesn't require you to buy the armour/weapon for each unit any more. It's now a one time purchase that makes them available for everyone. Massive time saver.
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# ? Nov 29, 2016 00:20 |
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You don't like Mrs Chu? Sounds like you need a pork bun in your hand.
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# ? Nov 29, 2016 01:21 |
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Sunswipe posted:You don't like Mrs Chu? Sounds like you need a pork bun in your hand. The man who never eat a pork bun is never a full man!
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# ? Nov 29, 2016 02:12 |
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The Lone Badger posted:He does. Remember waking up from a blackout in the medbay? Now I want a sequel about a Hawaii based spy agency.
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# ? Nov 29, 2016 06:26 |
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Aloha Protocol: Sun and Moon
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# ? Nov 29, 2016 06:43 |
Baron Corbyn posted:Now I want a sequel about a Hawaii based spy agency. I'd settle for an open world GTA clone based on Hawaii. It would be very cathartic to just plow through all of the daily traffic in a video game.
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# ? Nov 29, 2016 07:02 |
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Nuebot posted:I'd settle for an open world GTA clone based on Hawaii. It would be very cathartic to just plow through all of the daily traffic in a video game. Just a modern take on Vice City would do the trick. Hell, have the playable area be *not* southern Florida and Cuba.
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# ? Nov 29, 2016 07:06 |
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Because discussion about Devil May Cry and swords came up in another thread recently, my favorite thing about the Devil May Cry series is the bizarre running joke where Dante needs to get impaled through the chest on a sword (frequently his own) in every single game. I can't remember though if they did it in DMC as well with Nu Dante. It's just a really bizarrely specific thing to do to him in every game. I understand they want to show him as being an unkillable badass or whatever, especially in the first game when he's a new character, but every single time. I swear he gets stabbed on purpose in like every one past the first.
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# ? Nov 29, 2016 07:08 |
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If I secretly had demon blood in me and could recover from any wound, I'd shove broadswords through my head as a party trick. You can't blame a loveable rear end in a top hat like him for wanting to show off.
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# ? Nov 29, 2016 07:11 |
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# ? May 27, 2024 21:20 |
Glagha posted:Because discussion about Devil May Cry and swords came up in another thread recently, my favorite thing about the Devil May Cry series is the bizarre running joke where Dante needs to get impaled through the chest on a sword (frequently his own) in every single game. I can't remember though if they did it in DMC as well with Nu Dante. It's just a really bizarrely specific thing to do to him in every game. I understand they want to show him as being an unkillable badass or whatever, especially in the first game when he's a new character, but every single time. I swear he gets stabbed on purpose in like every one past the first. I think in the first game it started when the sword was like "Prove you're strong enough to wield me" and stabbed him of its own volition. Then it went off and became a viewtiful joe character while dante went on to get stabbed by a whole bunch of bigger, sexier swords.
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# ? Nov 29, 2016 08:11 |