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womb with a view posted:ME3 also suffered because you have a lot less control over Shepard compared to the other two. Like how the game crams Liara as your best friend and confidante down your throat even if you never talked to her before. Or how there's no option to have Shepard be optimistic about anything ever, just be either sad and maudlin or kind of edgy but mostly sad and maudlin. It made me like Vega because I think he's basically the only one who ever tries to get anyone pumped. The game telling you that watching a poorly-rendered little boy be melodramatically blown up was the most traumatic thing to ever happen to Shepard through repeated, horrifically cliche dream sequences in a random gray forest was what really got me about the character writing. I thought they were some of the most pretentious garbage I had seen in the series until the ending came out and blew them away on that front.
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# ? Nov 29, 2016 01:13 |
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# ? May 14, 2024 17:27 |
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That wasn't why Shepard was upset.
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# ? Nov 29, 2016 01:14 |
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I can't believe a work of fiction would imbue a character with symbolic meaning.
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# ? Nov 29, 2016 01:18 |
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Lt. Danger posted:I can't believe a work of fiction would imbue a character with symbolic meaning. Yeah let's defend the ME3 dream sequences
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# ? Nov 29, 2016 01:35 |
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At least when Max Payne did it they were paying homage to historic low-rent pulp
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# ? Nov 29, 2016 01:38 |
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I'm sorry, but my Shep survived a horrible colony catastrophe before and was kind of hosed up by that well before Reapers and little boys with dumb ships. But please don't make me regret trying to be nice to Rock Aliens with a cut scene where we break out into song with them.
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# ? Nov 29, 2016 01:39 |
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Lt. Danger posted:Mass Effect 3, is good. well then you are lost
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# ? Nov 29, 2016 01:48 |
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The dream sequences are boring and the symbolism is too blunt but Shepard isn't mad because "a child died", Shepard is mad because they are flying around in a swank rear end spaceship doing things to make the Council races happy while people are dying on Earth. They repeatedly say things to this effect.
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# ? Nov 29, 2016 01:51 |
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Also the dream sequences have the problem much like the River of Sorrow in Metal Gear Solid 3 that you have to be a combination of bad at the game and a huge rear end in a top hat to get the most out of them, because that's the only way you get your dead friends and comrades whispering at you in them And that's only really for the last of the three anyway
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# ? Nov 29, 2016 02:02 |
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They have the problem that they are heavy handed and bad, not to mention out place. A middle school lit teacher would have put a lot of red marks on these parts. I wonder how many of the worker bees rolled their eyes at the inclusion of these sequences. I bet they had some funny derisive nicknames for them. Probably had good ones for the lead producer and lead writer too. The third in a series is not the time to add new narrative devices, especially poo poo ones.
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# ? Nov 29, 2016 02:09 |
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I have opinions.
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# ? Nov 29, 2016 03:01 |
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Arglebargle III posted:I have opinions.
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# ? Nov 29, 2016 03:06 |
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Alain Post posted:It had good points, and bad points imo Pick one or the other so you don't get locked out of conversations. Trast posted:How about something for the little lady in this number that warps through walls and tosses poisoned spikes that explode! I hope they've improved the netcode as well. I never once got Cabal to work right off-host.
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# ? Nov 29, 2016 03:25 |
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Trast posted:Every MP DLC ramped up the crazy and it was great. "Hello sir would you like a vorcha with a flame thrower and crazy fast regen? How about a human adept that literally drains the life force out of their enemies? How about something for the little lady in this number that warps through walls and tosses poisoned spikes that explode!" Polite Batarians that shoot exploding spikes! The vorcha with a flamethrower is also hilarious! Geth scouts that see through walls and turn into electric death! drat. Now I have an urge to play again. I don't think I've played the single-player once since I finished it the first time. Have they said who's doing the soundtrack? Jack Wall did such great work in ME and ME2, never did figure out why they cut him from 3.
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# ? Nov 29, 2016 03:32 |
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They didn't cut him. Wall elected not to do the soundtrack.
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# ? Nov 29, 2016 03:50 |
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Harbinger asked for too much money and unrestricted access to the mass relay network, so they decided not to bring him back for Mass Effect 3.
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# ? Nov 29, 2016 03:51 |
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Jet Jaguar posted:Polite Batarians that shoot exploding spikes! https://www.youtube.com/watch?v=3eTaCRQNH6g
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# ? Nov 29, 2016 04:44 |
E: Woops, someone asked that exact same question a few posts up. I'm hoping Sam Hulick comes back at least.
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# ? Nov 29, 2016 04:44 |
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I hope they got Faunts to do a new song just for this game
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# ? Nov 29, 2016 05:19 |
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I felt like the dream sequences added an interesting zest to an otherwise pedestrian romp and stomp space shooter
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# ? Nov 29, 2016 05:19 |
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YA BOY ETHAN COUCH posted:I felt like the dream sequences added an interesting zest to an otherwise pedestrian romp and stomp space shooter Less a dream sequence and more a bad ambien experience.
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# ? Nov 29, 2016 05:26 |
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Guns And Conversation is a very good video game genre. I feel like these guys have the guns part under control, and the quality of their conversation has historically been inversely proportional to the stakes. Neither gun nor conversation happens during the dream sequences, not even a lousy puzzle as a consolation prize, and that's why they're bad.
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# ? Nov 29, 2016 05:28 |
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all I wanna do is shoot/stab badguys with my space/fantasy bros and then go back to the ship/castle and ask them how they FELT about it
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# ? Nov 29, 2016 05:32 |
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Pattonesque posted:all I wanna do is shoot/stab badguys with my space/fantasy bros and then go back to the ship/castle and ask them how they FELT about it the ultimate videogame
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# ? Nov 29, 2016 05:36 |
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It's not too late to go in a new direction. Get the remnants of Yes to record a pseudo-followup to "The Ladder" for the end of Andromeda. https://www.youtube.com/watch?v=R2AhjhYWDUM
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# ? Nov 29, 2016 06:01 |
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Dan Didio posted:They didn't cut him. Wall elected not to do the soundtrack. Instead getting Clint Mansell, aka the bastard responsible for the Requiem for a Dream/Tower song that was everywhere for the better part of a decade on "epic" youtube videos. The Mass Effect 3 soundtrack is pretty bad, cheaply emotionally manipulative. That goddamn piano piece is so over the top sad that any emotion it tries to impart onto a scene is undercut by how overblown the music is.
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# ? Nov 29, 2016 06:12 |
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Bongo Bill posted:Guns And Conversation is a very good video game genre. I feel like these guys have the guns part under control, and the quality of their conversation has historically been inversely proportional to the stakes. Do Shepards dream of Hanoi Tower puzzles?
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# ? Nov 29, 2016 06:32 |
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https://www.youtube.com/watch?v=Azbtg1dpA-E
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# ? Nov 29, 2016 06:58 |
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Hedrigall posted:I hope they got Faunts to do a new song just for this game I need more Vangelis inspired Sam Hulick/Jack Wall tracks. 8-bit Miniboss fucked around with this message at 07:13 on Nov 29, 2016 |
# ? Nov 29, 2016 06:59 |
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Arcsquad12 posted:Instead getting Clint Mansell, aka the bastard responsible for the Requiem for a Dream/Tower song that was everywhere for the better part of a decade on "epic" youtube videos. This guy gets it
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# ? Nov 29, 2016 07:09 |
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Keru posted:Do Shepards dream of Hanoi Tower puzzles? This legit should have been the dream sequences in ME3.
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# ? Nov 29, 2016 07:11 |
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This should have been the dream sequence https://www.youtube.com/watch?v=HFR4socSv_E
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# ? Nov 29, 2016 07:24 |
ME3 was doomed to suck the second Sovereign spoke in ME1. Reapers are a force of nature villian, trying to humanize them and turn them into a saturday morning cartoon villian completely hosed their story. Also the Citadel DLC was the best part of the entire series by far.
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# ? Nov 29, 2016 07:29 |
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No I liked talking to Sovereign I liked talkin to all the reaprs
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# ? Nov 29, 2016 07:38 |
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Force of nature is what we got in ME3. In ME1 and ME2 there was a creepy voice behind the machine death gods and only a hint of personality, which I liked. Sovereign was super ominous and Harbinger was clearly sexually confused by Shepard
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# ? Nov 29, 2016 07:43 |
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https://www.youtube.com/watch?v=pSawGT5bgdM
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# ? Nov 29, 2016 07:47 |
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It's absolutely possible to go from the conversation with Sovereign and have an amazing payoff for it. Just take the Ur-Quan, for example.
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# ? Nov 29, 2016 07:56 |
Zzulu posted:Force of nature is what we got in ME3. Those were really cool scenes, but there isn't a reasonable explanation for what the reapers do that makes any kind of sense if they're not just inexplicable murderbots.
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# ? Nov 29, 2016 07:58 |
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well the issue was that they tried to explain the reapers motives (with the dumbest loving poo poo) instead of just keeping them as the unknowable murdermonsters from beyond the galactic rim. Talking to them was still good
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# ? Nov 29, 2016 08:01 |
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# ? May 14, 2024 17:27 |
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Look, the Reapers might be the biggest threat right now but you must not underestimate Kai Leng.
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# ? Nov 29, 2016 08:06 |