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ZearothK posted:Legend's thing is exploiting the game as much as possible, including AI and player behavior. His focus on the Bretonnian army was because it worked against most Total War players and he had the stated goal of climbing the ladder, even Ninjahund knew exactly the build Legend was bringing and managed to get his rear end handed to himself (and his bitter meltdown over it was hilarious), then the meta caught up and Legend moved to an even more broken Empire build. He gets stuck when he finds something that works, and that's often something pretty cheesy. If anything he's lacking in sportsmanship, but not knowledge or skill. Do you have a link to that video? Sounds funny.
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# ? Dec 2, 2016 05:32 |
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# ? May 15, 2024 21:38 |
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Nagash also poisoned the Fantasy Nile and killed 99% of the population of Fantasy Egypt so it wasn't just the long dead kings that got woken up, but just about the entire population, living and dead, of Nehekara.
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# ? Dec 2, 2016 05:38 |
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Trujillo posted:Tournament stuff: Yukitsu v Sammut replays https://www.dropbox.com/s/0f6g5oyyjg9je56/Yukitsu%20v%20Sammut.zip?dl=0 Yeah because people care so much about and are following so closely to your stupid crap that you need to spoil it. You're basically the superbowl.
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# ? Dec 2, 2016 05:47 |
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terrorist ambulance posted:Yeah because people care so much about and are following so closely to your stupid crap that you need to spoil it. You're basically the superbowl. Haha chill your dumb pill, buddy. People itt get real livid about multiplayer talk for no reason.
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# ? Dec 2, 2016 05:53 |
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Same he says, cutting off his own dick for Khorne.
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# ? Dec 2, 2016 05:58 |
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Mordja posted:Haha chill your dumb pill, buddy. I wouldn't call terrorist ambulance people.
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# ? Dec 2, 2016 06:00 |
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The spoilers are there so you don't have to sully your eyes with reading those posts.
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# ? Dec 2, 2016 06:02 |
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Nanomashoes posted:The spoilers are there so you don't have to sully your eyes with reading those posts. I guess I need to put a trigger warning in front of the word tournament now. Spoiling the whole post so that people who don't want to read it don't have to isn't enough.
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# ? Dec 2, 2016 06:16 |
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terrorist ambulance posted:Yeah because people care so much about and are following so closely to your stupid crap that you need to spoil it. You're basically the superbowl.
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# ? Dec 2, 2016 06:19 |
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KazigluBey posted:So what about Arch Warhammer? Anything good come out of that channel? Got linked it a bunch of times. How do you feel about female space marines
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# ? Dec 2, 2016 07:06 |
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Readin those spoilers while sidesaddle irl.
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# ? Dec 2, 2016 07:08 |
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Nanomashoes posted:Nagash also poisoned the Fantasy Nile and killed 99% of the population of Fantasy Egypt so it wasn't just the long dead kings that got woken up, but just about the entire population, living and dead, of Nehekara. One of my favourite bits of dumb unnecessary lore is how the river was called Vitae but when Nagash did this they renamed it Mortis
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# ? Dec 2, 2016 07:34 |
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Deified Data posted:How do you feel about female space marines I'm literally shaking.
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# ? Dec 2, 2016 07:40 |
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terrorist ambulance posted:Yeah because people care so much about and are following so closely to your stupid crap that you need to spoil it. You're basically the superbowl. lmao
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# ? Dec 2, 2016 07:53 |
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I remember another thing people hated was big dumb nerd stories from Warhammrer fiction so I'm going to dump one here. It's also on Nagash and Not-Egypt, as there was also some other poo poo that went down besides the creation of a damned race and a land of skeletons. like all decent lore stuff, it came from an army book. See, Nagash had went and put his evil death fortress on a place called Cripple Peak, which happened contained several boatloads of warpstone. So the skaven had a pretty keen interest in getting a hold of it. Problem was, Nagash was, well, Nagash, and he had the whole "evil undead master of necromancy and death incarnate" thing going for him. So the skaven went in with their usual swarm of warm bodies, which did absolutely gently caress all. The skaven decided the best solution was to send more ratmen to die fruitlessly in pursuit of rat cocaine, but Nagash was busy with other poo poo so he decided to make a deal with the skaven. In exchange for just giving the ratmen some warpstone, they'd help do some dirty work, such as poisoning the Not-Nile river running through Not-Egypt, and luring some Orc tribes into his home to get more corpses. The skaven, though, self serving traitors to the last, realized that it was kind of fishy for an undead megalomaniac to be all too friendly with anything living, so they kept some tabs on the goings on in zombie land. They learned that, besides the usual portents of doom, Nagash had something of a VIP being shipped in: a lone human king from the south. Alcadizaar the Conqueror was second only to Settra in being a hardcore Khemri, and had been responsible for repelling Nagash out of his kingdom, which had lead to Nagash losing control of the vampires, and then had lead Nagash the Sore Loser to turn all of Khemri into skeleton alley as a reprisal. He then took over the place without much difficulty, but being a really spiteful guy, decided to keep Alcadizaar around so he could do poo poo like point in the general direction of Khemri and go "hey dude remember when I killed loving everyone, nyah ha ha". Nagash, tho, had gotten kind of sick of all the bullshit involved, and instead decided to step up his game, and begun casting some real fuckoff ritual that was gathering an absolutely massive horde of undead (the many generations of the whole late nation of Khemri, basically), in a bid to kill everyone and become the God of an undead realm. The skaven didn't know about all this nonsense in Khemri aside from man things being dead and all, but they did notice the side effects of Nagash's spells. Namely, giant evil storms around Cripple Peak, and the skaven wizards, Grey Seers, being hit by visions and nightmares going "You're going to die you loving idiots!! Holy poo poo!" which made them quickly realize that Nagash was absolutely going to try to kill everyone, and in a fit of paranoid reasoning that was probably true, figured they wouldn't really get to take advantage of the upcoming war, because Nagesh was a spiteful poo poo and would probably kill them all first. They also realized they didn't stand a chance against the aforementioned absolutely massive horde of undead that was heading towards Cripple Peak. They had but one advantage; their espionage network had found out that Nagash was in a trance until his army arrived, but his fortress was still nigh-impenetrable for any sort of army in the short time they had, which meant that the situation called for some bold and awe-inspiring hero, capable of mastering their fears, to carry on a solo operation to face down and slay the most dreaded, deadly entity in the Old World. In other words, it was a job totally unsuited for any skaven to do. But they also knew about the man thing king locked in Nagash's dungeons, and figured, hey, he probably hated the Liche Lord a lot. He actually, in fact, hated him an awful lot. So they all came up with a plan, and for about the only time in skaven history, cooperated fully with one another. All the greatest minds in rodent engineering, smithing, and general evil magicing all got together and made the most impossibly wicked badass sword, the Fellblade, and as an extra gently caress you, they made it out of the warpstone that Nagash had given them in exchange for cooperation, blended with pretty much all the Dwarven gromirl they'd ever stolen. It was so wicked cool, in fact, that no one could possibly hope to wield it's power without dying due to it having more radioactive output than the Elephant's Foot in Chernobyl, but the skaven didn't really actually give a poo poo about that as long as Nagash bit it as well. They also added a fun feature to the sword that let the skaven ruling body, the Council of Thirteen, see through the eyes of the wielder, and channel them both raw power, and helpful suggestions like "KILL KILL LICHE MAN THING", so that when the skaven A-Team sprung Alcadizaar from prison, they could ensure he wouldn't wander off or get his face melted off or anything like that. Alcadizaar was stored in a lead sarcophagus, kept barely alive. The grating of the lid being removed only somewhat roused him, as his mind was pretty far gone at this point. So far gone, in fact, that he just kind of shrugged off the sight of a bunch of rat ninjas standing before him. They quickly shoved the Fellblade into his hands, took away its protective scabbard, and ran off without even a friendly pep talk, leaving the broken king alone, in the citadel of his arch-nemesis, with only the glowing of a cursed green blade to grant him light. He shuffled down the vacant corridors in obedient silence, the chittering voices in his mind compelling him onwards, until he reached the throne room, where mighty Nagash sat in a stupor, focused entirely on his ritual. The broken man staggered up to the Liche Lord unchallenged, and struck. Nagash, at the last moment, realized "oh gently caress that's a pretty nasty looking sword actually" and casually raised a hand up to stop it. His hand flew off. This unexpected outcome caused Nagash to freak the gently caress out, instantly spewing the most powerful death magic out as he could muster at Alcadizaar in an attempt to vaporize him and probably a good country mile. Alcadizaar just kind of gaped and took to the face without much effect. Elsewhere, two of the Council of Thirteen, including the head Grey Seer, dropped dead instantly, having deflected the magic from the king at the cost of their own lives, marking also about the only time a skaven displayed a sense of (only somewhat unintentional) self sacrifice. It paid off, though, since Alcadizaar, suddenly gripped by a moment of lucidity while face to face with a towering arcane skeleton death god, and having a hand full of evil and a head full of screaming rat wizards, got his turn to freak out, hacking Nagash to tiny, tiny bits, before cooling down, and just kind of wandering outside in a catatonic trance, and off the stage of history forever. The skaven then crept in after the fact, gathered up all the bits of liche detritus, and threw it in a big, warpstone stoked fire, ridding the world of the threat of Nagash. At least until he came back 300 years later and annihilated every skaven in Cripple Peak, but at that point all the warpstone had been mined out and Nagash was not nearly as mighty as before, so the skaven just wrote the whole thing off as a net win and moved on. The Fellblade exists in the Skaven 7th edition army book, and is the single most expensive weapon in it at 100 points (aka 5% of your army points and your entire character item budget in a single sword). It is pretty nuts though; the bearer immediately gets a maximized strength score, all ward saves must be rerolled, and any damage becomes D6 wounds (keeping in mind that even the most hardcore of hardcore daemon fuckers in WFB very rarely even have six wounds). It also has a 1/3 chance of burning 1 wound off a the wielder every turn. A faithful adaptation would have a weapon that causes a dude to die in around ten minutes but would also be capable of taking down a giant in one hit. Tiler Kiwi fucked around with this message at 08:36 on Dec 2, 2016 |
# ? Dec 2, 2016 08:33 |
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Man that sounds like a pretty good setup for a side-scroller action game.
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# ? Dec 2, 2016 09:24 |
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Let this be a lesson: Skaven are only good for killing.
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# ? Dec 2, 2016 09:51 |
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Nanomashoes posted:Let this be a lesson: Skaven are only good for killing. T..They literally saved the world once..
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# ? Dec 2, 2016 10:47 |
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High Queen Khalida, one of the Tomb Kings characters, has a particularly personal beef with the Vampire Counts. Her cousin Neferata of Lahmia found some of Nagash's research after his first exile from Nehekhara, and used it to attempt to recreate the Elixir of Life he had used, slightly screwing it up such that the drinker acquired a thirst for blood. Nagash's initial attempt at taking Nehekhara via the use of undead (killing and reanimating the whole country came later) still being fresh in peoples' minds, if it were to become known that Lahmia had followed Nagash's teachings, it would spell the end for the city. Khalida suspected something was up, but was provoked into dueling Neferata for her honor rather than simply voicing her accusations to the other cities of Nehekhara. Neferata being a Vampire and Khalida being a mortal, Neferata won this duel, and attempted to turn Khalida while Khalida lay dying. Khalida prayed to the Asp Goddess Asaph to purify her, and Asaph turned her blood to venom, cleansing the Vampirism. Some time after these events, the aforementioned Alcadizaar got wind of the vampirism in Lahmia and a massive allied force burned the city down and forced the Vampires to flee north. Khalida generally only awakens when her city, Lybaras, is in need, otherwise content to slumber while the various other rulers of Lybaras vie for supremacy. As discovered by one Mannfred Von Carstein, "In Need" apparently covers "A Vampire is approaching the ruins of Lahmia, several mountains away" and, from at least one instance in the timeline in the 8th edition army book "There is a Vampire in Sylvania".
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# ? Dec 2, 2016 10:48 |
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Dartonus posted:High Queen Khalida, one of the Tomb Kings characters, has a particularly personal beef with the Vampire Counts. Her cousin Neferata of Lahmia found some of Nagash's research after his first exile from Nehekhara, and used it to attempt to recreate the Elixir of Life he had used, slightly screwing it up such that the drinker acquired a thirst for blood. Nagash's initial attempt at taking Nehekhara via the use of undead (killing and reanimating the whole country came later) still being fresh in peoples' minds, if it were to become known that Lahmia had followed Nagash's teachings, it would spell the end for the city. Khalida suspected something was up, but was provoked into dueling Neferata for her honor rather than simply voicing her accusations to the other cities of Nehekhara. Neferata being a Vampire and Khalida being a mortal, Neferata won this duel, and attempted to turn Khalida while Khalida lay dying. Khalida prayed to the Asp Goddess Asaph to purify her, and Asaph turned her blood to venom, cleansing the Vampirism. Some time after these events, the aforementioned Alcadizaar got wind of the vampirism in Lahmia and a massive allied force burned the city down and forced the Vampires to flee north. I can easily see this devolving into "Khalida! A peasant coughed near a tomb in Sylvania!" "SHUT. DOWN. EVERYTHING." *rides with a massive undead horde to Sylvania.*
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# ? Dec 2, 2016 10:53 |
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You did good saving this thread from whatever the gently caress was happening back a few pages ago. Also guys I want to play Skaven
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# ? Dec 2, 2016 11:23 |
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Gejnor posted:T..They literally saved the world once.. Every faction has saved the world at least once because either they want the world to keep spinning or they want to be the ones to end it and who ever is getting close is their enemy. The rats and vampires like the world, they live on it. Of course they'll save it if they have an opportunity. The Orcs have to always prove they're the best, hence an orc warboss once stopped a champion of chaos undivided from destroying the world just to make sure everyone knew the orcs are the best. The dark elves want the world to end in very specific way and the chaos and orc ways don't have enough blood orgies. The lizards have their own weird plans and any attempt to destroy the world necessarily violates those plans.
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# ? Dec 2, 2016 12:20 |
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bloodychill posted:Every faction has saved the world at least once because either they want the world to keep spinning or they want to be the ones to end it and who ever is getting close is their enemy.
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# ? Dec 2, 2016 12:30 |
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everyone wanted to save the old world, except chaos, and the true villains, games workshop.
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# ? Dec 2, 2016 12:38 |
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Another random bit of Tomb King lore: Some doctor from the Empire was doing everything he could to save his terminally ill wife, but he understood that ultimately, he was only delaying the inevitable. Knowing that the Tomb Kings of Nekehara had ancient medical knowledge that greatly extended their livespans (the pre-undead livespans, he wasn't interested in the undead kind), he decided to gamble everything for her sake, and set off on a solitary journey to the desert of the dead. Along the way, he encountered some shady fellow who offered to serve as his guide. Eventually, they make their way to the tomb of a King known for his medical library, and break in. Just as they were about to enter the library, the guide got greedy and started stuffing his pockets with gold thingamajigs he found. This caused everyone in the tomb to awake, and long story short, the duo were soon captured by skeletal guards and brought to a giant chamber with a throne, a shitton of gold, and a mummy whose anger was only matched by its bling. The guide started begging for mercy while gold coins rattled in his pockets, so the King just made a gesture to the guards, and the guide was no more. The doctor was resigned to his fate and just bowed his head, waiting for the inevitable end. The King then asked the doctor about what treasure made him come all the way from the Empire, just to die there. And the doctor told him about his wife and his desperate gambit. To which the Tomb King replied "Holy poo poo man, you could have just politely asked, you know. Yo, Khefek, go grab the scroll of Khemrotherapy, that one ought to help." The doctor was awestruck, and asked the Tomb King about the change of heart. The Tomb King then replied "I may be old, but I haven't forgotten what it's like to love"
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# ? Dec 2, 2016 12:42 |
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I hope they figure out a way to make chariots more fun / useful before they put in tomb kings.
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# ? Dec 2, 2016 12:50 |
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The Skaven don't exist. Every good Imperial citizen knows this.
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# ? Dec 2, 2016 12:55 |
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terrorist ambulance posted:I hope they figure out a way to make chariots more fun / useful before they put in tomb kings. Give them Sarthoriel's mass value.
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# ? Dec 2, 2016 12:55 |
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Nanomashoes posted:The Skaven don't exist. Every good Imperial citizen knows this. The ratcatchers in the sewers know the truth. Only they and a small terrier stand between most cities and horrible rat induced death.
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# ? Dec 2, 2016 13:02 |
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Carcer posted:The ratcatchers in the sewers know the truth. Only they and a small terrier stand between most cities and horrible rat induced death. There's a potential goldmine for a game that is halfway between X-Com and Darkest Dungeon, about the ratcatchers and their secret sewer war against the Skaven. Imagine, Rat-Com: Terror from the Deeps
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# ? Dec 2, 2016 13:08 |
Carcer posted:The ratcatchers in the sewers know the truth. Only they and a small terrier stand between most cities and horrible rat induced death. "Small But Vicious Terriers" I remember someone mentioning a campaign they did in the Roleplay game where a single SBVT managed to destroy a party of kitted out Stormvermin, you do not mess with Terriers.
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# ? Dec 2, 2016 13:10 |
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my dad posted:the scroll of Khemrotherapy
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# ? Dec 2, 2016 13:10 |
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Small but vicious dog.
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# ? Dec 2, 2016 13:16 |
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The real reason the empire uses griffons and demigryphs so much is that they're the perfect terror weapon against skaven.
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# ? Dec 2, 2016 13:32 |
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Triskelli posted:"Small But Vicious Terriers" That was me. I thought the dwarven ratcatcher with a gun was the real threat. I thought wrong.
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# ? Dec 2, 2016 13:49 |
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Its a little odd that dwarves aren't linked to some sort of animal. You'd think they'd get war-badgers or something.
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# ? Dec 2, 2016 14:44 |
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Triskelli posted:"Small But Vicious Terriers" IIRC It was a game where everyone was playing as skaven and an enemy SBVT drat near full party wiped them. Edit ^^^ You would use an animal in place of good dwarven steel? That's a grudgin. DeathSandwich fucked around with this message at 14:51 on Dec 2, 2016 |
# ? Dec 2, 2016 14:48 |
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DeathSandwich posted:IIRC It was a game where everyone was playing as skaven and an enemy SBVT drat near full party wiped them. It was supposed to be a joke encounter on the way to the real mission and the dog and dorf hosed my Stormvermin up real bad, nearly killed our Packmaster's giant rat pet, and almost tore off the Warlock Engineer's arm, leaving all of us to run off into the Under Empire swearing we'd get that guy and his little dog too. We avoided Ratcatchers from then on.
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# ? Dec 2, 2016 14:54 |
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Night10194 posted:It was supposed to be a joke encounter on the way to the real mission and the dog and dorf hosed my Stormvermin up real bad, nearly killed our Packmaster's giant rat pet, and almost tore off the Warlock Engineer's arm, leaving all of us to run off into the Under Empire swearing we'd get that guy and his little dog too. That also speaks volumes as to the lethality of WHFRP2 as well, if nobody else here has played it.
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# ? Dec 2, 2016 15:02 |
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# ? May 15, 2024 21:38 |
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DeathSandwich posted:IIRC It was a game where everyone was playing as skaven and an enemy SBVT drat near full party wiped them. No, you strap little steel claw "gauntlets" onto its paws and watch as it tears the poo poo of whatever you're fighting. After all, what is a badger but a small (exceptionally) furry slayer?
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# ? Dec 2, 2016 15:29 |