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I guess most German DDs will have the good German sonar, just like their BBs, and that this will be their gimmick. Statswise the line does not look too impressive. Although the 150mm armed DDs could be interesting. Hammerstein fucked around with this message at 15:41 on Dec 3, 2016 |
# ? Dec 3, 2016 15:20 |
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# ? May 26, 2024 15:25 |
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Hammerstein posted:I guess most German DDs will have the good German sonar, just like their BBs, and that this will be their gimmick. I'm surprised WG didn't give them the same gimmick as the german DDs in steel ocean got (they were recently added there as well). In steel ocean, they have their magnetic torps. Which allow them to explode on a near miss. That wasn't seen in the torps from the v-170 as I torpedo-beated his spread, but would be interesting gimmick without everyone just running around with random consumables to break other ship classes like german BBs with their hydro did (and the misery will apparently be doing as well?).
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# ? Dec 3, 2016 15:48 |
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JuffoWup posted:I'm surprised WG didn't give them the same gimmick as the german DDs in steel ocean got (they were recently added there as well). In steel ocean, they have their magnetic torps. Which allow them to explode on a near miss. That wasn't seen in the torps from the v-170 as I torpedo-beated his spread, but would be interesting gimmick without everyone just running around with random consumables to break other ship classes like german BBs with their hydro did (and the misery will apparently be doing as well?). I wonder if they'll have the other gimmick from SO German DDs: Their guns don't do a ton of damage but the shells have good arcs and they're very accurate.
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# ? Dec 3, 2016 15:55 |
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Does the Amagi get better AP shells with the B/C hulls, or is it stuck with the low pen sponges it fires from the A hull? I tried the forums, all I could find was that half the people think it has the most dangerous broadside at tier 8, and half the people think it has the weakest broadside at tier 8.
NTRabbit fucked around with this message at 16:13 on Dec 3, 2016 |
# ? Dec 3, 2016 16:11 |
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Like Nagato, your A hull shells are utter poo poo. You get better ones with the B hull onwards.
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# ? Dec 3, 2016 16:33 |
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Do they ever plan on doing anything to end this lovely metagame where both teams have 6 battleships that just circle in spawn?
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# ? Dec 3, 2016 16:57 |
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Xae posted:Do they ever plan on doing anything to end this lovely metagame where both teams have 6 battleships that just circle in spawn? We have the same problem in SO. People who play these games want to play the big ship with the biggest numbers, I guess.
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# ? Dec 3, 2016 16:59 |
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Night10194 posted:We have the same problem in SO. People who play these games want to play the big ship with the biggest numbers, I guess. Do battleship players in SO also bitch about everything that can threaten them from a smaller ship?
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# ? Dec 3, 2016 17:02 |
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wdarkk posted:Do battleship players in SO also bitch about everything that can threaten them from a smaller ship? They get really mad with you kill them in a submarine because they have terrible Sonar range and can't see submerged subs unless they have an escort nearby. BBs mostly get killed by BBs and CAs with spotting from subs and DDs, though. There's really no capacity to stealth-torpedo and everyone can see torpedoes as soon as they're launched, so subs have to get close or put themselves in a place where the enemy isn't paying attention. BBs don't quite appreciate how hard it is to get into position as a slow sub, pick the right time to dive, avoid escorts, and then blow the poo poo out of them with torpedoes.
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# ? Dec 3, 2016 17:07 |
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Xae posted:Do they ever plan on doing anything to end this lovely metagame where both teams have 6 battleships that just circle in spawn? It's reasonably rare occurrence in my experience. Keep in mind BB durdling near spawn is actually reasonable if it's a BB DD team comp. At least until the DDs thin themselves out. Driving into the unknown with a fatass and 5 unspotted enemy DDs usually ends in tears
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# ? Dec 3, 2016 17:15 |
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Xae posted:Do they ever plan on doing anything to end this lovely metagame where both teams have 6 battleships that just circle in spawn? Yes, they plan to nerf carriers and DD torpedo detection range
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# ? Dec 3, 2016 17:21 |
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Xae posted:Do they ever plan on doing anything to end this lovely metagame where both teams have 6 battleships that just circle in spawn? This annoyed me for about 2 weeks when I first started playing. Now after playing fairly consistently for about a month it doesn't bother me as much. Lots of BBs means there is lots of HP for me to farm and set on fire over and over and over. Currently the Kuma and Svetlana have been magical for this.
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# ? Dec 3, 2016 17:24 |
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Just got detonated in my NC by a single Esse torpedo, while my entire team bar one DD with me hosed off into the corner of the map, Neighbours, chasing one solo Atago who essentially nailed a sign to his mast that said "I'm kiting you" it was that obvious. As I type a Frederick and a Gneisenau are trying to beat an Iowa in a sniping battle. Given that this map is also one of the worst when it comes to chugging, failures to load, and audio drops, they should just gently caress the whole thing off.
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# ? Dec 3, 2016 18:05 |
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rex rabidorum vires posted:This annoyed me for about 2 weeks when I first started playing. Now after playing fairly consistently for about a month it doesn't bother me as much. Lots of BBs means there is lots of HP for me to farm and set on fire over and over and over. Currently the Kuma and Svetlana have been magical for this. Yeah I prefer these games when I use my Atlanta. Gotta have the farmable damage to even out the times that I eat a devastating strike while trying to knife fight dd's.
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# ? Dec 3, 2016 18:12 |
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Scharnhorst or Konig Albert for a German BB captain xp trainer?
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# ? Dec 3, 2016 18:39 |
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Is it worth putting secondary upgrades on a New Mexico or just focus on primaries? It seems its range is pretty short so any extra from secondaries if you get too close would be a boost.
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# ? Dec 3, 2016 18:47 |
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Mahasamatman posted:Scharnhorst or Konig Albert for a German BB captain xp trainer? I'd go with the Scharn personally, T7 xp + money is worth it while you grind the captain xp. Also I've had the best luck with teams this morning. The battles I've won, I've died early and done very little damage, the battles I've lost have been good personal performances. In all of those losses, one flank gets completely rolled in record time. It's ridiculous. Thundercakes fucked around with this message at 18:52 on Dec 3, 2016 |
# ? Dec 3, 2016 18:49 |
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NTRabbit posted:Just got detonated in my NC by a single Esse torpedo, while my entire team bar one DD with me hosed off into the corner of the map, Neighbours, chasing one solo Atago who essentially nailed a sign to his mast that said "I'm kiting you" it was that obvious. Lol at not running a det flag
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# ? Dec 3, 2016 18:50 |
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rex rabidorum vires posted:Lol at not running a det flag I usually don't run one either. But I also wouldn't then complain about the 1 game out of 100 or whatever that I actually got detonated. Besides, how do you get more det flags unless you get detonated
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# ? Dec 3, 2016 19:01 |
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I had 50 from I don't know where. A reward for account level or something. Then received 250 of them from a super container.
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# ? Dec 3, 2016 19:08 |
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NTRabbit posted:Does the Amagi get better AP shells with the B/C hulls, or is it stuck with the low pen sponges it fires from the A hull? I tried the forums, all I could find was that half the people think it has the most dangerous broadside at tier 8, and half the people think it has the weakest broadside at tier 8. Yeah, B hull upgrades the AP shells from Type 88 to Type 91. Also lol at the forum idiots thinking that the battleship with the most barrels at tier VIII (with decent dispersion too) has the weakest broadside. Mahasamatman posted:Scharnhorst or Konig Albert for a German BB captain xp trainer? Scharn if you can afford it. You'll earn more xp at tier VII, and it's a good ship that does well with a variety of captain skills. Aramoro posted:Is it worth putting secondary upgrades on a New Mexico or just focus on primaries? It seems its range is pretty short so any extra from secondaries if you get too close would be a boost. Focus on primaries. Better dispersion on your main guns means more big hits that will do way more damage than your secondaries. Secondary build gimmicks work better at tier VII+ when the higher bonus for Manual Secondaries kicks in (please don't do this in a Colorado ).
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# ? Dec 3, 2016 19:18 |
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rex rabidorum vires posted:Lol at not running a det flag I don't have enough of them to run them in random battles El Disco posted:Yeah, B hull upgrades the AP shells from Type 88 to Type 91. Also lol at the forum idiots thinking that the battleship with the most barrels at tier VIII (with decent dispersion too) has the weakest broadside. The people saying this argue it has weak penetration compared to North Carolina and Bismarck NTRabbit fucked around with this message at 19:28 on Dec 3, 2016 |
# ? Dec 3, 2016 19:26 |
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Just had a team decide to snatch defeat from the jaws of victory. It's a race to cap the enemy base, but we're ahead and will win when 2 BB's of the 4 ships we had in the cap decide to trundle out to defend our base (which wasn't needed). They then proceed to get ownzoned by a Scharn. e: Aaaaand the team after that agreed to A-B in a Shards domination game and then camped behind B without pushing with only me (Atlanta) and a DD going A. It would have been ok except they didn't cap B and A was apparently the side half of the enemy team went. Thundercakes fucked around with this message at 20:15 on Dec 3, 2016 |
# ? Dec 3, 2016 19:59 |
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Thundercakes posted:Just had a team decide to snatch defeat from the jaws of victory. It's a race to cap the enemy base, but we're ahead and will win when 2 BB's of the 4 ships we had in the cap decide to trundle out to defend our base (which wasn't needed). They then proceed to get ownzoned by a Scharn. Ive just had 6 losses in a row in my New Mexico, the struggle against pubbies is real.
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# ? Dec 3, 2016 20:03 |
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Aramoro posted:Ive just had 6 losses in a row in my New Mexico, the struggle against pubbies is real. The saying from tanks was 'its you against 29 other players'
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# ? Dec 3, 2016 20:27 |
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A true saying.
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# ? Dec 3, 2016 22:53 |
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Considering getting a Scharnhorst while she's on sale. 1) For something different from IJN. 2) For a Kriegsmarine trainer. 3) For making credits. Is she as much fun terrorizing lighter ships as people say? Gearhead fucked around with this message at 23:37 on Dec 3, 2016 |
# ? Dec 3, 2016 23:32 |
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Gearhead posted:Considering getting a Scharnhorst while she's on sale. Yes. The Scharn is probably the best all around ship in the game, the only thing you will have trouble with is higher tier battleships at long range. Its just really good at doing everything, and doing it well enough its not a drag.
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# ? Dec 4, 2016 00:06 |
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Got two more duplicate ARP ships. This time it added commander slots for the duplicate captains, as well as the missing slots for the first pair. Problem solved, I guess? E: Dunkerque worth it? Somebody Awful fucked around with this message at 01:09 on Dec 4, 2016 |
# ? Dec 4, 2016 01:06 |
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Sperglord Actual posted:Got two more duplicate ARP ships. This time it added commander slots for the duplicate captains, as well as the missing slots for the first pair. The Dunkerdoo is passable. It has good range (like just over 18km) and with only forward turrets you can zig zag and still use your full main battery. Personally, I think considering she only has 8 guns and middling accuracy, they should have shaved a couple seconds off the reload. I mean they are only 13" guns in a tier where your opposition routinely carries bigger guns and more of them. AA is somewhat underwhelming, agility good, but its a bit sluggish if you plan to throw it in reverse and facetank like a NorCar. I kinda wish I had bought an Arizona or Scharnhorst instead, but at least I have like a 12 point French captain ready; I think they will probably get a ship line in late 2017 (pure speculation on my part)
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# ? Dec 4, 2016 02:07 |
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Saw a Graf Spee in the wild. It was almost immediately deleted off the map by the opposing team so didn't really get to see it's guns do work. I get the feeling that it is going to end up being played like a sniping cruiser and will be heavily punished by any BB it tries to fight.
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# ? Dec 4, 2016 02:10 |
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Why does the Iowa have better secondary range than the NC when they have the same guns? Just noticed that Iowa was hitting past 9km where the NC peaks at 7.6km.
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# ? Dec 4, 2016 02:33 |
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AfroSquirrel posted:Why does the Iowa have better secondary range than the NC when they have the same guns? Just noticed that Iowa was hitting past 9km where the NC peaks at 7.6km. They buffed the Iowa and Montana secondary range a while back. I think they thought those two needed a bit of love.
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# ? Dec 4, 2016 02:45 |
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So I "upgraded" to the bayern from the konig and it's awful i want my konig back What the gently caress are you supposed to do against T8 ships in this slow rear end konig with a gun missing?
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# ? Dec 4, 2016 05:08 |
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OwlFancier posted:So I "upgraded" to the bayern from the konig and it's awful i want my konig back The Bayern is awesome. Give it a chance. The Bayern has the largest caliber guns for a T6 non-premium BB. It has 15 inchers when the New Mex and Fuso both have 14 inchers. It's also nearly impossible to citadel. You're supposed to drive into caps supporting DDs and Cruisers and then poop on anything that drives near the cap. It's a great ship. One of my favorites. If anything the step from the Bayern to the Gneis is the one where you'll go "where did my 4th turret go?" As for T8 matchmaking that's just bad luck if you're the lowest one on the food chain. Every ship has to deal with getting up-tiered and it usually sucks, but your 15 inchers are very much capable of deleting things in T8.
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# ? Dec 4, 2016 05:17 |
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I love the Bayern. It lights on fire really easily when sailed broadside.
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# ? Dec 4, 2016 05:24 |
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The Bayern's problems can usually be solved by either pointing the nose at your enemy or getting closer to your enemy (which involves pointing the nose at it usually).
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# ? Dec 4, 2016 05:33 |
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So far everything I shoot has been bouncing unceremoniously off BB hulls and the ship is even slower and fatter than the konig and facing faster and more dangerous opponents so getting close is even less likely. E: Also the wiki entry for the bayern is weird, it basically lists: Bayern: Good at getting close and doing damage. Pros: Good armour, good guns. Cons: Awful armour, guns do nothing. ??? OwlFancier fucked around with this message at 05:53 on Dec 4, 2016 |
# ? Dec 4, 2016 05:49 |
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OwlFancier posted:So far everything I shoot has been bouncing unceremoniously off BB hulls and the ship is even slower and fatter than the konig and facing faster and more dangerous opponents so getting close is even less likely. Try aiming a little higher up the hull or shoot at the superstructure, even within 10km it's like shooting a shotgun and hoping for the best. When I had trouble getting damage with it, I would bring the reticle up from the waterline to around mid-height of the hull. If they're angled, shoot their superstructure.
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# ? Dec 4, 2016 06:07 |
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# ? May 26, 2024 15:25 |
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They Bayern has really good armor and is difficult for almost anyone to get a citadel on, so get at people. The B hull gives it more range, so you'll want that pretty fast. At tier 6, I think the Bayern is probably the best BB, simply because of how well it can take hits. Even 16" guns have trouble with it.
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# ? Dec 4, 2016 06:08 |