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CJacobs posted:Let me explain why I feel that way then: The blocky pixelated look of the classic version made the game much, much more clear about where the boundaries of tiles and your character lie. It's hard to know where your hitbox is in Spelunky because your guy isn't one tile tall/wide. This leads to situations where you can get hit (or not get hit) by something that still physically touches you. But that problem is solved in the classic game, because your guy's hitbox is as big as they are. all of what you just said is the subjective part
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# ? Dec 4, 2016 18:34 |
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# ? May 28, 2024 04:56 |
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so Let It Die is basically a Souls game with 200x the personality and style but also 100x worse combat and fighting. real shame because the game and everything about it is very cool but how the gently caress did they step back and say "yes this combat is perfect, no lock-ons no real counters just roll dodge like a loving moron all day btw your weapons break after 7 seconds"
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# ? Dec 4, 2016 18:43 |
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MinibarMatchman posted:so Let It Die is basically a Souls game with 200x the personality and style but also 100x worse combat and fighting. real shame because the game and everything about it is very cool but how the gently caress did they step back and say "yes this combat is perfect, no lock-ons no real counters just roll dodge like a loving moron all day btw your weapons break after 7 seconds" *brandishes Ys tattoo and backflips out of plane without parachute*
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# ? Dec 4, 2016 18:48 |
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Quest For Glory II posted:i cant imagine a game having worse combat than dark souls yeah somehow they found a way to mess up the simpleton controls and "variety" of DS by having every weapon be made of paper and virtually no sidestep, lock-on for enemies, or way to block except with your fleshy arms (you still take damage.) Also this is F2P so you have to pay to resurrect or whatever so maybe it's easier than Souls? You just have to pay lol
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# ? Dec 4, 2016 18:54 |
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MinibarMatchman posted:so Let It Die is basically a Souls game with 200x the personality and style but also 100x worse combat and fighting. real shame because the game and everything about it is very cool but how the gently caress did they step back and say "yes this combat is perfect, no lock-ons no real counters just roll dodge like a loving moron all day btw your weapons break after 7 seconds" If the combat was good and inventory stuff wasn't grindy then how could they make that sweet, sweet IAP money?
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# ? Dec 4, 2016 18:56 |
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CJacobs posted:Let me explain why I feel that way then: The blocky pixelated look of the classic version made the game much, much more clear about where the boundaries of tiles and your character lie. It's hard to know where your hitbox is in Spelunky because your guy isn't one tile tall/wide. This leads to situations where you can get hit (or not get hit) by something that still physically touches you. But that problem is solved in the classic game, because your guy's hitbox is as big as they are.
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# ? Dec 4, 2016 19:09 |
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StrixNebulosa posted:I just googled in case I missed some kind of news and - I've always been more a fan of Armored Core style mobile mechs that can fly all over the place, but I do sometimes like the realistic approach of mechwarrior. And drat that video nails the core Mechwarrior feel. The voiceover is perfect and the animations are slick. MinibarMatchman posted:so Let It Die is basically a Souls game with 200x the personality and style but also 100x worse combat and fighting. real shame because the game and everything about it is very cool but how the gently caress did they step back and say "yes this combat is perfect, no lock-ons no real counters just roll dodge like a loving moron all day btw your weapons break after 7 seconds" It sounds bad, but its free to play? I may give it a shot then. Dark Sudas51 doesn't sound great but could be entertaining for a bit. For real souls action, we have the DS3 DLC that's left and then Nioh coming out early next year.
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# ? Dec 4, 2016 19:21 |
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I finished Mega Man 4 and have to agree with the general sentiment that its cool but a very clear step down from 1/2/3. I like the trend of the final boss in the game being 100% gimmicky and defeated by one weapon.
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# ? Dec 4, 2016 19:27 |
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In Training posted:I like the trend of the final boss in the game being 100% gimmicky and defeated by one weapon. Making the hologram vulnerable to only Bubble Lead in MM2 was a brilliant and also frustrating "gently caress you."
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# ? Dec 4, 2016 19:31 |
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In Training posted:final boss in the game being 100% gimmicky and defeated by one weapon.
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# ? Dec 4, 2016 19:43 |
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Why are so many indie games about sad dads now Or was it always like this and I just never noticed
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# ? Dec 4, 2016 19:59 |
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Captain Invictus posted:the gimmick of the final boss in 6 7 and 8 is to beat the poo poo out of you and you not be able to hit him in return a lot of the time gently caress 7 the most. loving hell that was bullshit how they added lasting damage I really hated fighting Wily's final form in that one.
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# ? Dec 4, 2016 20:00 |
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haveblue posted:Why are so many indie games about sad dads now Maybe sad dads are the ones making the games
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# ? Dec 4, 2016 20:01 |
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haveblue posted:Why are so many indie games about sad dads now Because so many AAA games are about sad dads. https://www.youtube.com/watch?v=XEtIXUy9SXI
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# ? Dec 4, 2016 20:03 |
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Help Im Alive posted:Maybe sad dads are the ones making the games And playing them
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# ? Dec 4, 2016 20:03 |
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Now that I'm approaching the end f the NES mega mans I'm torn on how to continue, to split each of the series out and approach them separately (eg # series, X and Zero) or to play all the games in order of release, platform be damned.
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# ? Dec 4, 2016 20:09 |
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I choose to believe the recent Dadgame trend started with Nier Gestalt
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# ? Dec 4, 2016 20:09 |
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Help Im Alive posted:Maybe sad dads are the ones making the games Loads of Nintendo games since the beginning of the 90's have had sad dads due to more and more of the development teams becoming married salarymen with kids they never get to see instead of young, bright-eyed dudes fresh outta college with the answers to anything in life. '
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# ? Dec 4, 2016 20:14 |
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Shindragon posted:gently caress 7 the most. loving hell that was bullshit how they added lasting damage I really hated fighting Wily's final form in that one. the fire attack was the loving worst worst worsssssst In Training posted:Now that I'm approaching the end f the NES mega mans I'm torn on how to continue, to split each of the series out and approach them separately (eg # series, X and Zero) or to play all the games in order of release, platform be damned. Megaman Zero is extremely hard compared to any other megaman games so be prepared for that. It gets really, really bullshit at times. I beat 1 and 2 and the bomb factory in 1 is probably my most hated level in any megaman game(not including X6 or beyond which is a travesty of a game entirely)
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# ? Dec 4, 2016 20:14 |
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You should try to fit Mega Man 9 in somewhereViewtiful Jew posted:Loads of Nintendo games since the beginning of the 90's have had sad dads due to more and more of the development teams becoming married salarymen with kids they never get to see instead of young, bright-eyed dudes fresh outta college with the answers to anything in life. I'm looking forward to the bitter grampa era of video games
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# ? Dec 4, 2016 20:17 |
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Also if you want your game protagonist to have some depth and a socially acceptable reason to be emotional but still absolutely have to have them be a gruff white dude with short brown hair being a parent is a quick and easy solution.
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# ? Dec 4, 2016 20:24 |
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I will never be tired of sad dads in video games, I do not care how overused they have become in recent years.
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# ? Dec 4, 2016 20:41 |
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In Training posted:Now that I'm approaching the end f the NES mega mans I'm torn on how to continue, to split each of the series out and approach them separately (eg # series, X and Zero) or to play all the games in order of release, platform be damned. Well they are all quite different series. Even the X games with largely the same format feel way different from original Mega Man so base your decision on whether or not you want to mix it up a bit. Variety is the spice of life and all that. Also don't forget MM9 and 10 because they are Really Good. At least play MM7 before moving on to X. Report when you get to the final boss of MM7
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# ? Dec 4, 2016 21:10 |
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Help Im Alive posted:
They've already got those too, although they usually blend into sad dad territory as well because they might not always be grandparents yet. But there's Cranky Kong, Mr. Resetti...
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# ? Dec 4, 2016 21:13 |
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Oh man it must be christmas, a new DLC expansion for TWO WORLDS II in the pipeline!? http://store.steampowered.com/app/456220/ /swings swords in figure eight
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# ? Dec 4, 2016 21:22 |
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Any sad mom games?
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# ? Dec 4, 2016 21:50 |
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haveblue posted:Why are so many indie games about sad dads now the 20-somethings making indie games in the 2000s are 30-somethings now
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# ? Dec 4, 2016 21:52 |
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NoneMoreNegative posted:Oh man it must be christmas, a new DLC expansion for TWO WORLDS II in the pipeline!? They announced it a while ago. It's a DLC to celebrate the big engine update, and to set up stuff for Two Worlds 3.
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# ? Dec 4, 2016 21:54 |
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Level Slide posted:Any sad mom games? super metroid, other m
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# ? Dec 4, 2016 22:00 |
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corn in the bible posted:Two Worlds 3. A lot of people poo poo on TW and the sequel, I got a fair amount of fun out of them and only some of it was laughing at the jank
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# ? Dec 4, 2016 22:09 |
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Level Slide posted:Any sad mom games? My mom liked Tetris a lot. Oh wait, do you mean games about sad moms?
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# ? Dec 4, 2016 22:09 |
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Did the PS4 get any games yet? Also why is the PS4 pro so expensive?
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# ? Dec 4, 2016 22:30 |
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MinibarMatchman posted:yeah somehow they found a way to mess up the simpleton controls and "variety" of DS by having every weapon be made of paper and virtually no sidestep, lock-on for enemies, or way to block except with your fleshy arms (you still take damage.) Also this is F2P so you have to pay to resurrect or whatever so maybe it's easier than Souls? You just have to pay lol its a roguelike, dont pay to resurrect, thats cheating
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# ? Dec 4, 2016 23:15 |
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In Training posted:Now that I'm approaching the end f the NES mega mans I'm torn on how to continue, to split each of the series out and approach them separately (eg # series, X and Zero) or to play all the games in order of release, platform be damned. Play up to 6, then play the X series up to 3, then never play another megaman game again because they'll never return to that high water mark 9 and 10 are pretty good at least, and 7 and Rockman and Bass are okay.
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# ? Dec 4, 2016 23:24 |
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Megaman x4 is excellent, and x5 is okay too. Megaman zero is an incredibly good platformer but the difficulty is particularly high for a megaman game.
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# ? Dec 4, 2016 23:45 |
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I beat 5 in one sitting, I liked it more than 4 and it might be my second favorite behind 3, even though it was pretty easy compared to the others. There were some really inventive levels! I only played 2 levels of 6 so far but it feels like it's gonna be a fairly weak entry already, although things can turn around.
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# ? Dec 5, 2016 00:14 |
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Barret Wallace is a sad dad. Cyan Garamonde is also a sad dad. The Boss is a sad mom.
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# ? Dec 5, 2016 00:17 |
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Zaphod42 posted:Play up to 6, then play the X series up to 3, then never play another megaman game again because they'll never return to that high water mark
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# ? Dec 5, 2016 00:24 |
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You should play all the main series Megaman games. 7, 9, and 10 are all good. 8 is worth seeing. And you should play III, IV, and V on the Game Boy because they're also very good.
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# ? Dec 5, 2016 00:30 |
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# ? May 28, 2024 04:56 |
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In Training posted:I beat 5 in one sitting, I liked it more than 4 and it might be my second favorite behind 3, even though it was pretty easy compared to the others. There were some really inventive levels! I only played 2 levels of 6 so far but it feels like it's gonna be a fairly weak entry already, although things can turn around. My favorite thing about 6 is that it has a canadian robot master
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# ? Dec 5, 2016 00:35 |