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TheLightPurges posted:Yea theres only a few options to have that many open spots. Honestly all those open spots can make a large near AAA game in their own right. D. Backers still fall for Demo-avis, jpegs, Ship Concepts, a limited fps module that is audio-visual state of the art by the year 2012, and Power Point Slides. So with this funding tracker still going up there is obviously no demand for a GAME but concepts, demos and tech-showcases, so you buy in art-engineer staff with priority because CRs business model works, alias Scam Citizen. If the backers would stop spending money maybe there was an incentive and pressure to finally deliver SQ42 and SC as min-value-product within 18 months. But I don't understand Game development
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# ? Dec 5, 2016 02:24 |
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# ? May 15, 2024 04:22 |
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BTW heres actual Star Marine footage. I swear its not a vid of my Knee hair https://vid.me/bZ5x The gun sights bug out, its a little laggy, and more importantly its literally impossible to kill the dude sniping (a one shot gun) and camping the flag you have to stand still at for ten+ seconds. People tried but could barely ding him. TheLightPurges fucked around with this message at 02:46 on Dec 5, 2016 |
# ? Dec 5, 2016 02:39 |
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Tokamak posted:Most of them are open positions and have been for years. So do they pay salaries that are standard and usual in the industry? Or less? SC and CIG get their dicks sucked by the biggest german games magazines that the foundry positions should be getting spamloads of apply-mails? Working for the record breaking crowdfunding project should pay off, right? CR still has a superb reputation in Germany , gaming "journalists" still praise him over here A private company like Foundry42 developing for CIG in Germany should easily pay 80-100k Euro per year for Senior Devs, when public administrations like https://www.dataport.de/websites/en/Seiten/default.aspx already pay 60+k.(less salary but crisis-safe job, flexible work times, max 40 hours per week, no weekend work etc). So, where is the/their problem filling the spots?
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# ? Dec 5, 2016 02:41 |
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Mr.PayDay posted:So do they pay salaries that are standard and usual in the industry? Or less? SC and CIG get their dicks sucked by the biggest german games magazines that the foundry positions should be getting spamloads of apply-mails? Every salary posted on glassdoor is below industry average. And devs have grumbled about that before. Combined with the terrible crunch (seriously the devs post updates n poo poo at like 9pm where they are at) and the fact that its immediately obvious its FUBAR leads to anyone experienced leaving and only hiring new grads.
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# ? Dec 5, 2016 02:44 |
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TheLightPurges posted:BTW heres actual Star Marine footage. I swear its not a vid of my Knee hair https://forums.frontier.co.uk/showthread.php/259596-The-Star-Citizen-Thread-v5/page1854 Its from there. And its probably real so Derek got owned?
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# ? Dec 5, 2016 02:45 |
TheLightPurges posted:BTW heres actual Star Marine footage. I swear its not a vid of my Knee hair That looks like a perfectly bad FPS.
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# ? Dec 5, 2016 02:48 |
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Mr.PayDay posted:So do they pay salaries that are standard and usual in the industry? Or less? SC and CIG get their dicks sucked by the biggest german games magazines that the foundry positions should be getting spamloads of apply-mails? My understanding is that CIG pay is below industry standard, with the ability to work on the DREAM being the major motivator. Within the industry their reputation is supposedly terrible, a horrific combination of permanent crunch, idiotic management, low morale, and a general incompetence. Stuff like the David Jennison letter indicates a place where competency is ignored for cronyism, and I've had multiple sources verify that everything from The Escapist article is true.
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# ? Dec 5, 2016 02:48 |
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Also if anyone wants to laugh at how broken the Cattepillar is https://www.youtube.com/watch?v=UkmPnG4z4B0 The first 30 seconds kinda sums up the whole vid.
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# ? Dec 5, 2016 02:49 |
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TheLightPurges posted:BTW heres actual Star Marine footage. I swear its not a vid of my Knee hair Well that looks like a painfully generic implementation of gameplay mechanics that were tired a decade ago. So right on course for Star Citizen. I thought FPS was supposed to be a highly lethal tactical shooter?
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# ? Dec 5, 2016 02:54 |
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TheLightPurges posted:Also if anyone wants to laugh at how broken the Cattepillar is The superfluous walkways in the cargo section annoy me. They serve no purpose other than to look cool and provide another way to walk around. Maybe they serve as an alternate FPS path? But if so it seems like just going outside the ship would be equally logical. More importantly they take up space that could be used for larger items or pieces of cargo. Maybe they make more sense with other modules that have two levels? But yeah, it's hilariously broken. Are there any large ships that are actually polished and done?
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# ? Dec 5, 2016 02:59 |
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A Neurotic Corncob posted:https://www.reddit.com/r/starcitizen/comments/5gdxo4/are_the_banu_space_jews/ Xi'an is a loving city of 14 million people in China with a 2,000 year history, and the capital of China for many dynasties. Surely Crobbers could have picked another less obvious name for his race of inscrutable aliens, from the "Eastern Systems", "patient and refined", and ruled by a hereditary Emperor. Not a king. It's like they took every stereotyping of the inscrutable eastern peoples and threw it together, while borrowing the name of a major city from the area.
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# ? Dec 5, 2016 03:00 |
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Beer4TheBeerGod posted:The superfluous walkways in the cargo section annoy me. They serve no purpose other than to look cool and provide another way to walk around. Maybe they serve as an alternate FPS path? But if so it seems like just going outside the ship would be equally logical. More importantly they take up space that could be used for larger items or pieces of cargo. Maybe they make more sense with other modules that have two levels? Citizens loved it on the subreddit. They prob just thought "Evocati its gonna be buggy". They aren't fixing that poo poo in a week. Thats the product lol.
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# ? Dec 5, 2016 03:02 |
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Beer4TheBeerGod posted:My understanding is that CIG pay is below industry standard, with the ability to work on the DREAM being the major motivator. Within the industry their reputation is supposedly terrible, a horrific combination of permanent crunch, idiotic management, low morale, and a general incompetence. Stuff like the David Jennison letter indicates a place where competency is ignored for cronyism, and I've had multiple sources verify that everything from The Escapist article is true. TheLightPurges' and your answer seem depressingly obvious. Indeed, work situation/culture matters. Maybe SC would have more success if "more" money got to the crucial-important devs, designers and quality managers..... On the other hand, how could SC be successful with a CEO that already failed with Freelancer really bad and tries to overcompensate mismanagement by "visionary" ideas. How about cancelling 1-2 holidays, Chris, and pay and give experienced Project leaders a chance? You cannot MANAGE climbing a hill, you LEAD climbing a hill to finish it. Maybe spend the xmas selfpaid bonus for McKinsey lol and get external expertise. In my understanding that project only survived until now because there was and still is obviously a lot of talent hired and gets slowly stuff done despite Sandi and Chris.
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# ? Dec 5, 2016 03:04 |
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TheLightPurges posted:BTW heres actual Star Marine footage. I swear its not a vid of my Knee hair I'm the FIRST BLOOD and DOUBLE KILL in a highly tactical shooter
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# ? Dec 5, 2016 03:05 |
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Beer4TheBeerGod posted:Well that looks like a painfully generic implementation of gameplay mechanics that were tired a decade ago. So right on course for Star Citizen. It's got 100% more Lethality than CoD
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# ? Dec 5, 2016 03:06 |
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Beer4TheBeerGod posted:I thought FPS was supposed to be a highly lethal tactical shooter?
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# ? Dec 5, 2016 03:07 |
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TheLightPurges posted:BTW heres actual Star Marine footage. I swear its not a vid of my Knee hair Nailed it! This game looks fundamentally poo poo. Why would anyone find this engaging? How can this be in any way shape or form worth 1/10th the time they've put into it? What the hell is this? I am sure the backers love it. Keep dreaming friends! I encourage you to find all the pleasure in the world from this type of experience!
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# ? Dec 5, 2016 03:07 |
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I just realized what was bugging me about the vid. There was no music. Even "realistic" shooters like BF1 have underlying music. It doesn't dominate the game and I rarely notice its there until now when there was none. Virtually all shooters/games do. It sets the mood and the pace. In BF the music gets faster as you near the end of the round etc. TheLightPurges fucked around with this message at 03:09 on Dec 5, 2016 |
# ? Dec 5, 2016 03:07 |
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god drat, to be a fly on the wall at that company for a week. Star Marine, where it was sold as a Arma 3 tactishooter, looks like an 90's arcade game at circus pizza, and reverbed throughout the community as reassurance that "its only in its first iteration." e: gently caress I am really starting to hate the word "iteration" as much as I hate fidelity nawledgelambo fucked around with this message at 03:12 on Dec 5, 2016 |
# ? Dec 5, 2016 03:10 |
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Trammel posted:Surely Crobbers could have... Chris Roberts has never had an original thought in his life.
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# ? Dec 5, 2016 03:10 |
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TheLightPurges posted:Also if anyone wants to laugh at how broken the Cattepillar is https://www.youtube.com/watch?v=-Aj9_8t1eQc play both at the same time, it kinda matches up and makes it more bearable. Raskolnikov fucked around with this message at 03:19 on Dec 5, 2016 |
# ? Dec 5, 2016 03:11 |
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Trammel posted:Xi'an is a loving city of 14 million people in China with a 2,000 year history, and the capital of China for many dynasties. This bugs me too. Xian is also the contemporary Chinese name for China itself within the country. What are the other alien races and what real life stereotypes are they based on?
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# ? Dec 5, 2016 03:13 |
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TheLightPurges posted:Also if anyone wants to laugh at how broken the Cattepillar is They can't even get ships to work right as non-moving objects in the hanger. It's one of the few ship designs in the game I actually like but holy poo poo it's just a pile of broken jank they're charging hundreds of actual dollars for. Can't wait to see how bad they gently caress the PTU since even a few starfarers causes the server to poo poo itself.
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# ? Dec 5, 2016 03:24 |
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cool new Polack jokes posted:This bugs me too. Xian is also the contemporary Chinese name for China itself within the country. What are the other alien races and what real life stereotypes are they based on? Probably the Polacki with some light bulb change mechanic that requires three players.
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# ? Dec 5, 2016 03:25 |
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TheLightPurges posted:BTW heres actual Star Marine footage. I swear its not a vid of my Knee hair CIG should be proud. They've produced a CryEngine FPS.
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# ? Dec 5, 2016 03:27 |
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ancient Xian proverb
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# ? Dec 5, 2016 03:28 |
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Tokamak posted:ancient Xian proverb Developer Ben's Fried Chicken
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# ? Dec 5, 2016 03:36 |
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TheLightPurges posted:I just realized what was bugging me about the vid. There was no music. it's a test vid, the release will have Full Burn as the music
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# ? Dec 5, 2016 03:36 |
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Colostomy Bag posted:Probably the Polacki with some light bulb change mechanic that requires three players. I got this name in the free name change thread
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# ? Dec 5, 2016 03:49 |
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TheLightPurges posted:https://forums.frontier.co.uk/showthread.php/259596-The-Star-Citizen-Thread-v5/page1854 https://forums.frontier.co.uk/showthread.php/259596-The-Star-Citizen-Thread-v5?p=4861216&viewfull=1#post4861216 quote:That looks like the "star marine only" build they pushed 2 days ago.
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# ? Dec 5, 2016 03:50 |
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Colostomy Bag posted:Developer Ben's Fried Chicken Bentucky Fried
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# ? Dec 5, 2016 03:53 |
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Is there a way to get China involved in this?
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# ? Dec 5, 2016 03:59 |
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Decrepus posted:Star Citizen: Every System is in Flux Star Citizen : Fluxed Capacitor Beer4TheBeerGod posted:The superfluous walkways in the cargo section annoy me. They serve no purpose other than to look cool and provide another way to walk around. Maybe they serve as an alternate FPS path? But if so it seems like just going outside the ship would be equally logical. More importantly they take up space that could be used for larger items or pieces of cargo. Maybe they make more sense with other modules that have two levels? FD intentionally designed Elite's ship launched fighters and SRV not to have russian doll syndrome, where as Star Citizen has been hilariously going down that path. The issue is mainly a technical one, which can be cheated through, but since Crobbers is against "cheating" those are the results you get for trying to recreate reality. e: FD link https://forums.frontier.co.uk/showthread.php/198765-Summary-of-the-Collectibles-Q-amp-A-with-Sandro?p=3076061&viewfull=1#post3076061 Chris Roberts design principles : YES YES YES.
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# ? Dec 5, 2016 04:24 |
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So there I was, haulin' 27 deciLesnicks of X'ian Pearl Cream from the Eastern Systems over to GrimHEX. My port-side quantum tubes were acting up -- probably because I'd been too cash-strapped to have them deschmegged for the past 3 maintenance cycles -- but I had to push my trusty MISC Endeavor as hard as she could go. Pirates are peevish and mercurial at the best of times, and this was defniitely not the best of times. The humidifiers had been out of commission on GrimHEX for over a week, and an ashy pirate was not a happy pirate. "Cortana!" I called to no one in particular (for indeed I was the only person aboard -- a sometimes unavoidable side effect of being a rugged iconoclast with uncorruptible space-morals), knowing that my ship's female AI would respond. "Yes, M'lord?" her dulcet, voice answered, with just the slightest hint of longing and submission, from the PA speaker overhead. "I'm sorry, girl, but I need you to push the QD as hard as you can. Even if it means exceeding the B'tak thresholds by as much as 5%. And remind me to lay in new supplies of fresh wipes when we hit Stanton."
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# ? Dec 5, 2016 04:32 |
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Booourns posted:Do you think that this challenge improved the thread and cut down on random off topic shitposting? Saladin Rising fucked around with this message at 04:41 on Dec 5, 2016 |
# ? Dec 5, 2016 04:35 |
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The Titanic posted:I must be in the minority though, as a potential backer. I'd love to get a Starflight/Freelance type mash up. Even if it's a single player game. I'm not very good at FPS games, and if Star Citizen actually happens the amount of griefing CIG introduced because of this FPS nonsense will be off the chart. Beet Wagon posted:Somewhere in that comment chain one of those morons postulates that refunders would be too scared to sign back up with their original name, as though there's some overwhelming shame (or fear of being on one of their "kill on sight" lists haha) that would stop me or anyone else from playing a videogame with the name they use everywhere else. If anything, should the game come out I'm going to be blasting threadmemes into chat while I ram my stupid little shitbox into their $890.00 dream.
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# ? Dec 5, 2016 04:41 |
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SelenicMartian posted:Is there a way to get China involved in this? When players can begin to grind for credits / UEC / Alpha tokens, yes.
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# ? Dec 5, 2016 04:43 |
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mdxi posted:So there I was, haulin' 27 deciLesnicks of X'ian Pearl Cream from the Eastern Systems over to GrimHEX. hahaha, jesus, I'm in tears from reading this. This gave me an idea, too
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# ? Dec 5, 2016 04:46 |
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Saladin Rising posted:Haha wow, it never really clicked for me that Star Citizen is like custom-made for griefing. There's nothing in place to keep griefers from constantly wrecking all those thousand-dollar ships, and that's exactly what griefers are going to do if Star Citizen is released in any sort of vaguely playable form. Star Citizen, from videos, has a ridiculous short TTK (time to kill) period. A connie dies within a minute, ships crash in spectacular fashion with no auto eject (not sure why this is not a feature), players die and ships despawn with them, jumping out of a ship while its flying doesn't follow physics (your velocity = ship velocity) but instead of a high possibility of your death. Griefed Citizen.
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# ? Dec 5, 2016 04:48 |
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# ? May 15, 2024 04:22 |
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Brilliant, old son, brilliant. Even a non-Goon, non-SC friend I shared it with says, and I quote "That is awesome." and he has no clue on the challenge other than my disjointed description. So, gently caress Take that in good health, old son, and enjoy it. It is well earned.
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# ? Dec 5, 2016 05:05 |