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I hope the game acknowledges it when I name my character "Low"
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# ? Dec 5, 2016 18:02 |
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# ? May 14, 2024 09:42 |
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Pattonesque posted:can it truly be Mass Effect without the vorcha Bringing along all the good guns with it. Want that Saber or Harrier again? $19.99 will make your shooty spaceman...shootier.
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# ? Dec 5, 2016 18:04 |
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I wonder if girl or boy Ryder will be more popular
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# ? Dec 5, 2016 18:31 |
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Didn't Bioware release some analyticals showing that 80% of all players who started a Mass Effect savefile stayed with default male appearance Soldier?
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# ? Dec 5, 2016 18:37 |
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I'm going to be Boy Ryder.
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# ? Dec 5, 2016 18:37 |
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Either way I will be Dick Ryder
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# ? Dec 5, 2016 18:39 |
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exquisite tea posted:Didn't Bioware release some analyticals showing that 80% of all players who started a Mass Effect savefile stayed with default male appearance Soldier? You're amalgamating three statistics into one. Male Shepard: 80% Solider: A little over 50% Default appearance (male or female): 20% "Default" depends on how you view it though. The stat is just "used appearance customization". So if someone changed Shepard's hair cut and left everything else alone that would count as a non-default appearance. Meme Poker Party fucked around with this message at 18:42 on Dec 5, 2016 |
# ? Dec 5, 2016 18:39 |
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A Buff Gay Dude posted:Either way I will be Dick Ryder noice!
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# ? Dec 5, 2016 18:40 |
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I tend to pick the default appearance because it's generally more presentable in cutscenes than the horrifying mutant monsters I always manage to make in the character creator.Chomp8645 posted:So if someone changed Shepard's hair cut and left everything else alone that would count as a non-default appearance. DMorbid fucked around with this message at 18:46 on Dec 5, 2016 |
# ? Dec 5, 2016 18:43 |
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Making a distinct Shepard in the ME1 editor that doesn't look like some horrible monstrosity takes years of practice and is, indeed, the hardest thing to do across all three games.
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# ? Dec 5, 2016 18:45 |
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Also the faces are somehow subtly different in the editor vs cutscenes must have restarted me2 like 10 times trying make a normal face
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# ? Dec 5, 2016 18:48 |
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Bongo Bill posted:Question: can we finally just let this go? Finding it, that's not the hard part... it's letting go. It's amazing how bioware managed to make a face generator that made fallout3/new vegas's face sliders look good in comparison. I wonder what this game's notable repetitive animation will be. In mass effect one it was the slumped shoulders while the head wobbled and the arms shook. In kotor is was the angry fist or the "loom forward while talking until canderous's whole face fills the screen." Arc Hammer fucked around with this message at 18:56 on Dec 5, 2016 |
# ? Dec 5, 2016 18:50 |
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exquisite tea posted:Making a distinct Shepard in the ME1 editor that doesn't look like some horrible monstrosity takes years of practice and is, indeed, the hardest thing to do across all three games. I'm convinced that every possible Shepard in ME1 looks like complete rear end in the first scene where he walks up to the bridge and does his stick-in-rear end pose. I have never, ever made a character that looked good in that scene.
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# ? Dec 5, 2016 18:54 |
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exquisite tea posted:Making a distinct Shepard in the ME1 editor that doesn't look like some horrible monstrosity takes years of practice and is, indeed, the hardest thing to do across all three games. Yeah, for my first playthrough I made a custom character that looked ok in character creation, but somehow looked more and more like frankenstein's monster the longer the game went on. After that I just went with default appearance with maybe a different hairstyle/color if I was feeling fancy.
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# ? Dec 5, 2016 18:57 |
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Alain Post posted:I'm convinced that every possible Shepard in ME1 looks like complete rear end in the first scene where he walks up to the bridge and does his stick-in-rear end pose. I have never, ever made a character that looked good in that scene. The great thing is you have to sit through that 3-minute cutscene every single time, hearing that heroic swell of the main ME theme only to reveal your Shepard as some misshapen mongoloid. I wonder how many prospective Shepards have died on the bridge of the Normandy within the first few minutes of the game.
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# ? Dec 5, 2016 18:58 |
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The thing is that my characters generally look OK in the game itself, it's just that scene that has some weird combination of light, camera angle, and stick-in-rear end pose that makes every single character look like complete garbage. In a way it's a good taste of the quality experience Mass Effect 1 has on offer.
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# ? Dec 5, 2016 18:59 |
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Giraffe neck women shrphards
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# ? Dec 5, 2016 19:02 |
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The DAI one was worse because you had to make your dude in the fade
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# ? Dec 5, 2016 19:04 |
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My last DA:I face was a masterpiece, probably my finest accomplishment in gaming. e: screenshot doesn't do it full justice exquisite tea fucked around with this message at 19:36 on Dec 5, 2016 |
# ? Dec 5, 2016 19:07 |
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At least they eventually added the mirror of transformation in a free DLC.
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# ? Dec 5, 2016 19:07 |
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It was always the cheekbones for me. Shep would look great in the creator but then stepping into the light reveals that she could cut diamonds with the edges on her face.
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# ? Dec 5, 2016 19:08 |
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exquisite tea posted:My last DA:I face was a masterpiece, probably my finest accomplishment in gaming. same
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# ? Dec 5, 2016 19:18 |
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Moola posted:same mine was pretty great but I made the lips like way, way too shiny to the point where it actually looked like she had her mouth constantly slightly open I mirror of transformation'd that poo poo real quick
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# ? Dec 5, 2016 19:19 |
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Moola posted:I like mass effect and I hope the next one is good WHat kind of insane mass effect fan are you??
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# ? Dec 5, 2016 20:00 |
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I hope they give us better hair. The Inquisition character creator is pretty great (except for the lighting*), but the hair is largely terrible, especially facial hair. And you can't count on mods to fix it because the kind of hair modders put in is usually ten times worse. *And holy gently caress why did they force you to make Hawke's face in pitch blackness?
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# ? Dec 5, 2016 20:05 |
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Even Tyranny has terrible facial hair. The game is really great otherwise, but I don't get why it's so difficult to make decent beards! (Tyranny is also one of the games that profits immensely from having quite a lot of dialogue not voice acted.)
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# ? Dec 5, 2016 20:09 |
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marshmallow creep posted:I hope they give us better hair. The Inquisition character creator is pretty great (except for the lighting*), but the hair is largely terrible, especially facial hair. And you can't count on mods to fix it because the kind of hair modders put in is usually ten times worse. Actually the inquisition hair owns because I can realize my dream of being a powerful white guy but getting to rock the cool black guy hair where it's shaved around the front and forehead but then *boom* cool long hair everywhere else and it kinda looks like dreads but it's not really
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# ? Dec 5, 2016 20:11 |
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exquisite tea posted:Making a distinct Shepard in the ME1 editor that doesn't look like some horrible monstrosity takes years of practice and is, indeed, the hardest thing to do across all three games. In my opinion the ME2 editor was the best, and it bothers me my imported "good enough in ME1/ great in ME2 shep" suddenly looked way worse in ME3 e: so let's discuss which face editor is the best, because why not continue to reinforce ME2's status as The Best
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# ? Dec 5, 2016 20:15 |
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Fallout 4's Mario 64 stretchy face generator.
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# ? Dec 5, 2016 20:20 |
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I just kept a helmet on so I didn't have to look at my Shepard's face.
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# ? Dec 5, 2016 20:24 |
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Arcsquad12 posted:Fallout 4's Mario 64 stretchy face generator. I'll be honest: Unless I'm trying to make a disaster, I find it very finicky and unwieldy. More character creators need a random button, like Saints Row. And a "similar" button like Dark Souls/Bloodborne.
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# ? Dec 5, 2016 20:25 |
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# ? Dec 5, 2016 20:26 |
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new bioware IP lookin good
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# ? Dec 5, 2016 20:29 |
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The 4 Stages of Mass Effect 3' Ending
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# ? Dec 5, 2016 20:32 |
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I wouldn't gently caress with any of these guys. Three out of fear, one out of pity.
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# ? Dec 5, 2016 20:44 |
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These loss edits are getting really obscure.
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# ? Dec 5, 2016 20:45 |
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# ? Dec 5, 2016 21:00 |
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I don't work for Cerberus, Commander. I work for the Graveyard Smash.
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# ? Dec 5, 2016 21:04 |
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*nods sagely*
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# ? Dec 5, 2016 21:38 |
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# ? May 14, 2024 09:42 |
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# ? Dec 5, 2016 21:46 |