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Orv posted:An email called "This Was Illegal Last Year!" is not a stunning way to get me to invest in your company Crowfall guys. I did not get the illegal email
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# ? Nov 30, 2016 08:31 |
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# ? May 15, 2024 02:56 |
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Orv posted:An email called "This Was Illegal Last Year!" is not a stunning way to get me to invest in your company Crowfall guys. Quick! Before the government changes their minds!!! Capntastic posted:I did not get the illegal email You have to sell more space jpgs before they consider you shady enough.
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# ? Dec 1, 2016 00:35 |
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does m,y early bird package get me any shares
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# ? Dec 1, 2016 02:14 |
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Blazing Zero posted:does m,y early bird package get me any shares I'm willing to share some week old pumpkin pie with you
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# ? Dec 1, 2016 02:46 |
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http://community.crowfall.com/index.php?/topic/14409-crowfall-pve-pvp-potential-horde-mode/ Lol which one of you wrote this?
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# ? Dec 1, 2016 04:21 |
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Doggir posted:http://community.crowfall.com/index.php?/topic/14409-crowfall-pve-pvp-potential-horde-mode/ Is there any reason to read more than the first paragraph of that?
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# ? Dec 2, 2016 01:06 |
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SweetBro posted:Is there any reason to read more than the first paragraph of that? The what the game really needs tho is horde mode tho.
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# ? Dec 2, 2016 01:15 |
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http://crowfall.com/en/news/coming-soon-to-big-world/ Looks like rudimentary world hopping, a fake Eternal Kingdom you can drop buildings into with your pals, and item banking (I think?) as well as custom body crafting, all gonna be in soon. The pace these guys keep churning poo poo out at is impressive.
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# ? Dec 2, 2016 08:06 |
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Capntastic posted:http://crowfall.com/en/news/coming-soon-to-big-world/ We got some resources to collect; I'm excited to test again so soon
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# ? Dec 2, 2016 08:40 |
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Oh god, i can dig up body parts from cemeteries and make new bodies
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# ? Dec 2, 2016 19:53 |
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Patch notes are up, BIG changes for this weekend! http://community.crowfall.com/index.php?/topic/14460-patch-notes-december-02-2016/#entry305605 A lot of behind the scenes stuff is done for necromancy but the recipes themselves aren't activated for players. Some of the component recipes under alchemy are activated. Sounds like a fair bit of server optimizations, a shot in the dark for the crafting take bug, and a lot of logging for crafting take if that doesn't work. Group ore/stone nodes now drop much more/better stuff, and also gems/minerals you can't get anywhere else (not sure if those have a use atm). Beneficial harvest now pops when you finish any node, not just ore nodes. Knotwood makes knotwood planks which has no stats but meets the requirements of being wood, instead of making oak planks. Basic weapons sound like they've been nerfed. Non-basic armor don't have damage debuffs anymore. Some abilities for classes intended to wear armor now require armor to use (usually gloves and helmet, a couple abilities require boots). Beefier classes tend to have more armor requirements. Skill tree prerequisites are implemented & working now, so you can't just randomly train advanced skills (that aren't implemented yet & don't appear to do anything lol) until you meet the prereqs. Leatherworking, woodworking, runeworking, !!!mass production!!! trees have been added, have basic crafting as prereqs. Basic crafting tree has been improved. Blacksmithing now has basic crafting tree prereqs. Empty chests are scattered throughout the world to let you trade without corpses lol.
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# ? Dec 2, 2016 23:17 |
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I'll probably roll a confessor tonight so if anyone wants to make a new stooge we can be new together
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# ? Dec 2, 2016 23:25 |
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quote:Myrmidon - Net Pull no longer requires the target be rooted with Cast Net. Mino got a buff..
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# ? Dec 2, 2016 23:43 |
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When is this game close enough to release that I should begin paying attention to it? I bought into it a long time ago and sort of forgot for awhile.
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# ? Dec 3, 2016 02:34 |
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I wouldn't even think about it until mid 2017
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# ? Dec 3, 2016 02:43 |
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Well thanks for the updates anyway, I'm cautiously optimistic about this game but after the flaming cluster gently caress of Archeage and then the wet pants-poo poo of Albion I'm not putting money into anything until I see a finished product anymore.
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# ? Dec 3, 2016 03:16 |
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At the rate they're putting big world updates, I can see them turning on persistence Q1 2017.
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# ? Dec 3, 2016 07:45 |
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So uhhhh they might be nerfing durability damage on death in the near future. They did say that they're hoping to see more commerce soon but I think that unless a lot of people get a lot of skill levels pretty quick there's not going to be a lot of upside to it.
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# ? Dec 3, 2016 11:05 |
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30.5 Days posted:I wouldn't even think about it until mid 2017
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# ? Dec 3, 2016 13:24 |
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the forums for this game are the worst but boy oh boy does the game look halfway not vaporware. im getting dangerously optimistic not enough to spend anymore money on it but still
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# ? Dec 4, 2016 16:32 |
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Blazing Zero posted:the forums for this game are the worst but boy oh boy does the game look halfway not vaporware. im getting dangerously optimistic All MMO forums are roiling cess pits as long as the game is kicking. I remain cautiously optimistic while clutching my wallet.
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# ? Dec 4, 2016 17:27 |
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Blazing Zero posted:the forums for this game are the worst but boy oh boy does the game look halfway not vaporware. im getting dangerously optimistic You know what this open world pvp game reeeaaly needs? Instanced, stay with me, dungeons. -forums
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# ? Dec 4, 2016 21:06 |
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If they instance anything, I'm done. Instances ruined MMOs.
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# ? Dec 4, 2016 21:31 |
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It was a joke the devs have no interest in instancing
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# ? Dec 4, 2016 23:09 |
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player posted:despite patch notes you still get stamina restore while harvesting with a campfire dev posted:Believe it or not this is one of the best bugs of the weekend we have looked at so far! It may seem small but uncovered that the tag optimizations we did last week (a very low level change) had broken every proc in the game (which has any number of broken combat powers, since mechanically we use procs on every single archetype for one reason or another, especially passives.) It also uncovered thousands of objects eating server memory, and finally the food passive turning off the stamina disable because of the food ticks. fuckin video games man
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# ? Dec 6, 2016 11:52 |
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Crow are you all doing today?
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# ? Dec 6, 2016 17:05 |
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Capntastic posted:Crow are you all doing today? My day is not too croooowable. Pimps up crows down. https://youtu.be/UE5_pt4Uvu4
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# ? Dec 6, 2016 21:08 |
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Doggir posted:My day is not too croooowable. Cawsome!!
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# ? Dec 6, 2016 22:28 |
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How do I break it to these guys that "campaigns" are instances?
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# ? Dec 7, 2016 12:38 |
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SweetBro posted:How do I break it to these guys that "campaigns" are instances? its like opting into a board game while anothe group are playing another board game instances would be much smaller, like dungeons and lobbies in mmos
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# ? Dec 7, 2016 13:52 |
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Lastgirl posted:its like opting into a board game while anothe group are playing another board game is the distinction that important? the game world is an instance, a part in a game world is an instance. everything is instanced and illusion made up by our senses. namaste
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# ? Dec 7, 2016 14:42 |
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I think the campaigns are more like servers. It used to be that a server was a piece of hardware, but pretty much all game servers are virtual servers these days so the contrast with an instance is murkier. In general instances in an MMO are bound to a player, or group of players, and are created or destroyed dependent on their presence. Servers are spawned by the devs, and just sit there accepting players whether or not any are on.
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# ? Dec 7, 2016 15:45 |
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Please. Call them shards.
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# ? Dec 7, 2016 15:52 |
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I assume that once you are in a campaign you are semi locked in. Campaign s also last longer than anything that would be called an instance. I also assume you can have 100 people in one place instead of a group getting their private farm zone instance.
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# ? Dec 7, 2016 17:54 |
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If you think about it Eve is just one big instance with smaller instances inside it
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# ? Dec 7, 2016 20:04 |
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30.5 Days posted:If you think about it Eve is just one big instance with smaller instances inside it reply is not edit
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# ? Dec 7, 2016 20:21 |
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30.5 Days posted:If you think about it Eve is just one big instance with smaller instances inside it
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# ? Dec 7, 2016 20:21 |
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eSporks posted:I assume that once you are in a campaign you are semi locked in. Campaign s also last longer than anything that would be called an instance. Serious answer: Campaigns will have loot rules both in and out, so you can only really cash out at the end. You can fight a war on multiple fronts but you can only really keep the resources in each war.
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# ? Dec 7, 2016 20:36 |
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The best part of the embargo mechanic is that if you have 100 items stockpiled in your vault and your faction loses the war, you lose a percentage of it at random- but that percentage can be reduced if you "kneel" to the winning faction and get branded as a loser of that campaign permanently
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# ? Dec 7, 2016 22:00 |
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# ? May 15, 2024 02:56 |
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Capntastic posted:The best part of the embargo mechanic is that if you have 100 items stockpiled in your vault and your faction loses the war, you lose a percentage of it at random- but that percentage can be reduced if you "kneel" to the winning faction and get branded as a loser of that campaign permanently Thats kinda neat and deals with the issue of "Foregone conclusions" being drawn out, all the losers can kneel to get out with more stuff
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# ? Dec 7, 2016 22:00 |