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Fintilgin posted:Super easy to mod out though. First thing I did.
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# ? Dec 8, 2016 21:49 |
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# ? May 15, 2024 11:53 |
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Every time I see a Gamespot water mark on something, I get a sense of existential dread.
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# ? Dec 8, 2016 21:52 |
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Kaza42 posted:EUIV+all DLC= $290.55 That is the price after years of development, not the asking price at release (I was specifically referencing WitP AE with the 80 bucks) Additionally Paradox games go on sale ALL THE TIME, so it's not hard to pick up the stuff you've been missing with a good discount, in comparison Matrix Games has one sale each Christmas and that's it afaik.
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# ? Dec 8, 2016 22:22 |
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Wow, there is so much less going on in this picture. Crazy how things change.
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# ? Dec 8, 2016 22:24 |
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How did we survive with just 6 map modes?
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# ? Dec 8, 2016 22:41 |
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V for Vegas posted:How did we survive with just 6 map modes? Lots of clicking the "send merchant" button
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# ? Dec 8, 2016 22:48 |
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EU2 had the best interface of all
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# ? Dec 8, 2016 22:55 |
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/\/\/\/\/\/\/\ So much nostalgia.AAAAA! Real Muenster posted:Wow, there is so much less going on in this picture. Crazy how things change. The game was just vastly simpler and improved an enormous amount over its lifetime. 1.0 release was crazy too. No HRE mechanics at all, if I remember correctly, random minors would inherit majors left and right. One of these days I should dig out the old discs (games used to come on these little round plates) and do a mini AAR or something.
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# ? Dec 8, 2016 22:56 |
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Playing EU3 now gives me weird existential fits where my memories of EU4 and it merge seamlessly with each other and every other moment is some mandela effect bullshit edit: I wonder how interesting it would be to do a LP that's the same nation playthrough in EU3 vanilla and then again and again adding expansions each time, and then the same in EU4. Maybe just like 100 years each time through The Chad Jihad fucked around with this message at 23:09 on Dec 8, 2016 |
# ? Dec 8, 2016 23:05 |
If you've never seen EU3 before in any detail, do yourself a favor and read the Iroquois World Conquest AAR to get a feel for mid-development EU3. The last two expansions, after that game was played, brought it a lot closer to EU4 though.
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# ? Dec 8, 2016 23:26 |
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When EU4 came out it was pretty much EU3.5. Or EU3.75 depending on how you feel about the state of the game when Divine Wind came. The series has been really iterative in its design between the last two games and their expansions.
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# ? Dec 8, 2016 23:31 |
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tombom posted:
I'm glad that screenshot is of Province 0, Stockholm.
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# ? Dec 8, 2016 23:32 |
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Man I forgot about those little halos around the nation's capital. The background inside the halo changed based on the country's stability. And colonists and merchants were x per year and were due and forget, pray that they don't fail. And leaders were entirely historical creations, you had no button to create one. I remember playing as the English who get Marlborough who was a 6/6/5 or something bonkers.
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# ? Dec 9, 2016 04:02 |
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Oh my god sliders.
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# ? Dec 9, 2016 04:08 |
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AAAAA! Real Muenster posted:Man I forgot about those little halos around the nation's capital. The background inside the halo changed based on the country's stability. And monarchs were always historical. I think it was Granada who's last historical monarch had really good stats, and since the game didn't define any monarchs after him, he'd stick around for the next few hundred years if the country survived...
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# ? Dec 9, 2016 05:10 |
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Angry Salami posted:And monarchs were always historical. I think it was Granada who's last historical monarch had really good stats, and since the game didn't define any monarchs after him, he'd stick around for the next few hundred years if the country survived... You could also annex any country that had an inherit event BB-free if you occupied their provinces when the event fired.
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# ? Dec 9, 2016 14:12 |
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sheep-dodger posted:You could also annex any country that had an inherit event BB-free if you occupied their provinces when the event fired. I think there was some other gamey way of like occupying an entire country except the capital, rebels would take the capital, the country would 'collapse', and you'd get all occupied provinces for free instantly.
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# ? Dec 9, 2016 14:32 |
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Fintilgin posted:I think there was some other gamey way of like occupying an entire country except the capital, rebels would take the capital, the country would 'collapse', and you'd get all occupied provinces for free instantly. Yeah, I'm pretty sure you still got BB that way though, you only saved on the Warscore costs.
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# ? Dec 9, 2016 15:41 |
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EU2 was my first Paradox game, I had to have it imported to the UK by a special grog game store and then I played it for 3 days straight. I mostly played Austria, and the rage that flowed through me the first time that loving "give everything west of this line to Spain" event was what got me into modding. Good times.
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# ? Dec 9, 2016 21:41 |
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EU1 just had you straight up able to annex any country in peace negotiations no matter the size IIRC, I'm pretty sure it had nothing like badboy either.
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# ? Dec 9, 2016 21:42 |
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tombom posted:EU1 just had you straight up able to annex any country in peace negotiations no matter the size IIRC, I'm pretty sure it had nothing like badboy either. At that rate we might as well talk about EU the board game.
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# ? Dec 10, 2016 23:33 |
tombom posted:EU1 just had you straight up able to annex any country in peace negotiations no matter the size IIRC, I'm pretty sure it had nothing like badboy either. While not quite as silly, up to the end of EU3 you could still have border provinces defect during a war if the right event fired, for free!
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# ? Dec 11, 2016 00:55 |
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Was that not in EU4 as well? I remember that but have never touched EU3 at all.
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# ? Dec 11, 2016 00:58 |
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Jazerus posted:While not quite as silly, up to the end of EU3 you could still have border provinces defect during a war if the right event fired, for free! It was actually added to EU3 in some expansion, not in the base game. This was because back then there was no ticking war score so if an enemy had one province you could not access for some reason ws never reached 100 and it could refuse peace forever.
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# ? Dec 11, 2016 01:54 |
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Jazerus posted:While not quite as silly, up to the end of EU3 you could still have border provinces defect during a war if the right event fired, for free! You still got 1 BB for it and it took forever. Patriot rebels that you funded could flip a province to you completely for free. If you didn't fiddle around with the message settings, IIRC it wouldn't even tell you that you got the province.
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# ? Dec 11, 2016 12:50 |
I remember going to an Internet cafe to play an MP game of EU2 in a group. I was Austria and went rampaging through the HRE. Still had the old soundtrack which was awesome. Good times.
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# ? Dec 11, 2016 13:16 |
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Are there any fantastic scenarios for EUIV? Like, all of Europe having South American religions instead or "Years of Salt and Rice" where Europe is just an empty wasteland or something like the fantasy New World only for the old?
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# ? Dec 15, 2016 04:50 |
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tombom posted:
I can't believe they sank france.
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# ? Dec 16, 2016 09:13 |
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Deceitful Penguin posted:Are there any fantastic scenarios for EUIV? Like, all of Europe having South American religions instead or "Years of Salt and Rice" where Europe is just an empty wasteland or something like the fantasy New World only for the old? http://steamcommunity.com/sharedfiles/filedetails/?id=303749032 e: Though last update was 2014 so probably... pretty out of date...
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# ? Dec 16, 2016 12:09 |
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How can I edit my CK2 files so that I can build as many castles and cities as I want in my provinces without needing to build temples first?
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# ? Dec 16, 2016 23:57 |
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Deceitful Penguin posted:Are there any fantastic scenarios for EUIV? Like, all of Europe having South American religions instead or "Years of Salt and Rice" where Europe is just an empty wasteland or something like the fantasy New World only for the old? I wish the 'random nation' option had more fantasy options, like spawning different religions (change of Norse in northern Europe, Cathar's own western Europe) etc. Mayne a HRE: on/off/random switch. I wonder if anyone else uses the 'random nation' games though, I enjoy it but I never hear anyone else talk about it.
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# ? Dec 17, 2016 00:25 |
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Grouchio posted:How can I edit my CK2 files so that I can build as many castles and cities as I want in my provinces without needing to build temples first? defines.lua has this code:
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# ? Dec 17, 2016 13:09 |
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Do we have any idea what the next big project is for Paradox? Or are they going to take a little bit of a break and focus on the expansions/content for the newer full games?
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# ? Dec 17, 2016 22:09 |
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yeah it's a dating game
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# ? Dec 17, 2016 22:13 |
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https://twitter.com/GeopolDatingSim
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# ? Dec 17, 2016 22:45 |
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My crazy board game "Virgin Queen : Wars of Religion" has a "Jilted by Elizabeth" table, so I feel like I could be down for this. When does that vertical slice drop?
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# ? Dec 17, 2016 23:08 |
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Not at home and can't take a picture of it, but Boardgame Geek to the rescue!
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# ? Dec 17, 2016 23:14 |
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Is it actually possible for Elizabeth to marry someone?
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# ? Dec 18, 2016 01:14 |
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PleasingFungus posted:Is it actually possible for Elizabeth to marry someone? Yes, it is. England is the only nation that is ruled by a woman so that is the only royal marriage with special consideration, as outlined in England's special VP card. (Essentialy, England can agree to a marriage at the start of a turn and use the card to break it off later, kinda like a dirty double cross.) This is covered in section 23.3 on page 37 of the rules, linked below for convenience. https://boardgamegeek.com/file/download/7k6lsk8udr/VQ_Rules_Final_Lo-Res.pdf
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# ? Dec 18, 2016 02:13 |
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# ? May 15, 2024 11:53 |
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VQ is an interesting game but also kind of a mess that requires too many players and time so it's perfect for Paradox players
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# ? Dec 18, 2016 02:44 |