This game is This poll is closed. |
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Great! | 180 | 32.61% | |
Awesome! | 212 | 38.41% | |
Good! | 160 | 28.99% | |
Total: | 552 votes |
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What loving game did Biggs and Wedge fall out of. I know their names are a wink wink nudge nudge but it feels like certain sets of characters were designed by completely different teams that never talked. Aranea looks like a Soul Calibur reject but she's the most interesting person in this drat game.
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# ? Dec 9, 2016 17:59 |
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# ? May 18, 2024 08:59 |
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Well FF8 didn't really give you the tools or the knowledge to keep up with the scaling so that's fair. I was just musing that a complaint I've heard on and off the 'net was that naturally doing things like sidequests every once in a while leaves you woefully overleveled in this game. Level scaling is one way to do that, but everyone is right that it's done incorrectly more often than not.
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# ? Dec 9, 2016 18:00 |
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gently caress level scaling. I'd rather be overpowered.
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# ? Dec 9, 2016 18:02 |
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Yodzilla posted:What loving game did Biggs and Wedge fall out of. I know their names are a wink wink nudge nudge but it feels like certain sets of characters were designed by completely different teams that never talked. There was a Wedge in FFX. Maybe a Biggs too? I don't remember. Wedge was nasty at blitzball though.
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# ? Dec 9, 2016 18:04 |
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Biggs and Wedge are in every* Final Fantasy
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# ? Dec 9, 2016 18:07 |
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RCarr posted:There was a Wedge in FFX. Maybe a Biggs too? I don't remember. Wedge was nasty at blitzball though. In both FFX and X-2 Biggs and Wedge were Blitzballers. They were pretty good in X but were in your starter team and the first to be replaced in X-2.
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# ? Dec 9, 2016 18:09 |
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Rascyc posted:I think it's R3 or L3 to compare weapons which will show you the weapon graphic. That's what it is for control type C. I think the button is listed on the bottom of the screen when in the Gear menu. Activating Armiger mode is troublesome because you have to be on the ground and neutral (i.e. not attacking or anything). There's a prompt above the Armiger bar that appears and disappears when it's available or not. It's not ideal to take your eye off the action, but that's what's worked best for me. Yodzilla posted:What loving game did Biggs and Wedge fall out of. I know their names are a wink wink nudge nudge but it feels like certain sets of characters were designed by completely different teams that never talked. Biggs and Wedge are references to Star Wars, though the fact that they look like German WW2 officers (I think?), but sound like English WW2 soldiers, well I can't reconcile that.
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# ? Dec 9, 2016 18:09 |
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Rascyc posted:I think it's R3 or L3 to compare weapons which will show you the weapon graphic. If you actually do it when you see the 'L1+R1 for Armiger' on the screen it should go off. I think if you do it something like mid-animation you just get the tech menu instead.
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# ? Dec 9, 2016 18:10 |
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Shoren posted:That's what it is for control type C. I think the button is listed on the bottom of the screen when in the Gear menu. They've been in tons of FF these are probably the most direct reference to FF6 where Biggs and Wedge were two imperial officers that were with Terra.
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# ? Dec 9, 2016 18:15 |
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I really hope the eventual co-op is a Bayonetta 2 style mission mode that just lets you play as absolutely anyone.
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# ? Dec 9, 2016 18:16 |
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ROFL Octopus posted:FF8 did this and it made leveling up actively detrimental. No it didn't, it never did, you could finish the game easily at level whatever if you aren't a retard with junctions.
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# ? Dec 9, 2016 18:17 |
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Shoren posted:Biggs and Wedge are references to Star Wars, though the fact that they look like German WW2 officers (I think?), but sound like English WW2 soldiers, well I can't reconcile that. Yeah that's the part I'm talking about. Their actual designs are weird as hell and don't fit anything else in this game.
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# ? Dec 9, 2016 18:18 |
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Nina posted:I really hope the eventual co-op is a Bayonetta 2 style mission mode that just lets you play as absolutely anyone. Early trailers had a person playing a Prompto manually targeting with a gun on the screen would of been fun.
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# ? Dec 9, 2016 18:19 |
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SpazmasterX posted:No it didn't, it never did, you could finish the game easily at level whatever if you aren't a retard with junctions. Junctions have nothing to do with what I'm talking about. Yeah of course you can junction to max out your stats, but leveling up gave enemies new techniques. So you're better off turning enemies into cards and just junctioning. e: that being said, the game is easy as hell anyway
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# ? Dec 9, 2016 18:24 |
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Yodzilla posted:Yeah that's the part I'm talking about. Their actual designs are weird as hell and don't fit anything else in this game. I agree that it's really weird. I guess the best explanation is that they were mercenaries working for the Empire, so their accents and garb would be attributed to where they're from, but we're never told that. They don't fit with any of the established nation-states that we're aware of.
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# ? Dec 9, 2016 18:33 |
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If I go to chapter nine and then use the time traveling dog will that make the days not end at like 5pm or will it be the same as in chapter 8? Also I tried the overwhelm/bow of the clever trick but it just ends up getting me killed and feels like it doesn't do that much damage, am I doing something wrong?
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# ? Dec 9, 2016 18:38 |
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Welp just beat the final boss, holy poo poo the last couple missions are diabolical. The keycard corridor marathon was definitely one of the worst levels I've played in a game in years. I was making fun of the game to that point cause chapter 9-12 are like 15 mins long each with one or two fights then I was begging for a return to that. Also I feel like the clunky combat system becomes pretty infuriating when every boss onehits you all the time, but I might just have been low level at 40 odd.
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# ? Dec 9, 2016 18:44 |
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IcePhoenix posted:If I go to chapter nine and then use the time traveling dog will that make the days not end at like 5pm or will it be the same as in chapter 8? The days go back to the length they were in your youth
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# ? Dec 9, 2016 18:49 |
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nopantsjack posted:Welp just beat the final boss, holy poo poo the last couple missions are diabolical. The keycard corridor marathon was definitely one of the worst levels I've played in a game in years. I was making fun of the game to that point cause chapter 9-12 are like 15 mins long each with one or two fights then I was begging for a return to that. God chapter 13 is the absolute loving worst pointless exercise in wasting time imaginable. Just to introduce the lovely ring mechanic that you use for a half hour until you get a sword again and go back to hammering axemen to death with an actual weapon. That chapter alone actively soured me on the rest of the game up until that point. I never understood why Ardyn wanted you to become powerful enough to fight him, unless his ultimate goals is "I want to die". It makes more sense to just use his Oracle Shank on Noctis the first time they meet, kill the little poo poo, and laugh your way into the world of ruin.
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# ? Dec 9, 2016 18:52 |
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Nina posted:I really hope the eventual co-op is a Bayonetta 2 style mission mode that just lets you play as absolutely anyone. It'll be that garbage dungeon mode from that garbage game Ehrgeiz. (It was a bad game but one character had an amazing ending video consisting of an infinite loop of him eating bowls of soup)
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# ? Dec 9, 2016 18:52 |
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Barudak posted:The days go back to the length they were in your youth I'm not going that far forward, I just want access to Altissa. But the days in chapter 8 are like three hours shorter than in chapter 3 or 4. So I'm curious what will happen if I advance.
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# ? Dec 9, 2016 18:57 |
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Biggs and Wedge fall under the "Captains" part in this chart. They're somewhat high-rankers in the Niff army, but don't need to actually fight since the MTs do all that.DeathSandwich posted:I never understood why Ardyn wanted you to become powerful enough to fight him, unless his ultimate goals is "I want to die". It makes more sense to just use his Oracle Shank on Noctis the first time they meet, kill the little poo poo, and laugh your way into the world of ruin.
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# ? Dec 9, 2016 18:58 |
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ApplesandOranges posted:Levels don't help as much as other FFs either. Like a swarm of crabs can still smash a Noct's face in even if he's substantially stronger. Thank God I'm not the only one. I outlevel those crabs outside the waterfall cave by a bit and still have to chug healing items to win. They make me feel bad at the game but I bring my a-game against those fucks.
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# ? Dec 9, 2016 19:03 |
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Terper posted:
Yeah Ardyn was explicitly about proving the gods wrong with their whole chosen one buisness, he needed you fully powered up on Kingly power to prove that
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# ? Dec 9, 2016 19:04 |
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Deified Data posted:Thank God I'm not the only one. I outlevel those crabs outside the waterfall cave by a bit and still have to chug healing items to win. They make me feel bad at the game but I bring my a-game against those fucks. I think dodging/positioning is way more of an important factor in combat than I'm letting it be when I fight those crabs. They hit like a train, but their wind-up is so obvious and I just ignore it in favor of a couple extra whacks. I am probably undergeared which might be part of it, but between the fights getting longer because we do so little damage (except to magitek ODSTs, which I just whip out the bigass sword and whirl around to kill fast) and the increasing damage output of enemies, I'm starting to think I should try figuring out where in the world I should be so I can buy proper gear.
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# ? Dec 9, 2016 19:07 |
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Stormgale posted:Ardyn stuff RIP in peace bro
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# ? Dec 9, 2016 19:11 |
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Are the 3 bar techniques worthwhile? Seems like they'd only be good on long fights and after you've gotten the skill to remove the damage cap.
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# ? Dec 9, 2016 19:20 |
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RatHat posted:Are the 3 bar techniques worthwhile? Seems like they'd only be good on long fights and after you've gotten the skill to remove the damage cap. They're great if you need to kill lots of mobs, and I believe that on multi-part bosses they'll hit all the parts, racking up damage. Gladio's Impulse is great for killing off those Thunder Bomb packs in Costlenark, for instance.
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# ? Dec 9, 2016 19:25 |
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Hahaha, do the boys have any unique dialog for choosing an Ardyn photo? I'd imagine they would be a bit weirded out.
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# ? Dec 9, 2016 19:31 |
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ApplesandOranges posted:They're great if you need to kill lots of mobs, and I believe that on multi-part bosses they'll hit all the parts, racking up damage. Yeah but are fights with lots of enemies even going to last long enough for that? Does that happen in endgame?
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# ? Dec 9, 2016 19:37 |
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RatHat posted:Yeah but are fights with lots of enemies even going to last long enough for that? Does that happen in endgame? Yes.
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# ? Dec 9, 2016 19:44 |
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Holy poo poo you guys weren't kidding about chapter 13. I thought 4 thought 12 were bad but 13 is easily one of the least fun things I've played in a long, long while. Also not going to use his name and it's too dumb for a spoiler but why did what's his face have a robot arm and die? Why should we care about any of this? e: so many characters in this game are Stan from True Detective season 2. They get no screen time and have no backstory but apparently their deaths are supposed to mean something
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# ? Dec 9, 2016 19:54 |
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Tomie knows me posted:Hahaha, do the boys have any unique dialog for choosing an Ardyn photo? I'd imagine they would be a bit weirded out. They say something like I guess a King has to be forgiving....
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# ? Dec 9, 2016 19:56 |
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Yodzilla posted:Holy poo poo you guys weren't kidding about chapter 13. I thought 4 thought 12 were bad but 13 is easily one of the least fun things I've played in a long, long while. I think that was just another one of those rough seams where large sections of the back half of the game were basically excised with a hacksaw to get something out the door. Its not too hard to see where the original plan was for notvenice and the actual emperial lands were suppose to be their own open world sections and they had to be removed for the sake of actually releasing the game in our lifetimes.
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# ? Dec 9, 2016 19:57 |
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RIP Jared, you lived in a hotel I guess.
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# ? Dec 9, 2016 19:58 |
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Yodzilla posted:Holy poo poo you guys weren't kidding about chapter 13. I thought 4 thought 12 were bad but 13 is easily one of the least fun things I've played in a long, long while. He had a robot arm because he burned his actual one off in Kingsglaive when he tried to take the Ring and keep his sister from dealing with the rites but wasn't of royal blood so he got his rear end burned. He was executed for purposely loving over the Empire's war efforts by actively making terrible battle plans with the intent of losing, since his sister eventually got to him and made him trust in Noctis
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# ? Dec 9, 2016 20:01 |
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Yodzilla posted:RIP Jared, you lived in a hotel I guess. hahahaha, best eulogy for his character possible. Interesting read here about chapter 13. I always think it's cool to see games writers put this level of thought into articles regardless of if I agree with it completely or not. https://www.wired.com/2016/12/final-fantasy-xv-patch/
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# ? Dec 9, 2016 20:03 |
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ACES CURE PLANES posted:He had a robot arm because he burned his actual one off in Kingsglaive when he tried to take the Ring and keep his sister from dealing with the rites but wasn't of royal blood so he got his rear end burned. He was executed for purposely loving over the Empire's war efforts by actively making terrible battle plans with the intent of losing, since his sister eventually got to him and made him trust in Noctis yeeeeah, this all went completely over my head even though I watched Kingsglaive. I had some semblance of a notion that he had been turned around and become a good guy but didn't really realize he willfully torpedoed the Empire's war efforts. makes much more sense given this explanation
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# ? Dec 9, 2016 20:08 |
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Andrast posted:gently caress level scaling. I'd rather be overpowered. Yeah. If everything scales to your level, what's the point of the leveling your character up?
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# ? Dec 9, 2016 20:13 |
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# ? May 18, 2024 08:59 |
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MMD3 posted:
Also given the state of the bodies where you first happen upon his body: They never say specifically that he was executed, only that he faced corporal punishment. The way he looks when you first happen upon the blade makes it seem like he was making some sort of failed desperate last stand with the last of the non-corrupted imperial soldiers holding out against the daemons. While we're talking about "poo poo in chapter 13 that pisses us off". Is anyone as as dumbfounded as I was at Prompto admitting appropos of nothing that he was some sort of Magitech creation? The whole reveal comes out of nowhere, does nothing about the implications of it, advances nothing, and is dropped almost immediately after he says it. His big reveal could of been "I'm secretly a miniature dolphin in a robot prompto suit" and the scene would of made just as much sense.
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# ? Dec 9, 2016 20:14 |