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Zins recite is crazy strong. Orcs killing each other and demons turning into salt for no cost no piety.
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# ? Dec 13, 2016 04:18 |
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# ? May 13, 2024 23:15 |
How do you know when to switch to the next weapon tier? Like if I had a +6 Pike vs a +1 Demon Trident. How far apart do they need to be to justify the change?
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# ? Dec 13, 2016 04:24 |
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Well, Pikes don't exist as a standard type. Halberd? Trident? There is some FSIM functionality you can run in wizmode to actually calculate an exact answer, but in general the rule of thumb is - does this tank my delay to something abominable, and does my accuracy suck? Usually the preceding are the same thing, but Fighting, slaying, and the high enchants complicate things. I might switch to a heavy but slow weapon occasionally for things in plate or damned imps, but I will absolutely never use a melee weapon with delay over 1.2 against a fast poisonous monster like wasps unless it's the first couple of floors. If I'm not strained for weapons, I'll switch around 1.1 delay and keep on training. For a more mathematical answer http://crawl.develz.org/info/index.php?q=weapon%20damage http://crawl.develz.org/info/index.php?q=str http://crawl.develz.org/info/index.php?q=skill%20bonus The gist of this is fighting and weapon skills offer a percentage boost to damage while +s only offer a simple plus. If I math correctly, every five weapon skill offers 20% more potential damage, while every five fighting offers roughly 17% more potential damage. Balance that against enemy AC, EV, speed, and your delay + tohit. I think a rule of thumb i've heard bandied about is roughly two or three plus equivalent to one base damage, but I usually do it by feel, so can't say much. LordSloth fucked around with this message at 04:59 on Dec 13, 2016 |
# ? Dec 13, 2016 04:56 |
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Goodpancakes posted:How do you know when to switch to the next weapon tier? Like if I had a +6 Pike vs a +1 Demon Trident. How far apart do they need to be to justify the change? Certain utility brands may be worth keeping a lower-tier weapon for, depending on branch(flaming bladed weapons for Lair/Swamp, holy weapons for demonic/undead-heavy areas, etc). A few other brands are good for a really long time(venom, elec), so it's more of a judgement call for when the low damage outweighs the good brand. As far as skills go, my rule of thumb is to switch to a higher-tier weapon once I can swing at 1.0 delay. You can keep an eye on accuracy if you want, but it shouldn't be a concern as long as your delay is reasonable.
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# ? Dec 13, 2016 06:57 |
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Can Of Worms posted:Current Ru Centaur status: Got the Swamp rune. Still at 0 Skill. How are you killing things between big targets? Are you literally just apocalypseing everything, which is essentially free now that you have 0 skills?
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# ? Dec 13, 2016 08:11 |
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That's prety much it. I camp at a staircase, if something I can't kill normally walks into view I Apocalypse. If it's not dead It's usually either paralyzed or slow, so I can always go up the stairs and wait out the exhaustion, which is short enough that whatever's still alive is still at low health, then I Apocalypse again (which usually kills it). The noise usually attracts even more monsters to continue the Apocalypse cycle. I checked the logs and I've used Apocalypse over 200 times
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# ? Dec 13, 2016 09:10 |
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The gloves of dying in an ice cave e: I got them from acquirement cheetah7071 fucked around with this message at 10:53 on Dec 13, 2016 |
# ? Dec 13, 2016 10:48 |
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Let me describe FeCj of Jiyva gameplay: Summon prism, a jelly appears, jelly gets hit by prism, penance. I went into penance 6 times before reaching a lair rune. Also I don't think it's described anywhere that Jivya gives you TRJ-style jelly spawning. It's kind of a huge deal, because spawning multiple allied acid blobs or azure jellies is basically a free win against everything except abjuring elves all the way up to your third rune. Unless it spawns right before your prism explodes and turns hostile.
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# ? Dec 13, 2016 12:07 |
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Can Of Worms posted:That's prety much it. I camp at a staircase, if something I can't kill normally walks into view I Apocalypse. If it's not dead It's usually either paralyzed or slow, so I can always go up the stairs and wait out the exhaustion, which is short enough that whatever's still alive is still at low health, then I Apocalypse again (which usually kills it). The noise usually attracts even more monsters to continue the Apocalypse cycle. I checked the logs and I've used Apocalypse over 200 times So other than breath there's nothing now stopping you from killing literally everything with apocalypse?
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# ? Dec 13, 2016 13:25 |
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I'm just imagining a broken being suffering heavily from PTSD turning slowly to some enemy and, unblinking, yell something incoherent but *strong* to keep it away. If it doesn't work, he catches his breath and does it again. Because how can he distinguish the hallucination from reality anymore?
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# ? Dec 13, 2016 13:58 |
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Darox posted:Also I don't think it's described anywhere that Jivya gives you TRJ-style jelly spawning. Good catch - honestly, I'd thought that was a J mut. Fixed, thanks!
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# ? Dec 13, 2016 18:26 |
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Floor god is very underrated . Wish we could pray to her.
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# ? Dec 13, 2016 18:51 |
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euphronius posted:Floor god is very underrated . Wish we could pray to her. That's what we do every game, regardless of other deity choices.
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# ? Dec 13, 2016 18:57 |
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I just dodged an OoD by using Uskayaw's line pass on it. Where's my Crawl crown?
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# ? Dec 13, 2016 18:59 |
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Fitzy Fitz posted:I just dodged an OoD by using Uskayaw's line pass on it. Where's my Crawl crown? That's pretty cool but have you ever played tennis with Donald when you both have shields of reflection and endlessly bounce an OoD back and forth? I haven't but still...
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# ? Dec 13, 2016 19:07 |
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It's a strange game, the winning move is not to play.. I prefer the game where you try to get as many OODs in stable orbit around you as you can.
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# ? Dec 13, 2016 20:28 |
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Is there some rcfile setting that can disable tab if I'm healthy but corroded? Just lost a character to wondering why an entropy weaver was taking so long to die and discovering I was at -20
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# ? Dec 13, 2016 20:44 |
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Sage Grimm posted:It's a strange game, the winning move is not to play.. I wonder if anyone has ever strangled 7 enemies at once as an octopode? Now that's a feat.
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# ? Dec 13, 2016 21:06 |
You can force --more-- on all corrosion monsters. I don't know if you can force it on being corroded.
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# ? Dec 13, 2016 21:07 |
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I am very purple. Someone find me some purple armor.
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# ? Dec 13, 2016 21:47 |
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Randart Ring Mail is purple, go rock it
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# ? Dec 13, 2016 22:43 |
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Hmm, yes, slightly more purple.
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# ? Dec 13, 2016 22:49 |
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Something tells me this character is gonna be doing pretty well. Between the air magic aoe spells and the minor magic spellbook's utility, I can handle just about any challenge the game throws at me right now. Just gotta take it slow and not get cocky so I don't gently caress up this insane loot I've been finding.
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# ? Dec 14, 2016 03:14 |
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Terrible news, everybody! Ogres and High Elves have been removed A dark, dark day for crawl.
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# ? Dec 14, 2016 03:25 |
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That commit says Ogre spell casting aptitudes were increased to -1 across the board and M&F reduced to -1. Ogres are still in.
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# ? Dec 14, 2016 03:29 |
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Fitzy Fitz posted:I am very purple. Is that the glave of prune? rchandra posted:Terrible news, everybody! what the gently caress, high elves were like the race i played the most lately. lame
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# ? Dec 14, 2016 03:33 |
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Hey can we put High Elves back in and remove Tengus instead because they are loving awful by comparison. Or better yet, remove neither.
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# ? Dec 14, 2016 03:37 |
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As a mediocre player, I quite enjoy playing high aptitude races. It lets me be successful with hybrids because experience isn't so tight.
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# ? Dec 14, 2016 03:40 |
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Yeah, seriously, I get why the fat gets cut out, but come on. "I removed a fun thing because I don't think it's mechanically pure enough" is stupid.
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# ? Dec 14, 2016 03:41 |
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Yeah remove Tengu so I don't have to finish them on my decade quest for greaterplayer. Also Ogre M&F apt went from 3 to -1. That's a drastic shift. Just as incredible are the spellschools all went from -3 to -1.
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# ? Dec 14, 2016 03:42 |
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Oh wow gently caress that. High elves are probably the most beginner friendly magic class around.
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# ? Dec 14, 2016 03:45 |
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Carcer posted:So other than breath there's nothing now stopping you from killing literally everything with apocalypse?
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# ? Dec 14, 2016 03:59 |
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i'm thinking we need to pare the races list down to Fighty, Sneaky, and Smart. there's just too much bloat in there at the moment, anyone else had this thought lately?
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# ? Dec 14, 2016 05:12 |
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Aztec mythos good. Fitzy Fitz fucked around with this message at 05:21 on Dec 14, 2016 |
# ? Dec 14, 2016 05:14 |
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Probably should remove okawaru since his two abilities are both basically parts of berserk and trog already gives gifts. Remove humans too, since they can become fighters (coveted by minotaur), casters (covered by tengu) or stealthy characters (covered by spriggan) remove fire magic too since its the damage only school and is therefore covered by raw conjurations Then remove me, from this gay earth that has no high or sludge elves in it
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# ? Dec 14, 2016 05:34 |
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If there aren't going to be any races which prefer specific weapons, then just merge all the weaponskills together Don't do this though, I love merfolk and high elves
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# ? Dec 14, 2016 05:59 |
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Actually if weaponskills all get merged and races get mutations rewarding the use of specific weapon types, can we get high elves back? I'd be willing to make that trade
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# ? Dec 14, 2016 06:03 |
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As a relatively new player, can someone explain the appeal of sludge elves? I looked at their apts and I can't tell how they're not just mermaids with an OC donut steel name.
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# ? Dec 14, 2016 06:05 |
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Microcline posted:As a relatively new player, can someone explain the appeal of sludge elves? I looked at their apts and I can't tell how they're not just mermaids with an OC donut steel name. Personally, while I was never that attached to sludge elves, mountain dwarves, or lava orcs, I was somewhat attached to the vibe that the "standard" races all got broken down into subcategories, which is now (completely?) gone
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# ? Dec 14, 2016 06:07 |
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# ? May 13, 2024 23:15 |
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At this point we could rename Deep Elves to Elves since they are The One True Elf Race. They survived the purges! Real talk, I have no qualms about this, only bemusement.
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# ? Dec 14, 2016 06:07 |