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Moola posted:AoS is a good game with deep strategic depth Moola posted:if the end result is getting sigmar models then VERY hosed! We get it you don't like AoS, wanna go vomit in another thread now? You aren't even funny.
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# ? Dec 13, 2016 01:55 |
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# ? Jun 9, 2024 15:57 |
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SRM posted:If Stormcast had more traditionally knightly helmets I would like them a lot more. The deathmasks just aren't appealing to me, I don't even like them on Blood Angels. There's that one squad with some third party headswaps that looks like footmen from Warcraft but the only image I can find isn't loading so I can't post it here. Those guys look great. This right here. I mostly hate the heads.
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# ? Dec 13, 2016 03:24 |
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LumberingTroll posted:We get it you don't like AoS, wanna go vomit in another thread now? You aren't even funny. Actually his post about taking a force of terrain was pretty good.
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# ? Dec 13, 2016 03:31 |
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LumberingTroll posted:We get it you don't like AoS, wanna go vomit in another thread now? You aren't even funny. moola thinks that aos is very good, actually
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# ? Dec 13, 2016 03:33 |
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AoS sounds like the type of game I'd be interested in if the force sizes weren't so large, since people in stores might actually be playing it. I always wanted to try out GW's Lord of the Rings, but I wasn't really near any wargamers at the time. It looked like my kinda jam.
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# ? Dec 13, 2016 06:52 |
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Kilazar posted:This right here. I mostly hate the heads. I think the best stormcast I've seen done was an army painted to look like Terracotta warriors Pvt.Scott posted:AoS sounds like the type of game I'd be interested in if the force sizes weren't so large, since people in stores might actually be playing it. We've been playing 500-1000 points here for the last few weeks, had a recent influx of new people which is really nice to see. Lord of the rings was pretty awesome, their mass battle system was a lot of fun too.
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# ? Dec 13, 2016 07:51 |
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Business Gorillas posted:moola thinks that aos is very good, actually that's because it is good fren
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# ? Dec 13, 2016 10:09 |
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I'm getting the Nigmo battlebox for christmas v stoked.
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# ? Dec 13, 2016 11:50 |
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LumberingTroll posted:We get it you don't like AoS, wanna go vomit in another thread now? You aren't even funny. Pvt.Scott posted:AoS sounds like the type of game I'd be interested in if the force sizes weren't so large, since people in stores might actually be playing it.
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# ? Dec 13, 2016 17:28 |
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SRM posted:The ignore feature is a p good one, just throwing that out there. Very rude, the amount of times I've told you how much I like your models
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# ? Dec 13, 2016 18:13 |
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Moola posted:Very rude, the amount of times I've told you how much I like your models Sorry man, I like your posts in the unspiration thread and your delicious brownie bases, but I think shitposting is just really boring and doesn't add anything.
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# ? Dec 13, 2016 18:24 |
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Adding some Daemons to my Bloodbound army and wanted to get a tester done for the Bloodletters to see how quickly I could get a decent job done. Pretty happy with the outcome for a couple of hours of work.
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# ? Dec 13, 2016 18:28 |
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SRM posted:Sorry man, I like your posts in the unspiration thread and your delicious brownie bases, but I think shitposting is just really boring and doesn't add anything. Well someones not getting brownie bases for christmas...
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# ? Dec 13, 2016 18:31 |
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Fuegan posted:Adding some Daemons to my Bloodbound army and wanted to get a tester done for the Bloodletters to see how quickly I could get a decent job done. Pretty happy with the outcome for a couple of hours of work. Nice work dude, particularly like the work on the tongue, looks disgustingly slimy. The skin really pops as well, really good stuff if you're doing them for efficiency. Been working (slowly, oh so slowly) on some Daemonettes and a
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# ? Dec 13, 2016 18:43 |
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Fuegan posted:Adding some Daemons to my Bloodbound army and wanted to get a tester done for the Bloodletters to see how quickly I could get a decent job done. Pretty happy with the outcome for a couple of hours of work. that blending is real good
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# ? Dec 13, 2016 18:45 |
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Excuse me as I shout SISTERS OF TWILIGHT and ELF LORD ON GREAT STAG 'til my lungs bleed.
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# ? Dec 13, 2016 18:54 |
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Fuegan posted:Adding some Daemons to my Bloodbound army and wanted to get a tester done for the Bloodletters to see how quickly I could get a decent job done. Pretty happy with the outcome for a couple of hours of work. Looking good! What do you have in mind for the base?
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# ? Dec 13, 2016 18:54 |
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Black_Nexus posted:Lord of the rings was pretty awesome, their mass battle system was a lot of fun too. Somehow in a thread about AoS this manages to be the worst opinion of all. War of the Ring is a terrible system that died on release because it took a good set of rules and then poo poo mercilessly on them.
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# ? Dec 13, 2016 19:30 |
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Going to do the Seraphon for my 4 year old son to start getting him into the hobby. For myself I was thinking Demons of Khorne. From a points/organized standpoint, how are the demons of Khorne? Not looking to wreck face, but also don't want to chain lose due to a weak army. I will be getting the start collecting boxes for both armies soon. Unless DoK suck and I have to pick a different army.
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# ? Dec 13, 2016 19:47 |
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Kilazar posted:Going to do the Seraphon for my 4 year old son to start getting him into the hobby. For myself I was thinking Demons of Khorne. DoK are pretty sweet and are a decent choice for a starter army. Out of the four flavours of Daemon, DoK are the hardest hitting in melee and they're decently survivable. You've also got a lot of support from Mortal Khorne units that can effect your Daemons and they've gotten the most love model-wise. The Collecting box's formation ain't half bad either, letting one unit in the formation Pile In and attack for free during your Hero Phase as long as they're near the Herald.
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# ? Dec 13, 2016 19:52 |
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Fuegan posted:Adding some Daemons to my Bloodbound army and wanted to get a tester done for the Bloodletters to see how quickly I could get a decent job done. Pretty happy with the outcome for a couple of hours of work. That looks great! What formula did you use?
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# ? Dec 13, 2016 20:13 |
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SteelMentor posted:
are they taking requests of "a game i want to use my games workshop miniatures in that isn't garbage" or will that get scrubbed from the page?
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# ? Dec 13, 2016 21:24 |
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Do Squats still get you banned? Request those.
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# ? Dec 13, 2016 21:26 |
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"The Old World"
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# ? Dec 13, 2016 22:59 |
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I would like a Mordheim remake
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# ? Dec 13, 2016 23:05 |
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Moola posted:I would like a Mordheim remake What would you even keep from the original? The skulls, I presume.
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# ? Dec 13, 2016 23:29 |
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Cheers for the kind words, all.SRM posted:Looking good! What do you have in mind for the base? I've gone for a grey ash, Realm of Fire type look. Works quite well to allow the red of the daemons and the flesh tones of the mortals pop. GreenMarine posted:That looks great! What formula did you use? Mephiston Red spray, washed with the crimson shade, reapply mephiston then wild rider red for layers, highlight with squig orange, glaze with bloodletter, highlight the spotty bits with troll slayer orange. The horns are just black over the mephiston red base and used a couple of coats of bloodletter then a few coats of nuln oil + medium to make a glaze and blend across the join. Sounds more time consuming than it actually is. Tongue was screamer pink, washed crimson, reapply screamer, highlight with pink horror, then do another wash over the highlight edges to blend it together.
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# ? Dec 13, 2016 23:32 |
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Hra Mormo posted:What would you even keep from the original? The skulls, I presume. skulls are good
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# ? Dec 13, 2016 23:54 |
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Weird round of batch painting this month had me painting 10 Ironsides Handgunners, an Empire Engineer, and a Warrior Priest. Glad they all had a fairly similar color palette! Not happy with the faces on the Ironsides though; the helmets and the angles, plus my brush crapping out really made the faces look pretty poor. I really like how the priest came out though. Anyway, here's my hams: The Engineer: They call him Two Hammers Mcree, on account of his two hammers:
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# ? Dec 14, 2016 02:00 |
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Those are some nice pyjamas.
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# ? Dec 14, 2016 10:44 |
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SRM posted:
Some crazy detail on that dude.
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# ? Dec 14, 2016 10:57 |
SRM posted:is just really boring and doesn't add anything. but enough about age of sigmar
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# ? Dec 14, 2016 11:26 |
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SRM posted:Awesome poo poo. Great work as always dude, love how clean and crisp you paint your mans. Had a thought about the Lord Kroak/Balewind combo. Obviously it's a little on the busted side, but other than trying your best to ignore him the best counters I could think of would be- -Mass ranged spam, obviously not feasible for every faction but any Aelves/Freeguild/Ironwield/Bonespitterz army could pincushion him. -Destruction players could take the Warlord Trait that lets them break Terrain and mob Kroak while his Balewind's turned off. It's a toughy to be sure, could see the Balewind getting a FAQ nerf. Perhaps someone bring it up on the AoS FB page as a suggestion.
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# ? Dec 14, 2016 12:29 |
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i wish moola had told me warhammer was bad when i was a kid...SteelMentor posted:
Have you guys just tried not being WAAC players? Geez!
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# ? Dec 14, 2016 14:42 |
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Warhammer is good
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# ? Dec 14, 2016 15:17 |
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Necromunda is great.
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# ? Dec 14, 2016 16:00 |
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Pvt.Scott posted:Necromunda is great. It was cool in the 90s but it doesn't really hold up to scrutiny with modern design in mind. Deadzone is much better at being a game.
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# ? Dec 14, 2016 16:09 |
So i just leafed through the GH again and it reads like if my army has an allegiance other than the one of the big four I can't benefit from the grand alliance bonuses (general gear + special rule)? This seems really dumb and poo poo when a) allegiances are all subordinate to grand alliances anyway and b) don't have any equivalent bonuses of their own apart from getting a different battle line unit??
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# ? Dec 14, 2016 16:09 |
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Saint Drogo posted:So i just leafed through the GH again and it reads like if my army has an allegiance other than the one of the big four I can't benefit from the grand alliance bonuses (general gear + special rule)? This seems really dumb and poo poo when a) allegiances are all subordinate to grand alliances anyway and b) don't have any equivalent bonuses of their own apart from getting a different battle line unit?? Perhaps they will correct this in the 2017 edition.
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# ? Dec 14, 2016 16:12 |
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# ? Jun 9, 2024 15:57 |
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As it is written in the GHB the Battle Traits are specific to an Allegiance. If you pick Beastclaw Raiders allegiance then you cannot take Destruction battle trait. However they put an errata on facebook saying you can take whatever traits/artifacts/spells you qualify for no matter what allegiance you pick, so for example if you pick Seraphon allegiance you can still use the Order Battle Trait. Command Traits and Artifacts can be used by any hero from the proper grand alliance, they are not specific to allegiance. SteelMentor posted:
Ranged is the obvious solution but you need a truly disgusting amount of shots in range to get through a 2+ rerollable save with -1 to hit and forced rerolls on artillery fire. If you are within shooting range then odds are you are about to get charged by the rest of Kroaks army, or will get counter-shot by Bastiladons and Razordons. The Destruction battle trait requires your general and at least 5 other models within 6", and it is a Hero phase ability which means you can't move first. It's certainly possible, but the Kroak player can play around it by having a large screen that denies that space, or simply tie up your general in melee with something like Chameleon Skinks so you never get near the Vortex. I have seen one effective counter so far: Use Warp Lightning Cannons to carve a path and then deep strike 3+ squads of Stormfiends with Doomflayer Gauntlets. It can kill Kroak but then quickly loses to the other ~1400 points that Seraphon brought on the board. because you just took the majority of your army and stuck it into melee with the entire enemy force. I think it needs to be nerfed through an FAQ that forbids special characters from using scenery with special rules. Special characters already can't take Command Traits and Artifacts so it's not that big of a stretch. Pawl fucked around with this message at 16:16 on Dec 14, 2016 |
# ? Dec 14, 2016 16:13 |