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jpparker55 posted:Maybe I didn't and that would explain how I got myself into that situation. There's an event that gives you a choice of +200 settlers in a new colony or +50 settlers in an existing one. If you pick the one that starts the new colony that would lead to you having more colonies than settlers and might explain how you got the extra colonies.
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# ? Dec 13, 2016 23:32 |
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# ? May 27, 2024 11:11 |
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Alternatively if you're richer than god you can just send your colonist back and forth across multiple provinces and they'll all slowly grow but cost you like -100 ducats
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# ? Dec 14, 2016 00:28 |
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Koramei posted:In the early game I always humiliate. It used to stagnate where it's too much effort by the later game when your only rivals are like the commonwealth and ottomans, but with great powers passively giving PP and extra from privateering, I make sure to stay over 50 pretty much from start to finish now. +1 in every stat is worth going a little bit out of your way for, and then the other bonuses hardly hurt. Yes, truly. +1 in every stat is giant.
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# ? Dec 14, 2016 00:53 |
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yeah, getting to 50+ pp is really important. i don't think that humiliation is that great, though - you can generally get similar amounts of PP by grabbing territory, and the fact that PP sources decay in parallel means that "+40 PP humiliation & +30 PP territory taken" is often worse than "+50 PP territory taken". (especially since PP becomes so much less important once you cross that wonderful 50 PP line.) "strengthening yourself and weakening your rival" is also pretty important, so I'd pretty much only take humiliate is when I'm extremely worried about AE. (which does happen!) PleasingFungus fucked around with this message at 01:40 on Dec 14, 2016 |
# ? Dec 14, 2016 01:38 |
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Ofaloaf posted:I'm still not sure what power projection does for me tbh All you really need to care about is that you get +1 of each MP per month if you have above 50 PP. There are some other minor bonuses, but they pale in comparison.
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# ? Dec 14, 2016 01:45 |
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I just hit the 800 hour mark! My shameful confession is I usually play at speed 2 or 3. 4 very rarely. Don't think I have ever used 5. When nothing is going on in my country I like watching the other countries toodle about, and invent complex schemes. It takes me forever to play as game. If I do a full 1821 run I get one game a patch in, haha. Currently jumping in on Ottoman WC hotness.
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# ? Dec 14, 2016 02:01 |
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IncredibleIgloo posted:I just hit the 800 hour mark! My shameful confession is I usually play at speed 2 or 3. 4 very rarely. Don't think I have ever used 5. When nothing is going on in my country I like watching the other countries toodle about, and invent complex schemes. It takes me forever to play as game. If I do a full 1821 run I get one game a patch in, haha. Currently jumping in on Ottoman WC hotness. I don't like playing speed 5, but there are times when 4 is a little too slow. I wish 5 was halfway between current 5 and 4.
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# ? Dec 14, 2016 02:07 |
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game speed is based on how fast your computer can run the game so... get a slower processor! PleasingFungus posted:i don't think that humiliation is that great, though - you can generally get similar amounts of PP by grabbing territory, and the fact that PP sources decay in parallel means that "+40 PP humiliation & +30 PP territory taken" is often worse than "+50 PP territory taken". huh, I guess I'll try that out next time, that makes a lot of sense.
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# ? Dec 14, 2016 02:33 |
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IncredibleIgloo posted:I just hit the 800 hour mark! My shameful confession is I usually play at speed 2 or 3. 4 very rarely. Don't think I have ever used 5. When nothing is going on in my country I like watching the other countries toodle about, and invent complex schemes. It takes me forever to play as game. If I do a full 1821 run I get one game a patch in, haha. I don't do that in Stellaris. EU is just my "take it slow" game for some weird reason.
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# ? Dec 14, 2016 03:01 |
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Fister Roboto posted:All you really need to care about is that you get +1 of each MP per month if you have above 50 PP. There are some other minor bonuses, but they pale in comparison. I mean the +1 general slot is kind of like +1 MIL from a certain point of view (always have max generals, always have best generals, MP strats)
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# ? Dec 14, 2016 03:15 |
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i'm speed 3 all the time. occasionally 2 or maybe even 1 if a war is stressing me out too much. the only time i've gone up to 5 was in my recent native game when i had nothing to do for decades and it was driving me crazy
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# ? Dec 14, 2016 03:16 |
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I always play EU4 on speed 1. There are always enough things to poke around at and think about while I'm waiting for the next bucket to fill up that going faster feels weird.
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# ? Dec 14, 2016 03:17 |
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Speed 1? Jesus, it must take like 200 hours to finish a game. I do speed 3, 2 in an intense war, and then 5 if I don't have anything to do (which is rare). I also pause a lot.
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# ? Dec 14, 2016 03:30 |
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How can you play on speed 1 What are you actually poking around at for that long? I'm on 5 all the time except at war when I drop to 4 or occasionally 3 if poo poo is getting real. 4 during peace only if I'm timing something down to the day because I physically can't mash my spacebar fast enough to advance a day at a time at speed 5.
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# ? Dec 14, 2016 03:43 |
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Koramei posted:Speed 1? Jesus, it must take like 200 hours to finish a game. It takes me around 40 hours to get to 1600 by which time I'll lose interest in the country and restart another. My rule is to never pause unless I'm trying to time precise army movements during a war.
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# ? Dec 14, 2016 03:51 |
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I play at speed 5 all the time. This may actually mean I'm not aggressive enough.
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# ? Dec 14, 2016 04:43 |
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I play on speed 3 all the time, mostly because I also like watching events unfold in other countries.
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# ? Dec 14, 2016 04:52 |
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You guys are weird. Hell, there are times I'd push the speed beyond 5 to 6 or 7 or 8(!). 5 is too slow sometimes. EDIT: It's a turn based game with variable length turns. Faster turn processing is always welcome. Fintilgin fucked around with this message at 05:00 on Dec 14, 2016 |
# ? Dec 14, 2016 04:56 |
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So...something weird happened, but maybe I am missing something. Punjab is my vassal and the last Delhi province defected to Punjab (28 development =+56 liberty desire, ffs, but anyway) and for some reason Delhi's march, Jangledesh, is now my march...they are at 100% liberty desire because I "enforced their religion" even though they just became my march. Wtf....
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# ? Dec 14, 2016 05:08 |
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Fintilgin posted:
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# ? Dec 14, 2016 05:09 |
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I like the proposed new systems; they sound really interesting without being too complicated to manage, and the bonuses are nice boosts but not game-breaking boons so you won't need to optimize around the new system
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# ? Dec 14, 2016 06:32 |
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Eej posted:Not to be a broken record but I love how the first Age is basically pointless for non Europe It's not, though. Most of the benefits of the first age are generic enough to be beneficial to anyone, and most of the objectives of the first Age are easily achieved by tags outside of Europe Capital in old world, discover Americas -- Anyone not in the Americas can achieve this, even land-locked starts can pick up a little coastline and get an explorer out there before the Age of Discovery ends albeit that's probably not worth doing. Still really easy for eastern Asia, Pacific islanders, everyone in Africa near coastline, etc Own Territory on two continents -- Any nation that naturally straddles two continents gets this one for free, otherwise you just need to conquer into or colonize some other continent. Australia and North America are easy picks for anyone in the western Pacific, and Africa is within spitting distance of South America. Embrace Renaissance and keep it in all state provinces -- lol if you're not already doing this in non-European starts Own a 30+ development city -- Thanks to institution seeding you're very likely to achieve this no matter where in the world you are, less relevant for the AI Own 5 Centers of Trade -- This is really more a function of size than anything else. I wonder if having a CN counts for this? Have at least 2 personal unions -- This one really favors Europe, since only Christians get PUs, and I feel like it's completely out of place since PUs are so luck-based. Still, you could hypothetically get this as a Coptic nation like Ethiopia, still weird though Humiliate a Rival -- Literally anyone can get this
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# ? Dec 14, 2016 06:56 |
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I assumed the two personal unions thing was almost solely for Austria to make up for their inability to colonise while cementing their place as a major power of the era. With you on the 5 CoTs though, that makes no sense whatsoever if it doesn't include CNs. Only place that's realistically possible without a CN is, what, southern India? Guess it's far from finalised, though
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# ? Dec 14, 2016 07:05 |
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Allyn posted:I assumed the two personal unions thing was almost solely for Austria to make up for their inability to colonise while cementing their place as a major power of the era. With you on the 5 CoTs though, that makes no sense whatsoever if it doesn't include CNs. Only place that's realistically possible without a CN is, what, southern India? Guess it's far from finalised, though
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# ? Dec 14, 2016 07:14 |
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QuarkJets posted:It's not, though. Most of the benefits of the first age are generic enough to be beneficial to anyone, and most of the objectives of the first Age are easily achieved by tags outside of Europe Oh, for some reason I thought that only the first country in the world gets that bonus. That makes more sense, I guess.
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# ? Dec 14, 2016 07:28 |
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Yo gently caress you vassal. Don't insta-cave to rebels because they took 4 non-fort provinces and give 10 cores back to the goddamn egyptians.
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# ? Dec 14, 2016 07:41 |
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Also Humanist policy is goddamn amazing. 135% religious unity, 2 out of 20 provinces are true faith.
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# ? Dec 14, 2016 08:31 |
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Humanist is cool but definitely a luxury idea group.
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# ? Dec 14, 2016 08:38 |
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Eej posted:Humanist is cool but definitely a luxury idea group.
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# ? Dec 14, 2016 14:33 |
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Not sure Humanist is still worth it over Religious either, getting a 75% AE CB on everyone of a different religion is just too good.
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# ? Dec 14, 2016 14:38 |
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AAAAA! Real Muenster posted:Yeah I used to swear by it but in my most recent Ottoman game I went Admin first and boy howdy am I steamrolling faster than ever. I have to put down one revolt per chunk of territory that I take, but my Space That just means you need to conquer Rome too
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# ? Dec 14, 2016 14:40 |
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Tahirovic posted:Not sure Humanist is still worth it over Religious either, getting a 75% AE CB on everyone of a different religion is just too good. Yeah, every time I think of taking Humanist, I think about what I'm giving up for it. Either Deus Vult or the admin core cost reduction are just too good. I guess the +30% Improved Relations can help if you're regularly hitting the AE wall.
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# ? Dec 14, 2016 14:44 |
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Senor Dog posted:That just means you need to conquer Rome too Fister Roboto posted:Yeah, every time I think of taking Humanist, I think about what I'm giving up for it. Either Deus Vult or the admin core cost reduction are just too good. I guess the +30% Improved Relations can help if you're regularly hitting the AE wall. Spain's navies are a huge bitch to fight because they have like 50 Heavies (in 1580) and they all fight 10% better
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# ? Dec 14, 2016 14:51 |
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Is there any way to prod a vassal to fabricate claims on a country? Playing as Ottomans, fully-formed Persia is my vassal. It's gonna take decades to annex them and in the meantime I'd like to continue expanding past them into India, but I can't get a CB on the guys on the other side of them. Do I just have to hope Persia will fabricate claims or is there something I can do?
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# ? Dec 14, 2016 14:54 |
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You can set the provinces as vital interest, that might prod them into making claims.
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# ? Dec 14, 2016 14:59 |
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AAAAA! Real Muenster posted:Well poo poo, I have a new goal. I think the major downside for taking Admin as the Ottos is that it's eventually overkill thanks to admin efficiency. At ADM 23 you'll hit the coring cost reduction cap of 10%. At ADM 27 the bonus from Admin ideas becomes useless.
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# ? Dec 14, 2016 15:11 |
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Fister Roboto posted:Yeah, every time I think of taking Humanist, I think about what I'm giving up for it. Either Deus Vult or the admin core cost reduction are just too good. I guess the +30% Improved Relations can help if you're regularly hitting the AE wall. +30% Improved Relations is nice and all but you could be getting -25% AE reduction by just using Deus Vult.
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# ? Dec 14, 2016 15:12 |
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Tendronai posted:You can set the provinces as vital interest, that might prod them into making claims. This worked, thanks.
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# ? Dec 14, 2016 15:15 |
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Fister Roboto posted:I think the major downside for taking Admin as the Ottos is that it's eventually overkill thanks to admin efficiency. At ADM 23 you'll hit the coring cost reduction cap of 10%. At ADM 27 the bonus from Admin ideas becomes useless. The amount of admin points you'd save until you hit ADM 27 is huge. But also important, and oft forgot, is the reduction in core times. I guess you could replace it at ADM 27, but until then, any sort of optimal play with the Ottos involves having Admin.
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# ? Dec 14, 2016 15:18 |
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# ? May 27, 2024 11:11 |
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By the time you hit tech 27 the game is pretty much over or in Victory Lap mode, anyway.
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# ? Dec 14, 2016 15:35 |