Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Stormgear
Feb 12, 2014

nweismuller posted:

Korga isn't the homeworld- that's Bulra. Korga gives us a forward rallying point one conduit away from Bulra, though. At this point taking Bulra is, I think, just a matter of mustering the troops to make the assault- and once Bulra is gone it's all over but the shouting. It may take a long time to finish wrapping them up after Bulra falls, but I don't think they'll be able to meaningfully stop us once it does. Basically we're looking at a long bloody slog of ground campaigns that nonetheless have a foregone conclusion.

Oh, drat. Well color me embarassed.

And I suppose we can't just orbital bombardment the problem away? I mean, if it's going to be that huge of a slog regardless, which would ultimately be the best solution, said bloody slog or flinging mass drivers at military installations?

Adbot
ADBOT LOVES YOU

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Orbital bombardment, unfortunately, is likely to have unacceptably high collateral damage to civilian populations and infrastructure.

Stormgear
Feb 12, 2014
What do the numbers look like, though? I mean, that may be the case, but if we need to sit there and wage war for dozens of years, that might actually grind down civilian infrastructure and populations even harder in the long-term.

I'm kind of of the opinion that a war brought to swift end is better than one waged for years and years and years. Nevermind what keeping on a war footing and maintaining that sort of attrition-based warfare is probably hell on our troops and economy as well.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Current IIA estimates of populations for the Republic and Empire are over 65 billion and over 33 billion respectively. Taking Korga swiftly swapped 10 billion persons from Imperial to Republican administration, and Bulra, with a population of 16 billion, represents just about half of their remaining population. The ground garrison on Korga was 90 million, which we tackled with a force of 160 million. Known ground garrisons on the other three worlds we've confirmed in the Empire total to 250 million, although it's believed there are two newer colonies in Kaff and Lirr. That said, their newness also means they'll likely be relatively poorly developed as we work our way through the Empire.

Stormgear
Feb 12, 2014
I meant more the brutal arithmetic. If we go for an orbital bombardment, or if we go for a protracted ground war, what're the numbers involved in each re: civilian and military casualties and infrastructure damage?

Because we can definitely fix infrastructure, but I'm not sure how MoO deals with civilian losses with regards to those two methodologies, or even what the long-term effects might be.

Still, taking a population of 10 billion is kind of huge. How loyal are they still to the empire, and how long will it take until they're loyal to our government? Also I'm assuming that a majority of the remaining ground forces are presumably on Bulra?

Stormgear fucked around with this message at 06:16 on Dec 14, 2016

wedgekree
Feb 20, 2013
Yay on capturing Korga! I think our priority from there is building it up as a forward base - our fleet's been gutted too, and while we have the capacity to rebuild it and the Bulrathi don't have as much, we still should make sure we retain superiority to avoid losses for the sake of losses. If we're going to conquer the Bears, we want to do so economically. Assuming the Bulrathi don't have another warp point they can use rom there to hit our empire, hopefully this will prevent them from raiding and all we have to worry about otherwise are pirates.

Having a forward base gives us a level of sensors to their fleet positions and a bit of a heads up if they send fleets. We have some breathing room now - while we should maintain the initiative, we should repair our ships, get in reinforcements, assimilate enough of the population of Korga to try and make the colony at least partially self sustaining, and build up some defenses there so we can use it as a forward base. Unless there's a great chance of eliminating isolated elements of thier fleet, we probably should take a few turns to bring in reinforcements and build up the planet before going on.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

wedgekree posted:

our fleet's been gutted too

Actually, we managed to take Korga without further losses to our battlefleet, and we now are looking at a battlefleet consisting of:

Peacemaker and Cincinnatus, battleships
Thunderbolt, bombardment cruiser (still inbound)
Arbalest, Huscarl, and Chevalier, escort frigates

All have been upgraded with improved drives and combat computers, the point defense on the battleships has been beefed up, and the escort frigates have all been updated to the Rifleman pattern. We're definitely in possession of a stronger fleet than before the beginning of the war. I'm wanting to reinforce it with a new frigate, Rifleman, though.

Stormgear posted:

Still, taking a population of 10 billion is kind of huge. How loyal are they still to the empire, and how long will it take until they're loyal to our government? Also I'm assuming that a majority of the remaining ground forces are presumably on Bulra?

Conquered populations are remaining resistant and unproductive, and will for quite some time- but we have them well in hand. It takes eight years per billion population assimilating on a planet, and one billion are already assimilated as of 2580. 130 million of the ground forces are on Bulra- I'm thinking we'll want at least 200 million, if not 240 million, to take Bulra, of which we've mustered 80 million by 2580.

nweismuller fucked around with this message at 06:29 on Dec 14, 2016

wedgekree
Feb 20, 2013
Cool on the fleet then! Thanks for the correction and it's great being able to watch you play and see such amazing fluff being developed and the game's lore being elaborated on by you and expanding it!

wedgekree
Feb 20, 2013
Also sorta fluff thing, but how you see troop transports as working? Assuming they have millions of marines + the munitions they would need for a campaign, and the ships only seem to be (at least in-game) scaled up to cruisers - so how they hold os many personnel in them plus their equipment for attack? Lots of marines packed into stasis tubes then?

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

wedgekree posted:

Also sorta fluff thing, but how you see troop transports as working? Assuming they have millions of marines + the munitions they would need for a campaign, and the ships only seem to be (at least in-game) scaled up to cruisers - so how they hold os many personnel in them plus their equipment for attack? Lots of marines packed into stasis tubes then?

I'm seeing troop transports as having marines packed away in stasis, yes- and also am tending to take them as an abstraction for several transports. Sinking multiple transports once a warship gets amongst them is pretty consistent with history, after all.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

Stormgear posted:

I meant more the brutal arithmetic. If we go for an orbital bombardment, or if we go for a protracted ground war, what're the numbers involved in each re: civilian and military casualties and infrastructure damage?

Ground invasions don't directly model damage to population and infrastructure, but that halved productivity for the planet until you assimilate the population almost certainly includes 'damage to existing infrastructure' as part of what it's modelling. Assume collateral damage is wrapped into the assimilation time. Orbital bombardments, for their part, are liable to kill billions and wreck whole improvements alongside softening up the ground defenses, depending on how your luck goes. Then, once you conquer the weakened planet by invasion, you still need to assimilate survivors.

wedgekree
Feb 20, 2013
Orbital bombardment is indiscriminate unless you use biological weapons, which only target population. They can destroy infrastructure, population, defenders, etc without any real control of what you hit. Whereas generally with invasions it's just your troops vs enemy troops, and no damage to population or infrastructure even from a failed one.

This is sorta abstracted by a period after of assimilation as you integrate the survivors into your population and you get no/reduced production from them. This is ameliorated (if you build it) by the Alien Management Center, which allows for faster integration of population.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
It's reduced output- unassimilated population has halved output of research, agriculture, and industry from its work.

ManxomeBromide
Jan 29, 2009

old school
Does nuMoO do the same thing that MoO2 did where assimilation was different for different kinds of governments? I always thought that was a nice touch, even if it was a little bit odd at times. It didn't really come up your MoO2 Human Republic LP (which I liked a lot, incidentally), but while the Klackon get assimilated as fast as anyone else (and, indeed, Humanity is unreasonably good at assimilation of conquered species as one of their powers), Klackon are awful at assimilating anyone else. I seem to recall a factor of five or so in assimilation rate.

That also said, the numbers here do fit pretty well with our envelope estimates for how long it would take for the xeno-relation scars to heal amongst the populace - assimilating 16 population units at 8 years per unit is 128 years... which is to say, about three generations of humans.

... so that kind of checks out, really.

McGavin
Sep 18, 2012

ManxomeBromide posted:

Does nuMoO do the same thing that MoO2 did where assimilation was different for different kinds of governments?

No, but Telepathic races can still avoid ground combat and assimilate conquered races instantly and Shapeshifters get a 25% bonus to assimilation.

Veloxyll
May 3, 2011

Fuck you say?!

Was trying out the Elerians finally.

Omniscient is the worst trait/. The Psilons are on the far side of the galaxxy, I don't care that they made a new colony! It's turn 20.
Ugh,

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

Veloxyll posted:

Was trying out the Elerians finally.

Omniscient is the worst trait/. The Psilons are on the far side of the galaxxy, I don't care that they made a new colony! It's turn 20.
Ugh,

No! This is vital that you know right now!

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

ManxomeBromide posted:

Does nuMoO do the same thing that MoO2 did where assimilation was different for different kinds of governments?

'Government types', regrettably, are not a mechanic in nuMoO. I've glossed the modest morale bonus and weakened internal security Humans get as facets of their largely free government, but government types per se aren't a thing.

For reference, in MoO2: Unification governments take 20 years to assimilate one unit of population- presumably after that time they're able to at least figure some functional way to have members of other species deal with the eusocial society, even if they're not set up to be eusocial with that species. Dictatorships and feudal governments take 8 years to assimilate one unit of population. Democracies take 4 years to assimilate one unit of population. (Humans, who are the only default Democracy, take only 2 years because their Charismatic ability halves assimilation times; Silicoids, which are a Dictatorship, take 16 years to assimilate one unit of population due to their Repulsive nature. A hypothetical Repulsive Unification would take a hilarious 40 years to assimilate one unit of population, which starts making murdering everybody and repopulating with your own people really tempting, I imagine.)

nweismuller fucked around with this message at 09:37 on Dec 14, 2016

Nevets
Sep 11, 2002

Be they sad or be they well,
I'll make their lives a hell

nweismuller posted:

...murdering everybody and repopulating with your own people really tempting, I imagine.)

From a purely gameplay perspective this isn't a bad strategy once you have a reasonably populated empire. Since MoO2 population growth rates are independent of food, the best thing to do was to have your core worlds with cloning centers almost full, and a humongous freighter fleet standing by to ship colonists out to newly acquired planets whenever you gained another population unit. Genocide becomes especially tempting with species that have inherent productivity maluses compared to your race, so the Klackons were pretty much meant to be played that way.

Mikethulhu
Oct 8, 2015
I've used that method a few times even in this game. If you've got a few worlds with tremendous growth keeping a small fleet of civillian transports around then wiping out a planet with biological weapons and being able to instantly repopulate it with loyal citizens can be quite handy. Logistically it can be a bit of a nightmare if you're trying to do it to multiple worlds though so I usually reserve it for capitals and the like.

Veloxyll
May 3, 2011

Fuck you say?!

Well, after a while, you get a lot of planets you don't really care about. nuMoo makes you build population transports though, which takes a lot more :effort:

CobiWann
Oct 21, 2009

Have fun!
I've burned through this LP in a matter of hours. Very well written and very engaging!

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

CobiWann posted:

I've burned through this LP in a matter of hours. Very well written and very engaging!

Thanks, it's nice to know you appreciate it. I should have more for you this weekend.

POOL IS CLOSED
Jul 14, 2011

I'm just exploding with mackerel. This is the aji wo kutta of my discontent.
Pillbug
I'd definitely read space scifi from Nweis.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

POOL IS CLOSED posted:

I'd definitely read space scifi from Nweis.

"Outer space is larger than a loaf of bread."

... probably not what you were looking for.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Bulra delenda est.

POOL IS CLOSED
Jul 14, 2011

I'm just exploding with mackerel. This is the aji wo kutta of my discontent.
Pillbug

nweismuller posted:

"Outer space is larger than a loaf of bread."

... probably not what you were looking for.

Well it'd be truth in advertising at least. Wouldn't you be disappointed if outer space was actually smaller than your average loaf of wonderbread?

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

POOL IS CLOSED posted:

Well it'd be truth in advertising at least. Wouldn't you be disappointed if outer space was actually smaller than your average loaf of wonderbread?

I think that case is when your setting has a dome of the sky that's the literal edge of the universe, with the sun and moon and stars painted on, with 'outer space' being a tiny 'blister' on the dome of the sky.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Into The Den of the Bear







In 2561, the Imperial fleet dispatched a pair of frigates from out of the cover of the defenses at Korga to engage the battered Arbalest and Huscarl in the hopes of knocking out the Republic's forces in Ellq and hunting down the troop transports there. The Bulrathi frigates were fresh ships, armed with four fast-reaction missile tubes.



The battle that ensued was described by the captain of the Arbalest as 'a long, tedious, ridiculous farce of a battle- by the end of it crew exhaustion was nearly a worse enemy than the Imperials'. Although the Space Fleet frigates had guidance systems for their torpedoes, the fact was that fusion torpedoes were awkward and clumsy weapons extremely poorly-suited to engaging enemy ships with any maneuverability at all. Meanwhile, the Imperial fleet guided missiles, although far more accurate, found the KKV loadout of the Space Fleet frigates nearly impenetrable. The battling frigates circled each other for hours exchanging fire, with the vast bulk of the Human torpedo fire going wide while the few Bulrathi missiles that penetrated the Human KKV screens had their blasts absorbed by Human shields. Ultimately, the battle proved to be decided by the fact that even a single Space Fleet fusion torpedo that hit was sufficient to blast through shields, so that the few hits that were scored over the course of the battle eventually caused enough damage to destroy the Imperial frigates. Once the battle finally ended, the Space Fleet vessels stoody down from an alert that had seen some of their crew pass out from fatigue at their posts.
This battle was the most pathetic excuse for a space battle I have ever seen in any space game. Both sides had weapons loadouts perfectly tuned to be almost useless against their opposition. Honestly, it was actually fairly funny to me to watch both sides trying and failing to hurt each other for volley after volley.



The continued Imperial military losses, the news of Imperial atrocities, the knowledge that the Peacemaker had nearly arrived at Korga, and the quiet efforts of IIA agents behind the scenes led to a major spike in domestic unrest on Bulra in 2568. A song with the repeated refrain 'we shouldn't have hosed with the Humans' spread across the planet as mass strikes and demonstrations broke out, causing widespread work stoppages and forcing the deployment of Imperial riot police in many cities to quell disturbances. Society on Bulra continued to function, but its war industry largely ground to a halt for years.




The following year brought major breakthroughs in Human understanding of physics, which helped pave the way for a new generation of shield systems and the development of cannon that launched a concentrated burst of gravitons as a brute-force 'ram' to hammer targets to pieces, as well as refinements of existing mass driver designs. Although less effective at long range than mass drivers, at close range graviton cannon would likely be brutally effective. With new models in place and new tools to deal with gravitational fluctuation, some physicists predicted that the ability to compensate for the hazards of unstable FTL conduits may nearly be within reach.
The new shields have half again as many hit points as our old Class I shields, but where they truly shine is in completely negating 4 points of damage per attack, rather than just 1. This will badly impair the effectiveness of less advanced weapons against ships with Class III shields- notably, they should render Fusion Beams essentially totally ineffective.






In 2568, the Peacemaker finally arrived at Korga's orbit, leading an attack alongside the Arbalest, Huscarl, and Chevalier. The Bulrathi world was defended by a missile-armed defensive station, a heavy fleet command station, and a single frigate, arrayed to lead the defense against the Human vessels.





The Bulrathi frigate was almost immediately savaged by Space Fleet, destroyed in the first minutes of the battle. The Peacemaker led the Human assault at long range, suffering repeated missile blasts and impacts from neutron cannon, but its powerful armor held against the relentless assault. Meanwhile, its mass driver slugs and torpedoes from its escort frigates systematically battered the missile station over Korga to pieces, rendering the remaining missile fire from the fleet command station almost useless against the powerful combined point defense of the fleet. Its armor still suffered some damage from neutron radiation over the remainder of the battle, but its superior firepower relentlessly smashed the fleet command station.





With the orbit under Human control, the expeditionary force accompanying Space Fleet began landings around cities on Korga, supported by limited tactical kinetic strikes from orbit. Despite Human power armor, orbital support, and superior numbers, the Imperial forces defending Korga were powerful and fearless, and bloody fighting continued for nearly the entire year until finally the Republic's forces had control of every major population center and the Bulrathi armies were broken and scattered. Tens of millions of soldiers died on both sides, with severe depletion of hardware and morale amongst Human soldiers. Those Human soldiers who remained fit for duty found that maintaining an occupation of a world of billions was all they could do- no troops could be spared for future offensives.



It was Christmas Day on Earth in 2568 when the remaining local governments of Korga surrendered to Republican troops. Many of the planet's aristocracy had been killed in battle, and those of the aristocracy who survived were rounded up and interned in prisoner of war camps by the new military administration of the planet. Although the official policy of the Republic urged the humane treatment of Bulrathi civilians and prisoners, many of the Human troops were nursing a terrible anger, and military police proved to be very busy dealing with crimes by soldiers in the occupation forces, particularly against former soldiers or aristocrats. The general population of Korga was exhausted and demoralised, the local infrastructure had suffered significant damage in the invasion, and few Bulrathi welcomed the invaders- with the possible exception of the serfs who had been liberated. Continued decentralised resistance and the damage yet to be rebuilt left the planet generally unproductive and impoverished, although a slow process of rebuilding and de-Imperialisation of the local government and economy began immediately.
When you conquer a new world, all its population starts unassimilated, and only produces half output. Each eight years, one billion population gets assimilated, which slowly brings the world back up to speed.



With Korga under the Republic's control, the Industrious immediately began construction of defenses on the driftward edge of the system to cover the conduits from Ursa and Gularn, while the Peacemaker and Arbalest were refitted over Korga, the first of multiple refits that would update Space Fleet's vessels over the following 12 years. The Peacemaker was fitted with





By 2569, new designs for high-yield fusion warheads designed for atmospheric re-entry were developed in the Human Republic, expected to improve the effectiveness of their counter-piracy vessels. This was almost a side-effect of continued research into a new generation of fusion reactors and drive systems for use in spacecraft, and research continued in labs and research departments across the Republic. Two years later, new high-output fusion reactors, although cost-ineffective for industrial use, were introduced that dramatically improved the speeds of ships equipped with improved reactors and drive systems designed to take advantage of them.
The technobabble for Ion Fission is really stretching it for me, so I make my own excuses for the technology.



Meanwhile, the general civic unrest on Bulra had spread to Kalov, with strikes and demonstrations against the Imperial government on the planet. With both Bulra and Kalov suffering widespread unrest and work stoppages, the industrial machine of the Bulrathi Empire sputtered, struggling to assemble replacements for its terrible losses to the Imperial Fleet.




The Cincinnatus, the second Peacemaker-class battleship of Space Fleet, was commissioned at Paradise in 2573. That same year, the Space Fleet border defenses at Mihr sighted a pair of pirate frigates inbound from Warikomi. The commander of the border defenses passed on the news, which suggested a new pirate stronghold in Warikomi, but nonetheless requested no support- with the new shield technology the defenses enjoyed, they were almost entirely invulnerable to the weapons mounted by pirates. The Cincinnatus confirmed a pirate stronghold in the asteroids a year later, but continued on to Ellq, not being equipped to effectively destroy the infrastructure of a pirate base.




In 2575, headlines were made across the Republic when security guards at corporate labs on New Babylon detected an incursion by Bulrathi agents, calling in local law enforcement to apprehend the intruders. A running gun battle ensued that ended when nine Bulrathi agents were killed and two more captured. Interrogation of the survivors by the IIA led to the arrests and eventual execution for espionage of twelve more Bulrathi agents on the planet. A year later, Bulrathi sabotage on Paradise led to another crash of the communications infrastructure of the planet. The people of Paradise suffered through these new hardships as best as they could, but the hardships of the war were clear.




The pirate ships from Warikomi arrived at Mihr late in 2576, where they were engaged by the border fortifications. The outcome of the battle was never in doubt, with the pirate vessels annihilated by long-range fire from the defenses.




By 2578, computing firms in the Republic rolled out the first full optical computers, whose use of light rather than electricity to handle processing tasks greatly improved speed and power for both civilian and military applications. The new generation of computers led to yet another wave of upgrades across Space Fleet.







In 2580, the Huscarl was finally updated to a modernised Rifleman pattern, marking refits of every combat vessel in Space Fleet. Every ship design had undergone multiple revisions over the past years, refining the weapons designs, installing new shields, updating reactors and drives, and installing optronics to replace the old electronics. The Rifleman pattern of escort frigates redesigned the old Chevaliers to be more effective in fleet actions and maintain closer escort on larger vessels, while a new bombardment cruiser design, the Thunderbolt, had been introduced as a specialised vessel to help tackle fixed fortifications and space infrastructure, armed with two extra-heavy fusion torpedoes with guidance systems and a bomb bay. Although the fleet upgrades had been a staggeringly expensive project, the result was a modern and deadly Space Fleet that should be able to handle any threat the Bulrathi Empire could throw at it.

The Human Republic and Known Space as of 2580






Earth's recovery from the devastating terror attacks it suffered 35 years ago has helped fuel a general economic expansion in the Human Republic, despite the heavy burden of the war effort. The primary Space Fleet battlefleet of two battleships and three escort frigates is ready and on station at the border in Ellq, while 80 million troops recruited over the past decades are on their way to join the battlefleet, helping assemble the first forces needed to invade and take Bulra itself. The newly commissioned cruiser Thunderbolt has been tasked to deal with piracy in Warikomi before continuing to Ellq, while a colonisation mission to Etana is only two years from setting down. With Ellq secured and regular police patrols in place, the renegades along the rim between Paladiaus and Ellq have largely been forced to scatter through Ellq, leaving that arc of stars under secure control of the Republic.




The scars of the attack on Earth have largely been healed, and once again the Republic's government convenes in a rebuilt capitol building in Los Angeles. Continued development on the planet has led to massive automation and improved use of robotics in Earth's industry and mining, both slightly improving its industrial output over historical norms and reducing the employment needed to staff its industry. The world continues as a major research center, with investment under way both in radically-improved scientific education in its universities and improved port facilities and export industries.



Research departments across Paradise stand idle, although the operational savings have been made up by many industrial firms expanding their output massively in response to the continued hunger of the Defense Department for war materiel. Even so, the crash in communications infrastructure has led to unemployment and productivity loss, and is a hardship for people across the planet. The escort frigate Rifleman is under construction here, while continued contamination of soil and water has made for growing health problems on the planet.



The completion of a new defense satellite over Sunrise, armed with a heavy array of cannons, makes it the best-defended world in the Republic. Work is under way on improvements to its communications infrastructure and analysis facilities for R&D departments, expected to greatly boost the planet's productivity when completed. Environmental contamination on the planet has been very slowly dropping over the past decades, although the net effect is barely noticeable.




Improved medical facilities on New Babylon have helped spur its growth to a population of nearly six billion, which has marked its development to an economy not heavily reliant on off-planet investment. Local agricultural output has grown to match demand, and the planet's situation is healthy.




Niflheim now stands at a population of over four billion, with the local government effectively organised and with its surface and orbital defenses well-established. Growing industrial output has begun to contaminate this bleak, cold world, but the situation is generally good and the economy is stable. Development of factories to supply the farms of the planet with tools for advanced soil chemistry management promise to further solidify harvests here on this planet.





Much of the physical damage from the invasion of Korga has been repaired, but the continued resistance in the back country of the planet leaves it a dangerous place prone to continued supply disruptions. The major cities are effectively under the Republic's control, and some of the population has even grown to accept the Human occupation, but nonetheless beyond the cities the rule of the Republic is largely a fiction, and delivery of supplies to the cities is incredibly irregular. A steady trickle of casualties is suffered by the occupation forces, although local troops are slowly being trained to supplement the Human occupation forces. A Space Fleet command station is being built above the planet, to help defend against Bulrathi counterattack and serve as a central command and logistics point in the Ellq system. The rich gold deposits of Korga provide profitable mining that helps bolster its economy somewhat.








The deaths of the IIA's Bravo Team on Porov in 2563 and and Alpha Team on Bulra in 2569 were reported as minor news in the civilian press, relatively small losses compared to the catastrophic loss of life in space combat, invasions, and Imperial terrorism. Nonetheless, this has largely crippled the IIA's offensive operations, leaving only Team Golf active in Bulrathi territory. The IIA's information sources in the Empire remain active, reporting that the Empire continues to suffer under heavy wartime taxes and helping suggest they are attempting to build up a force of frigates to rapidly reinforce the depleted Imperial Fleet. The IIA believes the Empire has new colonies in the Kaff and Lirr systems, although their total population is believed to be no more than five billion and their contribution to the Bulrathi war effort is minimal. Bulra constitutes nearly half of the Empire's remaining population and by far its most important industrial center. The civic unrest on Bulra and Kalov has only recently been brought under control, although dissatisfaction with the Empire across its known territory is clearly apparent.

Proposals for the People of the Republic

Research Priorities



Space Fleet maintains a clear technological advantage over the Imperial Fleet, and R&D departments are largely focused on civilian concerns at the moment. The development of a more streamlined, just, and efficient administrative process for the Human Republic may help promote swifter development. Major corporations expect a lighter administrative burden may help promote an atmosphere of economic growth, although the real gains from such a regime still promise to be far in the future. Study of large-scale generation and manipulation of gravity may allow for the correction of gravitational forces on a planetary scale and the potential creation of artificial FTL conduits within Human space, while smaller-scale experimentation with highly precise gravitic and electromagnetic manipulations could unlock the previously inaccessible portions of the galaxy for Human exploration, along with potential spin-off applications for military or intelligence use. Finally, some engineers continue to believe that assembly of asteroid material into a planetary mass or disruption of gas giants to reveal an exploitable solid core could be possible.
Please vote between Advanced Government, Gravitic Fields, Electromagnetic Refraction, or Planetology for research. Please note that Electromagnetic Refraction unlocks our ability to traverse unstable warp conduits, which will really open up our exploration. If you vote for Electromagnetic Refraction, please also make a secondary vote, as a hedge against the possibility of unanimous support for that one option.

Troop Recruitment
Based on the experience gained from the invasion of Korga, the Defense Department believes that a bare minimum of 200 million troops will be necessary to take Bulra, although 240 million would provide a more comfortable margin of victory. Regardless, recruitment of troops will continue to bring the war to the Bulrathi.
Please vote on whether to launch the invasion of Bulra with 200 million or 240 million troops.

Space Fleet Disposition
It shall be some time before enough troops are mustered for the invasion of Bulra, but the Defense Department believes that Space Fleet, now that it has been refitted, could greatly weaken the Empire's ability to wage war even before the troops are in place. The most conservative option for Space Fleet would be to keep its ships in a defensive position at Ellq until the invasion force is ready, but this may give the Imperial Fleet some time to rebuild. Alternately, Space Fleet could launch an attack, blasting through the border defenses at Ursa and destroying the orbital defenses at Bulra before setting up a blockade. After establishing a blockade, Space Fleet could either remain on station around Bulra or leave behind a frigate to prevent orbital construction while the remainder of Space Fleet continues to attack and destroy ships and fortifications across the Empire.
Please vote on whether to keep Space Fleet at Ellq, attack and blockade Bulra with all of Space Fleet, or attack and blockade Bulra, while leaving most of Space Fleet to continue attacks deeper into the Empire.

IIA Operations
Losses to IIA field teams have greatly weakened its ability to act against the Empire, while the capture of Korga and the impending establishment of a new Human colony have increased demand for IIA counterespionage work. Team Golf could continue on its current activities, attempting to launch a full-scale revolt on Kalov, or it could be withdrawn to Korga to protect against Imperial operations there.
Please vote on whether to station Team Golf on Kalov or Korga.

Etana Colony Name
The cold desert world around the brown dwarf Etana will shortly host the newest colony of the Human Republic, and an official name has already been selected.
Please propose or support a proposed name for the new colony at Etana.

Defense Appropriations and War Economy
The current war economy has made for significant investment into orbital defenses, but it seems that the Empire may be faltering. The civilian economy could be greatly benefitted by some relief from military appropriations.
Please vote on whether to ease off on the war economy, or maintain current efforts. Even if we ease off, we'll still keep up recruitment of invasion forces, but we'll set aside establishment of new defensive orbitals for later and will reduce the industrial burder for faster research and faster pollution recovery.

New Colonisation
Once the Human Republic has claimed the rim from Gularn to Tyrannus, many new options will open up for future colonisation. Shaghar Prime is relatively poor in industrial metals, but has an extremely hospitable Earthlike environment, and would be easily established as a thriving colony. Segel II is a bleak and hostile desert, but has rich gold deposits that will help finance early investment in the planet. Tarazad II is very large, with a huge habitable area, a relatively welcoming arid environment with a stable biosphere and small seas, and rich gold deposits, but its deposits of industrial metals are extremely poor and will hinder industrial development there. Although Tyrannus Prime has a bleak, radiation-blasted surface, new shield technology should be able to completely protect the surface against this hazard, while gaining access to its rich metals deposits and its supplies of an unusual variant of quartz that makes a near-perfect semiconductor, while also providing a base for the commercial exploitation of the gas giant Tyrannus III. Finally, Marindi Prime is a hot and hostile desert with relatively unremarkable local resources, but one perfectly situated for commercial exploitation of both a gas giant and a major asteroid belt.
Please vote between Shaghar Prime (Terran/Mineral Poor/Medium/Usable Moon), Segel II (Desert/Mineral Abundant/Medium/Gold (+2 BC)), Tarazad II (Arid/Mineral Ultra-Poor/Huge/Gold (+2 BC)/Usable Moon), Tyrannus Prime (Radiated/Mineral Rich/Medium/Dark Quartz (+2 Production)/Usable Moon/Gas Giant Mining), or Marindi Prime (Desert/Mineral Abundant/Medium/Usable Moon/Gas Giant Mining/Asteroid Belt Mining or Labs). Please suggest or support a name for whatever planet you vote for.

Investment on Earth
Although establishment of universities that adopt techniques for training improved rationality for scientists are likely to be a major investment on Earth, the payoff in productivity on Earth's huge R&D community is likely to be immense. Meanwhile, development of improved port facilities and export industries will help fund Earth's continued development. Both have attracted investors, but which project will gain the greater support remains to be seen.
Please vote between working on an Astro University or Space Port next on Earth. Whichever is not chosen first will come after the other is completed.

Scout Fleet Expansion
The Defense Department has proposed that appropriations be approved for the construction of the Benjamin Hornigold and John Paul Jones, two Hornigold-class scout frigates, as it anticipates the need for a new scout force when technology allows the further exploration of the galaxy. Alternately, the legislature could contract scouting to unarmed civilian contractors, or save the money and not further expand the fleet at this time.
Please vote between military scouts, civilian scouts, or no new scouts.

Other proposals may be put up to a vote.
Suggest things to me, and I'll put them to a vote if I approve them.

The tide of the war is turning in Humanity's favor, although the bloodshed is terrible and final victory is still long from coming. Hopefully this terrible war will end in victory for the Republic before the cost grows too great.

nweismuller fucked around with this message at 07:28 on Jan 16, 2017

my dad
Oct 17, 2012

this shall be humorous
Advanced government - Now is certainly the right time for the Republic to start implementing certain changes
240 million - There is no such thing as overkill when fighting Bulrathi
Blockade Bulra and press the advantage further. - The sooner we can contain the Bulrathi, the easier the conquest will be.
Kalov - The advantages of potentially speeding up the end of the war are more significant than the disadvantages resulting from Bulrathi ops on Korga.
New Jamaica - The only real option for Etana. :v:
Hybrid - Keep the industrial focus of the war economy, but redirect production towards colony ships instead.
Tyrannus followed by Marindi. Get that production and cash rolling in.
Spaceport - Since we're not going to be focusing on research for a bit longer, money is better.
Military scouts - I think we've learned the lesson about being unprepared for danger.


Proposal: Delay the ground assault on Bulra. The Bulrathi military on their homeworld is likely at its peak numbers and performance already, and having our frigate in orbit will be sufficiently disrupting to any sort of orbital military buildup. Let us instead conquer their other worlds before they get a chance to get a proper military force up and running. This may save tens of millions of both human and bulrathi lives. (Also, it would make the final assault on Bulra suitably climactic)

my dad fucked around with this message at 08:56 on Dec 19, 2016

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
The proposal to delay the ground assault on Bulra is open to vote. Please vote yea or nay.

Friend Commuter
Nov 3, 2009
SO CLEVER I WANT TO FUCK MY OWN BRAIN.
Smellrose

my dad posted:

Advanced government - Now is certainly the right time for the Republic to start implementing certain changes
240 million - There is no such thing as overkill when fighting Bulrathi
Blockade Bulra and press the advantage further. - The sooner we can contain the Bulrathi, the easier the conquest will be.
Kalov - The advantages of potentially speeding up the end of the war are more significant than the disadvantages resulting from Bulrathi ops on Korga.
New Jamaica - The only real option for Etana. :v:
Hybrid - Keep the industrial focus of the war economy, but redirect production towards colony ships instead.
Tyrannus followed by Marindi. Get that production and cash rolling in.
Spaceport - Since we're not going to be focusing on research for a bit longer, money is better.
Military scouts - I think we've learned the lesson about being unprepared for danger.


Proposal: Delay the ground assault on Bulra. The Bulrathi military on their homeworld is likely at its peak numbers and performance already, and having our frigate in orbit will be sufficiently disrupting to any sort of orbital military buildup. Let us instead conquer their other worlds before they get a chance to get a proper military force up and running. This may save tens of millions of both human and bulrathi lives. (Also, it would make the final assault on Bulra suitably climactic)

All of this sounds pretty good to me. Seconding my dad's vote on everything, including delaying the ground assault on Bulra. And since he didn't propose a name for Tyrannus Prime, I'm gonna suggest Gehenna.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
To clarify: colony names are not strictly a 'vote'- I reserve the right to pick a name I like better than the other alternatives. But I definitely will take suggestions.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER
I say NAY to delaying the invasion- the sooner we cut off the head of the bear, the sooner this war is over, saving lives on both sides in the long run. Our only delays should be in building up an army to occupy Ursa.

Friend Commuter
Nov 3, 2009
SO CLEVER I WANT TO FUCK MY OWN BRAIN.
Smellrose

CommissarMega posted:

I say NAY to delaying the invasion- the sooner we cut off the head of the bear, the sooner this war is over, saving lives on both sides in the long run. Our only delays should be in building up an army to occupy Ursa.

If we trash Bulra's orbital defences and set up a blockade there is absolutely nothing the planet can do to threaten us. Then, the rest of Space Fleet and all our ground forces can mop up the less-well-garrisoned planets before we take the big one.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

Friend Commuter posted:

If we trash Bulra's orbital defences and set up a blockade there is absolutely nothing the planet can do to threaten us. Then, the rest of Space Fleet and all our ground forces can mop up the less-well-garrisoned planets before we take the big one.

This is almost true, but I think the Empire's Spy Center is probably on Bulra. And as long as their Spy Center is active, they can continue training new spies and have better security on their planets.

nweismuller fucked around with this message at 11:08 on Dec 19, 2016

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER
Not to mention all the production facilities we'd be able to seize. Even if we can't use them, we'd be able to deny their use to the Bulrathi, and we'd be able to free up ships that would have been wasted in a blockade.

wedgekree
Feb 20, 2013
Lovely update! And how much of our original assault force survived the offensive and conquest of the system?

Anyways voting time!

Advanced Government. We can get up an infrastructure and slowl shift towards being ready for the assimilation of the Bulrathi and a shift to economic expansion.

240 Million. We will take massive losses in the attack,a nd better to have a margin of error in troops to help avoid unnecessary losses or having to engage in a protracted bombardment or war of attrition with the Bulrathi on their homeworld.

Attack and Blockade Bulra and then use most of the fleet to raid. We can take the Bulrathi out and nullify thier economic potential, which will make their conquest easier. Most of their worlds can't have significant planetary defenses, so the soonerw e can prevent them from bulding the easier our long term job is.

Vote to Withdraw Our spies to Korga. We nee dit as a forward base, and better safe than sorry - we're likelier to lose an infiltration team in the field than get a useful disruption from them, so better to ensure we don't lose our forward operating base.

Vote for Ease Off of War economy with the understanding that we can switch back if we find the Bulrathi have more forces thatn intelligence estimates allow.

Abstain on Colony

Vote for Military Expansion of scouts but a cheap vessel - nothing quite like having your randomly searching scout killed by the first thing it encounters.

Earthshould make a Astro Univeristy Which boost everything- it will help our planet recover from the final scars. Spaceport can be subbed in if we seemt o have economic difficulties.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
40 million of our assault force was still combat-ready after the invasion. This doesn't necessarily mean we suffered 120 million fatalities- a lot of that was disorganisation, injury, expenditure and loss of materiel, and so forth. Likewise, we didn't slaughter all 90 million of the Bulrathi defenders to the last bear- once they were shattered as defenders, the fighting ended.

nweismuller fucked around with this message at 12:55 on Dec 19, 2016

Adbot
ADBOT LOVES YOU

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
Electromagnetic Refraction with a contingency for advanced government.

240 Million or even more, but Postpone it. Take the high ground over Bulra, broadcast propaganda feeds of the systematic destruction of the entire rest of their empire whilst the bulk of their army lies fallow beneath our guns. They hosed with us. Generations from now, I want legends of why that's a bad idea passed down to every last stinking bear cub so they can regale each and every other species we encounter.

Blockade Bulra then destroy everything else they ever worked for beyond their home system.

Korga..

Cold desert world? Gobi.

Ease off. the back of the bear has been broken.

Tyrannus Prime, henceforth known as Rex

University first.

Military scouts - The first time the Bears attacked us, they murdered our unarmed scouts. Never again.

  • Locked thread