This game is This poll is closed. |
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Great! | 180 | 32.61% | |
Awesome! | 212 | 38.41% | |
Good! | 160 | 28.99% | |
Total: | 552 votes |
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Yeah, I'm waiting on the remaster because the two things I hated about XII were license boards being too open and the gambit system making you manually find new conditionals instead of just giving all of them to you to begin with. also I asked about audio levels because I, too, use subtitles but I still enjoy actually being able to hear the dialogue
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# ? Dec 14, 2016 17:45 |
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# ? Jun 4, 2024 02:35 |
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I've never actually watched stand by me, should I
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# ? Dec 14, 2016 17:51 |
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Is Adamantoise realistically supposed to be killed before or after the super dungeons?
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# ? Dec 14, 2016 17:56 |
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Calaveron posted:I've never actually watched stand by me, should I It is a quintissential bildungsroman and the original song is great too.
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# ? Dec 14, 2016 17:59 |
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Terper posted:
Yeah, him! I finished the story and am working through post game, really like this overall, but realized I had no loving clue who he was. He's only in one or two cutscenes. I was convinced he was going to be the big bad when I started the game!
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# ? Dec 14, 2016 18:03 |
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Nostalgia4Infinity posted:Controversial opinion: I like 13's story and characters better than 15 the gently caress? I mean there are some gaps in the story presentation, but you can definitely follow it. Especially compared to 13 where the datalog was required reading if you wanted to know anything about what was happening. guts and bolts posted:The Adamantoise battle is undercut by the scale of that fight working against the actual battle system in every conceivable way, which sucks. Also, the anime power-up that Noctis gets for Leviathan and for Ardyn's second phase is a novelty that quickly wears out its welcome considering how time-consuming those battles are, particularly Leviathan. The toughest enemy I fought, a level 120 Naglfar, was, on the other hand, an excellent challenge and a fun battle, as were most of the battles and hunts present in the game. Was there some obvious thing I was missing for Naglfar? It was almost a non stop stream of one shots against my party because they can't dodge his laser poo poo.
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# ? Dec 14, 2016 18:05 |
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Calaveron posted:I've never actually watched stand by me, should I One of Steven King's best movies (one of 3-4 good ones?) But yeah, totally
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# ? Dec 14, 2016 18:12 |
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Nostalgia4Infinity posted:Controversial opinion: I like 13's story and characters better than 15 I honestly don't even know how a person could feel this way, but that's me being a huge jerk probably But holy smokes I loving hated XIII and especially its incomprehensible garbage plot, and especially especially its terrible non-characters who exist to sell purses and be ~cool~ (lmao Lightning) RatHat posted:Is Adamantoise realistically supposed to be killed before or after the super dungeons? You can kill him in Chapter 9 if you're motivated to. Again, my standby of Armiger->Armiger Chain->Freechain for infinite MP (really for infinite air combos with Airdance) makes pretty short work of him, but until you have those nodes in the Ascension grid unlocked, you're basically looking at a 45-to-60 minute "beat on his left flipper" slugfest. The most disappointing thing about that fight is how little of a threat the turtle actually poses. He functionally can't damage you. I think he hit me twice, both times for less than 1000 damage, and it was with dust clouds. Emron posted:Yeah, him! I finished the story and am working through post game, really like this overall, but realized I had no loving clue who he was. He's only in one or two cutscenes. I was convinced he was going to be the big bad when I started the game! My predictions from the early game came sorta true, sorta not. Semi-related to your post.
Verstael reminded me of Cid from XII, so I was looking forward to tangling with him, too. guts and bolts fucked around with this message at 18:17 on Dec 14, 2016 |
# ? Dec 14, 2016 18:13 |
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Barudak posted:It is a quintissential bildungsroman and the original song is great too. Mine was The Sandlot which I think isn't that different from stand by me?
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# ? Dec 14, 2016 18:13 |
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Calaveron posted:Mine was The Sandlot which I think isn't that different from stand by me? There are 100% fewer dead bodies and extreme vomiting in The Sandlot
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# ? Dec 14, 2016 18:14 |
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CAPTAIN CAPSLOCK posted:Was there some obvious thing I was missing for Naglfar? It was almost a non stop stream of one shots against my party because they can't dodge his laser poo poo. You fight him essentially the same way you fight any of the Deathclaw family of enemies, so whatever has been working prior still works now, only there's a much smaller margin for error. Magic is effective as always, and Enhancement + Overwhelm/Bow of the Clever puts in serious work. Me, I did what I usually do - got my infinite MP, equipped Balmung, and murdered the poo poo out of it with an endless air combo.
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# ? Dec 14, 2016 18:15 |
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I feel like XV's story was better written, or at least, in the areas that was actually written. The main characters were good and so was the villain, which is something XIII also severely lacked. At least there were more dimensions here.Terper posted:5 and 8 are the best in that series. I played DQ7 3ds when it came out and it was probably the worst game I played in 2016 Well, poo poo. I recently picked up 7 before 8 came out to give it a go.
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# ? Dec 14, 2016 18:33 |
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CAPTAIN CAPSLOCK posted:I mean there are some gaps in the story presentation, but you can definitely follow it. Especially compared to 13 where the datalog was required reading if you wanted to know anything about what was happening. Not really any more than XV, no. FFXIII has ten billion cutscenes where the characters explain their world and motivation in excessive details. XV is the opposite where theres are massively under-explained unless you're going into outside content like tie-in animes and movies. Like I liked XV's plot/characters more than XIII's but it's kind of silly to pretend like XIII is the one lacking in explanations and detail. Edit: Like, again, I have to stress that. FFXV has major setting and character details that are only explained if you watched a movie before the game came out. Major character motivations, history and backstory are found only in tie-in guides or as-of-yet unreleased DLC. Characters appear and vanish for no reason (some at least likely because they were already in finished cutscenes, which was something people complained about in 13.) Like FFXV is a more interesting game than FFXIII but its plot is incompetent in a lot of the same ways. The core thing that saves it is that FFXV's basic plot is literally "An evil empire is taking over the world, four friends journey to find a crystal to stop it" and it never really deviates from that. It doesn't matter that the plot is cut together shards because the story is just "Bad guy bad, crystal good, go punch" bolstered by a fun road trip setting. ImpAtom fucked around with this message at 18:42 on Dec 14, 2016 |
# ? Dec 14, 2016 18:36 |
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I can't remember who the bad guy in 13 actually is. I want to say it is Snow.
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# ? Dec 14, 2016 18:38 |
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Ffxiii has a poo poo ton of info inside the data logs that's not really touched anywhere in the game. Sure it has a ton of info going on all the cutscenes but there is a whole lot more in the logs
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# ? Dec 14, 2016 18:42 |
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Cao Ni Ma posted:Ffxiii has a poo poo ton of info inside the data logs that's not really touched anywhere in the game. Sure it has a ton of info going on all the cutscenes but there is a whole lot more in the logs I guess I'm not seeing the major complaint there in that "there is tons of side content and setting details in optional data entries" is usually not what people are complaining about when they say that. (or else they'd be complaining about half the video games on the market these days.) Usually when people complain about the datalog thing it's "there is plot information dumped in data logs" (which isn't inaccurate!) but that isn't the same as literally all plot information being dropped in datalogs, and FFXV suffers from the exact same problem of huge amount of setting detail being in out-of-game content, left in random files lying on the ground, or even showing up in loading screens. It also has the unfortunate issue of some pretty relevant plot details being dropped in overworld discussions which can be missed or interrupted and therefore permanently missed. I mean FFXV has Ifrit the betrayer, bringer of the Starscourge, and he's barely touched upon despite being one of the last major bosses. He's the dude who shows up in the opening dramatically frying your dudes and is apparently the root of most of the world's evil and a good chunk of players have no idea and think they're just fighting Ifrit because he's there. ImpAtom fucked around with this message at 18:48 on Dec 14, 2016 |
# ? Dec 14, 2016 18:45 |
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I like the bits of exposition that are cut off b- IMPERIALS OVERHEAD Thanks...
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# ? Dec 14, 2016 18:45 |
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A quick question for those of you who have beaten the game in the final area before the behemoth/ifrit fights there is an item you can pick up between the first bed in that area and the lower level version of Naglfar that prevents you from using any items, what on earth does it do? Is it some kind of challenge? Because I've cleared the area and nothing happened. It's in the location that the kukris drop I believe.
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# ? Dec 14, 2016 18:52 |
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Is Type-0 worth playing? I've already been spoiled that everyone dies.
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# ? Dec 14, 2016 18:53 |
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https://twitter.com/AraneaHoewind/status/808813026216443904
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# ? Dec 14, 2016 18:54 |
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Baron Corbyn posted:Is Type-0 worth playing? I've already been spoiled that everyone dies. It depends. It's a port of a PSP game and it feels like it. The plot is pretty ugly and requires you play through the game twice to really get it, and it's way more on the metaphysical bullshit side of things. (i.e: it's more FF13 than FFXV, including and up to having l'cie.) The gameplay is pretty hit and miss. Some people really like it and others don't. It's hard to say which you'd fall into. It shares DNA with Crisis Core and The Third Birthday if you played either of those.
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# ? Dec 14, 2016 18:55 |
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ImpAtom posted:It depends. It's a port of a PSP game and it feels like it. The plot is pretty ugly and requires you play through the game twice to really get it, and it's way more on the metaphysical bullshit side of things. (i.e: it's more FF13 than FFXV, including and up to having l'cie.) Hm, would you say it's worth £10 and am I likely to finish it before Christmas? (It took me two weeks to finish FFXV).
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# ? Dec 14, 2016 18:57 |
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# ? Dec 14, 2016 18:59 |
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Baron Corbyn posted:Hm, would you say it's worth £10 and am I likely to finish it before Christmas? (It took me two weeks to finish FFXV). Oh, for that amount? Yeah, it's worth that. It's not very long assuming you're just doing the plot stuff, and at that price it's probably worth gambling that you'd enjoy the gameplay. Just make sure to get the patch for it. The initial release had motion blur so serious it made people sick.
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# ? Dec 14, 2016 18:59 |
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https://www.youtube.com/watch?v=YbdFiPKdTjY
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# ? Dec 14, 2016 19:02 |
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Type-0 is the one that starts with a 20 minute cutscene of a kid and his chocobo bleeding out in a war zone right?
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# ? Dec 14, 2016 19:03 |
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Yeah...
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# ? Dec 14, 2016 19:06 |
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ImpAtom posted:I guess I'm not seeing the major complaint there in that "there is tons of side content and setting details in optional data entries" is usually not what people are complaining about when they say that. (or else they'd be complaining about half the video games on the market these days.) I'm not even sure the starscourge, a key concept to understanding Ardyn and Ifrit, is even mentioned out loud in the game? I know it's in one of the paintings in the lore tutorial area, and probably written about in one of the cosmology books, but I'm not sure anyone says it out loud. Also it was clearly meant to play a role in the game, because Lunafreya has a cut scene where she is healing people with the starscourge the same way Aryden did in the past.
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# ? Dec 14, 2016 19:09 |
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Megasabin posted:I'm not even sure the starscourge, a key concept to understanding Ardyn and Ifrit, is even mentioned out loud in the game? I know it's in one of the paintings in the lore tutorial area, and probably written about in one of the cosmology books, but I'm not sure anyone says it out loud. Also it was clearly meant to play a role in the game, because Lunafreya has a cut scene where she is healing people with the starscourge the same way Aryden did in the past. Bahamut absolutely mentions it during his massive plotdump, though it's pretty easy to gloss over.
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# ? Dec 14, 2016 19:13 |
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I'm pretty sure it gets mentioned when they talk about Titan stopping Meteor as well, at least I remember hearing about it earlier.
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# ? Dec 14, 2016 19:16 |
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I was pretty disappointed by the game after having finished it and was about to put it down forever as there is no loving way I'm gonna spend two hours fighting a mountain, but spending a whole day on janky platformer secret dungeon made it allllll worthwhile.
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# ? Dec 14, 2016 19:16 |
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Like I said, a controversial opinion. I dunno I just feel like 13 did a better job or world building? I mean I have zero clue what's going on in 15 other than now we're on a train, the imperial capital is infested with demons but a bunch of people are still riding the train there, do they not know? Also Luna's home city is on fire? When did that happen? For a game that does a lot of things well, it sure drops the ball on one of the most compelling aspects of a Final Fantasy game -- the actual story. Just my 2gil.
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# ? Dec 14, 2016 19:18 |
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Nah I think FF13's story is pretty straightforward, it just kind of happens at breakneck speed until they get to Pulse and it's easy to miss stuff. And it does tons of world building in the datalog. 15's story is also straightforward but it's missing a lot of information and no one really explains much about the world or how things work.
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# ? Dec 14, 2016 19:22 |
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Spergy story questions in general about the overarching plot: 1. Is Ifrit ever given a motivation for why he turned on humanity and the other Gods way back when? Does he have a reason for suddenly hating humans and making the starscourge? 2. How exactly was Ardyen "corrupted"? We know he absorbed a ton of demons, enough that's he's considered the living manifestation of the Starscourge, but why does that make him inherently bad? Nothing about his motivations speak to some greater evil goal. In the game he seemed to possess logical rationale thought, and wanted revenge for a pretty heinous crime committed upon him. His motivations could be called appropriate even. Why did the gods decide to turn their back on him originally? I'm guessing there is no way this is ever addressed given the state of the story in the game. 3. Why did Ardyn wait until now? Couldn't he have manipulated/coerced anyone in the line of Lucis to wake the Gods and get them in the ring? Why wait 13 generations? Couldn't have have just forced Noctis' Dad to do it? 4. If the Luci's power is tied to their ancestors via the ring, why could Ardyn also summon the royal arms and teleport? He was once the king, but he was forsaken by the gods and his ancestors. They pretty explicitly lay out in Kingsglaive that the Luci ancestors in the ring have to grant you those powers. 5. Am I correct to think that Ardyn wanted to lose in the end, and essentially he got exactly what he wanted? Basically by losing the fight in the material plane, he then forced Noctis to sacrifice the ring to destroy his incorporeal form inside the crystal. The destruction of the ring also means the permanent death of everyone who betrayed him (The immaterial souls of all of his ancestors (including Noctis), and all of the gods were inside the ring at that point). If Ifrit or Ardyn he beaten Noctis before that point, I'm not really sure what would have happened. Ardyn would have just ruled over a bunch of dead planet, and never have gotten the true revenge he wanted the entire time.
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# ? Dec 14, 2016 19:36 |
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Megasabin posted:2. How exactly was Ardyen "corrupted"? We know he absorbed a ton of demons, enough that's he's considered the living manifestation of the Starscourge, but why does that make him inherently bad? Nothing about his motivations speak to some greater evil goal. In the game he seemed to possess logical rationale thought, and wanted revenge for a pretty heinous crime committed upon him. His motivations could be called appropriate even. Why did the gods decide to turn their back on him originally? I'm guessing there is no way this is ever addressed given the state of the story in the game. My assumption is that Ardyn is straight up lying about the injustices he faced. He was an overthrown ruler so who's to say he wasn't a total tyrant with or without heavy exposure to the magic-microbes that cause daemon transformation.
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# ? Dec 14, 2016 19:44 |
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Megasabin posted:Spergy story questions in general about the overarching plot: 1. Nope. He's a god, gods are assholes. 2. See 1. Gods are assholes. But the Darkness did probably have some slight negative effects on his brain. 3. Ardyn wanted to deplete the Crystal of its power and spite the gods. Noctis is special because just like Ardyn, he's a Chosen One - the one the gods specifically task to end the Starscourge. All the previous kings needed to be born and die and finally be summoned by Noctis when he had absorbed the power of the Crystal for them to finally be able to purge the Darkness. 4. The gods used up all their power juice on Ardyn, which is why they needed to be able to gather power in point 3 in the first place. And the Lucian ancestors CAN give those powers, but those who have been blessed by the gods (the Lucis Caelum line) just have it innately. Characters like Nyx can access them to either a Lucis Caelum sharing it with them, or putting on the ring and earning their favor. 5. Killing Noctis would mean that the gods were wrong in their Chosen One and their decision to abandon Ardyn, the Crystal would have been depleted of power, and then as you say, the gods would "die". Then Ardyn would be king again, ruling over a land of daemons (which he is part). It is probably a little bit of Column A and Column B. He wins either if he lives or dies, and either outcome is fine with him.
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# ? Dec 14, 2016 19:49 |
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Megasabin posted:Spergy story questions in general about the overarching plot: Re point 2: Ardyn was corrupted by absorbing all the demons, as you note. It's unclear whether this actually affected his behavior and personality - which is possible, he's kind of a mean prick - or whether he was unfairly snubbed. He's rational to want revenge for what was done to him, but he ends up subjecting people to countless horrors by doing things like equipping the Empire with MT and teaching them how to manufacture demons. We really have no way of knowing if what the gods did was just or cruel, because he's our only source on it, but we definitely know that he's done heinous things to innocent people in pursuit of his revenge against the gods and line of Lucis. Re point 5: In a roundabout way yes, Ardyn "wins" at the end. He gets what he wants, which is the end of the line of Lucis, and Noctis then lays him to rest. He likely won't be vindicated by history, which will be about how brave king Noctis sacrificed himself to defeat the demon lord Ardyn, though, and it seems like Noctis utterly obliterated his soul. So it's kind of a mixed bag for him, and it's still a happy ending for us because the world is restored, people will be able to rebuild without the demons, and Noctis gets to enjoy the afterlife with his girl. Like Kefka, though, Ardyn is an FF villain who's largely successful. Re other stuff: Noctis is some sort of special Chosen, so maybe he had to wait for that person. Point 1 feels like something we just never get an explanation for because the story was chopped up, and Point 4 seems like a gameplay/thematic contrivance without any particular story explanation.
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# ? Dec 14, 2016 19:49 |
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Point 1: Ardyn alludes both him and Ifrit being the "some want to watch the world burn" type. Ifrit has no real reason besides just being a dick.
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# ? Dec 14, 2016 19:55 |
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Megasabin posted:Spergy story questions in general about the overarching plot:
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# ? Dec 14, 2016 19:58 |
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# ? Jun 4, 2024 02:35 |
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wizard on a water slide posted:Re point 2: Ardyn was corrupted by absorbing all the demons, as you note. It's unclear whether this actually affected his behavior and personality - which is possible, he's kind of a mean prick - or whether he was unfairly snubbed. He's rational to want revenge for what was done to him, but he ends up subjecting people to countless horrors by doing things like equipping the Empire with MT and teaching them how to manufacture demons. We really have no way of knowing if what the gods did was just or cruel, because he's our only source on it, but we definitely know that he's done heinous things to innocent people in pursuit of his revenge against the gods and line of Lucis. Actually one of the few things noted in the game is that Ardyn had absorbed demons without become corrupted. Maybe he absorbed too many but the ultimate implication is that what drove him to be "corrupted" was Izunia's actions (whatever they were) and the God's turning their back on him (whatever that actually means).
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# ? Dec 14, 2016 20:03 |