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alf_pogs posted:watch all the parts, that doco is great Also I am pretty sure these assholes don't understand game development.
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# ? Dec 15, 2016 05:09 |
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# ? May 14, 2024 05:11 |
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Raskolnikov posted:Also I am pretty sure these assholes don't understand game development. they sure spend a lot of time talking about fun and smiles for a games company, scarcely any mentions of fidelity or immersion. true amateurs
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# ? Dec 15, 2016 05:10 |
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Don't forget what the cleverest of shitizens recently deduced: that when C-Robbz promised 2.6 "this year" in October/November, he was referring to the fiscal year, which ends September 30th 2017. So they have plenty of time to get all the kinks worked out before CRobizzle and MoMA are wrong.
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# ? Dec 15, 2016 05:14 |
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https://forums.robertsspaceindustries.com/discussion/comment/7354623/#Comment_7354623
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# ? Dec 15, 2016 05:43 |
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A Neurotic Corncob posted:https://forums.robertsspaceindustries.com/discussion/comment/7354623/#Comment_7354623
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# ? Dec 15, 2016 05:48 |
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FYAD is to SC thread as Ralp/Spanish Manlove et al were to Doobie's- "I don't see what's so funny about all this. You are all mentally ill" etc ad nauseum. There are worse trolls than not having a sense of humour It was funnier when FYAD would fill a page with Stone Cold Steve Austin gifs but now there aren't enough active FYAD users to fill a page
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# ? Dec 15, 2016 06:05 |
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# ? Dec 15, 2016 06:28 |
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"Look the only reason Star Citizen posters get penalized more is because they tend to be more inflammatory and make personal attacks." "gently caress you that's bullshit you gay oval office."
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# ? Dec 15, 2016 06:43 |
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# ? Dec 15, 2016 06:45 |
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The Titanic posted:One day they're going to have a revelation that the info they are telling people exists actually does not exist at all, and the game that is being built isn't remotely close or capable of supporting what they think the info was supposed to say. Remember the golf swing scan. Never forget.
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# ? Dec 15, 2016 06:57 |
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# ? Dec 15, 2016 06:57 |
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Tippis posted:I keep harping on about it to anyone who even gets tangentially close to the subject, but I consider Conspiracy of Fools to be one of the best crime/drama/thriller books I've read. Except that it's a journalistic exposé of the whole company from start to finish. I've just finished this on your recommendation, and you're right, it's excellent and very enjoyable, thank you. It also has clear parallels to what's happening on CIG. One good thing to come from this thread anyway.
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# ? Dec 15, 2016 07:11 |
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A Neurotic Corncob posted:more sick as hell SQ42 footage https://www.youtube.com/watch?v=R8wTqdDXplc&t=942s Beer4TheBeerGod posted:That is loving idiotic. I honestly believe they are attempting to make the Arma of space at this point and all the nonsense animations typical 'gamers' want to skip through. That's part of their game, that's the part of their game they are adding in to make it 'real' and justify the hundred million dollars to secure this type of loving nonsense, so they don't get sued out of existence when an eventual review of this ponzi scheme actually happens. Christ Robert's has pivoted, to secure the autistic-Eve-players-man-baby-incomes, and they finance the game to start out as Gods with huge fleets that not even 1/10th of it can be in the same zone together 'because that's what you asked for,' realism, idiots. This poo poo just keeps getting better and better.
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# ? Dec 15, 2016 07:20 |
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I love how they think SC will have a dynamic economy and political system when it took them 4-plus years to figure out how to get a shooty-man to jump over a rail and they still haven't gotten it right.
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# ? Dec 15, 2016 07:50 |
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ComfyPants posted:I love how they think SC will have a dynamic economy and political system when it took them 4-plus years to figure out how to get a shooty-man to jump over a rail and they still haven't gotten it right. But now the pipelines have been created. Look forward to lots of content, just coming out fast and furious
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# ? Dec 15, 2016 08:12 |
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# ? Dec 15, 2016 08:16 |
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Beet Wagon posted:
SPOILER: leaked exploration mission from the future! You land on an obscure wasteland of a planet in a far-off corner of the galaxy. Looking around you, you can see that the local aliens have developed a primitive civilization with simple tools and structures, and that you have landed in one of their cities. Your quest marker points you to an abandoned building. The windows are boarded up, and the door has been locked with a heavy chain. You can tell from the dust on the chain that the building has been abandoned for a long time. Using your Space Laser Knife, you cut through the chain and enter the building. Cobwebs hang from the ceiling, and lights flicker overhead. Dusty computers are lined up inside. Their monitors are all black, except for one which miraculously still seems to be working. You hurry to the one working computer and type in "download star citizen.exe". "Sorry, commando" flashes across the computer's display screen. "Derek Smart was right."
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# ? Dec 15, 2016 08:18 |
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ComfyPants posted:I love how they think SC will have a dynamic economy and political system when it took them 4-plus years to figure out how to get a shooty-man to jump over a rail and they still haven't gotten it right. What are you talking about? It's perfectly plausible that 140,000,000,000 UEC of pre-sold assets won't be a problem in a fully simulated 9:1 ratio of 4,500,000 NPCS that aren't in the background and are actual entities, rendered at 10x the level of detail of any other game, running a functioning economy in 100 systems on hundreds of playable areas in hundreds of thousands of ships that are also rendered at 10x the level of detail of any other game. It's so little of a problem that I bought a $300 mining ship and a $900 space farm ship to take full advantage of all of the wondrous features of the economy due to my full confidence in the future. Just don't ask me any specifics on cargo, trading, resources, currency, ship replacement and insurance, missions and mission payouts, how a hard limit on systems will work, what areas will be able to be explored, what the resources for trading or hauling would even be in the first place, how ship loss will be handled, how exploits will be handled, how guild activities work, how instances work in terms of resources and resource rarity, how NPC crew would work, what checks and balances there would be to protect the magical millions of real NPC economy, how real money trading will work, how the price of UEC will be prevented from massive hyperinflation due to pre-selling $140m worth of assets, or any other actual detail or real information other than heresay or years old speculation and complete backer fantasies on any of a thousand different things that would need to be known, worked on, figured out and already exist by this point. but I've got my eye on a $700 hauling ship.and a $3000 destroyer though.
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# ? Dec 15, 2016 08:31 |
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Fat Shat Sings posted:What are you talking about? It's perfectly plausible that 140,000,000,000 UEC of pre-sold assets won't be a problem in a fully simulated 9:1 ratio of 4,500,000 NPCS that aren't in the background and are actual entities, rendered at 10x the level of detail of any other game, running a functioning economy in 100 systems on hundreds of playable areas in hundreds of thousands of ships that are also rendered at 10x the level of detail of any other game. Otherwise big fan of the post could not agree more.
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# ? Dec 15, 2016 08:50 |
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Wait...did they do what the r/starcitizen forum did and hide the downvote button?
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# ? Dec 15, 2016 08:51 |
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Unfunny Poster posted:Wait...did they do what the r/starcitizen forum did and hide the downvote button?
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# ? Dec 15, 2016 08:58 |
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So have they officially failed their 2.6 deadline yet?
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# ? Dec 15, 2016 09:04 |
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Tijuana Bibliophile posted:So have they officially failed their 2.6 deadline yet? Yes, again. Last post from a dev at the RSI forums is from 3 days ago (1week if you don't count customer support responses). Looks like a comms curfew of some kind is in place. Keeping an eventual SQ42 demo tight I would understand. But no info on the upcoming sale is just weird. MedicineHut fucked around with this message at 09:16 on Dec 15, 2016 |
# ? Dec 15, 2016 09:10 |
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Mods namechange to Gay Abandon tia
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# ? Dec 15, 2016 09:18 |
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I just finished the COD IW campaign, the first time you go from the bridge, take an elevator down to the flight deck, walk over to your fighter and get in and take of into space it's all very cool but I thought of SC and realized that doing this every mission will be super tedious. Then the game just spawned me in front of the fighter when I went on the next mission. Looks like someone at Infinity Ward realized it to.
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# ? Dec 15, 2016 09:19 |
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Tijuana Bibliophile posted:So have they officially failed their 2.6 deadline yet? They can't fail a deadline when all they have to do is update the fake schedule before release. Then when they do release it will be right on time and just when the schedule said it would be.
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# ? Dec 15, 2016 09:26 |
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Give it a few months and then the animated gif (guh-if) comprised of all their useless Gannt chart changes will work perfectly as a beat visualizer alongside "oops I did it again".
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# ? Dec 15, 2016 10:14 |
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Exinos posted:They can't fail a deadline when all they have to do is update the fake schedule before release. The schedule is so dumb it's amazing even Citizens buy into it. "Yeah that's an internal high-concept schedule, those are naturally really aggressive by which I mean so unrealistic nobody even bats an eyelid when we update it to say we're one week late since last week anyway most open development ever!!"
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# ? Dec 15, 2016 10:17 |
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MedicineHut posted:Yes, again. Last post from a dev at the RSI forums is from 3 days ago (1week if you don't count customer support responses). Looks like a comms curfew of some kind is in place. Keeping an eventual SQ42 demo tight I would understand. But no info on the upcoming sale is just weird. I'ma go out on a limb and say the next sale will be for a concept ship that's a bit better than the ship currently occupying its imaginary gameplay niche
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# ? Dec 15, 2016 10:20 |
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Tijuana Bibliophile posted:So have they officially failed their 2.6 deadline yet? According to their schedule graph, PTU deadline for 2.6 was a little over an hour ago, if we're generous and give them until midnight LA studio time. So, yes. They have about 47 hours before they miss the deadline for general release. I can't wait for Friday's stream of racing through floating camera shutters, poo poo space FPS, and lots of confusion and nonsense from a bunch of people stuffed in a studio trying to kill time because of technical difficulties.
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# ? Dec 15, 2016 10:20 |
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https://www.youtube.com/watch?v=HuFY09388qE&t=33s
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# ? Dec 15, 2016 10:34 |
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# ? Dec 15, 2016 10:39 |
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Beer4TheBeerGod posted:Looks like I'm getting it all back. https://www.youtube.com/watch?v=OnrORwEG4lQ&t=64s
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# ? Dec 15, 2016 10:40 |
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Don't worry, they'll have a schedule update for the people getting anxious in this thread. The patch will be getting released on the 23rd, you can book it. And when they make the tough decision next Thursday to delay it to next year, it will be completely shocking and unexpected.
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# ? Dec 15, 2016 10:40 |
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Apparently CIG still haven't learned about companies picking on individuals. I can't really imagine what's going through their minds with this poo poo. quote:I'm not sure I understand the point of an intentionally bad PR move and increase in liability. It's fairly possible to prove that a common person versed in understanding of the controversy of this project would know that Derek is being targeted, no? He's not a fictional character, nor is the description something I'd consider very parody-like. Very very dumb move, lol. Streetroller fucked around with this message at 10:56 on Dec 15, 2016 |
# ? Dec 15, 2016 10:43 |
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It's not even a good anagram. Derek Smaart Derek SmaART DEREK SMAART.
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# ? Dec 15, 2016 10:51 |
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Maw posted:It's not even a good anagram. Derek Smaart Derek SmaART DEREK SMAART. Derek's already covered this in a recent https://twitter.com/dsmart/status/809099349628227584
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# ? Dec 15, 2016 10:56 |
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Smaart is one a smarter. Close to beeing AAA-smart.
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# ? Dec 15, 2016 10:59 |
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It's Derek Smarta.
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# ? Dec 15, 2016 11:02 |
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# ? May 14, 2024 05:11 |
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One step closer to the edge The build is gonna break Catte taxe
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# ? Dec 15, 2016 11:09 |