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Breetai posted:Hi I.N.R.I., it is already Christmas Eve here in Australia, and I am over at my mum's place helping her make the pavlova for the family get together today.
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# ? Dec 24, 2016 22:21 |
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# ? May 30, 2024 12:20 |
Kakarot posted:nice job, everyone should doxx their parents on Christmas
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# ? Dec 24, 2016 22:23 |
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Kakarot posted:nice job, everyone should doxx their parents on Christmas
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# ? Dec 24, 2016 22:27 |
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i'm dying the nectode of lumberyard was developed for beat-em-up killer instinct.
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# ? Dec 24, 2016 22:31 |
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Amazon Lumberyard is available today in beta for developers building PC, console, and mobile games. VR platforms coming soon. it is still in beta
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# ? Dec 24, 2016 22:33 |
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nice way to spend Christmas
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# ? Dec 24, 2016 22:33 |
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Was thinking of the poor sods still working at CIG while crobbler and Sandi are probably jetting off to a sunny retreat for a fortnight. Here's a song to cheer up you poor sods that are still stuck trying to resolve all the delirium that the unexpected engine change has generated... https://www.youtube.com/watch?v=8051Hipbmmw
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# ? Dec 24, 2016 22:36 |
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You guys are all looking at this wrong. This means SC has now been in development for not even a year. The future is bright!
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# ? Dec 24, 2016 22:37 |
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https://twitter.com/real_lethality/status/812660012610973697 https://twitter.com/real_lethality/status/812727679552290817
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# ? Dec 24, 2016 22:40 |
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https://www.youtube.com/watch?v=yZ55YIpSEig&t=68s
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# ? Dec 24, 2016 22:40 |
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Reading citizens complain about how bad the Net code is and hopefully the new net code will fix everything made me realise that "new net code" has probably been code for the lumberyard and AWS move all this time.
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# ? Dec 24, 2016 22:40 |
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peter gabriel posted:it is still in beta
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# ? Dec 24, 2016 22:41 |
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Sooo what will we call CIG's hack job? Lumberjank? Staryard?
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# ? Dec 24, 2016 22:42 |
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Tijuana Bibliophile posted:Sooo what will we call CIG's hack job? Junkyard
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# ? Dec 24, 2016 22:44 |
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# ? Dec 24, 2016 22:48 |
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The insight into the mind of a perfectly sane and healthy person
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# ? Dec 24, 2016 22:53 |
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Do you think this guy ever remembers he is talking about a computer game..?
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# ? Dec 24, 2016 22:54 |
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# ? Dec 24, 2016 22:54 |
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Those WTFSaurus streams where he's reacting to the engine change are golden. I'm actually hoping that he gives up playing Star Citizen during one of his streams and starts playing another game.
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# ? Dec 24, 2016 22:55 |
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That is what the killer from Se7en was writing in all those notebooks
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# ? Dec 24, 2016 22:55 |
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dude sounds like a goon
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# ? Dec 24, 2016 22:56 |
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Well I had a good sleep and Merry Christmas to everyone from Australia but holy poo poo, it's real and it's insane. Lumberyard. Truly, this thread gave me the greatest present of all. Complete bewilderment.
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# ? Dec 24, 2016 22:56 |
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# ? Dec 24, 2016 23:00 |
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peter gabriel posted:Amazon Lumberyard is available today in beta for developers building PC, console, and mobile games. VR platforms coming soon. But aside from the year they just spent on the changeover, the changeover took no time at all!
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# ? Dec 24, 2016 23:10 |
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peter gabriel posted:Amazon Lumberyard is available today in beta for developers building PC, console, and mobile games. VR platforms coming soon.
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# ? Dec 24, 2016 23:10 |
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Merry Tanemass and a Happy New Tane.
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# ? Dec 24, 2016 23:13 |
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Xaerael posted:Junkyard
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# ? Dec 24, 2016 23:14 |
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peter gabriel posted:i'm dying KI had really bad netcode at launch where desyncs were quite common(and it may still be terrible).
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# ? Dec 24, 2016 23:14 |
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CAPTAIN CAPSLOCK posted:KI had really bad netcode at launch where desyncs were quite common(and it may still be terrible). Sounds like an improvement for Star Citizen
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# ? Dec 24, 2016 23:18 |
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Star Citizen: Not eligible for Amazon Prime
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# ? Dec 24, 2016 23:23 |
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Daztek posted:Sounds like an improvement for Star Citizen *sometimes one **sometimes not concurrent
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# ? Dec 24, 2016 23:25 |
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AP posted:I think nothing works, SQ42 is hosed, everyone experienced at CIG either left or is just waiting the end out. I think Chris Roberts will expect Amazon to help them unfuck everything to try to get something out in 2018 (so given his time estimates it will really be more like 2020). This is my assumption too. Chris managed himself into a predicament we called months ago where the engine was barely hanging on and nothing could be added any longer without dire consequences. I'm pretty sure Chris probably has some level guys and scripting people, but all of his hardcore engine grade programmers dumped ship a long time ago. CIG is basically up a creek without a paddle. I'm willing to bet Chris is going to try to get involved with the direction that this Lumberyard product goes, trying to usurp Amazon talent because he got none. I'm not sure how long that will last or how long it will go for, but it's better than having nothing. Given this new turn of events, I'm willing to get the spotlight will move away from space ships and onto interpersonal mechanics and FPS gameplay. Also some ground vehicle stuff too. This will be because they're once more at ground zero of CryEngine, where the FPS game isn't destroyed by their crap coding, and basic vehicle interaction is still available. So expect 2017 to feature a big push into the FPS and social arenas. Stock CryEngine is back, baby! Also I hope everybody is having a good Christmas/Christmas Eve.
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# ? Dec 24, 2016 23:26 |
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Serak posted:I'm sorry, but 'Actually, This is a good thing™' is already the trademarked slogan for Bitcoin. No need. They can just archer it. See, it's modified, so this is fair use, it's fine.
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# ? Dec 24, 2016 23:30 |
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Beet Wagon posted:
I bet one of their programmers did it over the weekend while also sipping tea and looking over an old garage door opener. Engine switch is literally just take all the source code and paste them together and hit compile. Easiest thing in the world really. Same with layering the code behind the ideas. Everybody knows the hard part is coming up with all these ideas. Good thing they have Chris Roberts for those! His latest great idea of "dump everything, revert to a free engine based on CryEngine!" was literally phenomenal. I hope he gives himself a huuuuge Christmas bonus for that one!!!
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# ? Dec 24, 2016 23:33 |
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HycoCam posted:You clearly don't understand the brilliance of Chris Roberts. This is only the first engine swap. Before Crobbers is done, he'll want to switch engines at least twice more before announcing CIG will develop their own proprietary engine. Most games you see only need one engine, some have used two--but Star Citizen is so revolutionary, it will need five. The ultimate plan is to have 20 engines and have them switch at a rate of 20 Hz, so each frame of one second of gameplay is rendered by a different engine, therefore increasing the overall efficiency because there is no downtime. The inspiration for this came from CIG's revolutionary use of multiple studios across multiple timezones to increase productivity.
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# ? Dec 24, 2016 23:33 |
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Combat Pretzel posted:So anyway, is Amazon going to continue proactive development on Lumberyard to stay on edge with any new stuff NVidia, AMD and whoever else researches rendering tech? Or is this going to wither in maintenance mode? Not a chance, I'd guess. Lumberyard isn't going to take off any more than CryEngine did for the past few years. When stuff like Unreal Engine is out and Unity is making huge strides, building a half-assed engine based on a failed engine company isn't something they're going to throw huge resources at. This is probably a pet project for Amazon to test the waters and see if it takes off or not. AWS integration is gonna be a big draw, but I can't see Amazon ever developing Lumberyard out to actually compete with the dedicated engine companies. This may end up with Amazon building out a multiplayer AWS plugin that works with Unity or Unreal though. That would probably net them more money than trying to keep up with the Jones's. But who knows! Now that Chris Roberts is involved, really the sky is the limit for how far the crazy train will go.
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# ? Dec 24, 2016 23:39 |
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orcinus posted:LMFAO, i got accused of deleting my comments in /r/sc before posting in /r/cults. Lol Ok sure
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# ? Dec 24, 2016 23:48 |
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Star Citizen: My Hairy Roberts Brings All The Shitizens To The Lumberyard
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# ? Dec 24, 2016 23:59 |
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Mirificus posted:
thats loving gold
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# ? Dec 25, 2016 00:05 |
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# ? May 30, 2024 12:20 |
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Some poo poo from old thread that is still hilariousDark Off posted:https://www.youtube.com/watch?v=nvule1cD_zk#t=1687s http://forums.somethingawful.com/showthread.php?threadid=3748466&pagenumber=5016&perpage=40#post462976045 Something Jones posted:"we are talking about some STUFF we are doing with the network, where we are going to have this SORT OF MESH OF SERVERS... so we will be able to have hopefully, you know, a large amount of players all in same area... http://forums.somethingawful.com/showthread.php?threadid=3748466&pagenumber=5028&perpage=40#post463012985 Something Jones posted:From 10 for the Chairman: Episode 77 http://forums.somethingawful.com/showthread.php?threadid=3748466&userid=217426&perpage=40&pagenumber=33#post463016103
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# ? Dec 25, 2016 00:06 |