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Does Battlefront still make you download their games as a single 3 gig exe installer file? That was my favorite. Oh you lost connection for a second, go ahead and start it over.
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# ? Dec 26, 2016 14:11 |
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# ? Jun 5, 2024 20:31 |
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I remember several pages ago someone mentioned something about a M*A*S*H game?
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# ? Dec 26, 2016 14:48 |
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Baloogan posted:the minimum reqirements for cmano are aabsulrdly low lamo if ya motherfuckers can't fit 20,000 unit world war 3 scenarsios wtih at least 4x carrier groups executing attacks against full detail airbases across the entire world i don't even know what you are doing lamo just loving lamo the maximum requirements for cmano are absurdly low ffs fix your game so that the ui doesn't freak the gently caress out at 4k
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# ? Dec 26, 2016 14:50 |
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Baloogan posted:I remember several pages ago someone mentioned something about a M*A*S*H game? It's not a computer game, but this should be it: https://www.kickstarter.com/projects/504288855/mashed-a-korean-war-mash-rpg
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# ? Dec 26, 2016 14:52 |
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Alchenar posted:the maximum requirements for cmano are absurdly low ffs fix your game so that the ui doesn't freak the gently caress out at 4k does the right column on the main screen work? like, does it scale right? we're fixing things as we update the UI
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# ? Dec 26, 2016 14:52 |
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gradenko_2000 posted:It's not a computer game, but this should be it: https://www.kickstarter.com/projects/504288855/mashed-a-korean-war-mash-rpg drat, thanks yeah that was it
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# ? Dec 26, 2016 14:53 |
gohuskies posted:Does Battlefront still make you download their games as a single 3 gig exe installer file? That was my favorite. Oh you lost connection for a second, go ahead and start it over. I re-downloaded CMBN and it was like a single 6gb zip file. The upgrade files are packed into a zip file, then when you unzip that they are all individually zipped.
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# ? Dec 26, 2016 15:27 |
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The best game about ww2 in the Pacific is a board game and does not feature tactical carrier combat.
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# ? Dec 26, 2016 15:40 |
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Baloogan posted:does the right column on the main screen work? like, does it scale right? we're fixing things as we update the UI The right column is kinda okay, it's actually the top bad. I've been bad at posting in the tech support forum to actually demonstrate the problem, I'll probably post some screens tomorrow.
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# ? Dec 26, 2016 15:56 |
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Baloogan posted:I really want a modern politics wargame, something like Victora II but set in the modern day. There's always POWER AND REVOLUTION
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# ? Dec 26, 2016 16:03 |
Yooper posted:I re-downloaded CMBN and it was like a single 6gb zip file. The upgrade files are packed into a zip file, then when you unzip that they are all individually zipped. It's called a chain of command, duh Decrepus fucked around with this message at 17:12 on Dec 26, 2016 |
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# ? Dec 26, 2016 17:10 |
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Panzeh posted:The best game about ww2 in the Pacific is a board game and does not feature tactical carrier combat. EOTS? Cant find a copy
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# ? Dec 26, 2016 20:02 |
Decrepus posted:It's called a chain of command, duh It oddly makes sense now. I haven't sunk any time into the games yet, but I'm looking forward to the hulldown thing.
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# ? Dec 26, 2016 23:03 |
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Baloogan posted:I really want a modern politics wargame, something like Victora II but set in the modern day. corn in the bible posted:There's always POWER AND REVOLUTION thinking it needs a bit of work
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# ? Dec 27, 2016 06:17 |
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the reviews on steam are the best thoquote:makes you install xvid codec on your own quote:Not sure why people rip so hard on this. Yes it's buggy. Yes, it's expensive too. But seriously, c'mon! Strategy games these days are unique and sophisticated and have all sorts of things to do in them
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# ? Dec 27, 2016 06:22 |
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I got gary grigsby's war in the east It's taken me 3 attempts but I've finally not failed the tutorial! IAmThatIs fucked around with this message at 06:40 on Dec 27, 2016 |
# ? Dec 27, 2016 06:28 |
Which Combat Mission game has the best campaign and is the most fun?
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# ? Dec 27, 2016 09:09 |
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IAmThatIs posted:I got gary grigsby's war in the east Good, you're now ready to play a multiplayer game of it with me.
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# ? Dec 27, 2016 09:33 |
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Happy Hedonist posted:Which Combat Mission game has the best campaign and is the most fun? I always like Fortress Italy because it has three distinct factions to play as, even if one is a comedy option. But the campaigns weren't super great in my opinion.
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# ? Dec 27, 2016 09:49 |
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Yeah it''s a mistake to play Combat Mission for the campaign per se, they're strings of scenarios that are no better or worse than the standalone scenarios. Also they are in no way structured in order of ascending complexity or difficulty.
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# ? Dec 27, 2016 10:48 |
Apparently I already own Battle for Normandy and now I'm trying to decide if I want to pay for patches. Battlefront sucks.
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# ? Dec 27, 2016 11:07 |
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PaperTiger's campaigns for CM:BN (can't remember the names, but he has one for the base game, the UK expansion, and the Market Garden expansion) are the only ones that are worth playing in the entire series. All the others either have lovely maps or are entirely too complex. Paper Tiger's stuff hits the perfect balance in force size and difficulty and he creates beautiful maps. I don't think he's done any other stuff for the other games.
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# ? Dec 27, 2016 11:12 |
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Happy Hedonist posted:Command Ops 2 is on sale right now. Here's a link to the base client which is free, it has 3 scenarios and you buy modules which contain 12+ scenarios each. There are 6 or 7 modules available. OK I tried the free scenarios in the CO2 engine - but I'm not sure what the upgrade is beyond filling the screen with menu windows.
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# ? Dec 27, 2016 12:51 |
IAmThatIs posted:I got gary grigsby's war in the east The Velikie Luki tutorial has to be one of the least exciting, least interesting, and most complex ways of showing someone the basics. They would have been much better off using the Road to Minsk tutorial instead where you actually get to move things and take ground.
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# ? Dec 27, 2016 13:10 |
V for Vegas posted:OK I tried the free scenarios in the CO2 engine - but I'm not sure what the upgrade is beyond filling the screen with menu windows. Here's a thread that goes over the changes. http://forums.lnlpublishing.com/threads/co2-changes.1010/ Most of the changes are to the UI. The UI was pretty terrible before and it may be even worse now, I haven't decided yet. The new overlays and the ability to display multiple force and task windows is a nice addition, but poo poo gets cluttered real quick and it's annoying. Apparently you can move all the stupid dialog boxes to a 2nd monitor, which would be nice, but I don't have 2 monitors so I don't know how well that actually works. I do like the way units scale depending on zoom level and the "Extended Force Icon Information" feature. Here's a list of the AI changes. http://forums.lnlpublishing.com/p/3340 I honestly don't know how most of those changes effect game play. It's been a long time since I've played CO, but I've noticed I'm having to babysit units less than I did in the past. For instance attached artillery seems to pick appropriate targets and provide better support. Reserve and support units act more like I want them to which makes attack orders seem less chaotic. Really, all of this stuff could have been implemented in a series of patches. I think what really happened is that Panther Games wanted to change their business model by giving away the actual client and then charge for the scenario packs instead of releasing a new game every couple of years. Maybe Matrix didn't agree with that model so they found a new publisher? I'm not sure it's worked out for them because now they are moving to Steam in an attempt to draw a larger audience and the developer has hinted that future development of the game depends on how well the game sells there. That's a shame because it's such a niche title I don't think it's going to sell. On the bright side the new scenario packs are good and it's still Command Ops. It's a very unique title that I happen to really enjoy so I hope things go well for them. I'd really like to play Command Ops Eastern Front in some form or another.
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# ? Dec 27, 2016 14:18 |
I'd seen mention at The Sharp End blog that Command Ops might not be continuing. http://thesharpendgaming.blogspot.com/2016/12/the-future-of-command-ops.html I don't feel like digging into whatever forum Panther games uses to disseminate info. Though on the Greenlight page from Dec 20 I found this : So who knows?
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# ? Dec 27, 2016 14:52 |
I seriously doubt it's going to sell even if he does get it on Steam. At least I still have a ton of scenarios to play through. I'm trying to remember how to play Combat Mission again this morning, and while the game is fun, the fact the frame rate is still garbage makes me mad. I don't mind poo poo graphics but wildly variable frame rates literally give me a head ache, it's dumb.
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# ? Dec 27, 2016 17:23 |
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How are the Panzer Corps expansions? I really like the base game and I've replayed it several times but due to the right time limits it feels almost like a puzzle game where each mission has specific steps to go through in order to get the superior victory. I want more flexibility to experiment with different tactics and troops. Also considering grabbing Order of Battle. How open is that?
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# ? Dec 27, 2016 18:36 |
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FastestGunAlive posted:How are the Panzer Corps expansions? I really like the base game and I've replayed it several times but due to the right time limits it feels almost like a puzzle game where each mission has specific steps to go through in order to get the superior victory. I want more flexibility to experiment with different tactics and troops. Also considering grabbing Order of Battle. How open is that? So, Panzer Corps(just like Panzer/Allied/Fantasy/Star General) is basically Fire Emblem but harder and with equipment rather than romance. The expansions just add a buttload of missions. It's not really going to change anything.
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# ? Dec 27, 2016 18:39 |
Red Lancer, a WitE dev, posted this on the Matrix forums. War in the East 2. With the WitW air engine. Hopefully they've streamlined it a bit, or even made the option to totally automate it.
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# ? Dec 27, 2016 18:46 |
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How's the AI in WiTE? Is it akin to WiTP in that the AI just chooses from pre set plans and implements them come hell or high water, or is it a bit more dynamic than that?
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# ? Dec 27, 2016 18:49 |
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Fuligin posted:How's the AI in WiTE? Is it akin to WiTP in that the AI just chooses from pre set plans and implements them come hell or high water, or is it a bit more dynamic than that? just wanna defend witp here for a second, japanese high command irl was kinda like that. like, midway attack going ahead even though a carrier was down
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# ? Dec 27, 2016 19:54 |
Fuligin posted:How's the AI in WiTE? Is it akin to WiTP in that the AI just chooses from pre set plans and implements them come hell or high water, or is it a bit more dynamic than that? It's always felt more dynamic, though I don't know how much of that is my own ineptitude. I'd really have to play the Soviet side more to see how well the AI can develop pockets.
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# ? Dec 27, 2016 20:38 |
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Baloogan posted:just wanna defend witp here for a second, japanese high command irl was kinda like that. like, midway attack going ahead even though a carrier was down WITP AI is like a pig singing hymns: never mind that he's off-key; it's a loving miracle that it happens at all
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# ? Dec 27, 2016 20:58 |
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Groggame developers are so concerned with that they could do that they never stopped to think of what they should do
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# ? Dec 27, 2016 21:01 |
Happy Hedonist posted:Which Combat Mission game has the best campaign and is the most fun?
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# ? Dec 27, 2016 21:13 |
I know now why I forgot I bought CMBN. I just don't get Combat Mission. I am HORRIBLE at it. While looking at that thread on WITE2 I ran across a blurb that lead me to a post on some other forum where I found this. quote:We are doing this while also working on a new tactical game inspired by Gary's old Steel Panthers series, something we are working on jointly with the Matrix development group. We hope that one or both of these games will come out in 2017, although this part of the post will self-destruct within 30 days and I will deny ever saying it. That's exciting stuff IMO. Also, I'm still looking for someone to play either Panzer Battles or one of Tiller's WW1 games with me. Someone here has to own one of these. Happy Hedonist fucked around with this message at 21:35 on Dec 27, 2016 |
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# ? Dec 27, 2016 21:32 |
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Is there an online version of something like the Next War series of boardgames? (turn-based, hexes, based on real-world potential conflicts)Happy Hedonist posted:
I've got both Tiller's WW1 games, but I'm stretched pretty thin for the next few months so if you can't find an opponent, I can probably offer a turn a week. AARP LARPer fucked around with this message at 23:38 on Dec 27, 2016 |
# ? Dec 27, 2016 23:20 |
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TonySnow posted:PaperTiger's campaigns for CM:BN (can't remember the names, but he has one for the base game, the UK expansion, and the Market Garden expansion) are the only ones that are worth playing in the entire series. All the others either have lovely maps or are entirely too complex. Paper Tiger's stuff hits the perfect balance in force size and difficulty and he creates beautiful maps. I don't think he's done any other stuff for the other games. I enjoy the larger, more complex campaigns, but yeah the Paper Tiger ones were probably the best (I haven't played every campaign in every game though). The Allied campaign for Market Garden was probably my favorite from the whole series. The maps are nice, the missions are varied, some are short, some are long, it switches back and forth between US and British missions, and there are a lot of different types of Germans that you go up against so I never got bored with it, despite it being a pretty long campaign overall (like 14 missions?). Alchenar posted:Yeah it''s a mistake to play Combat Mission for the campaign per se, they're strings of scenarios that are no better or worse than the standalone scenarios. That's not really true though - some campaigns give you choices to make, like do you go left or go right, or attack or wait etc. Sometimes you will get different missions and different maps depending on the choices you make or whether you win or lose a battle. Like in one of the German campaigns for CMBN for example, I lost a battle and then had to conduct a fighting withdrawal for the next one, with Allied troops attacking from all directions, and I wouldn't get this battle if I won. Troops and sometimes ammo will carry over from mission to mission too so you have to worry about preservation, while in a scenario you can just throw everyone you have into the meat grinder and have your battalion HQ personally lead an attack with his pistol or whatever and it won't matter. Some campaigns are obviously better or worse than others though, and some are not much more than strings of scenarios. There are also good user-made campaigns you can download.
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# ? Dec 28, 2016 01:13 |
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# ? Jun 5, 2024 20:31 |
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Biggest problem with the WITE AI is that it can't look more than one turn ahead as far as forming pockets is concerned, which greatly limits the kind of danger you'll face as a Soviet player. As a German player, it won't matter as much because the Soviet steamroller is going to push you around anyway.
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# ? Dec 28, 2016 02:12 |