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No, but their tendency to bundle minor things along with everything else every 6 months is baffling. I'd expect these to be bimonthly at worst.
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# ? Dec 26, 2016 12:43 |
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# ? May 25, 2024 07:51 |
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Back when the game was just out of beta, updates were drat near weekly, almost every Tuesday. After Horizons dropped they seem to have slowed down their pace somewhat - the updates are big as hell but more rare. I honestly can't decide which I'd prefer more, though I think I'd enjoy a golden median with frequent balance updates/tweaks/minor bug fixes when necessary and these big content updates when they're done - somebody looks to have decided to just pack everything into the new content updates when those are ready.
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# ? Dec 26, 2016 14:49 |
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Drake_263 posted:Back when the game was just out of beta, updates were drat near weekly, almost every Tuesday. After Horizons dropped they seem to have slowed down their pace somewhat - the updates are big as hell but more rare. I honestly can't decide which I'd prefer more, though I think I'd enjoy a golden median with frequent balance updates/tweaks/minor bug fixes when necessary and these big content updates when they're done - somebody looks to have decided to just pack everything into the new content updates when those are ready. They slowed down the update schedule due to the amount of complaints they got from people about things getting broken (due to less time in QA), and also a few memorable "every time I want to play I have to download an update" types.
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# ? Dec 26, 2016 16:43 |
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Mu77ley posted:They slowed down the update schedule due to the amount of complaints they got from people about things getting broken (due to less time in QA), and also a few memorable "every time I want to play I have to download an update" types. Some of those people were ITT
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# ? Dec 26, 2016 16:57 |
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17 Draconis Update: So, I turned in a few of those donate to the cause missions for New 17 Draconis Alliance and now my mission board is full of skimscum destroy the enemy ship missions. We are back in business!
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# ? Dec 26, 2016 17:06 |
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Chrysophylax posted:No, but their tendency to bundle minor things along with everything else every 6 months is baffling. I'd expect these to be bimonthly at worst. Basically, if you're doing QA properly then every time you release changes you're going to be redoing regression testing first. Bundling changes as much as possible reduces the total work to get those changes out the door.
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# ? Dec 26, 2016 18:20 |
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I get that. I didn't mean those sorts of changes though. The engineer recipes we're getting now, for instance, and balance issues aside, were things that were on the game on the 2.1 beta. Why are we only getting them 7 months later? That's the sort of content I meant. E: I also get that the answer is likely the same. I'm mostly bitching that their glacial pace, well, makes me bitch.
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# ? Dec 26, 2016 20:07 |
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timn posted:Basically, if you're doing QA properly then every time you release changes you're going to be redoing regression testing first. Bundling changes as much as possible reduces the total work to get those changes out the door. If you're doing QA properly most of your tests are automated hth
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# ? Dec 26, 2016 20:37 |
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Didn't they add efficient beams in the beta? Anyone want to report on what that does for a tricked out Corvette? I love C4 beams but that power capacitor draw!
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# ? Dec 26, 2016 23:23 |
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Nostalgia4Infinity posted:Didn't they add efficient beams in the beta? Anyone want to report on what that does for a tricked out Corvette? I love C4 beams but that power capacitor draw! So, I'm running 2 x Huge MCs, 1 x Large Pulse, 2 x Med Pulse, 2 x Small MC (all gimbals)...how wrong am I?
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# ? Dec 27, 2016 02:16 |
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Apple Craft posted:
I am also at Draconis. Would like to report it's a very good spot for donation missions at the moment for Fed rep if you don't like the courier grind. spending a lot of time relogging for the massacre missions from the order though zzz
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# ? Dec 27, 2016 02:20 |
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Toxic Fart Syndrome posted:So, I'm running 2 x Huge MCs, 1 x Large Pulse, 2 x Med Pulse, 2 x Small MC (all gimbals)...how wrong am I? Small, medium, and large kinetic weapons do reduced damage against medium and large size ships. Huge kinetic weapons deal full damage to all ships, as do thermal weapons of any size. So may be better to run 2x huge MCs (as you've done) and the rest of the hard points with lasers.
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# ? Dec 27, 2016 02:39 |
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INTJ Mastermind posted:Small, medium, and large kinetic weapons do reduced damage against medium and large size ships. Huge kinetic weapons deal full damage to all ships, as do thermal weapons of any size. So may be better to run 2x huge MCs (as you've done) and the rest of the hard points with lasers. Specifically small lasers still do reduced damage to large hulls but shields give no fucks about gun/hull sizes. In general it's more efficient to go with big kinetic weapons for a fast kill on bare hulls and reserve your smaller hardpoints for lasers to get them that way.
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# ? Dec 27, 2016 05:21 |
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Drake_263 posted:Specifically small lasers still do reduced damage to large hulls but shields give no fucks about gun/hull sizes. In general it's more efficient to go with big kinetic weapons for a fast kill on bare hulls and reserve your smaller hardpoints for lasers to get them that way. Also, the bigger kinetic weapons look and sound awesome so it's the right choice always regardless.
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# ? Dec 27, 2016 05:41 |
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Counterpoint: C4 beams Edit: which with R5 efficient mods are perfectly viable in the beta Nostalgia4Infinity fucked around with this message at 06:20 on Dec 27, 2016 |
# ? Dec 27, 2016 05:53 |
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Tippis posted:Also, the bigger kinetic weapons look and sound awesome so it's the right choice always regardless. I still need to try dual C3 cannons/C2 lasers on my FedAss.
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# ? Dec 27, 2016 06:24 |
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Yeah, I guess I'm getting a chrome cutter https://www.youtube.com/watch?v=1ZXSQXFIn3M after seeing the atmospheric effects on the chrome plates, it's just no contest. Kavros fucked around with this message at 09:38 on Dec 27, 2016 |
# ? Dec 27, 2016 09:18 |
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So... I'm at 17 Draconis with my Fed rear end. ... How do I make money? All the missions were for like 200k...
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# ? Dec 27, 2016 11:29 |
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H13 posted:So...
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# ? Dec 27, 2016 11:44 |
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Pilchenstein posted:You have to do a stack of poo poo missions to get your rep up. ...Okay, how does that work? Small words and crayons might be helpful here
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# ? Dec 27, 2016 12:21 |
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Stack all those 200k missions, go to the planet base, kill the skimmers, log out, log in, kill the skimmers, log... Keep doing that until your contracts are completed, kill yourself, respawn at the station, hand in missions, jump up to friendly status, take missions (now you should be getting 7 figure missions), go to plane... Now you should be allied, take missions (now you should be getting the odd 8 figure missions)... Keep doing until you've broken the game's non existent economy
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# ? Dec 27, 2016 12:39 |
DarthBlingBling posted:Keep doing until you've broken the game's non existent economy https://forums.frontier.co.uk/showthread.php/311160-17-Draconis-exploit quote:Many players have taken up to a year to earn a billion credits, using this exploit this amount can be earned in a matter of hours. The game is creating two tiers of player, those who are willing to abuse and exploit this mechanic, and those who are not. Exploiting is rewarded, while following the rules is not. That being said, last night I was getting a lot of high paying missions. This morning I was getting more donations from the Order than anything else. Took me about 30 minutes to just get 10 missions. Though they were all pretty good payouts.
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# ? Dec 27, 2016 14:01 |
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Turmoil posted:I like how some people seem genuinely upset that people are doing this: The best part of these is that the entire transaction is some jackass screaming "People are making money!" and Frontier saying "Well, that must be a bug! I'll pass it on!" every single time. Then you just get the usual dumb rants about divine intent and filthy casuals.
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# ? Dec 27, 2016 14:12 |
I touched the poop, briefly.
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# ? Dec 27, 2016 15:24 |
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H13 posted:...Okay, how does that work? Small words and crayons might be helpful here You want to check who owns the ground base at 17 draconis and take massacre missions that target said owner. To stack, you simply accept as many missions as you can, log out, log into another game mode, and repeat till you have 20 or you're bored. Then you take a small ship that you ideally already have there (like a sidewinder, or a viper) equipped with dumbfire missiles, fly over (jump out and back in, saves you 8000Ls), missile the poo poo out of the skimmers, log out and back in to repopulate the skimmers, repeat until all your missions are completed. Then self-destruct so you avoid a 9000Ls trip back to the station. Turn in all the missions. Repeat until filthy rich. Chrysophylax fucked around with this message at 16:11 on Dec 27, 2016 |
# ? Dec 27, 2016 16:05 |
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Chrysophylax posted:You want to check who owns the ground base at 17 draconis and take massacre missions that target said owner. yeah but what do i do?
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# ? Dec 27, 2016 16:06 |
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Kinda forgot a few important steps didn't I?
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# ? Dec 27, 2016 16:09 |
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If Frontier could actually get a meaningful system of economic interactions between players going, you know like EVE and X series stuff with factories and extraction and logistics, then these people would have a point. But they won't anytime this decade, so they don't. It would be fun to see how they reset the finances of the playerbase for such an event, though. Like give us a year of crisis where credits no longer have any recognized value and madness abounds.
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# ? Dec 27, 2016 17:51 |
Sard posted:If Frontier could actually get a meaningful system of economic interactions between players going, you know like EVE and X series stuff with factories and extraction and logistics, then these people would have a point. But they won't anytime this decade, so they don't. It would be fun to see how they reset the finances of the playerbase for such an event, though. Like give us a year of crisis where credits no longer have any recognized value and madness abounds. I would like to see them do something like make it so you could rent your stored ships out to NPCs. Make some money and get something towards your trade rank as an NPC runs an A-B route for 8 hours. Could you imagine the outrage if something like that were to be implemented?
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# ? Dec 27, 2016 18:08 |
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Frontier forums are full of idiots.https://forums.frontier.co.uk/showthread.php/311160-17-Draconis-exploit?p=4830531&viewfull=1#post4830531 posted:absolutely no risk. DarthBlingBling posted:kill yourself Chrysophylax posted:Then self-destruct We've explicitly stated that you lose your ship as part of the process. How's that "no risk," Mr. smartypants?
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# ? Dec 27, 2016 19:28 |
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^lol
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# ? Dec 27, 2016 19:38 |
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Chrysophylax posted:^lol I can only imagine how deadly they are
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# ? Dec 27, 2016 19:49 |
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Mr. Crow posted:If you're doing QA properly most of your tests are automated hth Depends on your situation, it's not a panacea.
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# ? Dec 27, 2016 19:56 |
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Nostalgia4Infinity posted:I can only imagine how deadly they are It's a huge jump even from Deadly. She fights at close quarters and never lets up, and isn't easily shot down either.
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# ? Dec 27, 2016 20:16 |
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Nostalgia4Infinity posted:Counterpoint: C4 beams Thank you for this info. I actually had run double huge Fixed Beams on my Vette and was just having the most satisfying time of my life, until I ran into power problems that I had to change my loadout. Target shields offline
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# ? Dec 27, 2016 20:25 |
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Chrysophylax posted:Kinda forgot a few important steps didn't I? More importantly you said missiles when you meant mines.
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# ? Dec 27, 2016 20:28 |
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Are there any gimmick turret-only ships/builds that aren't terrible? If I can make it to D17 in time to replenish my accounts, I'll be looking for another stupid project to undertake pretty soon.
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# ? Dec 27, 2016 20:29 |
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I've been eyeing this one for awhile and I pulled the trigger on it during the steam sale. So far I've put like 10 hours into it. I know that I just want to be a space trucker complete with piss jugs for immersion. However, my God, the grind to save up the creds to upgrade from a Sidewinder to something with better cargo capacity is brutal. Most of the missions I first accepted were to systems that are way too far out and unexplored so I couldn't plot a course to them. This game really sucker punches you when you start out, doesn't it?
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# ? Dec 27, 2016 20:40 |
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Welcome to the space truckin' reality. If you can get the money for it, I recommend jumping into a Cobra Mk. III and doing some rare commodity loops, that'll get you some good money so you can upgrade to a type 6 or something for extra capacity. ETA: Don't bother with the Hauler. It only gets a measly 22 tons of cargo capacity when maxed out and that won't get you much of anywhere.
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# ? Dec 27, 2016 20:42 |
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# ? May 25, 2024 07:51 |
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frogge posted:I've been eyeing this one for awhile and I pulled the trigger on it during the steam sale. So far I've put like 10 hours into it. I know that I just want to be a space trucker complete with piss jugs for immersion. However, my God, the grind to save up the creds to upgrade from a Sidewinder to something with better cargo capacity is brutal. Unfortunately the starting sidewinder's jump range is criminally low. Make the fsd your first upgrade when you can afford it. You can later sell the modules and get 100% of the money back, so it's safe. If you want to short circuit most of the starter ships really fast, find a Resource Extraction Site (not a hazardous one, always found around planets with rings, usually gas giants or dwarf stars), stick with the cops as they kill people and land a shot on their target just before they die. Payouts will range from 10k to 200k per ship killed, in bounty vouchers. This can also be done at Nav Beacons. Go to a station to redeem the bounty bouchers, get out of the lovely starter ship.
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# ? Dec 27, 2016 21:00 |