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Thats impossible as DOOM is GOTY.
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# ? Dec 28, 2016 06:30 |
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# ? May 30, 2024 12:16 |
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never did get around to playing Portal 2 so grabbed it on the cheap gonna try it out now!
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# ? Dec 28, 2016 06:39 |
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Cross-posting from the RE thread because this needs to be seen by all: An original RE trailer with incredibly appropriate music. https://www.youtube.com/watch?v=-psGKXEbT0s
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# ? Dec 28, 2016 07:04 |
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OK I beat Axiom Verge. It was good and I enjoyed the entire thing the whole way through and it never got bad so I dunno what you guys are talking about.
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# ? Dec 28, 2016 07:55 |
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Dewgy posted:Cross-posting from the RE thread because this needs to be seen by all: An original RE trailer with incredibly appropriate music. I really like this style of game trailer.
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# ? Dec 28, 2016 08:00 |
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i bought crysis in the steam sale and now i'm sad crytek will never make another hilariously janky, terribly optimized linear stealth fps with ridiculously open level design and fun guard ai at least there's also crysis warhead... e; other thing i'm sad about: crytek giving up, on putting "cry" into the title of every game they develop The Colonel fucked around with this message at 08:51 on Dec 28, 2016 |
# ? Dec 28, 2016 08:49 |
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Mak0rz posted:OK I beat Axiom Verge. It was good and I enjoyed the entire thing the whole way through and it never got bad so I dunno what you guys are talking about. My favorite moment was the rusalka true body reveal, legit spooked me. That or the fever dream which was, well, fitting to what it was. AV has a bunch of great moments.
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# ? Dec 28, 2016 08:53 |
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The Colonel posted:e; other thing i'm sad about : crytek giving up, on putting "cry" into the title of every game they develop I think after Ryse they realized they were probably stretching it a bit.
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# ? Dec 28, 2016 09:01 |
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i forgot ryse even existed until now
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# ? Dec 28, 2016 09:15 |
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Mak0rz posted:OK I beat Axiom Verge. It was good and I enjoyed the entire thing the whole way through and it never got bad so I dunno what you guys are talking about. I felt the final boss was a bit of a wet fart but IMO the game only gets bad when you try to 100% the son of a bitch Pro tip do not try to 100% Axiom Verge, the location of some items is literally poo poo-you-not RNG
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# ? Dec 28, 2016 09:18 |
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I 100%'d axiom verge and some of the hidden stuff is complete bullshit to get. If you embark on that madman's journey, be sure to bring a FAQ.
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# ? Dec 28, 2016 09:30 |
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Oh by the way apparently Turkey is investing $500 million into Crytek and they are moving the office from Germany to Turkey?
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# ? Dec 28, 2016 09:33 |
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LawfulWaffle posted:My friend did after we had all watched Over the Garden Wall and I explained my interest in using the rock as my avatar (and explaining the appeal of the SA forums). She also knit/crocheted a Puppycat and a Metal Gear Fox/D-Dog for my wife and I, and sculpted me a minifig like thing of myself for my birthday. I have the minifig at my office, but here's a photo of the other ones. This is amazing, love that knit Puppy Cat. My wife knitted a Finn and Jake last month that I'll have to get pictures of when I get back from vacation and post.
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# ? Dec 28, 2016 09:56 |
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mutata posted:Oh by the way apparently Turkey is investing $500 million into Crytek and they are moving the office from Germany to Turkey? That was a fake rumour unless something changed.
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# ? Dec 28, 2016 10:01 |
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Ciaphas posted:Pro tip do not try to 100% Axiom Verge, the location of some items is literally poo poo-you-not RNG What?
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# ? Dec 28, 2016 10:02 |
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mutata posted:Oh by the way apparently Turkey is investing $500 million into Crytek and they are moving the office from Germany to Turkey? The three founding brothers are Turks, but there's been nothing but rumours going around.
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# ? Dec 28, 2016 10:06 |
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Mak0rz posted:What? There are 4 weapons where only 2 spawn each game (or something similar) and the location of those are "random". Not really, every world has a few set points where you can enter the glitch/secret areas and the weapons are always in there
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# ? Dec 28, 2016 14:10 |
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Axiom Verge, and something like Odallus, are to me shining examples of why those types of indie/retro/pixel games have absolutely no use for a story and their inclusion is only ever to their detriment. Everyone seems to think they have the writing chops to be as clever or charming as the Shovel Knight folks and they fail every time. If a short intro right before the title/menu screen is all that was needed for a NES game then it's all these games should've used as well.
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# ? Dec 28, 2016 14:19 |
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oddium posted:of course we'll be psn friends. it's profhalogen. but i wish it were oddium. or oddiummm VideoGames posted:My PSN is pyrrrho. If anyone in this wonderful thread wants to add me then I welcome plenty of new gaming friends!! i hjave added you both
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# ? Dec 28, 2016 14:31 |
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Nate RFB posted:Axiom Verge, and something like Odallus, are to me shining examples of why those types of indie/retro/pixel games have absolutely no use for a story and their inclusion is only ever to their detriment. Everyone seems to think they have the writing chops to be as clever or charming as the Shovel Knight folks and they fail every time. If a short intro right before the title/menu screen is all that was needed for a NES game then it's all these games should've used as well. Dunno how I feel about the post-credits scene though
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# ? Dec 28, 2016 14:40 |
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It's incredibly hamfisted with extraordinarily terrible dialogue. All it needed to do was be like Metroid and let the environments/music/art direction inform the story and atmosphere, because those are all solid in this case. Normally I'd say if you had to have some sort of background delivered to the player in-game you could do it via logs you find in the game's world, but AV did have those and they were essentially gibberish.
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# ? Dec 28, 2016 15:41 |
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This thread is going to disown me because of my initial impressions on Bloodborne.
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# ? Dec 28, 2016 16:50 |
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Bicyclops posted:This thread is going to disown me because of my initial impressions on Bloodborne. It's particularly brutal in the beginning, much more so than the souls games imo
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# ? Dec 28, 2016 16:52 |
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MMF Freeway posted:It's particularly brutal in the beginning, much more so than the souls games imo Like how many hours until i stop hating every second i play it.
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# ? Dec 28, 2016 17:10 |
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It's not even that it's hard, honestly, it's that I don't have any clue what's going on. Hard is fine. I don't mind that I'm getting brutalized by dogs and losing my points and starting over, I knew the game would be challenging. And I don't mind an RPG asking me to determine stats and pick weapons without information because lots of them do that. But I don't know why I'm in Victorian spooky town, I don't know what the points represent or even do, I don't know why there are monsters and insane people and why they're trying to kill me or why I want to kill them. The tutorial floor skeletons tell you how to use one of your two weapons, but not that you have to equip them first. There are four slots and I don't know if it makes a difference which slot I've put my weapon in. The only thing to contextualize the game for me was a not-great 10 second CG movie with an eyeless guy. I assume that the story will sort of get introduced to me, but I kind of doubt the game will ever explain how I even use my blunderbuss, and the fact that I am basically going to have to look it up online is frustrating. I get why people complain about tutorials, and they should always be skippable, but this is what happens when there isn't one. It's just atmosphere with a whole lot of confusion, and it makes the beginning of the game feel kinda weak IMO
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# ? Dec 28, 2016 17:17 |
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Bicyclops posted:It's not even that it's hard, honestly, it's that I don't have any clue what's going on. Hard is fine. I don't mind that I'm getting brutalized by dogs and losing my points and starting over, I knew the game would be challenging. And I don't mind an RPG asking me to determine stats and pick weapons without information because lots of them do that. The story is not gonna reveal itself beyond vague clues. The gameplay you learn by doing. Shoot your gun right when an enemy is about yo hit you.
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# ? Dec 28, 2016 17:21 |
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The game does not teach you about the Blunderbuss explicitly. Instead what happens is that early on you're put up against a boss with basically the same skillset as you and you're expected to learn by realizing everything you can do he can do and vice-versa. It's actually a pretty clever way to handle it. The early areas are easy enough to stumble around until you reach him and then you're forced to confront a guy on your level who uses your tactics until you can beat him at his own game
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# ? Dec 28, 2016 17:23 |
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Bicyclops posted:It's not even that it's hard, honestly, it's that I don't have any clue what's going on. Hard is fine. I don't mind that I'm getting brutalized by dogs and losing my points and starting over, I knew the game would be challenging. And I don't mind an RPG asking me to determine stats and pick weapons without information because lots of them do that. There's nothing stopping you from hitting buttons on your controller
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# ? Dec 28, 2016 17:24 |
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Loose Ifer posted:Like how many hours until i stop hating every second i play it. For me it was 0. And then I went for another 200 for the hell of it
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# ? Dec 28, 2016 17:24 |
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Real hurthling! posted:The story is not gonna reveal itself beyond vague clues. The gameplay you learn by doing. Shoot your gun right when an enemy is about yo hit you. How do you even shoot the gun, though?
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# ? Dec 28, 2016 17:25 |
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in case you ever forget, you have to turn the console AND your TV on to play the game
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# ? Dec 28, 2016 17:25 |
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Bicyclops posted:How do you even shoot the gun, though? You can read the manual for controller tips and such. I know its barely highlighted and people largely don't know about them but every game on consoles has a manual if you pop out to the home screen and look at the game in the list. It will probably help with learning the controls.
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# ? Dec 28, 2016 17:26 |
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These gaming consoles are too young for an old egg like me.
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# ? Dec 28, 2016 17:29 |
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I dunno, I don't think it's totally unreasonable to expect a game to teach the basics of combat in a day and age when it isn't just pressing one of the buttons, but holding buttons, holding buttons and pressing other ones, and a whole lot of combo stuff are basically embedded into every game. Vague clues as to the story are fine, but I don't feel like I started with vague clues. I'm not going to give up on it, but I don't think this is a case of the game "not talking down"- it's not talking at all yet.
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# ? Dec 28, 2016 17:30 |
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There are a ton of notes around Hunters Dream that should tell you pretty much all the basics.
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# ? Dec 28, 2016 17:32 |
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Wait a minute what about those messages on the floor in the hub world, don't they tell you how to use them? edit: Yeah dude beat me to it.
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# ? Dec 28, 2016 17:33 |
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I said come in! posted:These gaming consoles are too young for an old egg like me. At least stay in until Nintendo starts doing wetwear.
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# ? Dec 28, 2016 17:34 |
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It is my estimation that 100% of people who love Souls games started off by hating their first one so I think he'll be ok.
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# ? Dec 28, 2016 17:38 |
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i didn't really get into bloodborne either but not because of obscure controls or plot or anything. i think i would need to burn out on eu4/hitman/nuclear throne at the same time before i could sit down and go "yeah wanna play bloodborne"
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# ? Dec 28, 2016 17:39 |
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# ? May 30, 2024 12:16 |
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Chomp8645 posted:It is my estimation that 100% of people who love Souls games started off by hating their first one so I think he'll be ok. I loved my first one, demons, even though it took me like 7 hours to beat 1-1. Actually that process is what made me love the game probably
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# ? Dec 28, 2016 17:41 |