This game is This poll is closed. |
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Great! | 180 | 32.61% | |
Awesome! | 212 | 38.41% | |
Good! | 160 | 28.99% | |
Total: | 552 votes |
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Die Sexmonster! posted:The problem is the characters in XIII are unlikeable and you don't want to listen to them. Also, XV is a much simpler world. "King reclaims throne" was a genius move, it made the ending stick after all the side details got thrown at you like a handful of spaghetti. You don't need to understand the history of the Six or the Lucis line to appreciate the game. That's where XV succeeded and XIII failed. Counter point, I was fine with ffxiii's characters. Likable isn't something that is equal for every person. FF XIII didn't fail. It didn't sell poorly It has above average scores on metacritic overall for users and reviewers. It also got 2 sequels. The history of the 6 and the lucis line aren't necessary to appreciate FFXV, but are vitally important to making out what is going on in a huge chunk of the story, and story telling is one of the bigger issues in the game which is odd for such a simple story. Otherwise it's pretty set pieces that people let slide by because they have familiar names to other final fantasy summons lol. like without understanding the 6, like the ifrit fight is just there without the most basic understanding of why fighting him was saved for last SectumSempra fucked around with this message at 19:59 on Dec 28, 2016 |
# ? Dec 28, 2016 19:56 |
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# ? Jun 4, 2024 00:34 |
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MMD3 posted:Is The Last Spiracorns hunt bugged for everyone? I played through the game and couldn't get them to spawn when I first got the quest so I had to go back much later. My friend is playing through the game now and same thing, they wouldn't spawn when he first attempted to find them. Is that the one right next to the Empire base? They wouldn't spawn for me until I did the mission to clear that things out.
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# ? Dec 28, 2016 20:03 |
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Right, I get the Gysahl Greens on display at the chocobo post store. I get the dreamcatchers too, those are probably tourist bait mega sellers. Why's the vendor got 6 handguns on show behind him though???
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# ? Dec 28, 2016 20:25 |
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So, i'm looking for a few general "getting the most out of FF15" pointers now i'm getting into the meat of the second area. First off, now i've unlocked Chocobos, i should just be renting them for 7 day periods and never walk anywhere again right? Next, those treasure and gathering spots. Should i be making an effort to visit all of them? I noticed that both seemed to get restocked making it feel a bit pointless to gather them all short of it just gradually colouring in the map as i explore new areas. Fast travel: Should i be abusing it as muhc as possible or slowy gathering the trickle of AP from watching the car drive me everywhere in 2-5 minute chunks? Length of the day: Can this be stretched out in any way (like in Majoras mask) or am i stuck in what feels like a very limited day -> sleep cycle (or is this maybe only something that i kinda have to adhere to while i'm at <20 levels). AP distribution: I've dumped the majority of my early AP into exploration with only the level 99 and above nodes left, should i focus on getting all the <99 AP nodes first or just ignore everything 100+ until post game? Magic: The effort it takes to make a batch of just 3 spells seems to be more effort than it's worth just now. I get that they can be turned into nukes to instawin battles but at which point is this really viable? Questing: To get the most out of things, i should generally do every sidequest and hunt i can that's at or below my level before carrying on with the main questline right? Diner Food: Should i be buying one of each of the meals at outposts for some kind of cookery learning thing? Treasures: Should i be selling these? I read that they're used for late game upgrades. Do i need to keep all of them or a minimum stock of certain items? Cash: Is there a point where money basically becomes no object, or am i gonna be skint for most of the game?
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# ? Dec 28, 2016 20:30 |
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Kin posted:So, i'm looking for a few general "getting the most out of FF15" pointers now i'm getting into the meat of the second area. Treasure - dont go out of your way, but swing by if you're riding and it's not too much of a detour Fast travel - I enjoyed driving around for a while but after 20 hours started fast travelling. your call. Length of day - you'll soon get strong enough to go out at night. it's a nice transition to feeling powerful. can also fast travel around to turn quests in at night, explore during the day. AP - teamwork skills are fun. adding new combat moves should be top priority too. Magic - stay stocked up, make spells when you need them or are full. I started using it more in chapter 9+ when things got harder. you'll also be able to store 7+ spells at any time then too. Questing - you'll end up massively overleveled for the main quest and the rest of the story will be too easy if you do that. I pushed the story on hard when I hit level 35 at chapter 7 and played as it was linear until the end. finished around 45, had some tough but satisfying fights. being level 70+ for them wouldve taken some of the weight out i think. diner food - if you want. you trying to collect them all? treasures - dont sell them right away, combine them with magic unless it doesnt combine to make something you want. then sell them, and that solves your cash issue. cubicle gangster fucked around with this message at 20:54 on Dec 28, 2016 |
# ? Dec 28, 2016 20:51 |
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To chime in on the "What to sell" question, are the only things you REALLY don't want to sell rare/debased/oracle ascension coins? Everything else you can safely sell without regretting it later on?
RCarr fucked around with this message at 20:57 on Dec 28, 2016 |
# ? Dec 28, 2016 20:54 |
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RCarr posted:To chime in on the "What to sell" question, are the only things you REALLY don't want to sell the debased coins and the oracle ascension coins? Everything else you can safely sell without regretting it later on? Don't sell anything. Anything. Ever. Hunts will give you enough money to get by.
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# ? Dec 28, 2016 20:55 |
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Try to keep one of everything, because some treasures are used for upgrades or are the object of a sidequest, and having them will allow you to avoid running around hunting one later. You can totally sell the 30 wolf whiskers or w/e poo poo you have though.
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# ? Dec 28, 2016 20:56 |
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Oxxidation posted:Don't sell anything. Anything. Ever. I made the mistake of not selling anything and I was starved for cash because I didn't do many hunts. Definitely sell stuff when you need cash immediately.
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# ? Dec 28, 2016 21:30 |
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Play justice monsters in altissa for 30mins to an hour and never think about money again.
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# ? Dec 28, 2016 22:09 |
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Wrist Watch posted:Final Fantasy XIII is twenty to twenty five hours of literally waking down glorified hallways and watching cutscenes while constantly switching perspectives between characters every hour or so, a roster full of insufferable assholes who also constantly make the worst decisions possible aside from a guy twice the age as the rest of the cast whose personality is "too old for these kids and their stupid poo poo", and absolute piss easy combat except for when it decides to ramp it up for boss battles, before the game actually deigns to give you your full loving party to play with. triple sulk posted:It's really not, I got like 10 hours in and had no loving clue what was going on It's from another thread but this guy really got it in one Mr. Fortitude posted:My favorite part of the JRPG threads on Something Awful are when goons complain about things not making any sense when it was actually explained in the game and they weren't paying attention and have the attention span of a goldfish.
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# ? Dec 28, 2016 22:17 |
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naw ff13 just has a stupid setting/story, but it's a fun game.
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# ? Dec 28, 2016 22:17 |
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I can't be the only one who thought of the opening lines to Holy Diver when entering the Steyliff Grove dungeon that first time.
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# ? Dec 28, 2016 22:28 |
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I never used magic except for the XP one. What a worthless system.
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# ? Dec 28, 2016 22:44 |
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wizard on a water slide posted:naw ff13 just has a stupid setting/story, but it's a fun game. It really wasn't that stupid of a setting, it was just an ambitious story that required outside material to tell. People were so busy whining about not having an air ship from the games start to pay attention. (funny considering before XIII the hate boner was focused on x-2, people ignored that it was the only one in the series that DID let you have the airship 30 minutes in. In fact i doubt many people even realize the maps are still the same as X and you can technically walk through most of the game save for kilika /besaid if you wanted)
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# ? Dec 28, 2016 22:45 |
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Happy Noodle Boy posted:I never used magic except for the XP one. i think it's something incredibly powerful that helped me cheese encounters, and is the most hilarious way to end air ship battles before their feet hit the ground. but to each their own.
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# ? Dec 28, 2016 22:46 |
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I really like the magic system and I don't really see how it's too complex or whatever when it spells out exactly what the big fancy names of the spells actually mean. Like, I got kinda over my head in a hunt and was getting hosed up by weird mutant dogs in an enclosed space and I dropped a super duper deca blizzaga on them and it ruled. It was cool to be able to make a thing that not just was powerful but did cool poo poo like frosting the world around me and leaving the surviving doggos vulnerable to getting finished off easy because they were frozen. It's a cool thing that feels extremely 'magical'.
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# ? Dec 28, 2016 23:03 |
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I can understand like FF13 more than FF10 I guess but saying that it had a more consistent direction and was more stripped down? Also random FF thought: Especially since FFX did have it, FF12 felt like it was sorely missing characters occasionally saying things to each other and bantering during combat.
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# ? Dec 28, 2016 23:11 |
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cubicle gangster posted:Questing - you'll end up massively overleveled for the main quest and the rest of the story will be too easy if you do that. I pushed the story on hard when I hit level 35 at chapter 7 and played as it was linear until the end. finished around 45, had some tough but satisfying fights. being level 70+ for them wouldve taken some of the weight out i think. If being overlevelled will put an and to these frustrating 'random' encounters with the loving magitek soldiers i'm all for it. I'm Level 22 and still get my poo poo pushed in by them when they're level 16-18 as their gun-toting chucklefucks just annihaliate me and my party. Especially when they drop down while i'm fighting something else. It's like the game's purposefully trying to troll you into hating it. What a loving stupid gameplay decision.
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# ? Dec 28, 2016 23:17 |
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bewilderment posted:I can understand like FF13 more than FF10 I guess but saying that it had a more consistent direction and was more stripped down? A theoretical FF12 that had FFXV-style party chat would do wonders for that game.
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# ? Dec 28, 2016 23:24 |
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ImpAtom posted:A theoretical FF12 that had FFXV-style party chat would do wonders for that game.
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# ? Dec 28, 2016 23:29 |
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Doing ultimania translations for the game. I feel bad for the people that paid for it. There's almost nothing useful in here.
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# ? Dec 28, 2016 23:30 |
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ImpAtom posted:A theoretical FF12 that had FFXV-style party chat would do wonders for that game. Agreed, it'd make vaans role more interesting because him and penelo kinda just felt like there after a certain point. Out of the FF's I've played, thats the one where i remember the least. Like the idea of a protagonist just kinda being a long and providing a different perspective would be cooler if he did it more often.
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# ? Dec 28, 2016 23:43 |
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SectumSempra posted:Agreed, it'd make vaans role more interesting because him and penelo kinda just felt like there after a certain point. Vaan is a mc that doesn't belong in his own game, and it's painfully obvious as the story progresses. Like a spoiler on the top of a Honda CRV. There's a quote from Yasumi Matsuno that Balthier was originally supposed to be the main character. "Balthier was sidelined to make way for Vaan, a composite creation made of teen girl dreams and marketing man visions,vanilla to the bone." (Vol. 209, p. 110) With that knowledge, the massive issues with FFXII's story make complete sense. Klisejo fucked around with this message at 00:34 on Dec 29, 2016 |
# ? Dec 29, 2016 00:24 |
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The dynamics between the main characters in XV really do sell the game. FFXII definitely did lack that and it made the worst parts of the game much more apparent. It needed more character interaction in many more segments and it suffered due to its lack. I still love the game, but yeah, it was definitely their first foray into the idea of a more open design policy, and it shows.
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# ? Dec 29, 2016 00:31 |
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ACES CURE PLANES posted:It's from another thread but this guy really got it in one All I'm trying to say is that recommending it by calling it a good game with a few issues that's still worth playing is disingenuous as gently caress without mentioning for example how the first 25+ hours of the game is literally walking in a straight line down various hallways before you can even get your full party together. If you think the plot introduction was actually handled fine or that everyone's exaggerating then whatever, that means my other points are also wrong for some reason I guess
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# ? Dec 29, 2016 00:37 |
Man, they really needed to expand the train area. It's much more beautiful than Insomnia or wherever the free roam part is, and it already seems rather short for a FF game. I wanna go explore the castles of Tenebrae and it looks like a perfect area to use point warps. I wish the world was free-roamable over the entirety of the map seen a couple years ago...
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# ? Dec 29, 2016 00:42 |
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FWIW I think IX is the best in the main series and Tactics is probably the best of all of them (although the iOS version is a pain in the rear end to play so I haven't really played it in years). XV I like even though it has flaws and I have 40 hours in it which is way more than any RPG for a long while. XIII just didn't pull me at all. I might try to emulate XII and give it a try again though I know that remaster is coming (except I don't have a PS4). OTOH I kinda suck and just can't get into VI. It's my shameful secret and I don't know why but I always play a few hours or so then give up. To whoever mentioned Bravely Default, it's definitely a solid game until you get to the first major twist. At that point I gave up on it and was able to guess the ending twist.
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# ? Dec 29, 2016 00:50 |
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So it turns out Ignis has eye problems I wasn't aware of.
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# ? Dec 29, 2016 00:55 |
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ThisIsACoolGuy posted:So it turns out Ignis has eye problems I wasn't aware of. why else would he wear glasses?
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# ? Dec 29, 2016 00:58 |
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Mezzanon posted:why else would he wear glasses? To look fashionable? I figured it was just a style thing vv
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# ? Dec 29, 2016 00:59 |
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One of their car conversations is about his glasses.
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# ? Dec 29, 2016 01:03 |
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Happy Noodle Boy posted:One of their car conversations is about his glasses. Huh, 90% of my playthrough the guys were just dead silent in the car outside talking about what pictures to take or warnings about night/day so I didn't hear it. I admit by the end of my time in the open world though I was fast traveling everywhere as the silence during drives was boring the hell out of me.
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# ? Dec 29, 2016 01:13 |
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Holy poo poo Ignis your almost loving blind dude the intensity of those lenses is absurd.
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# ? Dec 29, 2016 02:19 |
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Wrist Watch posted:All I'm trying to say is that recommending it by calling it a good game with a few issues that's still worth playing is disingenuous as gently caress without mentioning for example how the first 25+ hours of the game is literally walking in a straight line down various hallways before you can even get your full party together. But lying about the content of the combat or the terminology that they 'refuse to explain' to make a point about a perceived slight is totally not disingenuous, I agree.
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# ? Dec 29, 2016 02:24 |
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I'm still on chapter 3 and just trying to get an idea of the scope of the game seeing as i've plugged about 14 hours into it so far. So, the explorable map in chapter 3, that's more or less the majority of the gameworld right? If i do every available sidequest in chapter 3 as they're popping up, is that more or less all of them in the game (excluding endgame content) or will more appear as i enter into the next chapter.
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# ? Dec 29, 2016 02:30 |
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More will appear. A portion of the map is also story locked and like 4 quests lines you're doing will end up in said area.
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# ? Dec 29, 2016 02:41 |
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Happy Noodle Boy posted:More will appear. A portion of the map is also story locked and like 4 quests lines you're doing will end up in said area. Awesome. Also, i just came across a FF7 remake gameplay trailer from the end of 2015 i missed and i noticed a few things that seem to be in this, in particular there's the squeezing through gaps and holes animations as well as the fluid chained attacks. Is the running theory that it's going to be basically be using the FF15 engine?
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# ? Dec 29, 2016 02:44 |
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Yeah they're changing the whole gameplay portion. It was announced earlier this year.
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# ? Dec 29, 2016 02:51 |
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# ? Jun 4, 2024 00:34 |
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ThisIsACoolGuy posted:Huh, 90% of my playthrough the guys were just dead silent in the car outside talking about what pictures to take or warnings about night/day so I didn't hear it. I got it during the story trip to Titan. Ignis has passable eyesight without his glasses, but he wears them because he likes things to be 'crystal clear'.
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# ? Dec 29, 2016 03:10 |