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I think the dozens of X-COM type titles have shown there's a fairly wide appeal to 3D tactical games and that they can be financially successful, but what the gently caress do I know.
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# ? Dec 28, 2016 22:02 |
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# ? Jun 5, 2024 14:57 |
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you know how witp tracks pilots? I want every marine tracked, every soldier, every officer and u can micromanage them and their place in the OOB and promote them etc and it tracks the food and malaria status of every soldier so starvation island guadalcanal can be modeled accurately
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# ? Dec 28, 2016 23:22 |
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i want witp but instead of taking 4 years to play a full grand campaign I want it to take a lifetime
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# ? Dec 28, 2016 23:22 |
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has science gone too far???
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# ? Dec 28, 2016 23:27 |
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Baloogan posted:i want witp but instead of taking 4 years to play a full grand campaign I want it to take a lifetime I would settle for a WiTPAE2 with 4 phase days, a better land combat model, and a better surface combat model, and greater Allied economic control... Yeah I notice things like destroyers engaging with their main battery fro 16k yards and my Japanese opponent being able to put produce the Arsenal of Democracy in 1944.
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# ? Dec 28, 2016 23:39 |
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Baloogan posted:you know how witp tracks pilots? I want every marine tracked, every soldier, every officer and u can micromanage them and their place in the OOB and promote them etc and it tracks the food and malaria status of every soldier so starvation island guadalcanal can be modeled accurately CMANO 2050 Management of food may be found within the drop down selections under the Mess Hall tab. From here, the player may select and queue up to a week's menus based upon available foodstuffs. Supply lines will affect your cooks' abilities to keep your soldiers fed, and those supply lines will be useless if your fields lie fallow [please see Farmlands chapter for more]. Don't forget that your soldiers' health will factor in as well -- a soldier with dysentery, for example, will require extra nutrition!
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# ? Dec 28, 2016 23:55 |
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id totally do it if i could agriculture base, manufacturing, calorics and neutritiouns of the MRE does your MRE have a heater? (+5 morale) also, what are the values of your country (eg, Japan 1940s with their whole inability to chill out vs USA 2030 if troops can't get HD porn streamed to their laptops)? how does this affect prepardness?! how does morale scale? if telecommunication links aren't available for HD skype talks home, how ddoes that gently caress with morale? censorship? if you have censorship morale issues on the home front don't get to the front lines.
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# ? Dec 29, 2016 00:06 |
I really want to play WiTP but I don't know how and don't want to spend days reading boring AARs and forum posts. Someone please help. I have a beautiful guest room and lots of delicious beer, I'll put you up for a weekend and you can teach me how to play.
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# ? Dec 29, 2016 00:06 |
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designing and setting up satcom links, well, need to simualte the entire research tree for orbital launches and modern cryptography how big of a budget does the NSA need? The CIA? DHS? TSA? how does this factor into ongoing operations!?!
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# ? Dec 29, 2016 00:07 |
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Happy Hedonist posted:I really want to play WiTP but I don't know how and don't want to spend days reading boring AARs and forum posts. Someone please help. I have a beautiful guest room and lots of delicious beer, I'll put you up for a weekend and you can teach me how to play. lol as if a weekend can even scratch the surface of the first turn in WITP. lol, it takes IRL about 15-20 hours to plug in the Kull spreadsheet for your first turn
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# ? Dec 29, 2016 00:08 |
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If you're not tracking the status and supply of individual ice cream flavors for the wardroom's weekly ice cream night, per ship, then maybe something a little more casual may be your speed. Might I suggest command and conqueror, kiddo?
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# ? Dec 29, 2016 00:08 |
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if i ever find a game that models bribing 1940s marines with ice cream to capture more japanese soldiers alive I will fall in love with it
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# ? Dec 29, 2016 00:09 |
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Model the marines stealing supplies from the army
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# ? Dec 29, 2016 00:13 |
Baloogan posted:lol as if a weekend can even scratch the surface of the first turn in WITP. lol, it takes IRL about 15-20 hours to plug in the Kull spreadsheet for your first turn Look I don't even know what that means. I guess I'll have to settle and just play CMANO and NWS games until I die of cirrhosis.
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# ? Dec 29, 2016 00:26 |
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Happy Hedonist posted:I just dug out CM Normandy yesterday and realized I'm like 2 patches behind. That's dumb. If you buy a Combat Mission game do they sell you the current version or do you have to buy the game and then pay to patch it to the current version? I'm so confused. They sell the current version, but if you're behind then the 3.0 update still costs you $5 plus $10 for the 4.0 update. I ended up getting a Command Ops 2 module - the north Africa and Malta maps that were never ported from COTA to CO1. Playing with it a bit more I do like some of the UI upgrades like having multiple status indicators on each unit. And at least Panther are giving steam a go even though this will have a much smaller audience than CM.
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# ? Dec 29, 2016 00:27 |
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Happy Hedonist posted:Look I don't even know what that means. I guess I'll have to settle and just play CMANO and NWS games until I die of cirrhosis. I mean if you want some lovely, simplistic game...
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# ? Dec 29, 2016 00:32 |
V for Vegas posted:They sell the current version, but if you're behind then the 3.0 update still costs you $5 plus $10 for the 4.0 update. I know it's stupid but I really want Black Sea. I've watched some youtube videos of it and it does looks like a lot of fun. Since you get the current version I may give in and buy it, but I sure as hell am not going to start paying for patches. gently caress that. I've spent most of today playing a few scenarios from the Westwall module in CO2. They are really good and I've come to the conclusion the UI isn't all that bad. I too like the multiple status indicators, especially coupled with the scaling unit option. Also, being able to have several task edit windows up takes a lot of tedium out of coordinating attacks which is nice. It's still one of my favorite games and it sort of bums me out we probably won't be getting CO Eastern Front. I just don't see it selling on Steam, hopefully I'm wrong and it does.
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# ? Dec 29, 2016 01:04 |
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Black Sea is easy my favourite CM game and you should get it. It will be even better with the ability to toggle mouse panning on and off.
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# ? Dec 29, 2016 01:28 |
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Happy Hedonist posted:I really want to play WiTP but I don't know how and don't want to spend days reading boring AARs and forum posts. Someone please help. I have a beautiful guest room and lots of delicious beer, I'll put you up for a weekend and you can teach me how to play. Where do you live? On a more serious note, start as the allies and read an allied turn 1 tutorial and just jump in. You will figure it out.
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# ? Dec 29, 2016 01:52 |
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Every few months I find time to catch up on this thread and every time it costs me money! Ultimate General: Civil war is good and worth playing if you enjoyed the first one and thought it needed a little something more. I was tempted by the combat mission "engine update" but have decided to echo the previous sentiment of gently caress battlefront. Hey Battlefront, gently caress you. Why do you make it so hard for me to enjoy your games?! Get on steam already you fuckers and make some content if you want to release DLC.
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# ? Dec 29, 2016 03:44 |
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Baloogan posted:designing and setting up satcom links, well, need to simualte the entire research tree for orbital launches and modern cryptography Someone make SIGINT Simulator 2017. Collection management, capability development (design the next gen SIGINT satellite or datacenter), analyst workflows, personnel management, RFIs from the field...
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# ? Dec 29, 2016 03:59 |
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WAR DOGS OF SOCHI posted:I think the dozens of X-COM type titles have shown there's a fairly wide appeal to 3D tactical games and that they can be financially successful, but what the gently caress do I know. Company of Heroes, but cut out the chaff and poo poo story and give me a "smart man's" TBS? But no, nobody wants to play WW2 games anymore... *Looks at the WWII tag for Steam Games* Yup... nobody at all.
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# ? Dec 29, 2016 04:25 |
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Happy Hedonist posted:I really want to play WiTP but I don't know how and don't want to spend days reading boring AARs and forum posts. Someone please help. I have a beautiful guest room and lots of delicious beer, I'll put you up for a weekend and you can teach me how to play. Will you cover the plane ticket? I won't teach you how to play better, but I will bullshit for days while we get a real-time game going and we cackle with glee as hundreds of ships are sunk by Fake edit: Removed a redundancy.
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# ? Dec 29, 2016 04:27 |
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Happy Hedonist posted:I really want to play WiTP but I don't know how and don't want to spend days reading boring AARs and forum posts. Someone please help. I have a beautiful guest room and lots of delicious beer, I'll put you up for a weekend and you can teach me how to play. The thing about WITP's fairly realistic depiction of the strategic state-of-affairs is that you can gently caress around as much as you'd like while learning the game "on-the-fly" and you still have a reasonable shot at winning. Like, the Allies were largely on the defensive for about six months. That's 180 turns of you poking around individual systems and only paying attention to theaters that matter until you get the hang of it. Lunsku posted:My peeve is that the old games like CM: Beyond Overlord and CM: Barbarossa to Berlin were more than anything extremely playable and approachable. You could do sensible battlefield tactic things in them in a whole different way than in classically turn based game like Steel Panthers, and yet the presentation was definitely good enough for the times, and you didn't need to bend over backwards to do those things - they are still very playable games! I would encourage everyone to buy CM: Beyond Overlord from GOG.com and play that.
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# ? Dec 29, 2016 04:58 |
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Saros posted:Spaceships The dev seems to have kinda funny assumptions on range because he has silly weapons like lasers with 40 cm mirrors that give you a useful range of maybe 10 to 20 km tops. All I did was take the default 100 MW laser and mount a 10 meter mirror on it. Now it melts drones and disarms ships at 1000 km. Interestingly, a swarm of 100 kinetic kill missiles at 6-10 km/s will defeat it, but will not defeat two. At 1000 km the laser is capable of damaging the missiles but it's sensor-limited and not very good at hitting them since you can't mount better sensors on your ships yet. Real missile death starts happening around the 150 kilometer mark, but at that point the missiles are only 15-30 seconds from impact. Laser dwell time per missile kill gets very low but it just won't have the time to kill all of them. KKV holes. They overpenetrate a lot since there are exit wounds on the other side. They have no payload whatsoever but just the empty missile will have a kinetic energy of a gigajoule or two. Should probably be scaled down a bit but hundreds of missiles really kill the framerate. Elukka fucked around with this message at 08:27 on Dec 29, 2016 |
# ? Dec 29, 2016 08:23 |
After skimming a first turn tutorial on WitP I've come to the conclusion that you people are crazy. I love the scope and complexity, but that interface looks bananas. I'll stick to CMANO and NWS's stuff until Baloogan talks Warfare Sims into developing his bat poo poo crazy pacific theatre game which I'm assuming will have a somewhat sane interface.
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# ? Dec 29, 2016 08:47 |
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The secret to playing WitP is that you watch Grey Hunter play it instead.
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# ? Dec 29, 2016 08:57 |
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Elukka posted:The secret to playing WitP is that you watch Grey Hunter play it instead. I pull my hair out for your pleasure. I should really get CMANO at some point and give it a go.
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# ? Dec 29, 2016 09:04 |
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Happy Hedonist posted:After skimming a first turn tutorial on WitP I've come to the conclusion that you people are crazy. I love the scope and complexity, but that interface looks bananas. I'll stick to CMANO and NWS's stuff until Baloogan talks Warfare Sims into developing his bat poo poo crazy pacific theatre game which I'm assuming will have a somewhat sane interface. Oh, come on, it's not that bad. The first turn of a campaign is the only turn where you have to sink at least 3 hours into it.
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# ? Dec 29, 2016 13:01 |
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Happy Hedonist posted:I know it's stupid but I really want Black Sea. I've watched some youtube videos of it and it does looks like a lot of fun. Since you get the current version I may give in and buy it, but I sure as hell am not going to start paying for patches. gently caress that. Black Sea completely worth the money, imo. I've definitely got many hours out of it, Shock Force too. I can't explain why but I really couldn't get into CM:BN or the CMx2 WWII derivatives. I loved CMBB too.
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# ? Dec 29, 2016 14:14 |
Sulman posted:Black Sea completely worth the money, imo. I've definitely got many hours out of it, Shock Force too. Same with me. I was playing CMBB a bit ago. I even had to convince someone to spend $10 on a patch so we could play together.
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# ? Dec 29, 2016 15:35 |
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Anyone have experience with Victory and Glory: Napoleon? I've been looking for a fun Napoleonic strategy game that isn't Total War, and one that's more board gamey and asymmetric than simulationist is intriguing, but I'm always leery about Slitherine.
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# ? Dec 29, 2016 21:55 |
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Fuligin posted:Anyone have experience with Victory and Glory: Napoleon? I've been looking for a fun Napoleonic strategy game that isn't Total War, and one that's more board gamey and asymmetric than simulationist is intriguing, but I'm always leery about Slitherine. A friend of mine played it and thought it was pretty mediocre. I played a game that I think is based on the same system, which is a Punic War game rather than a Napoleonic game, and thought that it was pretty flat and one-dimensional. It's certainly not a historically immersive game, in any event.
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# ? Dec 29, 2016 22:02 |
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Welp... over the Steam sale, I've bought "Children of a Dead Earth" and "Revolution Under Siege Gold". I'm really liking CoaDE... I'm still going through the tutorial missions, and it's actually not that hard to get into. RUS:G also looks pretty neat, although I should probably start playing CMSF first.
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# ? Dec 30, 2016 00:10 |
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HannibalBarca posted:A friend of mine played it and thought it was pretty mediocre. I played a game that I think is based on the same system, which is a Punic War game rather than a Napoleonic game, and thought that it was pretty flat and one-dimensional. It's certainly not a historically immersive game, in any event. You have to like hard games to really like both Napoleon and Hannibal.
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# ? Dec 30, 2016 00:19 |
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Panzeh posted:You have to like hard games to really like both Napoleon and Hannibal. The Hannibal game wasn't hard in any strategic sense though. I would have very easily won on my first playthrough of Hannibal if I hadn't gotten bad rolls on the first naval battle of the game. Naval combat in Hannibal is a joke that, after a certain point, is just based around numbers, and so losing the early advantage is fatal; and not having naval superiority then snowballs to hurt you for the remainder of the game. Napoleon looks a bit different in that regard, but Hannibal was so underwhelming that I'm not inclined to drop $25 on Napoleon to see what's changed.
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# ? Dec 30, 2016 00:23 |
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HannibalBarca posted:The Hannibal game wasn't hard in any strategic sense though. I would have very easily won on my first playthrough of Hannibal if I hadn't gotten bad rolls on the first naval battle of the game. Naval combat in Hannibal is a joke that, after a certain point, is just based around numbers, and so losing the early advantage is fatal; and not having naval superiority then snowballs to hurt you for the remainder of the game. You don't really have to win the naval game to win Hannibal, it's one of those things that will sometimes happen, but the Romans will generally eventually win even if you work for naval supremacy since they get their autobuilds. Napoleon changed a lot though, where Napoleon is even better than Hannibal but the deck is a lot more diluted with cards so the 'hannibal's punic tricks' equivalent comes up a lot less. Also, the land battles generally have more to them. You're still fighting AIs that build more than you, though this time you can affect the entry of more powers- it's a less simple conflict. You can sometimes ally the Ottomans, but the diluted card pool makes this relatively rare.
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# ? Dec 30, 2016 01:18 |
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Baloogan posted:you know how witp tracks pilots? I want every marine tracked, every soldier, every officer and u can micromanage them and their place in the OOB and promote them etc and it tracks the food and malaria status of every soldier so starvation island guadalcanal can be modeled accurately but we already have hoi3
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# ? Dec 30, 2016 01:27 |
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"I'm gonna teach myself Unity and make a $15 Combat Mission-esque WW2 game for steam and make a million bucks" is a thing someone should be thinking
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# ? Dec 30, 2016 03:53 |
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# ? Jun 5, 2024 14:57 |
Alikchi posted:"I'm gonna teach myself Unity and make a $15 Combat Mission-esque WW2 game for steam and make a million bucks" is a thing someone should be thinking Take my money. If said god-mode developer did that with the Paradox DLC model, poo poo, I'd gladly pay $3.99 for the 1941 Italian set, and another $9.99 for the Montecassino Bombardment pack. Then for the Summer sale I'd drop $1.99 for the Stalingrad Red October Factory Map Pack and another $9.99 for the Russian Guards Unit Pack. Just imagine it, if upgrades were just done and sent out for free... Sweet Jesus would I ever pay.
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# ? Dec 30, 2016 03:59 |