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# ? Dec 29, 2016 19:58 |
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# ? Jun 5, 2024 04:17 |
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AbstractNapper posted:Yeah, I kinda agree with XK here. Parry is blabbing too much for his own good, and him being a member of the development team his quotes could be used in the press/ articles about Star Citizen (like that Kotaku one) which could potentially hurt the company. I doubt Parry will catch any public flak over this. CIG has a tried and true method for when an employee does/says/writes something they shouldn't have. Basically just tell them to shut up and then ignore the matter until the backers forget about it and/or write their own headcannon about what was said.
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# ? Dec 29, 2016 19:59 |
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There is no difference between any engines at all. You can take unity code and tree branches and set aflame an office building and in that mess you can save some whales. easy peasy.
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# ? Dec 29, 2016 20:11 |
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Fat Shat Sings posted:i know we tend to scrape the bottom of the comedy barrel here at the star citizen thread but this is legitimately funny. well an nsx is pretty close but not quite. you could up the HP etc and get something theoretically that could be as good if not better for a cheaper price. When the 1st launch it made Italians take notice and adapt and the world is better for it. (honda is acrua) the old one that made waves add a twin turbo to the sexy beast and you dont need a diablo really or the repair bills. So in essence it is as good as a lambo - yup 100%. maybe you meant kia? intardnation fucked around with this message at 20:27 on Dec 29, 2016 |
# ? Dec 29, 2016 20:22 |
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Beer4TheBeerGod posted:Did Lumberyard even exist before 3.8? No, it did not. Amazon built a house on a hill. CIG built a house on a hill. CIG claims their house is based on Amazon's because at some point in the past, they were in the same state. The fact that, at that point, neither CIG nor Amazon had done anything at all is apparently a minor detail. It's stupid and no developer in their right mind would say that Cryengine 3.7 is "Lumberyard Legacy". You might as well say that Crysis 2 was built on Star Citizen legacy code. It's a loving retarded, meaningless thing to say.
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# ? Dec 29, 2016 20:25 |
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Iglocska posted:A better allegory would be that Cate took a picture of her face on 03/07 and sent it off to a surgeon to see what he could do with her based on the picture. The surgeon got to work on photoshop to make the adjustments that she should expect.
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# ? Dec 29, 2016 20:30 |
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I'm ben, and i'm rubbing two sticks together to spin gold wire. It has to be true, because it is true. So sayeth the crobbers.
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# ? Dec 29, 2016 20:30 |
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Chalks posted:No, it did not. that is why they are saying it. because they can and the spergs eat it up and keep spending money while they delay the project longer and keep making $$. All the while the ship sinks. Mind you Ben, Hobo et all dont help with the weight.
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# ? Dec 29, 2016 20:32 |
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Sillybones posted:I will poorly give my layperson explanation: Sounds good to me, friend. I'm not a game engine writer so I assumed you couldn't just half do 64-bit architecture. But it still seems like a core change, since positioning is pretty important to everything, including rendering orders and such. But I'll leave that for the big kids in the know to hash out.
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# ? Dec 29, 2016 20:34 |
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I think what happened is CIG got all sweaty knowing they couldn't show any progress with 2.6, and somebody figured out the genius solution would be upgrading the servers to reduce latency. Somebody got on the phone with Amazon and negotiated a deal where they got slightly better servers for the same cash, while whoever's in charge of Lumberyard can finally say one developer's using their lovely engine. Code is unchanged of course.
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# ? Dec 29, 2016 20:34 |
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Beer4TheBeerGod posted:So there's a version history that says Lumberyard 3.6, 3.7, etc? I don't think there is a version history that specifically says "Lumberyard 3.6" etc, what he seems to be implying is that since LY was based off 3.8, it automagically becomes backwards compatible with all previous 3.x CE versions, and thus inherits all those versions. Pure bollocks, if I understand what he's babbling about correctly. It may be possible for core functions, but that kind of backwards compatibility is never a guarantee, and usually requires extensive testing. Especially when you consider that LY specifically did away with all the network layer in CE, which means anything written in a previous version of CE that makes a network call using the old function calls would most assuredly throw an error, and so would require additional error checking and redirecting to the "newer" network code.
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# ? Dec 29, 2016 20:35 |
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Scruffpuff posted:They don't know and they don't care. I've worked with these guys before and rule #1 is their integration specialists are trained to say one, and only one, thing if you're a prospective client: "Absolutely." Made me smile I would have liked to see some IBM mainframes in there as well
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# ? Dec 29, 2016 20:36 |
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XK posted:
Yes, that's what the furor has been about. Which is precisely why I wrote the blog, and highlighted this in it. Beer4TheBeerGod posted:Okay, let me see if I understand this. Yes. And technically Star Marine is same as SQ42. Scruffpuff posted:They don't know and they don't care. I've worked with these guys before and rule #1 is their integration specialists are trained to say one, and only one, thing if you're a prospective client: "Absolutely."
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# ? Dec 29, 2016 20:36 |
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Sappo569 posted:It's me , I'm the news about Lumberyard furiously waving it's arms and making funny noises trying to distract you Please state whether it's 5000 degrees Celsius or 5000 Kelvin this is important
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# ? Dec 29, 2016 20:37 |
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Close up shop till the 3rd of january, oh and have a developer/insane man explain code. ship sale in 2 weeks. it's fine.
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# ? Dec 29, 2016 20:42 |
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D_Smart posted:Yes, that's what the furor has been about. Which is precisely why I wrote the blog, and highlighted this in it. I read your blog, and it wasn't as clear as it should've been. In your blog you stated something about Ben Parry backdating the engine switch, but his claims didn't become clear to me until I actually read his posts of the Frontier forums. That dumb mspaint of branches was nowhere near as clear as his posts. That mspaint thing only baffled me. You need to screenshot all those posts and include them in your blog.
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# ? Dec 29, 2016 20:50 |
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XK posted:I read your blog, and it wasn't as clear as it should've been. In your blog you stated something about Ben Parry backdating the engine switch, but his claims didn't become clear to me until I actually read his posts of the Frontier forums. Well, from the standpoint of clear arguements, ya he'd want to do that. But I got some respect for Dsmart for creating that baffling MSpaint thing. It's great low effort trolling which I appreciate more than blogs.
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# ? Dec 29, 2016 20:52 |
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D_Smart posted:Yes. And technically Star Marine is same as SQ42. Star Citizen is based on legacy code from failed Korean MMO Aion Online
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# ? Dec 29, 2016 20:53 |
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Chalks posted:Star Citizen is based on legacy code from failed Korean MMO Aion Online I'll have you know failed korean MMO Aion makes more money than just about every western MMO that isnt WoW.
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# ? Dec 29, 2016 21:01 |
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Who the gently caress is Ben Parry?
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# ? Dec 29, 2016 21:11 |
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CIG should just post this on their site: Happy Holidays Citizens! Would you like more in depth information on our recently announced engine switch? Head down to the Frontier forums! Our expert developer Ben Parry is there 24/7 waiting to answer any of your questions.
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# ? Dec 29, 2016 21:11 |
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Tarquinn posted:Who the gently caress is Ben Parry? CIG employee who posts over on the Frontier forums. I haven't really focused what his specialty is, but I think it's lighting? Either way, he's commenting on this "engine change", and providing clarification that nothing actually changed.
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# ? Dec 29, 2016 21:12 |
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Cao Ni Ma posted:I'll have you know failed korean MMO Aion makes more money than just about every western MMO that isnt WoW. Lets just say failed in the west at least It was an Aion goon who bought me my account on this site many years ago. I can't remember what his name was though, sadly.
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# ? Dec 29, 2016 21:19 |
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Rad Russian posted:CIG should just post this on their site: Happy Holidays Citizens! Would you like more in depth information on our recently announced engine switch? Head down to the Frontier forums! Our expert developer Ben Parry is there 24/7 waiting to answer any of your questions. Man, that's just mean
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# ? Dec 29, 2016 21:25 |
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Drunk Theory posted:CIG employee who posts over on the Frontier forums. I haven't really focused what his specialty is, but I think it's lighting? Either way, he's commenting on this "engine change", and providing clarification that nothing actually changed. He's a low level effects programmer. And basically clueless.
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# ? Dec 29, 2016 21:26 |
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ewe2 posted:Sorry in advance for this rant, I just wanted to make it clear as clear why there are problems with CIGs/Parrys "explanation". Please point out mistakes or confusions/omissions. did you just seriously loving say that? are you stupid AND retarded? gently caress off. I can't believe this line of reasoning is considered valid. I mean how cognitively dissonant and occamz razorly can you be? "nized or as careful. An object hierarchy is fine for business software development but usually only gets as far as the UI and maybe file operations but everything else is written pedal to the metal good old functional proga" seriously, fucko? seriously Man I bet you're the kind of guy who's like "riginal engine code and you do a merge to see what the changes are and make a diff from that. You now literally have what changed between engine versions. Well, like you would expect with a new engine version, they've changed the API you use to access its code" jesus what a fruitcake! you actually said that! how about you peep the goddamned numbered graph in the OP next time you ordain spewing this unrepentant squalid mess. AbstractNapper posted:What Parry says, or what his latest iteration said (when I last read the Frontier forum thread, a few hours ago) is this: Are you retarded?
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# ? Dec 29, 2016 21:26 |
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Is it possible CIG found out that they completely screwed up their engine and just used lumberyard as an excuse to start from scratch? Basically throwing out 4years of development?
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# ? Dec 29, 2016 21:27 |
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Crazy_BlackParrot posted:Is it possible CIG found out that they completely screwed up their engine and just used lumberyard as an excuse to start from scratch? Yes, it's quite possible. Which means that they get to dump 4 years and million dollars worth of custom code, to use Lumberyard and a merge of their 64-Bit positioning hack.
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# ? Dec 29, 2016 21:33 |
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Drunk Theory posted:CIG employee who posts over on the Frontier forums. I haven't really focused what his specialty is, but I think it's lighting? Either way, he's commenting on this "engine change", and providing clarification that nothing actually changed. Exciting. Thanks.
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# ? Dec 29, 2016 21:37 |
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Mr.PayDay posted:Nothing really matters, the days-since-CIG-hosed up-again-counter can be reset even weekly and the Cult will still spend 25-30 Million Dollars in 2017 after CIG just releases parts of 2.7-2.9 or even 3.0 and SQ42 Ep1, no matter how cut and broken this stuff is. You mean this thing?
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# ? Dec 29, 2016 21:48 |
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# ? Dec 29, 2016 21:53 |
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Drunk Theory posted:CIG employee who posts over on the Frontier forums. I haven't really focused what his specialty is, but I think it's lighting? Either way, he's commenting on this "engine change", and providing clarification that nothing actually changed. He's also undercutting everything Chris Roberts has said, and providing a level of honesty that is clearly not in CIG's interests. I give him until January 4th.
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# ? Dec 29, 2016 21:54 |
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D_Smart posted:Yes, it's quite possible. Which means that they get to dump 4 years and million dollars worth of custom code, to use Lumberyard and a merge of their 64-Bit positioning hack. I think it was Melkor who said that it might also be a budget related move. Because basically now they get the same engine for free instead of directly via Crytek who asks muchos dollaz for it. So I adjusted my personal theory. 1) they hosed up the engine, beyond repair discovered 64bit isn't working. 2) started from scratch, hence why SM is semifunctional 3) Since, they restarted from scratch, they are using lumberyard now because its free. instead of paying license fees to crytek. I love game development.
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# ? Dec 29, 2016 21:56 |
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Drunk Theory posted:Well, from the standpoint of clear arguements, ya he'd want to do that. But I got some respect for Dsmart for creating that baffling MSpaint thing. It's great low effort trolling which I appreciate more than blogs. Ben Parry created that picture. https://forums.frontier.co.uk/showthread.php/259596-The-Star-Citizen-Thread-v5?p=4943894&viewfull=1#post4943894 Ben Parry posted:Ok, I made a picture...
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# ? Dec 29, 2016 21:57 |
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TBH getting the engine free from Amazon/Lumberyard instead of having to pay future royalty + licensing fees to Crytek sounds like a good business reason for doing a fake switchover.
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# ? Dec 29, 2016 22:07 |
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Crazy_BlackParrot posted:I think it was Melkor who said that it might also be a budget related move. It's none of that. Their CryEngine license was royalty free. https://twitter.com/dsmart/status/814579023586140162 They can 1) completely dump their Star Engine abomination 2) merge their game elements which are obviously created on top of CryEngine 3) merge in their 64-Bit position hack 4) win Then, with AMZ doing all the heavy lifting in terms of maintaining the LY engine, they get all the things* I listed in my blog. Then they can down size drastically. * - On-going updates to CE 3.x kernel - XBox One and PS4 support - VR support - DX12 support - Vulcan support - End user game modding support - End user private server support - Robust client patching support - I am hesitant to add EC2 here because Compute is comparatively priced; though Google traditionally keeps losing cloud business to Amazon due to infrastructure, robust implementation of cloud tech, and because well, for the most part, given the choice between Google and Amazon, my guess is Amazon will run out of tents to house defectors - Amazon devs doing most of the heavy lifting in on-going support for the engine; seeing as Chris Roberts has burned the bridge with CryTek
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# ? Dec 29, 2016 22:19 |
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The Saddest Robot posted:TBH getting the engine free from Amazon/Lumberyard instead of having to pay future royalty + licensing fees to Crytek sounds like a good business reason for doing a fake switchover. Especially if CryTek doesn't have the lawyers to dispute it.
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# ? Dec 29, 2016 22:19 |
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moveable shape posted:
This is what a crumpled piece of paper found jammed underneath a piss-stained mattress in Broadmoor looks like.
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# ? Dec 29, 2016 22:20 |
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https://twitter.com/dsmart/status/814585558777335809
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# ? Dec 29, 2016 22:37 |
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# ? Jun 5, 2024 04:17 |
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Sabreseven posted:I had to check, it's not actually a photoshop, it's on the site clear as day. Wait... that's actually not too good. Assuming that they meant cubic km, that'd make a cube 46,418,888 km per side (cube root of 100 sextillion). Now let's halve that distance to get to the center, and you end up in the center of the cube with 23,207,944 km in every direction (assuming you traveled along a axis of course). That's just 0.155 au, that's not even enough to fit the orbit of Mercury in; It's not even enough to fit the Kerbol system in (Duna's apoapsis is 21,783,189 km, so it would just barely fit in). Unless I made a mistake in my math. Edit: First cat picture from my pictures directory tax: Viscous Soda fucked around with this message at 23:17 on Dec 29, 2016 |
# ? Dec 29, 2016 23:15 |