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Nuebot posted:Anyway, something that drags games down for me right now is console exclusivity. Especially console exclusive games on consoles I don't have or don't want to play anymore. This but with lost odyssey for the 360. It really hit the sweet spot of timesink jrpg with good battles for me and I'd love to play it on PC. The short stories were great too. Haven't found any good jrpgs to play on pc, and my xbox is on another continent now
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# ? Dec 30, 2016 11:04 |
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# ? May 28, 2024 07:32 |
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Oh god I want to play and finish Lost Odyssey. I got like 40 hours in and then red ringed.
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# ? Dec 30, 2016 11:13 |
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It has the weirdest loving minigames. "Participate in a funeral rite" is not what I´d pick to be a minigame, but I can't say that the game didn't have some great moments. Let down by the incredibly poo poo villain though. I kept hoping that they'd suddenly reveal that, actually, there's someone you can take seriously that's the bad guy, not the ginger menace.
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# ? Dec 30, 2016 12:20 |
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Deceitful Penguin posted:It has the weirdest loving minigames. "Participate in a funeral rite" Press F to Pay Respects
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# ? Dec 30, 2016 12:37 |
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The villain was brutal, but it had some good writing and a few moments that made me laugh. Really liked the battle system. Are there any decent games like that on PC? I've played trails in the sky, but it didn't really grab me.
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# ? Dec 30, 2016 13:02 |
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The worst bit of console exclusivity is that I can get Rogue Squadron on Steam, but not Rogue Squadron 2. The original is great, but the sequel is a top-10 all time game for me and my brother ended up with my GameCube.
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# ? Dec 30, 2016 16:08 |
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It is a behemoth of a download but, if you're interested, Lost Odyssey is free till the 31 on Xbox right now. It is, however, 16.18GBs of data. https://marketplace.xbox.com/en-US/Product/Lost-Odyssey/66acd000-77fe-1000-9115-d8024d5307fa I dunno if you guys have picked up new copies already or not but since it came up might as well mention it.
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# ? Dec 30, 2016 16:20 |
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RareAcumen posted:It is a behemoth of a download but, if you're interested, Lost Odyssey is free till the 31 on Xbox right now. I will probably never play it but sure why not
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# ? Dec 30, 2016 16:40 |
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I was randomly started thinking about this: I HATE the build-up levels to the first heist in GTAV. They are SO STUPID AND BORING AND LONG-- feel like they're a waste of time. I love the rest of the game, but really, taking like an hour of play time to climb up some stupid poo poo and take a picture, and also drive across the map twice! GTA related: in 4: no checkpoints in original game. gently caress this forever, Driving the dudes across the city every time if you fail a mission i.e. you die (and specifically that bank mission)--that drive is like 20 minutes long blah blah "C4; PE4" I DONT CARE!
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# ? Dec 30, 2016 18:33 |
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Thin Privilege posted:GTA related: in 4: no checkpoints in original game. gently caress this forever, Driving the dudes across the city every time if you fail a mission i.e. you die (and specifically that bank mission)--that drive is like 20 minutes long blah blah "C4; PE4" I DONT CARE! That's stirred up a long repressed memory from Vice City. There's a series of missions leading up to a heist where you have to recruit the various partners you'll need. The safecracker and gunman are both perfectly normal missions. The driver is a complete bitch because he insists that you need to be a better driver than him for him to work with you. Motherfucker, what do I need with you if I'm a better driver? So you have to do a race through the streets against him, and of course he drives loving PERFECTLY. I lost track of how many times I had to to redo that mission before finally beating the little poo poo. But that's not the worst part. I could have coped with that. The worst part is that he drives the car up to the bank, jumps out and starts shooting at the cops, who gun him down. So you have to drive the getaway car yourself, completely defeating the point of recruiting the supposedly great driver. Motherfuckers. Oh, and the swimming stat in San Andreas that locks half the game away until you've swum several miles, even though there's no reason to go swimming. Rockstar are the luckiest sons of bitches on the planet because I have no idea why people swallow their bullshit.
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# ? Dec 30, 2016 19:32 |
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Hitman 2016 is an amazing game. And I love the idea of 1 try only Elusive Contracts. But the limited time window to do them is really kinda stupid. Nothing like buying the full version of the game after the season is done to see all the content you can't do.
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# ? Dec 30, 2016 19:42 |
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Sunswipe posted:That's stirred up a long repressed memory from Vice City. There's a series of missions leading up to a heist where you have to recruit the various partners you'll need. The safecracker and gunman are both perfectly normal missions. The driver is a complete bitch because he insists that you need to be a better driver than him for him to work with you. Motherfucker, what do I need with you if I'm a better driver? So you have to do a race through the streets against him, and of course he drives loving PERFECTLY. I lost track of how many times I had to to redo that mission before finally beating the little poo poo. But that's not the worst part. I could have coped with that. The worst part is that he drives the car up to the bank, jumps out and starts shooting at the cops, who gun him down. So you have to drive the getaway car yourself, completely defeating the point of recruiting the supposedly great driver. Motherfuckers. I gave up on the driver and put in that code where cars start to fly if they go too fast. gently caress you rear end in a top hat now you're in the air.
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# ? Dec 30, 2016 19:45 |
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Len posted:I gave up on the driver and put in that code where cars start to fly if they go too fast. gently caress you rear end in a top hat now you're in the air. I cheated and slowed time down so I could guide my car perfectly and beat him. it's the only time I cheated to beat a story mission.
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# ? Dec 30, 2016 19:47 |
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E: ^^^ Oh god now I'm remembering that mission too! I have a feeling I've bitched about this before, but I really don't like when survival/crafting/exploring games don't let you toggle the survival stuff. Like, I generally love Subnautica, but sometimes I wish I could flick a toggle and not have to worry about food/water for an hour so I can casually explore stuff without worrying if I have enough food and water with me. Sure, I can have an entirely different save where they don't matter, but I'd enjoy things more if I could have one save that can be both.
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# ? Dec 30, 2016 19:53 |
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Sunswipe posted:That's stirred up a long repressed memory from Vice City. There's a series of missions leading up to a heist where you have to recruit the various partners you'll need. The safecracker and gunman are both perfectly normal missions. The driver is a complete bitch because he insists that you need to be a better driver than him for him to work with you. Motherfucker, what do I need with you if I'm a better driver? So you have to do a race through the streets against him, and of course he drives loving PERFECTLY. I lost track of how many times I had to to redo that mission before finally beating the little poo poo. But that's not the worst part. I could have coped with that. The worst part is that he drives the car up to the bank, jumps out and starts shooting at the cops, who gun him down. So you have to drive the getaway car yourself, completely defeating the point of recruiting the supposedly great driver. Motherfuckers. It's like a 'nam flashback. I can remember it so loving vividly.
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# ? Dec 30, 2016 20:34 |
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MisterBibs posted:E: ^^^ Oh god now I'm remembering that mission too! Subnautica has console commands for exactly that purpose—turn it on by hitting F3 (iirc) and checking the debug mode button, then just plug 'freedom' in for no meters and 'survival' for meters. HookedOnChthonics has a new favorite as of 22:24 on Dec 30, 2016 |
# ? Dec 30, 2016 22:06 |
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I skipped The Driver on the Xbox version of Vice City. I aced it on my second attempt on the iPad version (with touchscreen controls!) I didn't have problems with the toy chopper mission either. In fact I 100%ed the iPad version. I guess it somehow was less stressful not playing on the big television in our living room.
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# ? Dec 30, 2016 22:59 |
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All this subnautica talk reminds me of a cute though slow paced diving sim on the PS2 called Everblue, where you gradually built up your equipment as the story progressed to be able to move further and further afield. Had some cute sidequests but one was nearly impossible if you made a particular mistake - one of the sidequests is a race around a sunken boat, but if you upgrade to a certain set of flippers it is almost impossible to control well enough to get around the corners due to going too fast. There is no way to don older equipment to compensate, just "Good luck!"
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# ? Dec 30, 2016 23:13 |
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Mierenneuker posted:I skipped The Driver on the Xbox version of Vice City. I aced it on my second attempt on the iPad version (with touchscreen controls!) The toy chopper mission was changed in re-releases so the fuel wouldn't be consumed if you weren't actively using the throttle so you could go longer. Don't know if the driver was ever changed though.
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# ? Dec 30, 2016 23:23 |
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just a minor thing for me about overwatch: i think the cooldown for mccree's dodge roll is a couple seconds too long. i get that if it's on too short of a timer everyone would be rolling everywhere like gears of war multiplayer, but it feels really situational as a thing. i think it should be maybe a couple seconds longer than d.va's boosters.
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# ? Dec 30, 2016 23:23 |
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Action Tortoise posted:just a minor thing for me about overwatch: maybe, but its pretty crap as a repositioning tool but the real reason to roll is that it instantly reloads his gun, so you need to have the roll timer at least a bit longer than it takes to empty it otherwise people would never actually reload I suppose you could remove the reload from the roll and make it an actual useful dodge in which case a lower cooldown would be alright probably
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# ? Dec 30, 2016 23:27 |
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Mazerunner posted:maybe, but its pretty crap as a repositioning tool but the real reason to roll is that it instantly reloads his gun, so you need to have the roll timer at least a bit longer than it takes to empty it otherwise people would never actually reload oh poo poo, really?! gently caress, i've been using it as an oh poo poo maneuver whenever dudes got too close to me. to me, he's been one of the odder choices of class. i've been trying to compare each character with what tf2 character they could have used as a basis and the best i got was if someone designed an entire class around an ambi spy.
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# ? Dec 30, 2016 23:30 |
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Action Tortoise posted:oh poo poo, really?! It's one of the main reasons I'm a terrible McCree. One of the things you need to do is get rid of your built-in FPS reflex to actually reload when you're out of bullets during a firefight and use the roll instead. One of his best uses is as a tank killer up close, which generally relies on flashbang > fan the hammer > roll > fan the hammer. Also I can't aim worth a drat which doesn't help.
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# ? Dec 30, 2016 23:46 |
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His right-click/Fan The Hammer used to do way more damage to the point he could fan > dodge > fan and delete tanks. They had to make his left-click a lot better at range as a compensation for the right-click nerf. Which they overdid and it temporarily made him a better sniper than the actual snipers, oops. Mierenneuker has a new favorite as of 00:14 on Dec 31, 2016 |
# ? Dec 31, 2016 00:10 |
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Sunswipe posted:That's stirred up a long repressed memory from Vice City. There's a series of missions leading up to a heist where you have to recruit the various partners you'll need. The safecracker and gunman are both perfectly normal missions. The driver is a complete bitch because he insists that you need to be a better driver than him for him to work with you. Motherfucker, what do I need with you if I'm a better driver? So you have to do a race through the streets against him, and of course he drives loving PERFECTLY. I lost track of how many times I had to to redo that mission before finally beating the little poo poo. But that's not the worst part. I could have coped with that. The worst part is that he drives the car up to the bank, jumps out and starts shooting at the cops, who gun him down. So you have to drive the getaway car yourself, completely defeating the point of recruiting the supposedly great driver. Motherfuckers. Am I the only one who just parked a tank in the path of the cars before starting the mission and murdered them all by letting them drive into it? Was there another way to do it? Was I using cheats and I just can't remember
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# ? Dec 31, 2016 00:17 |
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Mierenneuker posted:His right-click/Fan The Hammer used to do way more damage to the point he could fan > dodge > fan and delete tanks. Considering how much everyone seems to hate snipers though, it's a weird thing to find as a flaw.
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# ? Dec 31, 2016 00:18 |
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Lunchmeat Larry posted:Am I the only one who just parked a tank in the path of the cars before starting the mission and murdered them all by letting them drive into it? Was there another way to do it? Was I using cheats and I just can't remember how did you get the tank in the first place? did you get a 6-star just to have a tank and then leave it there for the mission?
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# ? Dec 31, 2016 00:32 |
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NoEyedSquareGuy posted:It's one of the main reasons I'm a terrible McCree. One of the things you need to do is get rid of your built-in FPS reflex to actually reload when you're out of bullets during a firefight and use the roll instead. One of his best uses is as a tank killer up close, which generally relies on flashbang > fan the hammer > roll > fan the hammer. i like stunning then going for a point blank headshot for most of the weaker classes. meatier guys require more attempts at fanning when i play, especially guys who have their own healing methods.
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# ? Dec 31, 2016 00:34 |
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Action Tortoise posted:how did you get the tank in the first place? did you get a 6-star just to have a tank and then leave it there for the mission? Garages in Vice City were quite flexible. I squeezed an attack helicopter in one! It made vigilante missions much easier. Stealing it was quite the task however, since aiming the minigun was really hard on the iPad. It made it hard to cut down the army forces and not blow up the chopper in the process. Mierenneuker has a new favorite as of 00:36 on Dec 31, 2016 |
# ? Dec 31, 2016 00:34 |
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RagnarokAngel posted:The toy chopper mission was changed in re-releases so the fuel wouldn't be consumed if you weren't actively using the throttle so you could go longer. Don't know if the driver was ever changed though. I think it was, when I replayed that mission on the PC version of Vice city it seemed a billion times easier.
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# ? Dec 31, 2016 00:49 |
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Lunchmeat Larry posted:Am I the only one who just parked a tank in the path of the cars before starting the mission and murdered them all by letting them drive into it? Was there another way to do it? Was I using cheats and I just can't remember You might be thinking of a different mission. If I remember right The Driver was a 1 vs 1 race, and it started with a short cutscene outside the nightclub, by a small bridge. Anything that parked where it would be visible in the cut scene would be despawned (at least on the PS2) presumably because the cut scene was in-engine, when the cut scene ended the 3 count to start the race began. So the tactic of "park something in front of your opponents" didnt work well, to prevent it despawning you had to park it a fair distance ahead of the start (where the camera wouldnt catch it in the cut scene) so he could just drive round it. My other standard tactic of "shoot out the opponents tires before the race" didnt work well either because until you started the race his car didnt exist so you couldnt tamper with it. You also couldnt drive-by him because you were trying to recruit him so if he died mission failed. My other early-gta race tactic of "turn up in a better car" wasnt workable because when you started the race you spawned in the shitbox it wanted you to drive. I remember checking a guide somewhere (probably gamefaqs, this was a long time ago) and it recommended that as soon as the race started you jump out of your car, switch to an accurate gun with some range and take out his tires as he drove off. Except by the time you got out he was a fair distance ahead and moving at speed so you'd have to be a much better shot that I was to manage that one. If he more than a turn ahead of you (with his tires intact) you had essentially lost as the game engine only spawned traffic near the player so he'd have nothing in his way and would drive a near-perfect racing line. I managed to fluke it eventually by keeping up with him long enough to edge him into oncoming traffic. A head on collision with a van pretty much wrecked him and I took the rest of the race at a canter. I loved vice city but that mission was the absolute worst. As everyone else said, the fact that you had to be better at driving to recruit him as a driver was nonsensical, and the fact that during the robbery he'd die and you'd have to drive yourself anyway added insult to injury. And I think I wrote something almost identical to this in a long-ago version of this thread, but people posting about it has reminded me. It is possible I might be misremembering things, that mission put me off ever playing any of the rereleases.
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# ? Dec 31, 2016 01:03 |
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the best driving mission in vice city was the speed parody with love fist
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# ? Dec 31, 2016 01:13 |
ilmucche posted:This but with lost odyssey for the 360. It really hit the sweet spot of timesink jrpg with good battles for me and I'd love to play it on PC. The short stories were great too. Haven't found any good jrpgs to play on pc, and my xbox is on another continent now I love lost odyssey and am still really disappointed it never got ported to PC. The writing was really interesting and I loved the gameplay mechanic where your dudes would memorize equipment bonuses after a while.
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# ? Dec 31, 2016 02:33 |
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Cleretic posted:Hi. Australia, where rotting copper lines are still the standard, usage caps are still ubiquitous (and hit against hard now that Netflix exists) and since the policy to fix that got torpedoed will not improve. It's not fun! Rogue Squadron is loving amazing and only sparingly mentions or includes Jedi (Mostly because Luke Skywalker). Its too bad they sometimes cocked it up by making bad decisions such as: Rogue Squadron 3 has a co-op mode... that allows you to play Rogue Squadron 2 splitscreen. No, you can't play Rogue Squadron 3's missions in Co-Op that's loving stupid. Also, the flight game has on-foot missions which is just levels of why?
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# ? Dec 31, 2016 21:36 |
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My favorite thing to hate about Star Wars games is how they all have to have Hoth and at least one Death Star battle. Everyone was at Hoth apparently
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# ? Dec 31, 2016 22:01 |
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SiKboy posted:You might be thinking of a different mission. If I remember right The Driver was a 1 vs 1 race, and it started with a short cutscene outside the nightclub, by a small bridge. Anything that parked where it would be visible in the cut scene would be despawned (at least on the PS2) presumably because the cut scene was in-engine, when the cut scene ended the 3 count to start the race began. So the tactic of "park something in front of your opponents" didnt work well, to prevent it despawning you had to park it a fair distance ahead of the start (where the camera wouldnt catch it in the cut scene) so he could just drive round it. My other standard tactic of "shoot out the opponents tires before the race" didnt work well either because until you started the race his car didnt exist so you couldnt tamper with it. You also couldnt drive-by him because you were trying to recruit him so if he died mission failed. My other early-gta race tactic of "turn up in a better car" wasnt workable because when you started the race you spawned in the shitbox it wanted you to drive. Honestly the only thing I remember from Vice City is being incredibly pleased when I tried getting out of my car to shoot this guy's tires out, missed and blew his head off through his rear window. gently caress that mission.
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# ? Dec 31, 2016 22:06 |
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Len posted:My favorite thing to hate about Star Wars games is how they all have to have Hoth and at least one Death Star battle. Everyone was at Hoth apparently Look, the EU is vast and all and there's probably hundreds of planets and billions more that a good writer could just invent/create but Hoth is HOTH man... Its the ONLY ice/snow planet in the galaxy. Speaking of Hoth, Shadows of the Empire is dragged down because Dash Rendar wasn't made out to be even cooler than he already is. Also he's on Hoth because reasons or something
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# ? Dec 31, 2016 22:13 |
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Len posted:My favorite thing to hate about Star Wars games is how they all have to have Hoth and at least one Death Star battle. Everyone was at Hoth apparently This is my problem with DBZ games. Every single one, literally 99%, has been step by step scene by scene recreating the entire series, over and over and over, occasionally with a couple what if scenarios thrown in. Xenoverse 2 is the most egregious since it completely recycles the last game's already bare bones plot, but at least the first Xenoverse was a bit original in adding the "you're your own created character literally time traveling to these moments".
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# ? Dec 31, 2016 22:14 |
WickedHate posted:This is my problem with DBZ games. Every single one, literally 99%, has been step by step scene by scene recreating the entire series, over and over and over, occasionally with a couple what if scenarios thrown in. Xenoverse 2 is the most egregious since it completely recycles the last game's already bare bones plot, but at least the first Xenoverse was a bit original in adding the "you're your own created character literally time traveling to these moments". That's the biggest disappointment with 2. It even uses the exact same cutscenes for a lot of it with the only difference in the story being that oh no, the b-list movie villains are here now. Punch them between the exact same story missions you did last time. Time travelling in dragon ball opens up room for a whole lot of anything to happen, and they went with the most boring option.
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# ? Dec 31, 2016 22:35 |
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# ? May 28, 2024 07:32 |
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really what i wanted from Xenoverse 2 was a villain who instead of wanting to slightly power up villains of the timeline and maybe throw in Cooler to result in one of the most frustrating fights of the game, would just literally be a superfan of the DB and DBZ series who wants to rewrite the timeline to be his own stupid fan fiction. the twist would be that your character is the creation of the villain
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# ? Dec 31, 2016 22:40 |